Example #1
0
bool CVX_Sim::ReadVXA(CXML_Rip* pXML, std::string* RetMessage) //pointer to VXA element
{
//	pObj->ClearMatter();
	std::string ThisVersion = "1.1";
	std::string Version;
	pXML->GetElAttribute("Version", &Version);
	if (atof(Version.c_str()) > atof(ThisVersion.c_str())) if (RetMessage) *RetMessage += "Attempting to open newer version of VXA file. Results may be unpredictable.\nUpgrade to newest version of VoxCAD.\n";

	if (pXML->FindElement("Simulator")){
		ReadXML(pXML);
		pXML->UpLevel();
	}

	//load environment
	if (pEnv && pXML->FindElement("Environment")){
		pEnv->ReadXML(pXML);
		pXML->UpLevel();
	}

	//Load VXC if pObj is valid...
	if (pEnv->pObj && (pXML->FindElement("VXC") || pXML->FindElement("DMF"))){
		pEnv->pObj->ReadXML(pXML, false, RetMessage);
		pXML->UpLevel();
	}
	return true;
}
Example #2
0
bool CGmObjAnim3::LoadFile( const char *pcFileName )
{
	Clear();

	m_poData = new CSharedData;
	//if( m_poData->Init( pcFileName ) )
	//{
		m_uiInstanceNum = m_poData->m_uiInstanceCount;
	//	return true;
	//}
	
	
	TiXmlDocument oDoc;
	oDoc.LoadFile( DATA_DIR + pcFileName );
	if( !ReadXML( &oDoc ) || !m_poModel )
		return false;
	
	if( m_oArrAction.GetSize() )
	{
		SetAction( 0 );
	}
	else
	{
		m_poActionCurr = 0;
	}
	
	return true;
}
Example #3
0
CBirthdays::CBirthdays(CString homedir)
{
	m_homedir = homedir;
	m_xmlname = "birthdays";
	// Persistency
	ReadXML( m_homedir+"birthdays.xml");
}
Example #4
0
bool CDM_FEA::LoadFile(std::string filename)
{
	CXML_Rip XML;
	if (!XML.LoadFile(filename)) return false;

	ReadXML(&XML);
	return true;
}
FCrashContext::FCrashContext( const FString& CrashContextFilepath )
{
	ReadXML( CrashContextFilepath );

	const bool bIsValid = XmlFile->IsValid();
	if (bIsValid)
	{
		RestartCommandLine = CommandLine.AsString();

		// Setup properties required for the analytics.
		GetCrashProperty( CrashVersion, FGenericCrashContext::RuntimePropertiesTag, TEXT( "CrashVersion" ) );
		GetCrashProperty( CrashGUID, FGenericCrashContext::RuntimePropertiesTag, TEXT( "CrashGUID" ) );
		GetCrashProperty( CrashDumpMode, FGenericCrashContext::RuntimePropertiesTag, TEXT( "CrashDumpMode" ) );
		GetCrashProperty( GameName, FGenericCrashContext::RuntimePropertiesTag, TEXT( "GameName" ) );
		GetCrashProperty( EngineVersion, FGenericCrashContext::RuntimePropertiesTag, TEXT( "EngineVersion" ) );

		GetCrashProperty( BaseDir, FGenericCrashContext::RuntimePropertiesTag, TEXT( "BaseDir" ) );
		FString Misc_OSVersionMajor;
		GetCrashProperty( Misc_OSVersionMajor, FGenericCrashContext::RuntimePropertiesTag, TEXT( "Misc.OSVersionMajor" ) );
		FString Misc_OSVersionMinor;
		GetCrashProperty( Misc_OSVersionMinor, FGenericCrashContext::RuntimePropertiesTag, TEXT( "Misc.OSVersionMinor" ) );

		bool Misc_Is64bitOperatingSystem = false;
		GetCrashProperty( Misc_Is64bitOperatingSystem, FGenericCrashContext::RuntimePropertiesTag, TEXT( "Misc.Is64bitOperatingSystem" ) );

		// Extract the Platform component.
		TArray<FString> SubDirs;
		BaseDir.ParseIntoArray( SubDirs, TEXT( "/" ), true );
		const int SubDirsNum = SubDirs.Num();
		const FString PlatformName = SubDirsNum > 0 ? SubDirs[SubDirsNum - 1] : TEXT( "" );
		if (Misc_OSVersionMajor.Len() > 0)
		{
			PlatformFullName = FString::Printf( TEXT( "%s [%s %s %s]" ), *PlatformName, *Misc_OSVersionMajor, *Misc_OSVersionMinor, Misc_Is64bitOperatingSystem ? TEXT( "64b" ) : TEXT( "32b" ) );
		}
		else
		{
			PlatformFullName = PlatformName;
		}

		GetCrashProperty( EngineMode, FGenericCrashContext::RuntimePropertiesTag, TEXT( "EngineMode" ) );
		GetCrashProperty( DeploymentName, FGenericCrashContext::RuntimePropertiesTag, TEXT( "DeploymentName" ) );
		GetCrashProperty( AppDefaultLocale, FGenericCrashContext::RuntimePropertiesTag, TEXT( "AppDefaultLocale" ) );
		GetCrashProperty( bIsEnsure, FGenericCrashContext::RuntimePropertiesTag, TEXT("IsEnsure"));

		if (CrashDumpMode == ECrashDumpMode::FullDump)
		{
			// Set the full dump crash location when we have a full dump.
			const FString LocationForBranch = FCrashReportClientConfig::Get().GetFullCrashDumpLocationForBranch( EngineVersion.GetBranch() );
			if (!LocationForBranch.IsEmpty())
			{
				FullCrashDumpLocation = LocationForBranch / CrashGUID + TEXT("_") + EngineVersion.ToString();
			}
		}

		bHasPrimaryData = true;
	}
}
bool CCheckpointSystem::GetMetaData(const char* fileName, SCheckpointData &metaData, bool bRepairId /*=true*/)
{
	XmlNodeRef data = ReadXML(fileName);
	if(!data)
		return false;

