Example #1
0
/*
 * RootlessValidateTree
 *  ValidateTree is modified in two ways:
 *   - top-level windows don't clip each other
 *   - windows aren't clipped against root.
 *  These only matter when validating from the root.
 */
static int
RootlessValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind)
{
    int result;
    RegionRec saveRoot;
    ScreenPtr pScreen = pParent->drawable.pScreen;

    SCREEN_UNWRAP(pScreen, ValidateTree);
    RL_DEBUG_MSG("VALIDATETREE start ");

    // Use our custom version to validate from root
    if (IsRoot(pParent)) {
        RL_DEBUG_MSG("custom ");
        result = RootlessMiValidateTree(pParent, pChild, kind);
    } else {
        HUGE_ROOT(pParent);
        result = pScreen->ValidateTree(pParent, pChild, kind);
        NORMAL_ROOT(pParent);
    }

    SCREEN_WRAP(pScreen, ValidateTree);
    RL_DEBUG_MSG("VALIDATETREE end\n");

    return result;
}
Example #2
0
static void
RootlessPaintWindowBackground(WindowPtr pWin, RegionPtr pRegion, int what)
{
    int oldBackgroundState = 0;
    PixUnion oldBackground;
    ScreenPtr pScreen = pWin->drawable.pScreen;

    SCREEN_UNWRAP(pScreen, PaintWindowBackground);
    RL_DEBUG_MSG("paintwindowbackground start (win 0x%x) ", pWin);
    if (IsFramedWindow(pWin)) {
        if (IsRoot(pWin)) {
            // set root background to magic transparent color
            oldBackgroundState = pWin->backgroundState;
            oldBackground = pWin->background;
            pWin->backgroundState = BackgroundPixel;
            pWin->background.pixel = 0x00fffffe;
        }
    }

    pScreen->PaintWindowBackground(pWin, pRegion, what);

    if (IsFramedWindow(pWin)) {
        RootlessDamageRegion(pWin, pRegion);
        if (IsRoot(pWin)) {
            pWin->backgroundState = oldBackgroundState;
            pWin->background = oldBackground;
        }
    }
    SCREEN_WRAP(pScreen, PaintWindowBackground);
    RL_DEBUG_MSG("paintwindowbackground end\n");
}
Example #3
0
static void
RootlessPaintWindowBorder(WindowPtr pWin, RegionPtr pRegion, int what)
{
    SCREEN_UNWRAP(pWin->drawable.pScreen, PaintWindowBorder);
    RL_DEBUG_MSG("paintwindowborder start (win 0x%x) ", pWin);
    pWin->drawable.pScreen->PaintWindowBorder(pWin, pRegion, what);
    if (IsFramedWindow(pWin)) {
        RootlessDamageRegion(pWin, pRegion);
    }
    SCREEN_WRAP(pWin->drawable.pScreen, PaintWindowBorder);
    RL_DEBUG_MSG("paintwindowborder end\n");
}
Example #4
0
static void
RootlessGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h,
                 unsigned int format, unsigned long planeMask, char *pdstLine)
{
    ScreenPtr pScreen = pDrawable->pScreen;
    SCREEN_UNWRAP(pScreen, GetImage);

    if (pDrawable->type == DRAWABLE_WINDOW) {
        int x0, y0, x1, y1;
        RootlessWindowRec *winRec;

        // Many apps use GetImage to sync with the visible frame buffer
        // FIXME: entire screen or just window or all screens?
        RootlessRedisplayScreen(pScreen);

        // RedisplayScreen stops drawing, so we need to start it again
        RootlessStartDrawing((WindowPtr)pDrawable);

        /* Check that we have some place to read from. */
        winRec = WINREC(TopLevelParent((WindowPtr) pDrawable));
        if (winRec == NULL)
            goto out;

