void Svcmd_RevivePlayer( char *name ) { int clientNum; gentity_t *player; if ( !g_cheats.integer ) { trap_SendServerCommand( -1, va( "print \"Cheats are not enabled on this server.\n\"" ) ); return; } clientNum = FindClientByName( name ); if ( clientNum < 0 ) { return; } player = &g_entities[ clientNum ]; ReviveEntity( player, player ); }
void Svcmd_RevivePlayer(char *name) { int clientNum; gentity_t *player; if (!g_cheats.integer) { G_Printf("Cheats are not enabled on this server.\n"); return; } clientNum = FindClientByName(name); if (clientNum < 0) { return; } player = &g_entities[clientNum]; ReviveEntity(player, player); }