	//process meta data
	return ReadMetaData(data, metaData, bRepairId);
}
Example #7
0
unsigned int ReadXML(db::Database *db, const char *filename)
{
    std::unique_ptr<util::Stream> ssp;
    unsigned int rc = util::OpenFileStream(filename, util::READ, &ssp);
    if (rc != 0)
	return rc;

    return ReadXML(db, ssp.get());
}
Example #8
0
bool CSkeleton::ReadXML( TiXmlNode* poParent )
{
	if( !poParent )
		return false;
	
	switch ( poParent->Type() )
	{
	case TiXmlNode::DOCUMENT:
		SKELETON_LOG( "XML: Document" );
	break;
	case TiXmlNode::ELEMENT:
	{
		const char *pcName = poParent->Value();
		if( !strcmp( pcName, "bone" ) )
		{
			SKELETON_LOG( "\nbone:\n\n" );
			CBone * poBone = new CBone;
			poBone->ReadXMLAttrib( poParent->ToElement() );
			poBone->m_uiIndex = m_uiBone;
			m_oArrBone.Append( poBone );

			++m_uiBone;
		}
		/*
		SKELETON_LOG( "Element [%s]", poParent->Value() );
		switch(num)
		{
			case 0:  SKELETON_LOG( " (No attributes)"); break;
			case 1:  SKELETON_LOG( "1 attribute"); break;
			default: SKELETON_LOG( "%d attributes", num); break;
		}
		*/
	}
	break;
	case TiXmlNode::COMMENT:
		SKELETON_LOG( "XML: Comment: [%s]", poParent->Value());
	break;
	case TiXmlNode::UNKNOWN:
		SKELETON_LOG( "XML: Unknown" );
	break;
	case TiXmlNode::TEXT:
		SKELETON_LOG( "XML: Text: [%s]", poParent->ToText()->Value() );
	break;
	case TiXmlNode::DECLARATION:
		SKELETON_LOG( "XML: Declaration" );
	break;
	default:
	break;
	}
	SKELETON_LOG( "\n" );
	
	for( TiXmlNode * poChild = poParent->FirstChild(); poChild != 0; poChild = poChild->NextSibling() ) 
	{
		ReadXML( poChild );
	}
	return true;
}
Example #9
0
void NIDgenerator::ChooseXML()
{
      QString fileName = QFileDialog::getOpenFileName(this,
                                 tr("Choose a file to open"),
                                 "",
                                 tr("xml Files (*.xml);;xml Files (*.xml)"));


	if(fileName.isEmpty())
		return;
	ReadXML(fileName);
}
Example #10
0
bool CSkeleton::LoadFile( const char *pcFileName )
{
	Clear();
	
	TiXmlDocument oDoc;
	oDoc.LoadFile( pcFileName );
	if( !ReadXML( &oDoc ) )
		return false;
	
	Init();
	return true;
}
Example #11
0
bool CSkeleton::LoadData( const char *pcData )
{
	Clear();
	
	TiXmlDocument oDoc;
	oDoc.Parse( pcData );
	if( ReadXML( &oDoc ) )
		return false;
	
	Init();
	return true;
}
Example #12
0
LoadingScreen::LoadingScreen(CU::InputWrapper* anInputWrapper, const volatile bool& aLevelIsLoading, const int& aLevelID)
	: myScreens(8)
	, myTextIndex(0)
	, myIsDone(false)
	, myInputWrapper(anInputWrapper)
	, myLevelID(aLevelID)
	, myLevelIsLoading(aLevelIsLoading)
	, myFinishedTextAlpha(1.f)
	, myFinishedTextFadeIn(true)
{
	OnResize(Prism::Engine::GetInstance()->GetWindowSize().x, Prism::Engine::GetInstance()->GetWindowSize().y);
	ReadXML();
}
Example #13
0
	void GDMeshAttribute::OpenXML(const char* fileName)
	{
		TiXmlDocument doc(fileName);

		if(!doc.LoadFile())
			return;

		TiXmlHandle hDoc(&doc);
		TiXmlElement* elementPtr;
		TiXmlHandle hRoot(0);
		
		elementPtr = hDoc.FirstChildElement().Element();

		ReadXML(elementPtr);
	}
Example #14
0
	Camera::Camera(CU::Matrix44f& aPlayerMatrix)
		: myOrientation(aPlayerMatrix)
		, myNear(0.1f)
		, myFar(1000.f)
		, myShakeCamera(false)
		, myCurrentShake(0.f)
		, myMaxShake(0.f)
		, myRotateRate(0.f)
		, myMaxShakeTime(0.f)
		, myCurrentShakeTime(0.f)
	{
		myFrustum = new Frustum(aPlayerMatrix, myNear, myFar);
		WATCH_FILE("Data/Setting/SET_camera.xml", Camera::ReadXML);
		ReadXML("Data/Setting/SET_camera.xml");
	}
Example #15
0
bool CGmObjShapeStaticItem::LoadFile( const char *pcFileName )
{
	//Clear();
	m_poAnim = 0;
	m_fEnergy = 0.0f;
	m_uiAmmo = 0;
	m_uiKey = 0;
	m_oWeaponName.Clear();
	m_uiWeaponIdx = 0;
	m_iTickDurCycle = -1;
	m_bEnable = true;
	m_iTickReinit = 0;
	
	TiXmlDocument oDoc;
	LOG( "Loading item %s.\n", pcFileName );
	oDoc.LoadFile( DATA_DIR + "item/" + pcFileName );
	if( !ReadXML( &oDoc ) )
		return false;
	
	return true;
}
Example #16
0
bool CGmObjAnim3::CData::Init( const char *pcFileName )
{
	Clear();

