//----------------------------------------------------------------------------- // Purpose: Calls ReplaceView with the appropriate runtime class information to // switch the active view to given view type. // Input : eViewType - 2d xy, xz, 3d textured, flat, etc. //----------------------------------------------------------------------------- void CChildFrame::SetViewType(DrawType_t eViewType) { CMapView *pNewView = NULL; switch (eViewType) { case VIEW2D_XY: case VIEW2D_XZ: case VIEW2D_YZ: { pNewView = (CMapView2D *)ReplaceView(RUNTIME_CLASS(CMapView2D)); break; } case VIEW3D_WIREFRAME: case VIEW3D_POLYGON: case VIEW3D_TEXTURED: case VIEW3D_LIGHTMAP_GRID: case VIEW3D_LIGHTING_PREVIEW: case VIEW3D_SMOOTHING_GROUP: { pNewView = (CMapView *)ReplaceView(RUNTIME_CLASS(CMapView3D)); break; } } if (pNewView != NULL) { SetActiveView(pNewView); pNewView->SetDrawType(eViewType); pNewView->UpdateWindow(); } }
//----------------------------------------------------------------------------- // Purpose: Calls ReplaceView with the appropriate runtime class information to // switch the active view to given view type. // Input : eViewType - 2d xy, xz, 3d textured, flat, etc. //----------------------------------------------------------------------------- void CChildFrame::SetViewType(DrawType_t eViewType) { CMapView *pNewView = NULL; switch (eViewType) { case VIEW2D_XY: case VIEW2D_XZ: case VIEW2D_YZ: pNewView = (CMapView2D *)ReplaceView(RUNTIME_CLASS(CMapView2D)); break; case VIEW_LOGICAL: pNewView = (CMapViewLogical *)ReplaceView(RUNTIME_CLASS(CMapViewLogical)); break; default: case VIEW3D_WIREFRAME: case VIEW3D_POLYGON: case VIEW3D_TEXTURED: case VIEW3D_TEXTURED_SHADED: case VIEW3D_LIGHTMAP_GRID: case VIEW3D_LIGHTING_PREVIEW2: case VIEW3D_LIGHTING_PREVIEW_RAYTRACED: case VIEW3D_SMOOTHING_GROUP: //case VIEW3D_ENGINE: pNewView = (CMapView3D *)ReplaceView(RUNTIME_CLASS(CMapView3D)); break; } if (pNewView != NULL) { SetActiveView( dynamic_cast<CView*>(pNewView->GetViewWnd()) ); pNewView->SetDrawType(eViewType); pNewView->UpdateView( MAPVIEW_UPDATE_OBJECTS ); } }