/* ${AOs::Mine2::SM::used::exploding} */ static QState Mine2_exploding(Mine2 * const me, QEvt const * const e) { QState status_; switch (e->sig) { /* ${AOs::Mine2::SM::used::exploding::TIME_TICK} */ case TIME_TICK_SIG: { /* ${AOs::Mine2::SM::used::exploding::TIME_TICK::[stillonscreen?]} */ if ((me->x >= GAME_SPEED_X) && (me->exp_ctr < 15U)) { ObjectImageEvt *oie; ++me->exp_ctr; /* advance the explosion counter */ me->x -= GAME_SPEED_X; /* move explosion by 1 step */ /* tell the Game to render the current stage of Explosion */ oie = Q_NEW(ObjectImageEvt, EXPLOSION_SIG); oie->x = me->x + 1U; /* x of explosion */ oie->y = (int8_t)((int)me->y - 4 + 2); /* y of explosion */ oie->bmp = EXPLOSION0_BMP + (me->exp_ctr >> 2); QACTIVE_POST(AO_Tunnel, (QEvt *)oie, me); status_ = QM_HANDLED(); } /* ${AOs::Mine2::SM::used::exploding::TIME_TICK::[else]} */ else { static struct { QMState const *target; QActionHandler act[2]; } const tatbl_ = { /* transition-action table */ &Mine2_unused_s, /* target state */ { Q_ACTION_CAST(&Mine2_used_x), /* exit */ Q_ACTION_CAST(0) /* zero terminator */ } }; status_ = QM_TRAN(&tatbl_); } break; }
/* ${AOs::Mine2::SM::used} */ static QState Mine2_used(Mine2 * const me, QEvt const * const e) { QState status_; switch (e->sig) { /* ${AOs::Mine2::SM::used::MINE_RECYCLE} */ case MINE_RECYCLE_SIG: { static struct { QMState const *target; QActionHandler act[2]; } const tatbl_ = { /* transition-action table */ &Mine2_unused_s, /* target state */ { Q_ACTION_CAST(&Mine2_used_x), /* exit */ Q_ACTION_CAST(0) /* zero terminator */ } }; status_ = QM_TRAN(&tatbl_); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
/* ${SMs::Calc::SM::on::operand1::int1} */ static QState Calc_int1(Calc * const me, QEvt const * const e) { QState status_; switch (e->sig) { /* ${SMs::Calc::SM::on::operand1::int1::POINT} */ case POINT_SIG: { static struct { QMState const *target; QActionHandler act[3]; } const tatbl_ = { /* transition-action table */ &Calc_frac1_s, /* target state */ { Q_ACTION_CAST(&Calc_int1_x), /* exit */ Q_ACTION_CAST(&Calc_frac1_e), /* entry */ Q_ACTION_CAST(0) /* zero terminator */ } }; BSP_insert((int)'.'); status_ = QM_TRAN(&tatbl_); break; } /* ${SMs::Calc::SM::on::operand1::int1::DIGIT_0, DIGIT_1_9} */ case DIGIT_0_SIG: /* intentionally fall through */ case DIGIT_1_9_SIG: { BSP_insert(Q_EVT_CAST(CalcEvt)->key_code); status_ = QM_HANDLED(); break; } default: { status_ = QM_SUPER(); break; } } (void)me; /* avoid compiler warning in case 'me' is not used */ return status_; }
/* ${SMs::Calc::SM::on::ready::begin} */ static QState Calc_begin(Calc * const me, QEvt const * const e) { QState status_; switch (e->sig) { /* ${SMs::Calc::SM::on::ready::begin::OPER} */ case OPER_SIG: { /* ${SMs::Calc::SM::on::ready::begin::OPER::[e->key=='-']} */ if (Q_EVT_CAST(CalcEvt)->key_code == KEY_MINUS) { static struct { QMState const *target; QActionHandler act[4]; } const tatbl_ = { /* transition-action table */ &Calc_negated1_s, /* target state */ { Q_ACTION_CAST(&Calc_begin_x), /* exit */ Q_ACTION_CAST(&Calc_ready_x), /* exit */ Q_ACTION_CAST(&Calc_negated1_e), /* entry */ Q_ACTION_CAST(0) /* zero terminator */ } }; status_ = QM_TRAN(&tatbl_); } /* ${SMs::Calc::SM::on::ready::begin::OPER::[else]} */ else { status_ = QM_HANDLED(); } break; } default: { status_ = QM_SUPER(); break; } } (void)me; /* avoid compiler warning in case 'me' is not used */ return status_; }