	TiXmlDocument oDoc;
	oDoc.LoadFile( DATA_DIR + pcFileName );
	if( !ReadXML( &oDoc ) || !m_poModel )
		return false;
	
	if( m_oArrAction.GetSize() )
	{
		SetAction( 0 );
	}
	else
	{
		m_poActionCurr = 0;
	}
	
	m_uiInstanceCount = 1;
	
	return true;
}
Example #17
0
BOOL CDeviceEditDlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	ReadXML();
	return TRUE;
}
Example #18
0
  bool XMLConversion::ReadXML(XMLBaseFormat* pFormat, OBBase* pOb)
  {
    if(_requestedpos)
      {
        //The initial stream position was not at the start, probably because of fastsearch
        //Read and discard the first object to synchronize the reader,
        //then continue getting the requested object.
        //Assumes the objects are all at the same level in the DOM tree.
        SetOneObjectOnly(); //probably already set
        streampos SavedReqestedPos = _requestedpos;
        _requestedpos=0;//don't do this again
        ReadXML(pFormat,pOb);
        GetInStream()->seekg(SavedReqestedPos);
      }

    //**Parse
    int result=1;
    while(GetInStream()->good() && (_SkipNextRead || (result=xmlTextReaderRead(_reader))==1)) //read may not be called
    {
      _SkipNextRead=false;
      if(_LookingForNamespace)
      {
        const xmlChar* puri = xmlTextReaderConstNamespaceUri(_reader);
        if(puri)
          {
            string uri((const char*)puri);
            //Look up appropriate format class from the namespace URI
            NsMapType::iterator nsiter;
            nsiter = Namespaces().find(uri);
            if(nsiter!=Namespaces().end())
              {
                XMLBaseFormat* pNewFormat = nsiter->second;
                //Must have same target, e.g. OBMol, as current format
                if(pNewFormat->GetType() == pFormat->GetType())
                  {
                    _LookingForNamespace=false;
                    _SkipNextRead=true;
                    SetInFormat(pNewFormat);
                    pNewFormat->ReadMolecule(pOb,this);
                    return true;
                  }
              }
          }
      }

      const xmlChar* pname = xmlTextReaderConstLocalName(_reader);
      int typ = xmlTextReaderNodeType(_reader);
      if(typ==XML_READER_TYPE_SIGNIFICANT_WHITESPACE || !pname)
        continue; //Text nodes handled in format class
      string ElName((const char*)pname);

      //Pass the node on to the appropriate format class
      bool ret;
      if(typ==XML_READER_TYPE_ELEMENT)
        ret= pFormat->DoElement(ElName);
      else if(typ==XML_READER_TYPE_END_ELEMENT)
        ret= pFormat->EndElement(ElName);
      else
        continue;
      _lastpos = GetInStream()->tellg();

      if(!ret)
        //derived format callback has stopped processing by returning false;
        //leave reader intact so it can be continued to be used.
        if(!IsOption("n",OBConversion::INOPTIONS))
          {
            _LookingForNamespace = true;
            return true;
          }
      }

    if(result==-1)
    {
      xmlError* perr = xmlGetLastError();
      if(perr && perr->level!=XML_ERR_NONE)
        {
          obErrorLog.ThrowError("XML Parser " + GetInFilename(),
                                perr->message, obError);
        }
      xmlResetError(perr);
      GetInStream()->setstate(ios::eofbit);
      return false;
    }
    return GetInStream()->good() && result!=0;
  }
FCrashWERContext::FCrashWERContext( const FString& WERXMLFilepath )
	: FPrimaryCrashProperties()
{
	ReadXML( WERXMLFilepath );
	CrashGUID = FPaths::GetCleanFilename( FPaths::GetPath( WERXMLFilepath ) );

	const bool bIsValid = XmlFile->IsValid();
	if (bIsValid)
	{
		FString BuildVersion;
		FString BranchName;
		uint32 BuiltFromCL = 0;
		int EngineVersionComponents = 0;

		GetCrashProperty( GameName, TEXT( "ProblemSignatures" ), TEXT( "Parameter0" ) );

		GetCrashProperty( BuildVersion, TEXT( "ProblemSignatures" ), TEXT( "Parameter1" ) );
		if (!BuildVersion.IsEmpty())
		{
			EngineVersionComponents++;
		}

		FString Parameter8Value;
		GetCrashProperty( Parameter8Value, TEXT( "ProblemSignatures" ), TEXT( "Parameter8" ) );
		if (!Parameter8Value.IsEmpty())
		{
			TArray<FString> ParsedParameters8;
			Parameter8Value.ParseIntoArray( ParsedParameters8, TEXT( "!" ), false );

			if (ParsedParameters8.Num() > 1)
			{
				CommandLine = FGenericCrashContext::UnescapeXMLString( ParsedParameters8[1] );
				CrashDumpMode = CommandLine.AsString().Contains( TEXT( "-fullcrashdump" ) ) ? ECrashDumpMode::FullDump : ECrashDumpMode::Default;
			}

			if (ParsedParameters8.Num() > 2)
			{
				ErrorMessage = ParsedParameters8[2];
			}
		}

		RestartCommandLine = CommandLine.AsString();

		FString Parameter9Value;
		GetCrashProperty( Parameter9Value, TEXT( "ProblemSignatures" ), TEXT( "Parameter9" ) );
		if (!Parameter9Value.IsEmpty())
		{
			TArray<FString> ParsedParameters9;
			Parameter9Value.ParseIntoArray( ParsedParameters9, TEXT( "!" ), false );

			if (ParsedParameters9.Num() > 0)
			{
				BranchName = ParsedParameters9[0].Replace( TEXT( "+" ), TEXT( "/" ) );

				const FString DepotRoot = TEXT( "//depot/" );
				if (BranchName.StartsWith( DepotRoot ))
				{
					BranchName = BranchName.Mid( DepotRoot.Len() );
				}
				EngineVersionComponents++;
			}

			if (ParsedParameters9.Num() > 1)
			{
				const FString BaseDirectory = ParsedParameters9[1];

				TArray<FString> SubDirs;
				BaseDirectory.ParseIntoArray( SubDirs, TEXT( "/" ), true );
				const int SubDirsNum = SubDirs.Num();
				const FString PlatformName = SubDirsNum > 0 ? SubDirs[SubDirsNum - 1] : TEXT( "" );

