Example #1
0
//Much too empty, Mouse_NewVideoMode contains stuff that should be in here
static void Mouse_Reset(void) {
	/* Remove drawn mouse Legends of Valor */
	if (CurMode->type!=M_TEXT) RestoreCursorBackground();
	else RestoreCursorBackgroundText();
	mouse.hidden = 1;

	Mouse_NewVideoMode();
	Mouse_SetMickeyPixelRate(8,16);

	mouse.mickey_x = 0;
	mouse.mickey_y = 0;

	// Dont set max coordinates here. it is done by SetResolution!
	mouse.x = static_cast<float>((mouse.max_x + 1)/ 2);
	mouse.y = static_cast<float>((mouse.max_y + 1)/ 2);
	mouse.sub_mask = 0;
	mouse.in_UIR = false;
}
static void mouse_reset(void) {
//Much to empty Mouse_NewVideoMode contains stuff that should be in here

	/* Remove drawn mouse Legends of Valor */
	if (CurMode->type!=M_TEXT) RestoreCursorBackground();
	else RestoreCursorBackgroundText();
	mouse.shown = -1;

	Mouse_NewVideoMode();

   	mouse.sub_mask=0;
	mouse.sub_seg=0;
	mouse.sub_ofs=0;
	mouse.senv_x=1.0;

	mouse.senv_y=1.0;

}
void DrawCursorText()
{	
	// Restore Background
	RestoreCursorBackgroundText();


	// Save Background
	mouse.backposx		= POS_X>>3;
	mouse.backposy		= POS_Y>>3;

	Bit16u result;
	ReadCharAttr(mouse.backposx,mouse.backposy,0,&result);
	mouse.backData[0]	= result & 0xFF;
	mouse.backData[1]	= result>>8;
	mouse.background	= true;
	// Write Cursor
	result = (result & mouse.textAndMask) ^ mouse.textXorMask;
	WriteChar(mouse.backposx,mouse.backposy,0,result&0xFF,result>>8,true);
};
Example #4
0
void DrawCursor()									// In graphics mode, always use standard SDL cursor
	{
	if (!mouse.hidden && CurMode->type == M_TEXT)	// Not hidden and in Textmode
		{
		RestoreCursorBackgroundText();				// Restore Background
		// Save Background
		mouse.backposx = POS_X>>3;
		mouse.backposy = POS_Y>>3;
		// use current page (CV program)
		Bit8u page = vPC_rLodsb(BIOSMEM_SEG, BIOSMEM_CURRENT_PAGE);

		Bit16u result;
		ReadCharAttr(mouse.backposx, mouse.backposy, page, &result);
		mouse.backChar = (Bit8u)(result & 0xFF);
		mouse.backAttr = (Bit8u)(result>>8);
		mouse.background = true;
		// Write Cursor
		result = (result & mouse.textAndMask) ^ mouse.textXorMask;
		WriteChar(mouse.backposx, mouse.backposy, page, (Bit8u)(result&0xFF), (Bit8u)(result>>8), true);
		}
Example #5
0
void DrawCursorText() {	
	// Restore Background
	RestoreCursorBackgroundText();


	// Save Background
	mouse.backposx		= POS_X>>3;
	mouse.backposy		= POS_Y>>3;

	//use current page (CV program)
	Bit8u page = real_readb(BIOSMEM_SEG,BIOSMEM_CURRENT_PAGE);
	Bit16u result;

	ReadCharAttr(mouse.backposx,mouse.backposy,page,&result);
	mouse.backData[0]	= (Bit8u)(result & 0xFF);
	mouse.backData[1]	= (Bit8u)(result>>8);
	mouse.background	= true;
	// Write Cursor
	result = (result & mouse.textAndMask) ^ mouse.textXorMask;
	WriteChar(mouse.backposx,mouse.backposy,page,(Bit8u)(result&0xFF),(Bit8u)(result>>8),true);
}
Example #6
0
static Bitu INT33_Handler(void) {
//	LOG(LOG_MOUSE,LOG_NORMAL)("MOUSE: %04X %X %X %d %d",reg_ax,reg_bx,reg_cx,POS_X,POS_Y);
	switch (reg_ax) {
	case 0x00:	/* Reset Driver and Read Status */
		Mouse_ResetHardware(); /* fallthrough */
	case 0x21:	/* Software Reset */
		reg_ax=0xffff;
		reg_bx=MOUSE_BUTTONS;
		Mouse_Reset();
		Mouse_AutoLock(true);
		break;
	case 0x01:	/* Show Mouse */
		if(mouse.hidden) mouse.hidden--;
		Mouse_AutoLock(true);
		DrawCursor();
		break;
	case 0x02:	/* Hide Mouse */
		{
			if (CurMode->type!=M_TEXT) RestoreCursorBackground();
			else RestoreCursorBackgroundText();
			mouse.hidden++;
		}
		break;
	case 0x03:	/* Return position and Button Status */
		reg_bx=mouse.buttons;
		reg_cx=POS_X;
		reg_dx=POS_Y;
		break;
	case 0x04:	/* Position Mouse */
		/* If position isn't different from current position
		 * don't change it then. (as position is rounded so numbers get
		 * lost when the rounded number is set) (arena/simulation Wolf) */
		if ((Bit16s)reg_cx >= mouse.max_x) mouse.x = static_cast<float>(mouse.max_x);
		else if (mouse.min_x >= (Bit16s)reg_cx) mouse.x = static_cast<float>(mouse.min_x); 
		else if ((Bit16s)reg_cx != POS_X) mouse.x = static_cast<float>(reg_cx);