/* ${AOs::Ship::SM::active::parked} */ static QState Ship_parked(Ship * const me, QEvt const * const e) { QState status_; switch (e->sig) { /* ${AOs::Ship::SM::active::parked::TAKE_OFF} */ case TAKE_OFF_SIG: { static struct { QMState const *target; QActionHandler act[2]; } const tatbl_ = { /* transition-action table */ &Ship_flying_s, /* target state */ { Q_ACTION_CAST(&Ship_flying_e), /* entry */ Q_ACTION_CAST(0) /* zero terminator */ } }; status_ = QM_TRAN(&tatbl_); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
QP::QState Philo::eating(Philo * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // @(/3/0/2/3/0) case TIMEOUT_SIG: { static QP::QActionHandler const act_[] = { Q_ACTION_CAST(&Philo::eating_x), Q_ACTION_CAST(&Philo::thinking_e), Q_ACTION_CAST(0) }; status_ = QM_TRAN(&thinking_s, act_); break; } // @(/3/0/2/3/1) case EAT_SIG: /* intentionally fall through */ case DONE_SIG: { /* EAT or DONE must be for other Philos than this one */ Q_ASSERT(Q_EVT_CAST(TableEvt)->philoNum != PHILO_ID(me)); status_ = QM_HANDLED(); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
QP::QState Mine1::exploding(Mine1 * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // @(/2/3/4/2/1/0) case TIME_TICK_SIG: { // @(/2/3/4/2/1/0/0) if ((me->m_x >= GAME_SPEED_X) && (me->m_exp_ctr < 15)) { ++me->m_exp_ctr; // advance the explosion counter me->m_x -= GAME_SPEED_X; // move explosion by 1 step // tell the Game to render the current stage of Explosion ObjectImageEvt *oie = Q_NEW(ObjectImageEvt, EXPLOSION_SIG); oie->x = me->m_x + 1U; // x of explosion oie->y = (int8_t)((int)me->m_y - 4 + 2); // y of explosion oie->bmp = EXPLOSION0_BMP + (me->m_exp_ctr >> 2); AO_Tunnel->POST(oie, me); status_ = QM_HANDLED(); } // @(/2/3/4/2/1/0/1) else { static QP::QActionHandler const act_[] = { Q_ACTION_CAST(&Mine1::used_x), Q_ACTION_CAST(0) }; status_ = QM_TRAN(&unused_s, &act_[0]); } break; }
static QState Ped_wait(Ped * const me) { QState status_; switch (Q_SIG(me)) { /* @(/1/1/1/1/0) */ case Q_TIMEOUT_SIG: { --me->retryCtr; /* @(/1/1/1/1/0/0) */ if (me->retryCtr != 0U) { QActive_armX((QActive *)me, 0U, WAIT_TOUT); QACTIVE_POST((QActive *)&AO_Pelican, PEDS_WAITING_SIG); status_ = QM_HANDLED(); } /* @(/1/1/1/1/0/1) */ else { static QActionHandler const act_[] = { Q_ACTION_CAST(&Ped_off_e), Q_ACTION_CAST(0) }; status_ = QM_TRAN(&Ped_off_s, &act_[0]); } break; } default: { status_ = QM_SUPER(); break; } } return status_; }
/* @(/1/1/1/0) */ static QState Ped_initial(Ped * const me) { static QActionHandler const act_[] = { Q_ACTION_CAST(&Ped_wait_e), Q_ACTION_CAST(0) }; return QM_INITIAL(&Ped_wait_s, &act_[0]); }
