void LuaBinding::RegisterClasses(Nz::LuaInstance& instance) { RegisterCore(instance); RegisterMath(instance); RegisterNetwork(instance); RegisterSDK(instance); RegisterUtility(instance); #ifndef NDK_SERVER RegisterAudio(instance); RegisterGraphics(instance); RegisterRenderer(instance); #endif }
void CScriptAppStress::RegisterCoreScript() { CScript* pScript = GetMainVM(); if( !RegisterModule(*pScript) ) GenErr("RegisterModule failed"); if( !RegisterCommon(*pScript) ) GenErr("RegisterCommon failed"); if( !RegisterCoreCommon(*pScript) ) GenErr("RegisterServer failed"); if( !RegisterNetwork(*pScript) ) GenErr("RegisterNetwork failed"); if( !RegisterCoreStress(*pScript) ) GenErr("RegisterClient failed"); }