void SinglePlayerTab::ReloadEngineList() { SlPaths::ValidatePaths(); m_engine_pick->Clear(); std::map<std::string, LSL::SpringBundle> versions = SlPaths::GetSpringVersionList(); const std::string last = SlPaths::GetCurrentUsedSpringIndex(); int i = 0; for (auto pair : versions) { m_engine_pick->Insert(TowxString(pair.first), i); if (last == pair.first) { m_engine_pick->SetSelection(i); } i++; } if (m_engine_pick->GetSelection() == wxNOT_FOUND) { m_engine_pick->SetSelection(0); } if(i == 0) { m_minimap->Hide(); m_nominimap->Show(); m_start_btn->Enable(false); } else { m_nominimap->Hide(); m_minimap->Show(); m_start_btn->Enable(true); } //unitsync change needs a refresh of games as well ReloadModlist(); }
void SinglePlayerTab::OnUnitsyncReloaded(wxCommandEvent& /*data*/) { try { ReloadMaplist(); ReloadModlist(); ReloadEngineList(); UpdateMinimap(); } catch (...) { slLogDebugFunc(""); wxLogError(_T("unitsync reload sink failed")); } }
SinglePlayerTab::SinglePlayerTab(wxWindow* parent, MainSinglePlayerTab& msptab): wxScrolledWindow( parent, -1 ), m_battle(msptab) { GetAui().manager->AddPane( this, wxLEFT, _T("singleplayertab") ); wxBoxSizer* m_main_sizer = new wxBoxSizer( wxVERTICAL ); wxBoxSizer* m_mapabour_sizer = new wxBoxSizer( wxHORIZONTAL ); wxBoxSizer* m_map_sizer = new wxBoxSizer( wxHORIZONTAL ); // m_map_sizer->SetMinSize( wxSize( 352, -1 ) ); m_minimap = new MapCtrl( this, 100, &m_battle, false, false, true, true ); m_minimap->SetToolTip( TE(_("You can drag the sun/bot icon around to define start position.\n " "Hover over the icon for a popup that lets you change side, ally and bonus." )) ); m_map_sizer->Add( m_minimap, 1, wxALL | wxEXPAND, 2 ); m_mapabour_sizer->Add(m_map_sizer, 1, wxEXPAND, 2 ); //map description and parametrs like in battletab wxBoxSizer* m_opts_sizer = new wxBoxSizer( wxVERTICAL ); m_map_opts_list = new wxListCtrl( this, wxID_ANY, wxDefaultPosition, wxSize( 150, 160 ), wxLC_NO_HEADER | wxLC_REPORT ); m_map_opts_list->SetBackgroundColour( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNFACE ) ); m_map_opts_list->SetFont( wxFont( 8, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_LIGHT ) ); wxListItem col; col.SetText( _( "Option" ) ); m_map_opts_list->InsertColumn( 0, col ); col.SetText( _( "Value" ) ); m_map_opts_list->InsertColumn( 1, col ); m_map_opts_list->SetColumnWidth( 0, 90 ); m_map_opts_list->SetColumnWidth( 1, 50 ); m_map_opts_list->InsertItem( 0, _( "Size" ) ); m_map_opts_list->InsertItem( 1, _( "Windspeed" ) ); m_map_opts_list->InsertItem( 2, _( "Tidal strength" ) ); m_map_opts_list->InsertItem( 3, _( "Gravity" ) ); m_map_opts_list->InsertItem( 4, _( "Extractor radius" ) ); m_map_opts_list->InsertItem( 5, _( "Max metal" ) ); m_opts_sizer->Add( m_map_opts_list, 0, wxALL, 2 ); m_map_desc = new wxStaticText(this,-1,wxEmptyString); m_map_desc->Wrap(160); m_opts_sizer->Add( m_map_desc, 0, wxALL, 2 ); m_mapabour_sizer->Add( m_opts_sizer, 0, wxALL | wxEXPAND, 2 ); m_main_sizer->Add( m_mapabour_sizer, 1, wxEXPAND, 5 ); wxBoxSizer* m_ctrl_sizer = new wxBoxSizer( wxHORIZONTAL ); m_map_lbl = new wxStaticText( this, -1, _("Map:") ); m_ctrl_sizer->Add( m_map_lbl, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5 ); m_map_pick = new wxChoice( this, SP_MAP_PICK ); m_ctrl_sizer->Add( m_map_pick, 1, wxALL, 5 ); m_select_btn = new wxButton( this, SP_BROWSE_MAP, _T("..."), wxDefaultPosition, wxSize(CONTROL_HEIGHT, CONTROL_HEIGHT), wxBU_EXACTFIT ); m_ctrl_sizer->Add( m_select_btn, 0, wxBOTTOM|wxRIGHT|wxTOP, 5 ); m_mod_lbl = new wxStaticText( this, -1, _("Game:") ); m_ctrl_sizer->Add( m_mod_lbl, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5 ); m_mod_pick = new wxChoice( this, SP_MOD_PICK ); m_ctrl_sizer->Add( m_mod_pick, 1, wxALL, 5 ); // m_ctrl_sizer->Add( 0, 0, 1, wxEXPAND, 0 ); m_addbot_btn = new wxButton( this, SP_ADD_BOT, _("Add bot..."), wxDefaultPosition, wxSize(80, CONTROL_HEIGHT), 0 ); m_ctrl_sizer->Add( m_addbot_btn, 0, wxALL, 5 ); m_main_sizer->Add( m_ctrl_sizer, 0, wxEXPAND, 5 ); m_buttons_sep = new wxStaticLine( this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL ); m_main_sizer->Add( m_buttons_sep, 0, wxLEFT|wxRIGHT|wxEXPAND, 5 ); wxBoxSizer* m_buttons_sizer = new wxBoxSizer( wxHORIZONTAL ); // see http://projects.springlobby.info/issues/show/649 // m_reset_btn = new wxButton( this, SP_RESET, _("Reset"), wxDefaultPosition, wxSize(80, CONTROL_HEIGHT), 0 ); // m_buttons_sizer->Add( m_reset_btn, 0, wxALL, 5 ); m_buttons_sizer->Add( 0, 0, 1, wxEXPAND, 0 ); m_color_btn = new ColorButton( this, SP_COLOUR, sett().GetBattleLastColour(), wxDefaultPosition, wxSize(30, CONTROL_HEIGHT) ); m_buttons_sizer->Add( m_color_btn, 0, wxALIGN_CENTER_VERTICAL|wxALL, 0 ); m_spectator_check = new wxCheckBox( this, SP_SPECTATE, _("Spectate only") ); m_buttons_sizer->Add( m_spectator_check, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5 ); m_random_check = new wxCheckBox( this, SP_RANDOM, _("Random start positions") ); m_buttons_sizer->Add( m_random_check, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5 ); m_start_btn = new wxButton( this, SP_START, _("Start"), wxDefaultPosition, wxSize(80, CONTROL_HEIGHT), 0 ); m_buttons_sizer->Add( m_start_btn, 0, wxALIGN_CENTER_VERTICAL|wxALL, 5 ); m_main_sizer->Add( m_buttons_sizer, 0, wxEXPAND, 5 ); SetScrollRate( SCROLL_RATE, SCROLL_RATE ); this->SetSizer( m_main_sizer ); this->Layout(); ReloadMaplist(); ReloadModlist(); ConnectGlobalEvent(this, GlobalEvent::OnUnitsyncReloaded, wxObjectEventFunction(&SinglePlayerTab::OnUnitsyncReloaded)); }