		if ((Bit16s)reg_dx >= mouse.max_y) mouse.y = static_cast<float>(mouse.max_y);
		else if (mouse.min_y >= (Bit16s)reg_dx) mouse.y = static_cast<float>(mouse.min_y); 
		else if ((Bit16s)reg_dx != POS_Y) mouse.y = static_cast<float>(reg_dx);
		DrawCursor();
		break;
	case 0x05:	/* Return Button Press Data */
		{
			Bit16u but=reg_bx;
			reg_ax=mouse.buttons;
			if (but>=MOUSE_BUTTONS) but = MOUSE_BUTTONS - 1;
			reg_cx=mouse.last_pressed_x[but];
			reg_dx=mouse.last_pressed_y[but];
			reg_bx=mouse.times_pressed[but];
			mouse.times_pressed[but]=0;
			break;
		}
	case 0x06:	/* Return Button Release Data */
		{
			Bit16u but=reg_bx;
			reg_ax=mouse.buttons;
			if (but>=MOUSE_BUTTONS) but = MOUSE_BUTTONS - 1;
			reg_cx=mouse.last_released_x[but];
			reg_dx=mouse.last_released_y[but];
			reg_bx=mouse.times_released[but];
			mouse.times_released[but]=0;
			break;
		}
	case 0x07:	/* Define horizontal cursor range */
		{	//lemmings set 1-640 and wants that. iron seeds set 0-640 but doesn't like 640
			//Iron seed works if newvideo mode with mode 13 sets 0-639
			//Larry 6 actually wants newvideo mode with mode 13 to set it to 0-319
			Bit16s max,min;
			if ((Bit16s)reg_cx<(Bit16s)reg_dx) { min=(Bit16s)reg_cx;max=(Bit16s)reg_dx;}
			else { min=(Bit16s)reg_dx;max=(Bit16s)reg_cx;}
			mouse.min_x=min;
			mouse.max_x=max;
			/* Battlechess wants this */
			if(mouse.x > mouse.max_x) mouse.x = mouse.max_x;
			if(mouse.x < mouse.min_x) mouse.x = mouse.min_x;
			/* Or alternatively this: 
			mouse.x = (mouse.max_x - mouse.min_x + 1)/2;*/
			LOG(LOG_MOUSE,LOG_NORMAL)("Define Hortizontal range min:%d max:%d",min,max);
		}
		break;
	case 0x08:	/* Define vertical cursor range */
		{	// not sure what to take instead of the CurMode (see case 0x07 as well)
			// especially the cases where sheight= 400 and we set it with the mouse_reset to 200
			//disabled it at the moment. Seems to break syndicate who want 400 in mode 13
			Bit16s max,min;
			if ((Bit16s)reg_cx<(Bit16s)reg_dx) { min=(Bit16s)reg_cx;max=(Bit16s)reg_dx;}
			else { min=(Bit16s)reg_dx;max=(Bit16s)reg_cx;}
			mouse.min_y=min;
			mouse.max_y=max;
			/* Battlechess wants this */
			if(mouse.y > mouse.max_y) mouse.y = mouse.max_y;
			if(mouse.y < mouse.min_y) mouse.y = mouse.min_y;
			/* Or alternatively this: 
			mouse.y = (mouse.max_y - mouse.min_y + 1)/2;*/
			LOG(LOG_MOUSE,LOG_NORMAL)("Define Vertical range min:%d max:%d",min,max);
		}
		break;
	case 0x09:	/* Define GFX Cursor */
		{
			PhysPt src = SegPhys(es)+reg_dx;
			MEM_BlockRead(src          ,userdefScreenMask,CURSORY*2);
			MEM_BlockRead(src+CURSORY*2,userdefCursorMask,CURSORY*2);
			mouse.screenMask = userdefScreenMask;
			mouse.cursorMask = userdefCursorMask;
			mouse.hotx		 = reg_bx;
			mouse.hoty		 = reg_cx;
			mouse.cursorType = 2;
			DrawCursor();
		}
		break;
	case 0x0a:	/* Define Text Cursor */
		mouse.cursorType = reg_bx;
		mouse.textAndMask = reg_cx;
		mouse.textXorMask = reg_dx;
		break;
	case 0x0b:	/* Read Motion Data */
		reg_cx=(Bit16s)(mouse.mickey_x*mouse.mickeysPerPixel_x);
		reg_dx=(Bit16s)(mouse.mickey_y*mouse.mickeysPerPixel_y);
		mouse.mickey_x=0;
		mouse.mickey_y=0;
		break;
	case 0x0c:	/* Define interrupt subroutine parameters */
		mouse.sub_mask=reg_cx;
		mouse.sub_seg=SegValue(es);
		mouse.sub_ofs=reg_dx;
		Mouse_AutoLock(true); //Some games don't seem to reset the mouse before using
		break;
	case 0x0f:	/* Define mickey/pixel rate */
		Mouse_SetMickeyPixelRate(reg_cx,reg_dx);
		break;
	case 0x10:      /* Define screen region for updating */
		mouse.updateRegion_x[0]=reg_cx;
		mouse.updateRegion_y[0]=reg_dx;
		mouse.updateRegion_x[1]=reg_si;
		mouse.updateRegion_y[1]=reg_di;
		break;
	case 0x11:      /* Get number of buttons */
		reg_ax=0xffff;
		reg_bx=MOUSE_BUTTONS;
		break;
	case 0x13:      /* Set double-speed threshold */
		mouse.doubleSpeedThreshold=(reg_bx ? reg_bx : 64);
 		break;
	case 0x14: /* Exchange event-handler */ 
		{	
			Bit16u oldSeg = mouse.sub_seg;
			Bit16u oldOfs = mouse.sub_ofs;
			Bit16u oldMask= mouse.sub_mask;
			// Set new values
			mouse.sub_mask= reg_cx;
			mouse.sub_seg = SegValue(es);
			mouse.sub_ofs = reg_dx;
			// Return old values
			reg_cx = oldMask;
			reg_dx = oldOfs;
			SegSet16(es,oldSeg);
		}
		break;		
	case 0x15: /* Get Driver storage space requirements */
		reg_bx = sizeof(mouse);
		break;
	case 0x16: /* Save driver state */
		{
			LOG(LOG_MOUSE,LOG_WARN)("Saving driver state...");
			PhysPt dest = SegPhys(es)+reg_dx;
			MEM_BlockWrite(dest, &mouse, sizeof(mouse));
		}
		break;
	case 0x17: /* load driver state */
		{
			LOG(LOG_MOUSE,LOG_WARN)("Loading driver state...");
			PhysPt src = SegPhys(es)+reg_dx;
			MEM_BlockRead(src, &mouse, sizeof(mouse));
		}
		break;
	case 0x1a:	/* Set mouse sensitivity */
		// ToDo : double mouse speed value
		Mouse_SetSensitivity(reg_bx,reg_cx,reg_dx);