				FString Product;
				GetCrashProperty( Product, TEXT( "OSVersionInformation" ), TEXT( "Product" ) );
				if (Product.Len() > 0)
				{
					PlatformFullName = FString::Printf( TEXT( "%s [%s]" ), *PlatformName, *Product );
				}
				else
				{
					PlatformFullName = PlatformName;
				}
			}

			if (ParsedParameters9.Num() > 2)
			{
				EngineMode = ParsedParameters9[2];
			}

			if (ParsedParameters9.Num() > 3)
			{
				TTypeFromString<uint32>::FromString( BuiltFromCL, *ParsedParameters9[3] );
				EngineVersionComponents++;
			}
		}

		// We have all three components of the engine version, so initialize it.
		if (EngineVersionComponents == 3)
		{
			InitializeEngineVersion( BuildVersion, BranchName, BuiltFromCL );
		}

		bHasPrimaryData = true;
	}
}
Example #20
0
bool CGmObjAnim3::ReadXML( TiXmlNode* poParent, unsigned int uiCounter )
{
	if( !poParent )
		return false;
	
	static char acTxt_[256];
	if( uiCounter == 0 )
	{
	}
	
	switch ( poParent->Type() )
	{
	case TiXmlNode::DOCUMENT:
		LOG( "XML: Document" );
	break;
	case TiXmlNode::ELEMENT:
	{
		const char *pcName = poParent->Value();
		//LOG( "name: %s\n", pcName );
		if( !strcmp( pcName, "animation" ) )
		{
			LOG( "animation:\n" );
			
			TiXmlElement * poElement = poParent->ToElement();
			if( poElement )
			{
				int iIdx;
				CStr oMeshFileName;
				CArray<CStr> oArrAnimFileName;
				
				TiXmlAttribute* poAttrib = poElement->FirstAttribute();
				while( poAttrib )
				{
					const char *pcName = poAttrib->Name();
					if( !strcmp( pcName, "mesh" ) )
					{
						STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
						LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
						oMeshFileName = acTxt_;
					}
					else if( SSCANF( pcName, "anim_%d", &iIdx ) == 1 )
					{
						LOG( "%s: %d\n", poAttrib->Name(), iIdx );
						STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
						LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
						if( iIdx >= int( oArrAnimFileName.GetSize() ) )
							oArrAnimFileName.Resize( iIdx + 1 );
						oArrAnimFileName[iIdx] = acTxt_;
						
					}
					poAttrib = poAttrib->Next();
				}
				
				if( oMeshFileName.GetSize() )
				{
					// Model.
					m_poModel = m_poResMan_->NewModelMD5( oMeshFileName, oArrAnimFileName, false );
					
					const unsigned int uiFrameCountTotal = m_poModel->GetFrameCountTotal();
					const unsigned int uiMeshCount = m_poModel->GetMeshCount();
					const unsigned int uiAnimCount = m_poModel->GetAnimCount();
					
					m_oArrAnim.Resize( uiAnimCount );
					m_oArrAnim.Fill( 0 );
					
					m_poData->SetFrameCount( uiFrameCountTotal );
					unsigned int uiFrameIdx = 0;
					
					for( unsigned int uiAnim=0; uiAnim<uiAnimCount; ++uiAnim )
					{
						//m_poModel->SetAnim( uiAnim );	
						const unsigned int uiFrameCount = m_poModel->GetFrameCount( uiAnim );
						
						CAnim * poAnim = new CAnim;
						m_oArrAnim[uiAnim] = poAnim;
						
						poAnim->SetFrameRate( m_poModel->GetFrameRate( uiAnim ) );
						poAnim->SetFrameCount( uiFrameCount );
						
						for( unsigned int uiFrame=0; uiFrame<uiFrameCount; ++uiFrame )
						{
							CFrame * poFrame = new CFrame;
							m_poData->SetFrame( uiFrameIdx, poFrame );
							poAnim->SetFrameIndex( uiFrame, uiFrameIdx );
							++uiFrameIdx;
							
							poFrame->SetMeshCount( uiMeshCount );

							for( unsigned int uiMesh=0; uiMesh<uiMeshCount; ++uiMesh )
							{
								CGMeshMD5 * poMesh = m_poModel->GetPrecalcMesh( uiMesh, uiFrame, uiAnim );
								ASSERT( poMesh );
								poFrame->SetMesh( uiMesh, poMesh );
							}
						}

						poAnim->Init();
					}
					ASSERT( uiFrameIdx == uiFrameCountTotal );
				}
			}
		}
		else if( m_poModel )
		{
			if( !strcmp( pcName, "action" ) )
			{
				LOG( "action:\n" );
				
				TiXmlElement * poElement = poParent->ToElement();
				if( poElement )
				{
					CAction *poAction = 0;
					
					TiXmlAttribute* poAttrib = poElement->FirstAttribute();
					while( poAttrib )
					{
						const char *pcName = poAttrib->Name();
						if( !strcmp( pcName, "name" ) )
						{
							STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
							LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
							
							poAction = new CAction;
							poAction->m_oName = acTxt_;
							poAction->m_uiIndex = m_oArrAction.GetSize();
							m_oArrAction.Append( poAction );
						}
						else if( !strcmp( pcName, "anim" ) )
						{
							STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
							LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
							
							CStr oIdxSeq( acTxt_ );
							if( oIdxSeq.GetSize() && poAction )
							{
								static const char cDelim_ = ',';
								
								unsigned int i = 0;
								while( true )
								{
									int iIdx;
									if( SSCANF( oIdxSeq.GetData() + i, "%d", &iIdx ) == 1 )
									{
										LOG( "index: %d\n", iIdx );
										poAction->AppendAnimIndex( iIdx );
									}
									const int c = oIdxSeq.Find( i, cDelim_ );
									if( c < 0 )
										break;
									i = c + 1;
								}
								
							}
						}
						else if( !strcmp( pcName, "sound" ) )
						{
							STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
							LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
							