// @(/3/0/2) ................................................................. // @(/3/0/2/0) QP::QState Philo::initial(Philo * const me, QP::QEvt const * const e) { static QP::QActionHandler const act_[] = { Q_ACTION_CAST(&Philo::thinking_e), Q_ACTION_CAST(0) }; static bool registered = false; // starts off with 0, per C-standard (void)e; // suppress the compiler warning about unused parameter if (!registered) { registered = true; QS_OBJ_DICTIONARY(&l_philo[0]); QS_OBJ_DICTIONARY(&l_philo[0].m_timeEvt); QS_OBJ_DICTIONARY(&l_philo[1]); QS_OBJ_DICTIONARY(&l_philo[1].m_timeEvt); QS_OBJ_DICTIONARY(&l_philo[2]); QS_OBJ_DICTIONARY(&l_philo[2].m_timeEvt); QS_OBJ_DICTIONARY(&l_philo[3]); QS_OBJ_DICTIONARY(&l_philo[3].m_timeEvt); QS_OBJ_DICTIONARY(&l_philo[4]); QS_OBJ_DICTIONARY(&l_philo[4].m_timeEvt); QS_FUN_DICTIONARY(&Philo::initial); QS_FUN_DICTIONARY(&Philo::thinking); QS_FUN_DICTIONARY(&Philo::hungry); QS_FUN_DICTIONARY(&Philo::eating); } QS_SIG_DICTIONARY(HUNGRY_SIG, me); // signal for each Philos QS_SIG_DICTIONARY(TIMEOUT_SIG, me); // signal for each Philos me->subscribe(EAT_SIG); return QM_INITIAL(&Philo::thinking_s, act_); }
static QState Mine2_exploding(Mine2 * const me, QEvt const * const e) { QState status_; switch (e->sig) { /* @(/2/4/3/2/2/0) */ case TIME_TICK_SIG: { /* @(/2/4/3/2/2/0/0) */ if ((me->x >= GAME_SPEED_X) && (me->exp_ctr < 15U)) { ObjectImageEvt *oie; ++me->exp_ctr; /* advance the explosion counter */ me->x -= GAME_SPEED_X; /* move explosion by 1 step */ /* tell the Game to render the current stage of Explosion */ oie = Q_NEW(ObjectImageEvt, EXPLOSION_SIG); oie->x = me->x + 1U; /* x of explosion */ oie->y = (int8_t)((int)me->y - 4 + 2); /* y of explosion */ oie->bmp = EXPLOSION0_BMP + (me->exp_ctr >> 2); QACTIVE_POST(AO_Tunnel, (QEvt *)oie, me); status_ = QM_HANDLED(); } /* @(/2/4/3/2/2/0/1) */ else { static QActionHandler const act_[] = { Q_ACTION_CAST(&Mine2_used_x), Q_ACTION_CAST(0) }; status_ = QM_TRAN(&Mine2_unused_s, &act_[0]); } break; }
static QState Pelican_pedsEnabled_i(Pelican * const me) { static QActionHandler const act_[] = { Q_ACTION_CAST(&Pelican_pedsWalk_e), Q_ACTION_CAST(0) }; return QM_INITIAL(&Pelican_pedsWalk_s, &act_[0]); }
// ${AOs::Mine2::SM::used::exploding} QP::QState Mine2::exploding(Mine2 * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // ${AOs::Mine2::SM::used::exploding::TIME_TICK} case TIME_TICK_SIG: { // ${AOs::Mine2::SM::used::exploding::TIME_TICK::[stillonscreen?]} if ((me->m_x >= GAME_SPEED_X) && (me->m_exp_ctr < 15)) { ++me->m_exp_ctr; // advance the explosion counter me->m_x -= GAME_SPEED_X; // move explosion by 1 step // tell the Game to render the current stage of Explosion ObjectImageEvt *oie = Q_NEW(ObjectImageEvt, EXPLOSION_SIG); oie->x = me->m_x + 1U; // x of explosion oie->y = (int8_t)((int)me->m_y - 4 + 2); // y of explosion oie->bmp = EXPLOSION0_BMP + (me->m_exp_ctr >> 2); AO_Tunnel->POST(oie, me); status_ = QM_HANDLED(); } // ${AOs::Mine2::SM::used::exploding::TIME_TICK::[else]} else { static struct { QP::QMState const *target; QP::QActionHandler act[2]; } const tatbl_ = { // transition-action table &unused_s, { Q_ACTION_CAST(&used_x), // exit Q_ACTION_CAST(0) // zero terminator } }; status_ = QM_TRAN(&tatbl_); } break; }
