Example #1
0
void RNG_FileForRNG(const char *filename)
{
    PRFileDesc *    file;
    int             nBytes;
    PRFileInfo      infoBuf;
    unsigned char   buffer[1024];

    if (PR_GetFileInfo(filename, &infoBuf) != PR_SUCCESS)
        return;

    RNG_RandomUpdate((unsigned char*)&infoBuf, sizeof(infoBuf));

    file = PR_Open(filename, PR_RDONLY, 0);
    if (file != NULL) {
        for (;;) {
            PRInt32 bytes = PR_Read(file, buffer, sizeof buffer);

            if (bytes <= 0)
                break;

            RNG_RandomUpdate(buffer, bytes);
            totalFileBytes += bytes;
            if (totalFileBytes > maxFileBytes)
                break;
        }

        PR_Close(file);
    }

    nBytes = RNG_GetNoise(buffer, 20);  // get up to 20 bytes
    RNG_RandomUpdate(buffer, nBytes);
}
Example #2
0
void RNG_FileForRNG(const char *filename)
{
    struct stat stat_buf;
    unsigned char buffer[1024];
    FILE *file = 0;
    int nBytes = 0;
    static int totalFileBytes = 0;
    
    if (stat((char *)filename, &stat_buf) < 0)
       return;

    RNG_RandomUpdate((unsigned char*)&stat_buf, sizeof(stat_buf));
    
    file = fopen((char *)filename, "r");
    if (file != NULL)
    {
       for (;;)
       {
           size_t bytes = fread(buffer, 1, sizeof(buffer), file);

           if (bytes == 0)
              break;

           RNG_RandomUpdate(buffer, bytes);
           totalFileBytes += bytes;
           if (totalFileBytes > 250000)
              break;
       }
       fclose(file);
    }

    nBytes = RNG_GetNoise(buffer, 20); 
    RNG_RandomUpdate(buffer, nBytes);
}
Example #3
0
void RNG_SystemInfoForRNG(void)
{
    FILE *fp;
    char buf[BUFSIZ];
    size_t bytes;
    int extra;
    char **cp;
    extern char **environ;
    char *randfile;
 
    GiveSystemInfo();
 
    bytes = RNG_GetNoise(buf, sizeof(buf));
    RNG_RandomUpdate(buf, bytes);
 
    /*
     * Pass the C environment and the addresses of the pointers to the
     * hash function. This makes the random number function depend on the
     * execution environment of the user and on the platform the program
     * is running on.
     */
    cp = environ;
    while (*cp) {
	RNG_RandomUpdate(*cp, strlen(*cp));
	cp++;
    }
    RNG_RandomUpdate(environ, (char*)cp - (char*)environ);
 
    /* Give in system information */
    if (gethostname(buf, sizeof(buf)) > 0) {
	RNG_RandomUpdate(buf, strlen(buf));
    }
    GiveSystemInfo();
 
    /* If the user points us to a random file, pass it through the rng */
    randfile = getenv("NSRANDFILE");
    if ( ( randfile != NULL ) && ( randfile[0] != '\0') ) {
	RNG_FileForRNG(randfile);
    }

    /*
    ** We need to generate at least 1024 bytes of seed data. Since we don't
    ** do the file stuff for VMS, and because the environ list is so short
    ** on VMS, we need to make sure we generate enough. So do another 1000
    ** bytes to be sure.
    */
    extra = 1000;
    while (extra > 0) {
        cp = environ;
        while (*cp) {
	    int n = strlen(*cp);
	    RNG_RandomUpdate(*cp, n);
	    extra -= n;
	    cp++;
        }
    }
}
Example #4
0
size_t RNG_FileUpdate(const char *fileName, size_t limit)
{
    FILE *        file;
    int           fd;
    int           bytes;
    size_t        fileBytes = 0;
    struct stat   stat_buf;
    unsigned char buffer[BUFSIZ];
    static size_t totalFileBytes = 0;
    
