Example #1
0
void Chord::Reset()
{
    ClearClusters();
    DocObject::Reset();
    DurationInterface::Reset();
    ResetCommon();
    ResetStemmed();
    ResetTiepresent();
}
Example #2
0
void StaffDef::Reset()
{
    Object::Reset();
    ScoreOrStaffDefAttrInterface::Reset();
    ResetCommon();
    ResetLabelsAddl();
    ResetStaffDefVis();
    m_drawClef = false;
    m_drawKeySig = false;
    m_drawMensur = false;
    m_drawMeterSig = false;
}
Example #3
0
void Staff::Reset()
{
    Object::Reset();
    ResetCommon();

    m_drawingStaffSize = 100;
    m_drawingLines = 5;
    m_drawingNotationType = NOTATIONTYPE_NONE;
    m_yAbs = VRV_UNSET;
    m_drawingY = 0;
    m_staffAlignment = NULL;
    m_timeSpanningElements.clear();
    m_drawingStaffDef = NULL;
}
Example #4
0
void Measure::Reset()
{
    DocObject::Reset();
    ResetCommon();
    ResetMeasureLog();
    
    m_parent = NULL;
    m_measuredMusic = true;
    m_xAbs = VRV_UNSET;
    m_drawingXRel = 0;
    m_drawingX = 0;
    
    // by default, we have a single barLine on the right (none on the left)
    m_rightBarline.SetRend( this->GetRight() );
    m_leftBarline.SetRend( this->GetLeft() );
    
    if ( !m_measuredMusic ) {
        m_xAbs = 0;
    }
}
Example #5
0
void Verse::Reset()
{
    LayerElement::Reset();
    ResetCommon();
}
Example #6
0
void Rend::Reset()
{
    TextElement::Reset();
    ResetCommon();
    ResetTypography();
}