/** * @brief Dumps contents of the entire client map to console for inspection. * @sa CL_InitLocal */ void Grid_DumpWholeClientMap_f (void) { int i; for (i = 0; i < ACTOR_MAX_SIZE; i++) RT_DumpWholeMap(cl.mapTiles, &(cl.mapData->map[i])); }
/** * @brief Dumps contents of the entire client map to console for inspection. * @sa CL_InitLocal */ void Grid_DumpWholeClientMap_f (void) { RT_DumpWholeMap(cl.mapTiles, cl.mapData->routing); }