    /* suppress valgrind warnings due to holes in struct stat */
    memset(&stat_buf, 0, sizeof(stat_buf));

    if (stat((char *)fileName, &stat_buf) < 0)
	return fileBytes;
    RNG_RandomUpdate(&stat_buf, sizeof(stat_buf));
    
    file = fopen(fileName, "r");
    if (file != NULL) {
	/* Read from the underlying file descriptor directly to bypass stdio
	 * buffering and avoid reading more bytes than we need from
	 * /dev/urandom. NOTE: we can't use fread with unbuffered I/O because
	 * fread may return EOF in unbuffered I/O mode on Android.
	 *
	 * Moreover, we read into a buffer of size BUFSIZ, so buffered I/O
	 * has no performance advantage. */
	fd = fileno(file);
	/* 'file' was just opened, so this should not fail. */
	PORT_Assert(fd != -1);
	while (limit > fileBytes && fd != -1) {
	    bytes = PR_MIN(sizeof buffer, limit - fileBytes);
	    bytes = read(fd, buffer, bytes);
	    if (bytes <= 0)
		break;
	    RNG_RandomUpdate(buffer, bytes);
	    fileBytes      += bytes;
	    totalFileBytes += bytes;
	    /* after TOTAL_FILE_LIMIT has been reached, only read in first
	    ** buffer of data from each subsequent file.
	    */
	    if (totalFileBytes > TOTAL_FILE_LIMIT) 
		break;
	}
	fclose(file);
    }
    /*
     * Pass yet another snapshot of our highest resolution clock into
     * the hash function.
     */
    bytes = RNG_GetNoise(buffer, sizeof(buffer));
    RNG_RandomUpdate(buffer, bytes);
    return fileBytes;
}
Example #5
0
size_t RNG_FileUpdate(const char *fileName, size_t limit)
{
    FILE *        file;
    size_t        bytes;
    size_t        fileBytes = 0;
    struct stat   stat_buf;
    unsigned char buffer[BUFSIZ];
    static size_t totalFileBytes = 0;
    
    /* suppress valgrind warnings due to holes in struct stat */
    memset(&stat_buf, 0, sizeof(stat_buf));

    if (stat((char *)fileName, &stat_buf) < 0)
	return fileBytes;
    RNG_RandomUpdate(&stat_buf, sizeof(stat_buf));
    
    file = fopen(fileName, "r");
    if (file != NULL) {
	/* Set buffering mode to unbuffered I/O to avoid reading more bytes
	 * than we need from /dev/urandom. Moreover, we read into a buffer
	 * of size BUFSIZ, so buffered I/O has no performance advantage. */
	setvbuf(file, NULL, _IONBF, 0);
	while (limit > fileBytes) {
	    bytes = PR_MIN(sizeof buffer, limit - fileBytes);
	    bytes = fread(buffer, 1, bytes, file);
	    if (bytes == 0) 
		break;
	    RNG_RandomUpdate(buffer, bytes);
	    fileBytes      += bytes;
	    totalFileBytes += bytes;
	    /* after TOTAL_FILE_LIMIT has been reached, only read in first
	    ** buffer of data from each subsequent file.
	    */
	    if (totalFileBytes > TOTAL_FILE_LIMIT) 
		break;
	}
	fclose(file);
    }
    /*
     * Pass yet another snapshot of our highest resolution clock into
     * the hash function.
     */
    bytes = RNG_GetNoise(buffer, sizeof(buffer));
    RNG_RandomUpdate(buffer, bytes);
    return fileBytes;
}
Example #6
0
/*
 * Normal RNG_SystemRNG() isn't available, use the system noise to collect
 * the required amount of entropy.
 */
static size_t 
rng_systemFromNoise(unsigned char *dest, size_t maxLen) 
{
   size_t retBytes = maxLen;

   while (maxLen) {
	size_t nbytes = RNG_GetNoise(dest, maxLen);

	PORT_Assert(nbytes != 0);

	dest += nbytes;
	maxLen -= nbytes;

	/* some hw op to try to introduce more entropy into the next
	 * RNG_GetNoise call */
	rng_systemJitter();
   }
   return retBytes;
}
Example #7
0
size_t RNG_FileUpdate(const char *fileName, size_t limit)
{
    FILE *        file;
    size_t        bytes;
    size_t        fileBytes = 0;
    struct stat   stat_buf;
    unsigned char buffer[BUFSIZ];
    static size_t totalFileBytes = 0;

