Example #1
0
//
// R_RenderSkyboxPortal
//
static void R_RenderSkyboxPortal(pwindow_t *window)
{
   fixed_t lastx, lasty, lastz, lastangle;
   float   lastxf, lastyf, lastzf, lastanglef;
   portal_t *portal = window->portal;

   portalrender.curwindow = window;

   if(portal->type != R_SKYBOX)
      return;

   if(window->maxx < window->minx)
      return;

#ifdef RANGECHECK
   for(int i = 0; i < video.width; i++)
   {
      if(window->bottom[i] > window->top[i] && (window->bottom[i] < -1 
         || window->bottom[i] > viewwindow.height || window->top[i] < -1 
         || window->top[i] > viewwindow.height))
      {
         I_Error("R_RenderSkyboxPortal: clipping array contained invalid "
                 "information:\n"
                 "   x:%i, ytop:%f, ybottom:%f\n", 
                 i, window->top[i], window->bottom[i]);
      }
   }
#endif

   if(!R_SetupPortalClipsegs(window->minx, window->maxx, window->top, window->bottom))
      return;

   R_ClearSlopeMark(window->minx, window->maxx, window->type);

   floorclip   = window->bottom;
   ceilingclip = window->top;
   
   R_ClearOverlayClips();

   portalrender.minx = window->minx;
   portalrender.maxx = window->maxx;

   ++validcount;
   R_SetMaskedSilhouette(ceilingclip, floorclip);

   lastx = viewx;
   lasty = viewy;
   lastz = viewz;
   lastangle = viewangle;
   lastxf = view.x;
   lastyf = view.y;
   lastzf = view.z;
   lastanglef = view.angle;

   viewx = portal->data.camera->x;
   viewy = portal->data.camera->y;
   viewz = portal->data.camera->z;
   view.x = M_FixedToFloat(viewx);
   view.y = M_FixedToFloat(viewy);
   view.z = M_FixedToFloat(viewz);

   // SoM: The viewangle should also be offset by the skybox camera angle.
   viewangle += portal->data.camera->angle;
   viewsin = finesine[viewangle>>ANGLETOFINESHIFT];
   viewcos = finecosine[viewangle>>ANGLETOFINESHIFT];

   view.angle = (ANG90 - viewangle) * PI / ANG180;
   view.sin = (float)sin(view.angle);
   view.cos = (float)cos(view.angle);

   R_IncrementFrameid();
   R_RenderBSPNode(numnodes - 1);
   
   // Only push the overlay if this is the head window
   R_PushPost(true, window->head == window ? window->portal->poverlay : NULL);

   floorclip   = floorcliparray;
   ceilingclip = ceilingcliparray;

   // SoM: "pop" the view state.
   viewx = lastx;
   viewy = lasty;
   viewz = lastz;
   viewangle = lastangle;
   view.x = lastxf;
   view.y = lastyf;
   view.z = lastzf;
   view.angle = lastanglef;

   viewsin  = finesine[viewangle>>ANGLETOFINESHIFT];
   viewcos  = finecosine[viewangle>>ANGLETOFINESHIFT];
   view.sin = (float)sin(view.angle);
   view.cos = (float)cos(view.angle);

   if(window->child)
      R_RenderSkyboxPortal(window->child);
}
Example #2
0
static void R_RenderLinkedPortal(pwindow_t *window)
{
   fixed_t lastx, lasty, lastz;
   float   lastxf, lastyf, lastzf;
   portal_t *portal = window->portal;

   // ioanch 20160123: keep track of window
   portalrender.curwindow = window;

   if(portal->type != R_LINKED || window->maxx < window->minx)
      return;

   // haleyjd: temporary debug
   if(portal->tainted > 6)
   {
      if(showtainted)
         R_ShowTainted(window);         

      portal->tainted++;
      C_Printf(FC_ERROR "Refused to draw portal (line=%i) (t=%d)", 
               portal->data.link.maker, portal->tainted);
      return;
   } 

#ifdef RANGECHECK
   for(int i = 0; i < video.width; i++)
   {
      if(window->bottom[i] > window->top[i] && (window->bottom[i] < -1 
         || window->bottom[i] > viewwindow.height || window->top[i] < -1 
         || window->top[i] > viewwindow.height))
      {
         I_Error("R_RenderAnchoredPortal: clipping array contained invalid "
                 "information:\n" 
                 "   x:%i, ytop:%f, ybottom:%f\n", 
                 i, window->top[i], window->bottom[i]);
      }
   }
#endif
   
   if(!R_SetupPortalClipsegs(window->minx, window->maxx, window->top, window->bottom))
      return;

   R_ClearSlopeMark(window->minx, window->maxx, window->type);