static QState Pelican_carsGreen_i(Pelican * const me) { static QActionHandler const act_[] = { Q_ACTION_CAST(&Pelican_carsGreenNoPed_e), Q_ACTION_CAST(0) }; return QM_INITIAL(&Pelican_carsGreenNoPed_s, &act_[0]); }
static QState Pelican_carsGreenNoPed(Pelican * const me) { QState status_; switch (Q_SIG(me)) { /* @(/1/0/1/1/2/1/1/0) */ case PEDS_WAITING_SIG: { static QActionHandler const act_[] = { Q_ACTION_CAST(&Pelican_carsGreenPedWait_e), Q_ACTION_CAST(0) }; status_ = QM_TRAN(&Pelican_carsGreenPedWait_s, &act_[0]); break; } /* @(/1/0/1/1/2/1/1/1) */ case Q_TIMEOUT_SIG: { static QActionHandler const act_[] = { Q_ACTION_CAST(&Pelican_carsGreenInt_e), Q_ACTION_CAST(0) }; status_ = QM_TRAN(&Pelican_carsGreenInt_s, &act_[0]); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
/*${AOs::Ship::SM} .........................................................*/ static QState Ship_initial(Ship * const me, QEvt const * const e) { static struct { QMState const *target; QActionHandler act[2]; } const tatbl_ = { /* transition-action table */ &Ship_active_s, /* target state */ { Q_ACTION_CAST(&Ship_active_i), /* init.tran. */ Q_ACTION_CAST(0) /* zero terminator */ } }; /* ${AOs::Ship::SM::initial} */ (void)e; /* avoid the compiler warning 'usused parameter' */ QActive_subscribe((QActive *)me, TIME_TICK_SIG); QActive_subscribe((QActive *)me, PLAYER_TRIGGER_SIG); /* object dictionaries... */ QS_OBJ_DICTIONARY(&l_ship); /* function dictionaries for Ship HSM... */ QS_FUN_DICTIONARY(&Ship_initial); QS_FUN_DICTIONARY(&Ship_active); QS_FUN_DICTIONARY(&Ship_parked); QS_FUN_DICTIONARY(&Ship_flying); QS_FUN_DICTIONARY(&Ship_exploding); /* local signals... */ QS_SIG_DICTIONARY(PLAYER_SHIP_MOVE_SIG, &l_ship); QS_SIG_DICTIONARY(TAKE_OFF_SIG, &l_ship); QS_SIG_DICTIONARY(HIT_WALL_SIG, &l_ship); QS_SIG_DICTIONARY(HIT_MINE_SIG, &l_ship); QS_SIG_DICTIONARY(DESTROYED_MINE_SIG, &l_ship); return QM_TRAN_INIT(&tatbl_); }
static QState Pelican_operational_i(Pelican * const me) { static QActionHandler const act_[] = { Q_ACTION_CAST(&Pelican_carsEnabled_i), Q_ACTION_CAST(0) }; return QM_INITIAL(&Pelican_carsEnabled_s, &act_[0]); }
/* ${AOs::Philo::SM::eating} */ static QState Philo_eating(Philo * const me, QEvt const * const e) { QState status_; switch (e->sig) { /* ${AOs::Philo::SM::eating::TIMEOUT} */ case TIMEOUT_SIG: { static struct { QMState const *target; QActionHandler act[3]; } const tatbl_ = { /* transition-action table */ &Philo_thinking_s, /* target state */ { Q_ACTION_CAST(&Philo_eating_x), /* exit */ Q_ACTION_CAST(&Philo_thinking_e), /* entry */ Q_ACTION_CAST(0) /* zero terminator */ } }; status_ = QM_TRAN(&tatbl_); break; } /* ${AOs::Philo::SM::eating::EAT, DONE} */ case EAT_SIG: /* intentionally fall through */ case DONE_SIG: { /* EAT or DONE must be for other Philos than this one */ Q_ASSERT(Q_EVT_CAST(TableEvt)->philoNum != PHILO_ID(me)); status_ = QM_HANDLED(); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
static QState Philo_hungry(Philo * const me) { QState status_; switch (Q_SIG(me)) { /* @(/1/0/0/2/0) */ case EAT_SIG: { static QActionHandler const act_[] = { Q_ACTION_CAST(&Philo_eating_e), Q_ACTION_CAST(0) }; status_ = QM_TRAN(&Philo_eating_s, &act_[0]); break; } /* @(/1/0/0/2/1) */ case DONE_SIG: { Q_ERROR(); /* this event should never arrive in this state */ status_ = QM_HANDLED(); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