    /* suppress valgrind warnings due to holes in struct stat */
    memset(&stat_buf, 0, sizeof(stat_buf));

    if (stat((char *)fileName, &stat_buf) < 0)
        return fileBytes;
    RNG_RandomUpdate(&stat_buf, sizeof(stat_buf));

    file = fopen((char *)fileName, "r");
    if (file != NULL) {
        while (limit > fileBytes) {
            bytes = PR_MIN(sizeof buffer, limit - fileBytes);
            bytes = fread(buffer, 1, bytes, file);
            if (bytes == 0)
                break;
            RNG_RandomUpdate(buffer, bytes);
            fileBytes      += bytes;
            totalFileBytes += bytes;
            /* after TOTAL_FILE_LIMIT has been reached, only read in first
            ** buffer of data from each subsequent file.
            */
            if (totalFileBytes > TOTAL_FILE_LIMIT)
                break;
        }
        fclose(file);
    }
    /*
     * Pass yet another snapshot of our highest resolution clock into
     * the hash function.
     */
    bytes = RNG_GetNoise(buffer, sizeof(buffer));
    RNG_RandomUpdate(buffer, bytes);
    return fileBytes;
}
void RNG_FileForRNG(const char *filename)
{
    FILE*           file;
    int             nBytes;
    struct stat     stat_buf;
    unsigned char   buffer[1024];

    /* windows doesn't initialize all the bytes in the stat buf,
     * so initialize them all here to avoid UMRs.
     */
    memset(&stat_buf, 0, sizeof stat_buf);

    if (stat((char *)filename, &stat_buf) < 0)
        return;

    RNG_RandomUpdate((unsigned char*)&stat_buf, sizeof(stat_buf));

    file = fopen((char *)filename, "r");
    if (file != NULL) {
        for (;;) {
            size_t  bytes = fread(buffer, 1, sizeof(buffer), file);

            if (bytes == 0)
                break;

            RNG_RandomUpdate(buffer, bytes);
            totalFileBytes += bytes;
            if (totalFileBytes > maxFileBytes)
                break;
        }

        fclose(file);
    }

    nBytes = RNG_GetNoise(buffer, 20);  // get up to 20 bytes
    RNG_RandomUpdate(buffer, nBytes);
}
Example #9
0
void RNG_SystemInfoForRNG(void)
{
    FILE *fp;
    char buf[BUFSIZ];
    size_t bytes;
    const char * const *cp;
    char *randfile;
#ifdef DARWIN
#if TARGET_OS_IPHONE
    /* iOS does not expose a way to access environ. */
    char **environ = NULL;
#else
    char **environ = *_NSGetEnviron();
#endif
#else
    extern char **environ;
#endif
#ifdef BEOS
    static const char * const files[] = {
	"/boot/var/swap",
	"/boot/var/log/syslog",
	"/boot/var/tmp",
	"/boot/home/config/settings",
	"/boot/home",
	0
    };
#else
    static const char * const files[] = {
	"/etc/passwd",
	"/etc/utmp",
	"/tmp",
	"/var/tmp",
	"/usr/tmp",
	0
    };
#endif

#if defined(BSDI)
    static char netstat_ni_cmd[] = "netstat -nis";
#else
    static char netstat_ni_cmd[] = "netstat -ni";
#endif

    GiveSystemInfo();

    bytes = RNG_GetNoise(buf, sizeof(buf));
    RNG_RandomUpdate(buf, bytes);

    /*
     * Pass the C environment and the addresses of the pointers to the
     * hash function. This makes the random number function depend on the
     * execution environment of the user and on the platform the program
     * is running on.
     */
    if (environ != NULL) {
        cp = (const char * const *) environ;
        while (*cp) {
	    RNG_RandomUpdate(*cp, strlen(*cp));
	    cp++;
        }
        RNG_RandomUpdate(environ, (char*)cp - (char*)environ);
    }

    /* Give in system information */
    if (gethostname(buf, sizeof(buf)) == 0) {
	RNG_RandomUpdate(buf, strlen(buf));
    }
    GiveSystemInfo();

    /* grab some data from system's PRNG before any other files. */
    bytes = RNG_FileUpdate("/dev/urandom", SYSTEM_RNG_SEED_COUNT);

    /* If the user points us to a random file, pass it through the rng */
    randfile = getenv("NSRANDFILE");
    if ( ( randfile != NULL ) && ( randfile[0] != '\0') ) {
	char *randCountString = getenv("NSRANDCOUNT");
	int randCount = randCountString ? atoi(randCountString) : 0;
	if (randCount != 0) {
	    RNG_FileUpdate(randfile, randCount);
	} else {
	    RNG_FileForRNG(randfile);
	}
    }