							TWav * poWav = m_poResMan_->NewWav( acTxt_ );
							if( poWav )
							{
								poAction->SetSoundStart( poWav );
							}
						}
						poAttrib = poAttrib->Next();
					}

					poAction->Init();
				}
			}
			/*
			else if( !strcmp( pcName, "joint_tracker" ) )
			{
				LOG( "joint_tracker:\n" );
				
				TiXmlElement * poElement = poParent->ToElement();
				if( poElement )
				{
					CJointTracker *poJointTracker = 0;
					
					TiXmlAttribute* poAttrib = poElement->FirstAttribute();
					while( poAttrib )
					{
						const char *pcName = poAttrib->Name();
						if( !strcmp( pcName, "name" ) )
						{
							STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
							LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
							
							poJointTracker = GetJointTracker( acTxt_ );
							if( !poJointTracker )
							{
								poJointTracker = new CJointTracker;
								poJointTracker->m_oName = acTxt_;
								m_oLstJointTracker.Append( poJointTracker );
							}
						}
						else if( !strcmp( pcName, "joint" ) && poJointTracker )
						{
							STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
							LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
							
							const int iJoint = m_poModel->GetJointIndex( acTxt_ );
							if( iJoint >= 0 )
								poJointTracker->New( iJoint );
						}
						poAttrib = poAttrib->Next();
					}
				}
			}
			*/
		}
	}
	break;
	case TiXmlNode::COMMENT:
		//LOG( "XML: Comment: [%s]", poParent->Value());
	break;
	case TiXmlNode::UNKNOWN:
		//LOG( "XML: Unknown" );
	break;
	case TiXmlNode::TEXT:
		//LOG( "XML: Text: [%s]", poParent->ToText()->Value() );
	break;
	case TiXmlNode::DECLARATION:
		//LOG( "XML: Declaration" );
	break;
	default:
	break;
	}
	LOG( "\n" );
	
	++uiCounter;
	
	for( TiXmlNode* poChild = poParent->FirstChild(); poChild != 0; poChild = poChild->NextSibling() ) 
	{
		ReadXML( poChild, uiCounter );
	}
	
	// Ganz am Schluss...
	if( uiCounter == 1 )
	{
	}
	return true;
}
Example #21
0
bool CGmObjShapeStaticItem::ReadXML( TiXmlNode* poParent, unsigned int uiCounter )
{
	if( !poParent )
		return false;
	
	static char acTxt_[256];
	if( uiCounter == 0 )
	{
	}
	
	switch ( poParent->Type() )
	{
	case TiXmlNode::DOCUMENT:
		LOG( "XML: Document" );
	break;
	case TiXmlNode::ELEMENT:
	{
		const char *pcName = poParent->Value();
		//LOG( "name: %s\n", pcName );
		if( !strcmp( pcName, "item" ) )
		{
			LOG( "item:\n" );
			
			TiXmlElement * poElement = poParent->ToElement();
			if( poElement )
			{
				TiXmlAttribute* poAttrib = poElement->FirstAttribute();
				while( poAttrib )
				{
					const char *pcName = poAttrib->Name();
					if( !strcmp( pcName, "name" ) )
					{
						STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
						LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
						m_oName = acTxt_;
					}
					if( !strcmp( pcName, "type" ) )
					{
						STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
						LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
						if( !strcmp( acTxt_, "weapon" ) )
							m_eType = TYPE_WEAPON;
						else if( !strcmp( acTxt_, "energy" ) )
							m_eType = TYPE_ENERGY;
						else if( !strcmp( acTxt_, "ammo" ) )
							m_eType = TYPE_AMMO;
						else if( !strcmp( acTxt_, "key" ) )
							m_eType = TYPE_KEY;
						else
							m_eType = TYPE_UNDEFINED;
					}
					if( !strcmp( pcName, "cycle_duration" ) )
					{
						double dVal;
						if( poAttrib->QueryDoubleValue( &dVal ) == TIXML_SUCCESS )
						{
							LOG( "%s: %f\n", poAttrib->Name(), float( dVal ) );
							if( dVal >= 0.0 )
								m_iTickDurCycle = int( dVal / m_dTInteractionInterval_ );
							else
								m_iTickDurCycle = -1;
						}
					}
					if( !strcmp( pcName, "rotation_y_speed" ) )
					{
						double dVal;
						if( poAttrib->QueryDoubleValue( &dVal ) == TIXML_SUCCESS )
						{
							LOG( "%s: %f\n", poAttrib->Name(), float( dVal ) );
							m_fRotationYSpeed = float( dVal * 360.0 );
						}
					}
					if( !strcmp( pcName, "weapon_name" )
					 && ( m_eType == TYPE_WEAPON || m_eType == TYPE_AMMO ) )
					{
						STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
						LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
						m_oWeaponName = acTxt_;
					}
					if( !strcmp( pcName, "energy" ) && m_eType == TYPE_ENERGY )
					{
						double dVal;
						if( poAttrib->QueryDoubleValue( &dVal ) == TIXML_SUCCESS )
						{
							LOG( "%s: %f\n", poAttrib->Name(), float( dVal ) );
							m_fEnergy = float( dVal );
						}
					}
					if( !strcmp( pcName, "ammo" )
					 && ( m_eType == TYPE_WEAPON || m_eType == TYPE_AMMO ) )
					{
						int iVal;
						if( poAttrib->QueryIntValue( &iVal ) == TIXML_SUCCESS
						 && iVal > 0 )
						{
							LOG( "%s: %d\n", poAttrib->Name(), iVal );
							m_uiAmmo = iVal;
						}
					}
					if( !strcmp( pcName, "key" ) && m_eType == TYPE_ENERGY )
					{
						int iVal;
						if( poAttrib->QueryIntValue( &iVal ) == TIXML_SUCCESS
						 && iVal > 0 )
						{
							LOG( "%s: %d\n", poAttrib->Name(), iVal );
							m_uiKey = iVal;
						}
					}
					poAttrib = poAttrib->Next();
				}
			}
		}
		if( !strcmp( pcName, "animation" ) )
		{
			LOG( "animation:\n" );
			
