static void envmap_free_render_copy(Render *envre) { envre->totvlak = 0; envre->totvert = 0; envre->tothalo = 0; envre->totstrand = 0; envre->totlamp = 0; envre->totinstance = 0; envre->sortedhalos = NULL; BLI_listbase_clear(&envre->lights); BLI_listbase_clear(&envre->objecttable); BLI_listbase_clear(&envre->customdata_names); envre->raytree = NULL; BLI_listbase_clear(&envre->instancetable); envre->objectinstance = NULL; envre->qmcsamplers = NULL; RE_FreeRender(envre); }
static void envmap_free_render_copy(Render *envre) { envre->totvlak = 0; envre->totvert = 0; envre->tothalo = 0; envre->totstrand = 0; envre->totlamp = 0; envre->totinstance = 0; envre->sortedhalos = NULL; envre->lights.first = envre->lights.last = NULL; envre->objecttable.first = envre->objecttable.last = NULL; envre->customdata_names.first = envre->customdata_names.last = NULL; envre->raytree = NULL; envre->instancetable.first = envre->instancetable.last = NULL; envre->objectinstance = NULL; envre->qmcsamplers = NULL; RE_FreeRender(envre); }