    /* pass other files through */
    for (cp = files; *cp; cp++)
	RNG_FileForRNG(*cp);

/*
 * Bug 100447: On BSD/OS 4.2 and 4.3, we have problem calling safe_popen
 * in a pthreads environment.  Therefore, we call safe_popen last and on
 * BSD/OS we do not call safe_popen when we succeeded in getting data
 * from /dev/urandom.
 *
 * Bug 174993: On platforms providing /dev/urandom, don't fork netstat
 * either, if data has been gathered successfully.
 */

#if defined(BSDI) || defined(FREEBSD) || defined(NETBSD) \
    || defined(OPENBSD) || defined(DARWIN) || defined(LINUX) \
    || defined(HPUX)
    if (bytes)
        return;
#endif

#ifdef SOLARIS

/*
 * On Solaris, NSS may be initialized automatically from libldap in
 * applications that are unaware of the use of NSS. safe_popen forks, and
 * sometimes creates issues with some applications' pthread_atfork handlers.
 * We always have /dev/urandom on Solaris 9 and above as an entropy source,
 * and for Solaris 8 we have the libkstat interface, so we don't need to
 * fork netstat.
 */

#undef DO_NETSTAT
    if (!bytes) {
        /* On Solaris 8, /dev/urandom isn't available, so we use libkstat. */
        PRUint32 kstat_bytes = 0;
        if (SECSuccess != RNG_kstat(&kstat_bytes)) {
            PORT_Assert(0);
        }
        bytes += kstat_bytes;
        PORT_Assert(bytes);
    }
#endif

#ifdef DO_NETSTAT
    fp = safe_popen(netstat_ni_cmd);
    if (fp != NULL) {
	while ((bytes = fread(buf, 1, sizeof(buf), fp)) > 0)
	    RNG_RandomUpdate(buf, bytes);
	safe_pclose(fp);
    }
#endif

}
Example #10
0
void RNG_SystemInfoForRNG(void)
{
   unsigned long *plong = 0;
   PTIB ptib;
   PPIB ppib;
   APIRET rc = NO_ERROR;
   DATETIME dt;
   COUNTRYCODE cc = {0};
   COUNTRYINFO ci = {0};
   unsigned long actual = 0;
   char path[_MAX_PATH]="";
   char fullpath[_MAX_PATH]="";
   unsigned long pathlength = sizeof(path);
   FSALLOCATE fsallocate;
   FILESTATUS3 fstatus;
   unsigned long defaultdrive = 0;
   unsigned long logicaldrives = 0;
   unsigned long sysInfo[QSV_MAX] = {0};
   char buffer[20];
   int nBytes = 0;

   nBytes = RNG_GetNoise(buffer, sizeof(buffer));
   RNG_RandomUpdate(buffer, nBytes);
   
   /* allocate memory and use address and memory */
   plong = (unsigned long *)malloc(sizeof(*plong));
   RNG_RandomUpdate(&plong, sizeof(plong));
   RNG_RandomUpdate(plong, sizeof(*plong));
   free(plong);

   /* process info */
   rc = DosGetInfoBlocks(&ptib, &ppib);
   if (rc == NO_ERROR)
   {
      RNG_RandomUpdate(ptib, sizeof(*ptib));
      RNG_RandomUpdate(ppib, sizeof(*ppib));
   }

   /* time */
   rc = DosGetDateTime(&dt);
   if (rc == NO_ERROR)
   {
      RNG_RandomUpdate(&dt, sizeof(dt));
   }

   /* country */
   rc = DosQueryCtryInfo(sizeof(ci), &cc, &ci, &actual);
   if (rc == NO_ERROR)
   {
      RNG_RandomUpdate(&cc, sizeof(cc));
      RNG_RandomUpdate(&ci, sizeof(ci));
      RNG_RandomUpdate(&actual, sizeof(actual));
   }

   /* current directory */
   rc = DosQueryCurrentDir(0, path, &pathlength);
   strcat(fullpath, "\\");
   strcat(fullpath, path);
   if (rc == NO_ERROR)
   {
      RNG_RandomUpdate(fullpath, strlen(fullpath));
      // path info
      rc = DosQueryPathInfo(fullpath, FIL_STANDARD, &fstatus, sizeof(fstatus));
      if (rc == NO_ERROR)
      {
         RNG_RandomUpdate(&fstatus, sizeof(fstatus));
      }
   }