// ${AOs::Mine2::SM::used} QP::QState Mine2::used(Mine2 * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // ${AOs::Mine2::SM::used::MINE_RECYCLE} case MINE_RECYCLE_SIG: { static struct { QP::QMState const *target; QP::QActionHandler act[2]; } const tatbl_ = { // transition-action table &unused_s, { Q_ACTION_CAST(&used_x), // exit Q_ACTION_CAST(0) // zero terminator } }; status_ = QM_TRAN(&tatbl_); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
static QState Philo_eating(Philo * const me) { QState status_; switch (Q_SIG(me)) { /* @(/1/0/0/3/0) */ case Q_TIMEOUT_SIG: { static QActionHandler const act_[] = { Q_ACTION_CAST(&Philo_eating_x), Q_ACTION_CAST(&Philo_thinking_e), Q_ACTION_CAST(0) }; status_ = QM_TRAN(&Philo_thinking_s, &act_[0]); break; } /* @(/1/0/0/3/1) */ case EAT_SIG: /* intentionally fall through */ case DONE_SIG: { Q_ERROR(); /* these events should never arrive in this state */ status_ = QM_HANDLED(); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
QP::QState Philo::hungry(Philo * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // @(/3/0/2/2/0) case EAT_SIG: { // @(/3/0/2/2/0/0) if (Q_EVT_CAST(TableEvt)->philoNum == PHILO_ID(me)) { static QP::QActionHandler const act_[] = { Q_ACTION_CAST(&Philo::eating_e), Q_ACTION_CAST(0) }; status_ = QM_TRAN(&eating_s, act_); } else { status_ = QM_UNHANDLED(); } break; } // @(/3/0/2/2/1) case DONE_SIG: { /* DONE must be for other Philos than this one */ Q_ASSERT(Q_EVT_CAST(TableEvt)->philoNum != PHILO_ID(me)); status_ = QM_HANDLED(); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
/* @(/1/0/0/0) */ static QState Philo_initial(Philo * const me) { static QActionHandler const act_[] = { Q_ACTION_CAST(&Philo_thinking_e), Q_ACTION_CAST(0) }; return QM_INITIAL(&Philo_thinking_s, &act_[0]); }
/* @(/1/0/1/0) */ static QState Pelican_initial(Pelican * const me) { static QActionHandler const act_[] = { Q_ACTION_CAST(&Pelican_operational_e), Q_ACTION_CAST(&Pelican_operational_i), Q_ACTION_CAST(0) }; return QM_INITIAL(&Pelican_operational_s, &act_[0]); }
static QState QMsmTst_s21_i(QMsmTst * const me) { static QActionHandler const act_[] = { Q_ACTION_CAST(&QMsmTst_s211_e), Q_ACTION_CAST(0) }; BSP_display("s21-INIT;"); return QM_INITIAL(&QMsmTst_s211_s, &act_[0]); }
/* @(/1/0/1/0) */ static QState QMsmTst_initial(QMsmTst * const me, QEvt const * const e) { static QActionHandler const act_[] = { Q_ACTION_CAST(&QMsmTst_s_e), Q_ACTION_CAST(&QMsmTst_s2_e), Q_ACTION_CAST(&QMsmTst_s2_i), Q_ACTION_CAST(0) }; (void)e; /* avoid compiler warning */ me->foo = 0U; BSP_display("top-INIT;"); return QM_INITIAL(&QMsmTst_s2_s, &act_[0]); }