			TiXmlElement * poElement = poParent->ToElement();
			if( poElement )
			{
				TiXmlAttribute* poAttrib = poElement->FirstAttribute();
				while( poAttrib )
				{
					const char *pcName = poAttrib->Name();
					if( !strcmp( pcName, "file_name" ) )
					{
						STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
						LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
						m_poAnim = m_poResMan_->NewAnim3( CStr( "item/" ) + acTxt_ );
					}
					poAttrib = poAttrib->Next();
				}
			}
		}
		// Gleich wie in GmObjShapeDynamicEnemy.cpp.
		if( !strcmp( pcName, "mesh" ) )
		{
			LOG( "mesh:\n" );

			CStr oFileName, oSubDir;

			TiXmlElement * poElement = poParent->ToElement();
			if( poElement )
			{
				TiXmlAttribute* poAttrib = poElement->FirstAttribute();
				while( poAttrib )
				{
					const char *pcName = poAttrib->Name();
					if( !strcmp( pcName, "sub_dir" ) )
					{
						STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
						LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
						oSubDir = acTxt_;
					}
					else if( !strcmp( pcName, "file_name" ) )
					{
						STRING_COPY( acTxt_, sizeof(acTxt_), poAttrib->Value() );
						LOG( "%s: %s\n", poAttrib->Name(), acTxt_ );
						oFileName = acTxt_;
					}
					poAttrib = poAttrib->Next();
				}
			}
			if( oFileName.GetSize() )
			{
				CGMesh * poMesh( m_poResMan_->NewMeshObj( oSubDir, oFileName ) ); //, false, false ) );
				if( poMesh )
				{
					m_oLstMesh.Append( poMesh );
				}
			}
		}
	}
	break;
	case TiXmlNode::COMMENT:
		//LOG( "XML: Comment: [%s]", poParent->Value());
	break;
	case TiXmlNode::UNKNOWN:
		//LOG( "XML: Unknown" );
	break;
	case TiXmlNode::TEXT:
		//LOG( "XML: Text: [%s]", poParent->ToText()->Value() );
	break;
	case TiXmlNode::DECLARATION:
		//LOG( "XML: Declaration" );
	break;
	default:
	break;
	}
	LOG( "\n" );

	++uiCounter;

	for( TiXmlNode* poChild = poParent->FirstChild(); poChild != 0; poChild = poChild->NextSibling() )
	{
		ReadXML( poChild, uiCounter );
	}
	
	// Ganz am Schluss...
	if( uiCounter == 1 )
	{
	}
	return true;
}
Example #22
0
std::vector<unsigned int> Cad::ReadSVG_AddLoopCad(const std::string& fname, CCadObj2D& cad_2d, double scale)
{
  std::vector<unsigned int> res;
  Com::CObjSet<CXMLClass> xml;
  ReadXML(fname,xml);
  ////
  const std::vector<unsigned int>& aId = xml.GetAry_ObjID();  
  for(unsigned int iid=0;iid<aId.size();iid++){
    unsigned int id_xml = aId[iid];
    const CXMLClass& cxml = xml.GetObj(id_xml);
    if( cxml.name != "path" ) continue;
    std::map<std::string,std::string>::const_iterator itr = cxml.mapKeyValue_.find("d");
    std::cout << itr->second << std::endl;
    std::vector<std::string> aStr;
    {
      char chpath[256*128];    
      strcpy(chpath,itr->second.c_str());      
      char* pch = strtok(chpath," ,");
      while(pch!=NULL){
        aStr.push_back(pch);
        pch = strtok(NULL," ,");
      }
    }
//    for(unsigned int istr=0;istr<aStr.size();istr++){
//      std::cout << aStr[istr] << std::endl;
//    }
    
    std::vector< std::pair<Cad::CURVE_TYPE, std::vector<double> > > aVal;
    unsigned int istr  = 0;
    Com::CVector2D cur(0,0);
    for(;;){
      assert( !aStr[istr].empty() );      
      assert( aStr[istr][0] >= 0x3a );
      char ctl = aStr[istr][0];
      if( ctl == 'M' || ctl == 'm' ){
        bool is_rel = (ctl == 'm');        
        assert( aVal.size() == 0 );
        {
          std::vector<double> tmp;
          tmp.push_back( atof(aStr[istr+1].c_str()) );
          tmp.push_back( atof(aStr[istr+2].c_str()) );
          cur = Com::CVector2D(tmp[0],tmp[1]);
          aVal.push_back( std::make_pair(CURVE_END_POINT,tmp) );
          istr += 3;
        }
        for(;;){
          if( aStr[istr][0] >= 0x3a ) break;          
          std::vector<double> tmp;
          tmp.push_back( atof(aStr[istr+0].c_str()) );
          tmp.push_back( atof(aStr[istr+1].c_str()) );
          if( is_rel ){ tmp[0] += cur.x; tmp[1] += cur.y; }          
          aVal.push_back( std::make_pair(CURVE_LINE,tmp) ); 
          cur = Com::CVector2D(tmp[0],tmp[1]);
          istr += 2;
        }                
        continue;
      }
      else if( ctl == 'C' || ctl == 'c' ){
        bool is_rel = (ctl == 'c');
        istr += 1;
        for(;;){
          std::vector<double> tmp;
          for(unsigned int i=0;i<6;i++){
            tmp.push_back( atof(aStr[istr+i].c_str()) );
          }          
          if( is_rel ){ 
            tmp[0] += cur.x; tmp[1] += cur.y; 
            tmp[2] += cur.x; tmp[3] += cur.y; 
            tmp[4] += cur.x; tmp[5] += cur.y;             
          }
          aVal.push_back( std::make_pair(CURVE_BEZIER,tmp) );          
          cur = Com::CVector2D(tmp[4],tmp[5]);          
          istr += 6;
          if( aStr[istr][0] >= 0x3a ){
            break;          
          }
        }
        continue;
      }
      else if( ctl == 'L' || ctl == 'l' ){
        bool is_rel = (ctl == 'l');
        istr += 1;
        for(;;){
          std::vector<double> tmp;
          tmp.push_back( atof(aStr[istr+0].c_str()) );
          tmp.push_back( atof(aStr[istr+1].c_str()) );
          if( is_rel ){ tmp[0] += cur.x; tmp[1] += cur.y; }
          aVal.push_back( std::make_pair(CURVE_LINE,tmp) );          
          cur = Com::CVector2D(tmp[0],tmp[1]);          
          istr += 2;
          if( aStr[istr][0] >= 0x3a ){
            break;
          }
        }        
      }
      else if( ctl == 'z' ){
        assert( istr == aStr.size()-1 );
        break;
      }      
    }
    unsigned int id_l = cad_2d.AddLoop(aVal,0,scale).id_l_add;
    std::cout << "added loop: " << id_l << std::endl;
    res.push_back(id_l);
    ////
  }
  return res;
}
Example #23
0
Value* ReadXMLExpr(std::istream* input, EnvironmentFrame* env) {
    return ReadXML(input, env->allocator());
}
Example #24
0
int main ()
{
	char bar = '-';
	ReloadXML = 1;
	int ActionId;
	