   /* file system info */
   rc = DosQueryFSInfo(0, FSIL_ALLOC, &fsallocate, sizeof(fsallocate));
   if (rc == NO_ERROR)
   {
      RNG_RandomUpdate(&fsallocate, sizeof(fsallocate));
   }

   /* drive info */
   rc = DosQueryCurrentDisk(&defaultdrive, &logicaldrives);
   if (rc == NO_ERROR)
   {
      RNG_RandomUpdate(&defaultdrive, sizeof(defaultdrive));
      RNG_RandomUpdate(&logicaldrives, sizeof(logicaldrives));
   }

   /* system info */
   rc = DosQuerySysInfo(1L, QSV_MAX, (PVOID)&sysInfo, sizeof(ULONG)*QSV_MAX);
   if (rc == NO_ERROR)
   {
      RNG_RandomUpdate(&sysInfo, sizeof(sysInfo));
   }

   // now let's do some files
   ReadSystemFiles();

   /* more noise */
   nBytes = RNG_GetNoise(buffer, sizeof(buffer));
   RNG_RandomUpdate(buffer, nBytes);
}
void RNG_SystemInfoForRNG(void)
{
    DWORD           dwVal;
    char            buffer[256];
    int             nBytes;
    MEMORYSTATUS    sMem;
    HANDLE          hVal;
    DWORD           dwSerialNum;
    DWORD           dwComponentLen;
    DWORD           dwSysFlags;
    char            volName[128];
    DWORD           dwSectors, dwBytes, dwFreeClusters, dwNumClusters;

    nBytes = RNG_GetNoise(buffer, 20);  // get up to 20 bytes
    RNG_RandomUpdate(buffer, nBytes);

    sMem.dwLength = sizeof(sMem);
    GlobalMemoryStatus(&sMem);                // assorted memory stats
    RNG_RandomUpdate(&sMem, sizeof(sMem));

    dwVal = GetLogicalDrives();
    RNG_RandomUpdate(&dwVal, sizeof(dwVal));  // bitfields in bits 0-25

    dwVal = sizeof(buffer);
    if (GetComputerName(buffer, &dwVal))
        RNG_RandomUpdate(buffer, dwVal);

    hVal = GetCurrentProcess();               // 4 or 8 byte pseudo handle (a
                                              // constant!) of current process
    RNG_RandomUpdate(&hVal, sizeof(hVal));

    dwVal = GetCurrentProcessId();            // process ID (4 bytes)
    RNG_RandomUpdate(&dwVal, sizeof(dwVal));

    dwVal = GetCurrentThreadId();             // thread ID (4 bytes)
    RNG_RandomUpdate(&dwVal, sizeof(dwVal));

    volName[0] = '\0';
    buffer[0] = '\0';
    GetVolumeInformation(NULL,
                         volName,
                         sizeof(volName),
                         &dwSerialNum,
                         &dwComponentLen,
                         &dwSysFlags,
                         buffer,
                         sizeof(buffer));

    RNG_RandomUpdate(volName,         strlen(volName));
    RNG_RandomUpdate(&dwSerialNum,    sizeof(dwSerialNum));
    RNG_RandomUpdate(&dwComponentLen, sizeof(dwComponentLen));
    RNG_RandomUpdate(&dwSysFlags,     sizeof(dwSysFlags));
    RNG_RandomUpdate(buffer,          strlen(buffer));

    if (GetDiskFreeSpace(NULL, &dwSectors, &dwBytes, &dwFreeClusters, 
                         &dwNumClusters)) {
        RNG_RandomUpdate(&dwSectors,      sizeof(dwSectors));
        RNG_RandomUpdate(&dwBytes,        sizeof(dwBytes));
        RNG_RandomUpdate(&dwFreeClusters, sizeof(dwFreeClusters));
        RNG_RandomUpdate(&dwNumClusters,  sizeof(dwNumClusters));
    }

    // Skip the potentially slow file scanning if the OS's PRNG worked.
    if (!usedWindowsPRNG)
	ReadSystemFiles();

    nBytes = RNG_GetNoise(buffer, 20);  // get up to 20 bytes
    RNG_RandomUpdate(buffer, nBytes);
}