// ${AOs::Table::SM::active::paused} QP::QState Table::paused(Table * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // ${AOs::Table::SM::active::paused::PAUSE} case PAUSE_SIG: { static struct { QP::QMState const *target; QP::QActionHandler act[3]; } const tatbl_ = { // transition-action table &serving_s, { Q_ACTION_CAST(&paused_x), // exit Q_ACTION_CAST(&serving_e), // entry Q_ACTION_CAST(0) // zero terminator } }; status_ = QM_TRAN(&tatbl_); break; } // ${AOs::Table::SM::active::paused::HUNGRY} case HUNGRY_SIG: { uint8_t n = Q_EVT_CAST(TableEvt)->philoNum; // philo ID must be in range and he must be not hungry Q_ASSERT((n < N_PHILO) && (!me->m_isHungry[n])); me->m_isHungry[n] = true; BSP_displayPhilStat(n, HUNGRY); status_ = QM_HANDLED(); break; } // ${AOs::Table::SM::active::paused::DONE} case DONE_SIG: { uint8_t n = Q_EVT_CAST(TableEvt)->philoNum; // phil ID must be in range and he must be not hungry Q_ASSERT((n < N_PHILO) && (!me->m_isHungry[n])); BSP_displayPhilStat(n, THINKING); uint8_t m = LEFT(n); /* both forks of Phil[n] must be used */ Q_ASSERT((me->m_fork[n] == USED) && (me->m_fork[m] == USED)); me->m_fork[m] = FREE; me->m_fork[n] = FREE; status_ = QM_HANDLED(); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
static QState QMsmTst_s211(QMsmTst * const me, QEvt const * const e) { QState status_; switch (e->sig) { /* @(/1/0/1/1/5/4/4/0) */ case H_SIG: { static QActionHandler const act_[] = { Q_ACTION_CAST(&QMsmTst_s211_x), Q_ACTION_CAST(&QMsmTst_s21_x), Q_ACTION_CAST(&QMsmTst_s2_x), Q_ACTION_CAST(&QMsmTst_s_i), Q_ACTION_CAST(0) }; BSP_display("s211-H;"); status_ = QM_TRAN(&QMsmTst_s_s, &act_[0]); break; } /* @(/1/0/1/1/5/4/4/1) */ case D_SIG: { static QActionHandler const act_[] = { Q_ACTION_CAST(&QMsmTst_s211_x), Q_ACTION_CAST(&QMsmTst_s21_i), Q_ACTION_CAST(0) }; BSP_display("s211-D;"); status_ = QM_TRAN(&QMsmTst_s21_s, &act_[0]); break; } default: { status_ = QM_SUPER(); break; } } return status_; }
/* ${SMs::Calc::SM::on::ready::initial} */ static QState Calc_ready_i(Calc * const me) { static struct { QMState const *target; QActionHandler act[2]; } const tatbl_ = { /* transition-action table */ &Calc_begin_s, /* target state */ { Q_ACTION_CAST(&Calc_begin_e), /* entry */ Q_ACTION_CAST(0) /* zero terminator */ } }; /* ${SMs::Calc::SM::on::ready::initial} */ BSP_message("ready-INIT;"); return QM_TRAN_INIT(&tatbl_); }
/* ${AOs::Ship::SM::active::exploding} */ static QState Ship_exploding(Ship * const me, QEvt const * const e) { QState status_; switch (e->sig) { /* ${AOs::Ship::SM::active::exploding::TIME_TICK} */ case TIME_TICK_SIG: { /* ${AOs::Ship::SM::active::exploding::TIME_TICK::[me->exp_ctr<1~]} */ if (me->exp_ctr < 15U) { ObjectImageEvt *oie; ++me->exp_ctr; /* tell the Tunnel to draw the current stage of Explosion */ oie = Q_NEW(ObjectImageEvt, EXPLOSION_SIG); oie->bmp = EXPLOSION0_BMP + (me->exp_ctr >> 2); oie->x = me->x; /* x of explosion */ oie->y = (int8_t)((int)me->y - 4U + SHIP_HEIGHT); QACTIVE_POST(AO_Tunnel, (QEvt *)oie, me); status_ = QM_HANDLED(); } /* ${AOs::Ship::SM::active::exploding::TIME_TICK::[else]} */ else { static QMTranActTable const tatbl_ = { /* transition-action table */ &Ship_parked_s, { Q_ACTION_CAST(0) /* zero terminator */ } }; ScoreEvt *gameOver = Q_NEW(ScoreEvt, GAME_OVER_SIG); gameOver->score = me->score; QACTIVE_POST(AO_Tunnel, (QEvt *)gameOver, me); status_ = QM_TRAN(&tatbl_); } break; }