	pthread_t LightThread;
	pthread_t MusicThread;
	pthread_t CheckXMLModificationThread;
	
	GetXMLModificationDate(&LastXMLModificationDate);
	
	pthread_create (&CheckXMLModificationThread, NULL, CheckXMLModification, &bar);
	
	
	while(1)
	{
		sleep(1);
		
		if( ReloadXML )
		{
			ReloadXML = 0;
			
			pthread_cancel (MusicThread);
			pthread_join (MusicThread, NULL);
			
			pthread_cancel (LightThread);
			pthread_join (LightThread, NULL);
			
			memset(TimedActions, 0, sizeof(TimedActions));
			NoOfActions = ReadXML();

			InvertedPWM = 0; 
			PWMFrequency = 200; // Default 200 Hz
			for(ActionId=0; ActionId<NoOfActions; ActionId++)
			{
				if( !strcmp(TimedActions[ActionId].PWM_Inverted, "true") )
					InvertedPWM = 1;
				if( atoi(TimedActions[ActionId].PWM_Frequency) != 0 )
					PWMFrequency = atoi(TimedActions[ActionId].PWM_Frequency);
			}
			
			Init_PWM();
			SetPWMValue(0);	
			Audio_SetVolume(0);
			Audio_Stop();

			/*
			PrintTimedAction(&TimedActions[0]);
			PrintTimedAction(&TimedActions[1]);
			PrintTimedAction(&TimedActions[2]);
			PrintTimedAction(&TimedActions[3]);*/
		}
		
		CheckForcedAction();
		
		ActionId = CheckEnable();
		if( ActionId >= 0 )
		{
			if( !strcmp(TimedActions[ActionId].Type, "TimedAction_PWM") )
				pthread_create (&LightThread, NULL, DimmUp, &TimedActions[ActionId]);
	
			if( !strcmp(TimedActions[ActionId].Type, "TimedAction_Music") )
				pthread_create (&MusicThread, NULL, Music, &TimedActions[ActionId]);
		}
		
	}

	
	return 0;
}
bool CCheckpointSystem::LoadGame(const char* fileName)
{
	//make sure not not save/load recursively or multiple times at once
	if(CHECKPOINT_SAVE_XML_NODE || CHECKPOINT_LOAD_XML_NODE)
		return false;

	//set extension
	FixedCheckpointString file(fileName);
	SetFilenameExtension(file);

	CHECKPOINT_LOAD_XML_NODE = ReadXML(file.c_str());
	if(!CHECKPOINT_LOAD_XML_NODE)
		return false;

	CryWarning(VALIDATOR_MODULE_GAME, VALIDATOR_COMMENT, "Loading checkpoint %s", file.c_str());

	//check for EntityId errors
	CHECKPOINT_RESAVE_NECESSARY = false;

	//process meta data
	SCheckpointData metaData;
	if(!ReadMetaData(CHECKPOINT_LOAD_XML_NODE, metaData))
		return false;

	//check version number
	if(metaData.m_versionNumber != CHECKPOINT_VERSION_NUMBER)
	{
		CryWarning(VALIDATOR_MODULE_GAME, VALIDATOR_ERROR, "Checkpoint version number (%i) does not match current version (%i). Please reexport all checkpoints of this level to prevent errors!", metaData.m_versionNumber, CHECKPOINT_VERSION_NUMBER);
	}
 
	//check for level mismatch
	CryFixedStringT<32> curlevelName = CCryAction::GetCryAction()->GetLevelName();
	RepairLevelName(curlevelName);
	if(curlevelName.empty() || stricmp(metaData.m_levelName.c_str(), curlevelName.c_str()))
	{
		if(!LoadCheckpointMap(metaData, curlevelName))
			return false;
	}
	else
	{
		//reset the dynamic parts of the engine
		ResetEngine();
	}

	//read actor data and respawn AI
	// TODO For now, not restoring actor info (AI) - If this happens later, support needs to be added for entity pools
	//RespawnAI(CHECKPOINT_LOAD_XML_NODE);

	//load gametokens again
	ReadGameTokens(CHECKPOINT_LOAD_XML_NODE);

	//let game read
	if (m_pGameHandler)
	{
		m_pGameHandler->OnReadData(CHECKPOINT_LOAD_XML_NODE);
	}

	//resets some gameplay data like action filters etc.
	RestartGameplay();

	//load external entities, that are controlled by flowgraph
	LoadExternalEntities(CHECKPOINT_LOAD_XML_NODE);

	//inform listeners
	UpdateListener(metaData, false);

	//trigger flowgraph node
	OnCheckpointLoaded(metaData);

	//draw text message on screen
	//static const ColorF color (0.0f, 0.85f, 0.2f, 1.0f);
	//g_pGame->GetIGameFramework()->GetIPersistantDebug()->Add2DText("Checkpoint loaded", 2.5f, color, 2.0f);

