void Breath::Reset() { ControlElement::Reset(); TimePointInterface::Reset(); ResetColor(); ResetPlacement(); }
void Artic::Reset() { LayerElement::Reset(); ResetArticulation(); ResetColor(); ResetPlacement(); }
void Hairpin::Reset() { FloatingElement::Reset(); TimeSpanningInterface::Reset(); ResetHairpinLog(); ResetPlacement(); }
void Hairpin::Reset() { ControlElement::Reset(); TimeSpanningInterface::Reset(); ResetColor(); ResetHairpinLog(); ResetPlacement(); }
void Mordent::Reset() { ControlElement::Reset(); TimePointInterface::Reset(); ResetColor(); ResetOrnamentAccid(); ResetPlacement(); ResetMordentLog(); }
void TextDirInterface::Reset() { ResetPlacement(); }