		LOG(LOG_MOUSE,LOG_WARN)("Set sensitivity used with %d %d (%d)",reg_bx,reg_cx,reg_dx);
		break;
	case 0x1b:	/* Get mouse sensitivity */
		reg_bx = mouse.senv_x_val;
		reg_cx = mouse.senv_y_val;
		reg_dx = mouse.dspeed_val;

		LOG(LOG_MOUSE,LOG_WARN)("Get sensitivity %d %d",reg_bx,reg_cx);
		break;
	case 0x1c:	/* Set interrupt rate */
		/* Can't really set a rate this is host determined */
		break;
	case 0x1d:      /* Set display page number */
		mouse.page=reg_bl;
		break;
	case 0x1e:      /* Get display page number */
		reg_bx=mouse.page;
		break;
	case 0x1f:	/* Disable Mousedriver */
		/* ES:BX old mouse driver Zero at the moment TODO */ 
		reg_bx=0;
		SegSet16(es,0);	   
		mouse.enabled=false; /* Just for reporting not doing a thing with it */
		mouse.oldhidden=mouse.hidden;
		mouse.hidden=1;
		break;
	case 0x20:	/* Enable Mousedriver */
		mouse.enabled=true;
		mouse.hidden=mouse.oldhidden;
		break;
	case 0x22:      /* Set language for messages */
 			/*
			 *                        Values for mouse driver language:
			 * 
			 *                        00h     English
			 *                        01h     French
			 *                        02h     Dutch
			 *                        03h     German
			 *                        04h     Swedish
			 *                        05h     Finnish
			 *                        06h     Spanish
			 *                        07h     Portugese
			 *                        08h     Italian
			 *                
			 */
		mouse.language=reg_bx;
		break;
	case 0x23:      /* Get language for messages */
		reg_bx=mouse.language;
		break;
	case 0x24:	/* Get Software version and mouse type */
		reg_bx=0x805;	//Version 8.05 woohoo 
		reg_ch=0x04;	/* PS/2 type */
		reg_cl=0;		/* PS/2 (unused) */
		break;
	case 0x26: /* Get Maximum virtual coordinates */
		reg_bx=(mouse.enabled ? 0x0000 : 0xffff);
		reg_cx=(Bit16u)mouse.max_x;
		reg_dx=(Bit16u)mouse.max_y;
		break;
	case 0x31: /* Get Current Minimum/Maximum virtual coordinates */
		reg_ax=(Bit16u)mouse.min_x;
		reg_bx=(Bit16u)mouse.min_y;
		reg_cx=(Bit16u)mouse.max_x;
		reg_dx=(Bit16u)mouse.max_y;
		break;
	default:
		LOG(LOG_MOUSE,LOG_ERROR)("Mouse Function %04X not implemented!",reg_ax);
		break;
	}
	return CBRET_NONE;
}