Example #1
0
/*
 * ResourceOwnerDelete
 *		Delete an owner object and its descendants.
 *
 * The caller must have already released all resources in the object tree.
 */
void
ResourceOwnerDelete(ResourceOwner owner)
{
	/* We had better not be deleting CurrentResourceOwner ... */
	Assert(owner != CurrentResourceOwner);

	/* And it better not own any resources, either */
	Assert(owner->nbuffers == 0);
	Assert(owner->nlocks == 0 || owner->nlocks == MAX_RESOWNER_LOCKS + 1);
	Assert(owner->ncatrefs == 0);
	Assert(owner->ncatlistrefs == 0);
	Assert(owner->nrelrefs == 0);
	Assert(owner->ndsms == 0);
	Assert(owner->nplanrefs == 0);
	Assert(owner->ntupdescs == 0);
	Assert(owner->nsnapshots == 0);
	Assert(owner->nfiles == 0);

	/*
	 * Delete children.  The recursive call will delink the child from me, so
	 * just iterate as long as there is a child.
	 */
	while (owner->firstchild != NULL)
		ResourceOwnerDelete(owner->firstchild);

	/*
	 * We delink the owner from its parent before deleting it, so that if
	 * there's an error we won't have deleted/busted owners still attached to
	 * the owner tree.	Better a leak than a crash.
	 */
	ResourceOwnerNewParent(owner, NULL);

	/* And free the object. */
	if (owner->buffers)
		pfree(owner->buffers);
	if (owner->catrefs)
		pfree(owner->catrefs);
	if (owner->catlistrefs)
		pfree(owner->catlistrefs);
	if (owner->relrefs)
		pfree(owner->relrefs);
	if (owner->planrefs)
		pfree(owner->planrefs);
	if (owner->tupdescs)
		pfree(owner->tupdescs);
	if (owner->snapshots)
		pfree(owner->snapshots);
	if (owner->files)
		pfree(owner->files);
	if (owner->dsms)
		pfree(owner->dsms);

	pfree(owner);
}
Example #2
0
/*
 * Pre-subcommit processing for portals.
 *
 * Reassign the portals created in the current subtransaction to the parent
 * subtransaction.
 */
void
AtSubCommit_Portals(SubTransactionId mySubid,
					SubTransactionId parentSubid,
					ResourceOwner parentXactOwner)
{
	HASH_SEQ_STATUS status;
	PortalHashEnt *hentry;

	hash_seq_init(&status, PortalHashTable);

	while ((hentry = (PortalHashEnt *) hash_seq_search(&status)) != NULL)
	{
		Portal		portal = hentry->portal;

		if (portal->createSubid == mySubid)
		{
			portal->createSubid = parentSubid;
			if (portal->resowner)
				ResourceOwnerNewParent(portal->resowner, parentXactOwner);
		}
	}
}
Example #3
0
/*
 * Subtransaction abort handling for portals.
 *
 * Deactivate portals created during the failed subtransaction.
 * Note that per AtSubCommit_Portals, this will catch portals created
 * in descendants of the subtransaction too.
 *
 * We don't destroy any portals here; that's done in AtSubCleanup_Portals.
 */
void
AtSubAbort_Portals(SubTransactionId mySubid,
				   SubTransactionId parentSubid,
				   ResourceOwner parentXactOwner)
{
	HASH_SEQ_STATUS status;
	PortalHashEnt *hentry;

	hash_seq_init(&status, PortalHashTable);

	while ((hentry = (PortalHashEnt *) hash_seq_search(&status)) != NULL)
	{
		Portal		portal = hentry->portal;

		if (portal->createSubid != mySubid)
			continue;

		/*
		 * Force any active portals of my own transaction into FAILED state.
		 * This is mostly to ensure that a portal running a FETCH will go
		 * FAILED if the underlying cursor fails.  (Note we do NOT want to do
		 * this to upper-level portals, since they may be able to continue.)
		 *
		 * This is only needed to dodge the sanity check in PortalDrop.
		 */
		if (portal->status == PORTAL_ACTIVE)
			portal->status = PORTAL_FAILED;

		/*
		 * If the portal is READY then allow it to survive into the parent
		 * transaction; otherwise shut it down.
		 *
		 * Currently, we can't actually support that because the portal's
		 * query might refer to objects created or changed in the failed
		 * subtransaction, leading to crashes if execution is resumed. So,
		 * even READY portals are deleted.	It would be nice to detect whether
		 * the query actually depends on any such object, instead.
		 */
#ifdef NOT_USED
		if (portal->status == PORTAL_READY)
		{
			portal->createSubid = parentSubid;
			if (portal->resowner)
				ResourceOwnerNewParent(portal->resowner, parentXactOwner);
		}
		else
#endif
		{
			/* let portalcmds.c clean up the state it knows about */
			if (PointerIsValid(portal->cleanup))
			{
				(*portal->cleanup) (portal);
				portal->cleanup = NULL;
			}

			/*
			 * Any resources belonging to the portal will be released in the
			 * upcoming transaction-wide cleanup; they will be gone before we
			 * run PortalDrop.
			 */
			portal->resowner = NULL;
		}
	}
}