void wxDivisionShape::OnEndDragLeft(double x, double y, int keys, int attachment) { m_canvas->ReleaseMouse(); if ((m_sensitivity & OP_DRAG_LEFT) != OP_DRAG_LEFT) { attachment = 0; double dist; if (m_parent) { m_parent->HitTest(x, y, &attachment, &dist); m_parent->GetEventHandler()->OnEndDragLeft(x, y, keys, attachment); } return; } #if 0 wxClientDC dc(GetCanvas()); GetCanvas()->PrepareDC(dc); dc.SetLogicalFunction(wxCOPY); #endif m_canvas->Snap(&m_xpos, &m_ypos); GetEventHandler()->OnMovePre(x, y, m_oldX, m_oldY); ResetControlPoints(); MoveLinks(); if (m_canvas) m_canvas->Refresh(); }
EffectAutoDuckPanel::EffectAutoDuckPanel(EffectAutoDuckDialog* parent, wxWindowID id) : wxPanel(parent, id, wxDefaultPosition, wxSize(600, 300)) { mParent = parent; mCurrentControlPoint = none; mBackgroundBitmap = NULL; ResetControlPoints(); }
EffectAutoDuckPanel::EffectAutoDuckPanel(wxWindow *parent, EffectAutoDuck *effect) : wxPanel(parent, wxID_ANY, wxDefaultPosition, wxSize(600, 300)) { mParent = parent; mEffect = effect; mCurrentControlPoint = none; mBackgroundBitmap = NULL; ResetControlPoints(); }
// Rotate about the given axis by the given amount in radians void wxPolygonShape::Rotate(double x, double y, double theta) { double actualTheta = theta - m_rotation; // Rotate attachment points double sinTheta = (double)sin(actualTheta); double cosTheta = (double)cos(actualTheta); wxNode *node = m_attachmentPoints.GetFirst(); while (node) { wxAttachmentPoint *point = (wxAttachmentPoint *)node->GetData(); double x1 = point->m_x; double y1 = point->m_y; point->m_x = x1 * cosTheta - y1 * sinTheta + x * (1.0 - cosTheta) + y * sinTheta; point->m_y = x1 * sinTheta + y1 * cosTheta + y * (1.0 - cosTheta) + x * sinTheta; node = node->GetNext(); } node = m_points->GetFirst(); while (node) { wxRealPoint *point = (wxRealPoint *)node->GetData(); double x1 = point->x; double y1 = point->y; point->x = x1 * cosTheta - y1 * sinTheta + x * (1.0 - cosTheta) + y * sinTheta; point->y = x1 * sinTheta + y1 * cosTheta + y * (1.0 - cosTheta) + x * sinTheta; node = node->GetNext(); } node = m_originalPoints->GetFirst(); while (node) { wxRealPoint *point = (wxRealPoint *)node->GetData(); double x1 = point->x; double y1 = point->y; point->x = x1 * cosTheta - y1 * sinTheta + x * (1.0 - cosTheta) + y * sinTheta; point->y = x1 * sinTheta + y1 * cosTheta + y * (1.0 - cosTheta) + x * sinTheta; node = node->GetNext(); } m_rotation = theta; CalculatePolygonCentre(); CalculateBoundingBox(); ResetControlPoints(); }
void EffectAutoDuckPanel::OnPaint(wxPaintEvent & WXUNUSED(evt)) { int clientWidth, clientHeight; GetSize(&clientWidth, &clientHeight); if (!mBackgroundBitmap || mBackgroundBitmap->GetWidth() != clientWidth || mBackgroundBitmap->GetHeight() != clientHeight) { if (mBackgroundBitmap) delete mBackgroundBitmap; mBackgroundBitmap = new wxBitmap(clientWidth, clientHeight); } wxMemoryDC dc; dc.SelectObject(*mBackgroundBitmap); dc.SetBrush(*wxWHITE_BRUSH); dc.SetPen(*wxBLACK_PEN); dc.DrawRectangle(0, 0, clientWidth, clientHeight); dc.SetFont(wxFont(10, wxFONTFAMILY_SWISS, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); dc.SetTextForeground(*wxBLACK); dc.SetTextBackground(*wxWHITE); double duckAmountDb = 0; double innerFadeDownLen = 0; double innerFadeUpLen = 0; double outerFadeDownLen = 0; double outerFadeUpLen = 0; mEffect->mDuckAmountDbBox->GetValue().ToDouble(&duckAmountDb); mEffect->mInnerFadeDownLenBox->GetValue().ToDouble(&innerFadeDownLen); mEffect->mInnerFadeUpLenBox->GetValue().ToDouble(&innerFadeUpLen); mEffect->mOuterFadeDownLenBox->GetValue().ToDouble(&outerFadeDownLen); mEffect->mOuterFadeUpLenBox->GetValue().ToDouble(&outerFadeUpLen); if (innerFadeDownLen < MIN_InnerFadeDownLen || innerFadeDownLen > MAX_InnerFadeDownLen || innerFadeUpLen < MIN_InnerFadeUpLen || innerFadeUpLen > MAX_InnerFadeUpLen || outerFadeDownLen < MIN_OuterFadeDownLen || outerFadeDownLen > MAX_OuterFadeDownLen || outerFadeUpLen < MIN_OuterFadeUpLen || outerFadeUpLen > MAX_OuterFadeUpLen || duckAmountDb < MIN_DuckAmountDb || duckAmountDb > MAX_DuckAmountDb) { // values are out of range, no preview available wxString message = wxString::Format(_("Preview not available")); int textWidth = 0, textHeight = 0; dc.GetTextExtent(message, &textWidth, &textHeight); dc.DrawText(message, (clientWidth - textWidth) / 2, (clientHeight - textHeight) / 2); ResetControlPoints(); } else { // draw preview dc.SetBrush(*wxTRANSPARENT_BRUSH); dc.SetPen(wxPen(theTheme.Colour(clrGraphLines), 3, wxSOLID)); wxPoint points[6]; points[0].x = 10; points[0].y = DUCK_AMOUNT_START; points[1].x = FADE_DOWN_START - (int)(outerFadeDownLen * FADE_SCALE); points[1].y = DUCK_AMOUNT_START; points[2].x = FADE_DOWN_START + (int)(innerFadeDownLen * FADE_SCALE); points[2].y = DUCK_AMOUNT_START - (int)(duckAmountDb * DUCK_AMOUNT_SCALE); points[3].x = FADE_UP_START - (int)(innerFadeUpLen * FADE_SCALE); points[3].y = DUCK_AMOUNT_START - (int)(duckAmountDb * DUCK_AMOUNT_SCALE); points[4].x = FADE_UP_START + (int)(outerFadeUpLen * FADE_SCALE); points[4].y = DUCK_AMOUNT_START; points[5].x = clientWidth - 10; points[5].y = DUCK_AMOUNT_START; dc.DrawLines(6, points); dc.SetPen(wxPen(*wxBLACK, 1, wxDOT)); AColor::Line(dc, FADE_DOWN_START, 10, FADE_DOWN_START, clientHeight - 10); AColor::Line(dc, FADE_UP_START, 10, FADE_UP_START, clientHeight - 10); dc.SetPen(AColor::envelopePen); dc.SetBrush(*wxWHITE_BRUSH); mControlPoints[outerFadeDown] = points[1]; mControlPoints[innerFadeDown] = points[2]; mControlPoints[innerFadeUp] = points[3]; mControlPoints[outerFadeUp] = points[4]; mControlPoints[duckAmount] = wxPoint( (points[2].x + points[3].x) / 2, points[2].y); for (int i = 0; i < AUTO_DUCK_PANEL_NUM_CONTROL_POINTS; i++) { EControlPoint cp = (EControlPoint)i; int digits; float value; if (cp == innerFadeDown) { value = innerFadeDownLen; digits = 2; } else if (cp == innerFadeUp) { value = innerFadeUpLen; digits = 2; } else if (cp == outerFadeDown) { value = outerFadeDownLen; digits = 2; } else if (cp == outerFadeUp) { value = outerFadeUpLen; digits = 2; } else { value = duckAmountDb; digits = 1; } wxString valueStr = Internat::ToDisplayString(value, digits); valueStr += wxT(" "); if (cp == duckAmount) /* i18n-hint: short form of 'decibels'.*/ valueStr += _("dB"); else /* i18n-hint: short form of 'seconds'.*/ valueStr += _("s"); int textWidth = 0, textHeight = 0; GetTextExtent(valueStr, &textWidth, &textHeight); int textPosX = mControlPoints[i].x - textWidth / 2; int textPosY = mControlPoints[i].y; if (cp == duckAmount || cp == outerFadeDown || cp == outerFadeUp) textPosY -= TEXT_DISTANCE + textHeight; else textPosY += TEXT_DISTANCE; dc.DrawText(valueStr, textPosX, textPosY); dc.DrawEllipse(mControlPoints[i].x - 3, mControlPoints[i].y - 3, 6, 6); } } // copy background buffer to paint dc wxPaintDC paintDC(this); paintDC.Blit(0, 0, clientWidth, clientHeight, &dc, 0, 0); // clean up: necessary to free resources on Windows dc.SetPen(wxNullPen); dc.SetBrush(wxNullBrush); dc.SetFont(wxNullFont); dc.SelectObject(wxNullBitmap); }