   // haleyjd: temporary debug
   portal->tainted++;

   floorclip   = window->bottom;
   ceilingclip = window->top;

   R_ClearOverlayClips();
   
   portalrender.minx = window->minx;
   portalrender.maxx = window->maxx;

   ++validcount;
   R_SetMaskedSilhouette(ceilingclip, floorclip);

   lastx  = viewx;
   lasty  = viewy;
   lastz  = viewz;
   lastxf = view.x;
   lastyf = view.y;
   lastzf = view.z;

   // SoM 3/10/2005: Use the coordinates stored in the portal struct
   viewx  = window->vx + portal->data.link.deltax;
   viewy  = window->vy + portal->data.link.deltay;
   viewz  = window->vz + portal->data.link.deltaz;
   view.x = M_FixedToFloat(viewx);
   view.y = M_FixedToFloat(viewy);
   view.z = M_FixedToFloat(viewz);

   R_IncrementFrameid();
   R_RenderBSPNode(numnodes - 1);

   // Only push the overlay if this is the head window
   R_PushPost(true, window->head == window ? window->portal->poverlay : NULL);

   floorclip = floorcliparray;
   ceilingclip = ceilingcliparray;

   viewx  = lastx;
   viewy  = lasty;
   viewz  = lastz;
   view.x = lastxf;
   view.y = lastyf;
   view.z = lastzf;

   if(window->child)
      R_RenderLinkedPortal(window->child);
}
Example #3
0
static void R_RenderLinkedPortal(pwindow_t *window)
{
   fixed_t lastx, lasty, lastz;
   float   lastxf, lastyf, lastzf;
   portal_t *portal = window->portal;

   // ioanch 20160123: keep track of window
   portalrender.curwindow = window;

   if(portal->type != R_LINKED || window->maxx < window->minx)
      return;

   // haleyjd: temporary debug
   if(portal->tainted > PORTAL_RECURSION_LIMIT)
   {
      R_ShowTainted(window);         

      portal->tainted++;
      return;
   } 

#ifdef RANGECHECK
   for(int i = 0; i < video.width; i++)
   {
      if(window->bottom[i] > window->top[i] && (window->bottom[i] < -1 
         || window->bottom[i] > viewwindow.height || window->top[i] < -1 
         || window->top[i] > viewwindow.height))
      {
         I_Error("R_RenderAnchoredPortal: clipping array contained invalid "
                 "information:\n" 
                 "   x:%i, ytop:%f, ybottom:%f\n", 
                 i, window->top[i], window->bottom[i]);
      }
   }
#endif
   
   if(!R_SetupPortalClipsegs(window->minx, window->maxx, window->top, window->bottom))
      return;

   R_ClearSlopeMark(window->minx, window->maxx, window->type);

   // haleyjd: temporary debug
   portal->tainted++;

   floorclip   = window->bottom;
   ceilingclip = window->top;

   R_ClearOverlayClips();
   
   portalrender.minx = window->minx;
   portalrender.maxx = window->maxx;

   ++validcount;
   R_SetMaskedSilhouette(ceilingclip, floorclip);

   lastx  = viewx;
   lasty  = viewy;
   lastz  = viewz;
   lastxf = view.x;
   lastyf = view.y;
   lastzf = view.z;

   // SoM 3/10/2005: Use the coordinates stored in the portal struct
   viewx  = window->vx + portal->data.link.deltax;
   viewy  = window->vy + portal->data.link.deltay;
   viewz  = window->vz + portal->data.link.deltaz;

   // ioanch 20160227: microscopic adjustment for line portals to make sure
   // the edge textures in the buffer sectors are seen in case of polyobject
   // portals
   //if(window->line && window->line->portal->data.link.polyportalpartner)
   //{
   //   if(window->line->dx > 0)
   //      --viewy;
   //   else if(window->line->dx < 0)
   //      ++viewy;
   //   if(window->line->dy > 0)
   //      ++viewx;
   //   else if(window->line->dy < 0)
   //      --viewx;
   //}

   view.x = M_FixedToFloat(viewx);
   view.y = M_FixedToFloat(viewy);
   view.z = M_FixedToFloat(viewz);

   R_IncrementFrameid();
   R_RenderBSPNode(numnodes - 1);

   // Only push the overlay if this is the head window
   R_PushPost(true, window->head == window ? window->portal->poverlay : NULL);

   floorclip = floorcliparray;
   ceilingclip = ceilingcliparray;

   viewx  = lastx;
   viewy  = lasty;
   viewz  = lastz;
   view.x = lastxf;
   view.y = lastyf;
   view.z = lastzf;

   if(window->child)
      R_RenderLinkedPortal(window->child);
}