	//checkpoint file sanity check
	if(CHECKPOINT_RESAVE_NECESSARY)
	{
		CryWarning(VALIDATOR_MODULE_GAME, VALIDATOR_WARNING, "Checkpoint file contained obsolete or wrong data, trying to re-save checkpoint.");
		//resave checkpoint to fix changed entity Ids
		SaveGame(metaData.m_checkPointId, fileName);
		//make sure the script entity is aware of the activity
		OnCheckpointLoaded(metaData);
	}

	CHECKPOINT_LOAD_XML_NODE = NULL;

	//when a checkpoint was loaded, it becomes the most recent checkpoint
	g_lastSavedCheckpoint = fileName;

	//make sure the scripts are clean
	//CXP : this caused a crash after some reloads, which hints to problems in the gamerules script
	//gEnv->pScriptSystem->ForceGarbageCollection();

	return true;
}
Wiinnertag::Wiinnertag(const string &filepath)
{
	ReadXML(filepath);
}
Example #27
0
void init_stuff()
{
	int seed;

	Uint32 (*my_timer_pointer) (unsigned int) = my_timer;

	//TODO: process command line options
	chdir(datadir);

	//Initialize all strings
	init_translatables();

#ifdef WRITE_XML
	load_translatables();//Write to the current working directory - hopefully we'll have write rights here...
#endif

	//read the config file
	read_config();

	//Parse command line options
	read_command_line();

	//OK, we have the video mode settings...
	setup_video_mode(full_screen,video_mode);
	//now you may set the video mode using the %<foo> in-game
	video_mode_set=1;

	//Good, we should be in the right working directory - load all translatables from their files
	load_translatables();

	init_video();
	resize_window();
	init_gl_extensions();
#ifdef CAL3D
	create_cal3d_model();
	init_cal3d_model();
#endif
	seed = time (NULL);
	srand (seed);

	cache_system_init(MAX_CACHE_SYSTEM);
	init_texture_cache();
	init_md2_cache();
	init_e3d_cache();
	init_2d_obj_cache();
	load_ignores();
	load_filters();
	load_e3d_list();
	load_e2d_list();
	load_part_list();
	load_knowledge_list();
	load_cursors();
	build_cursors();
	change_cursor(CURSOR_ARROW);
	build_glow_color_table();


	init_actors_lists();
	memset(tile_list, 0, sizeof(tile_list));
	memset(lights_list, 0, sizeof(lights_list));
	init_particles_list();
	memset(actors_defs, 0, sizeof(actors_defs));
	init_actor_defs();

	load_map_tiles();

	//lights setup
	build_global_light_table();
	build_sun_pos_table();
	reset_material();
	init_lights();
	disable_local_lights();
	init_colors();
	clear_error_log();
	clear_conn_log();
	clear_thunders();
	build_rain_table();
	read_bin_cfg();
	build_levels_table();//for some HUD stuff
	init_scale_array();

	if(!no_sound)init_sound();

	//initialize the fonts
	init_fonts();
	check_gl_errors();

	//load the necesary textures
	//font_text=load_texture_cache("./textures/font.bmp",0);
	icons_text=load_texture_cache("./textures/gamebuttons.bmp",0);
	hud_text=load_texture_cache("./textures/gamebuttons2.bmp",0);
	cons_text=load_texture_cache("./textures/console.bmp",255);
	sky_text_1=load_texture_cache("./textures/sky.bmp",70);
	particle_textures[0]=load_texture_cache("./textures/particle0.bmp",0);
	particle_textures[1]=load_texture_cache("./textures/particle1.bmp",0);
	particle_textures[2]=load_texture_cache("./textures/particle2.bmp",0);
	particle_textures[3]=load_texture_cache("./textures/particle3.bmp",0);
	particle_textures[4]=load_texture_cache("./textures/particle4.bmp",0);
	particle_textures[5]=load_texture_cache("./textures/particle5.bmp",0);
	particle_textures[6]=load_texture_cache("./textures/particle6.bmp",0);
	particle_textures[7]=load_texture_cache("./textures/particle7.bmp",0);

	items_text_1=load_texture_cache("./textures/items1.bmp",0);
	items_text_2=load_texture_cache("./textures/items2.bmp",0);
	items_text_3=load_texture_cache("./textures/items3.bmp",0);
	items_text_4=load_texture_cache("./textures/items4.bmp",0);
	items_text_5=load_texture_cache("./textures/items5.bmp",0);
	items_text_6=load_texture_cache("./textures/items6.bmp",0);
	items_text_7=load_texture_cache("./textures/items7.bmp",0);
	items_text_8=load_texture_cache("./textures/items8.bmp",0);
	items_text_9=load_texture_cache("./textures/items9.bmp",0);

	portraits1_tex=load_texture_cache("./textures/portraits1.bmp",0);
	portraits2_tex=load_texture_cache("./textures/portraits2.bmp",0);
	portraits3_tex=load_texture_cache("./textures/portraits3.bmp",0);
	portraits4_tex=load_texture_cache("./textures/portraits4.bmp",0);
	portraits5_tex=load_texture_cache("./textures/portraits5.bmp",0);
	halo_tex=load_texture_cache("./textures/halo.bmp",0);

	if(have_multitexture)ground_detail_text=load_texture_cache("./textures/ground_detail.bmp",255);
	check_gl_errors();
	create_char_error_str[0]=0;
	init_opening_interface();
	init_hud_interface();

	if(SDLNet_Init()<0)
 		{
			char str[120];
			sprintf(str,"%s: %s\n",failed_sdl_net_init,SDLNet_GetError());
			log_error(str);
			SDLNet_Quit();
			SDL_Quit();
			exit(2);
		}

	if(SDL_InitSubSystem(SDL_INIT_TIMER)<0)
		{
 			char str[120];
			sprintf(str, "%s: %s\n", failed_sdl_timer_init,SDL_GetError());
			log_error(str);
			SDL_Quit();
		 	exit(1);
		}
	SDL_SetTimer (1000/(18*4), my_timer_pointer);

	ReadXML("languages/en/Encyclopedia/index.xml");
	read_key_config();
	load_questlog();
	init_buddy();

	//initiate function pointers
	init_attribf();

	//we might want to do this later.
	connect_to_server();
}