        /* Clip to top-level window bounds. */
        /* FIXME: fbGetImage uses the width parameter to calculate the
           stride of the destination pixmap. If w is clipped, the data
           returned will be garbage, although we will not crash. */

        x0 = pDrawable->x + sx;
        y0 = pDrawable->y + sy;
        x1 = x0 + w;
        y1 = y0 + h;

        x0 = max (x0, winRec->x);
        y0 = max (y0, winRec->y);
        x1 = min (x1, winRec->x + winRec->width);
        y1 = min (y1, winRec->y + winRec->height);

        sx = x0 - pDrawable->x;
        sy = y0 - pDrawable->y;
        w = x1 - x0;
        h = y1 - y0;

        if (w <= 0 || h <= 0)
            goto out;
    }

    pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine);

out:
    SCREEN_WRAP(pScreen, GetImage);
}
Example #5
0
/*
 * RootlessSourceValidate
 *  CopyArea and CopyPlane use a GC tied to the destination drawable.
 *  StartDrawing/StopDrawing wrappers won't be called if source is
 *  a visible window but the destination isn't. So, we call StartDrawing
 *  here and leave StopDrawing for the block handler.
 */
static void
RootlessSourceValidate(DrawablePtr pDrawable, int x, int y, int w, int h,
                       unsigned int subWindowMode)
{
    SCREEN_UNWRAP(pDrawable->pScreen, SourceValidate);
    if (pDrawable->type == DRAWABLE_WINDOW) {
        WindowPtr pWin = (WindowPtr)pDrawable;
        RootlessStartDrawing(pWin);
    }
    if (pDrawable->pScreen->SourceValidate) {
        pDrawable->pScreen->SourceValidate(pDrawable, x, y, w, h, subWindowMode);
    }
    SCREEN_WRAP(pDrawable->pScreen, SourceValidate);
}
Example #6
0
static void
RootlessUninstallColormap (ColormapPtr pMap)
{
  ScreenPtr pScreen = pMap->pScreen;
  RootlessScreenRec *s = SCREENREC (pScreen);

  SCREEN_UNWRAP(pScreen, UninstallColormap);

  if (s->colormap == pMap)
    s->colormap = NULL;

  pScreen->UninstallColormap (pMap);

  SCREEN_WRAP(pScreen, UninstallColormap);
}
Example #7
0
static void
RootlessStoreColors (ColormapPtr pMap, int ndef, xColorItem *pdef)
{
  ScreenPtr pScreen = pMap->pScreen;
  RootlessScreenRec *s = SCREENREC (pScreen);

  SCREEN_UNWRAP(pScreen, StoreColors);

  if (s->colormap == pMap && ndef > 0) {
    s->colormap_changed = TRUE;
    RootlessQueueRedisplay (pScreen);
  }

  pScreen->StoreColors (pMap, ndef, pdef);

  SCREEN_WRAP(pScreen, StoreColors);
}
Example #8
0
static void
RootlessGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h,
                 unsigned int format, unsigned long planeMask, char *pdstLine)
{
    ScreenPtr pScreen = pDrawable->pScreen;
    SCREEN_UNWRAP(pScreen, GetImage);

    if (pDrawable->type == DRAWABLE_WINDOW) {
        /* Many apps use GetImage to sync with the visible frame buffer */
        // fixme entire screen or just window or all screens?
        RootlessRedisplayScreen(pScreen);
    }

    pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine);

    SCREEN_WRAP(pScreen, GetImage);
}
Example #9
0
static void
RootlessInstallColormap (ColormapPtr pMap)
{
  ScreenPtr pScreen = pMap->pScreen;
  RootlessScreenRec *s = SCREENREC (pScreen);

  SCREEN_UNWRAP(pScreen, InstallColormap);

  if (s->colormap != pMap) {
    s->colormap = pMap;
    s->colormap_changed = TRUE;
    RootlessQueueRedisplay (pScreen);
  }

  pScreen->InstallColormap (pMap);

  SCREEN_WRAP (pScreen, InstallColormap);
}
Example #10
0
/*
 * Screen function to create a graphics context
 */
Bool
RootlessCreateGC(GCPtr pGC)
{
    RootlessGCRec *gcrec;
    RootlessScreenRec *s;
    Bool result;

    SCREEN_UNWRAP(pGC->pScreen, CreateGC);
    s = SCREENREC(pGC->pScreen);
    result = s->CreateGC(pGC);

    gcrec = (RootlessGCRec *)
        dixLookupPrivate(&pGC->devPrivates, rootlessGCPrivateKey);
    gcrec->originalOps = NULL;  // don't wrap ops yet
    gcrec->originalFuncs = pGC->funcs;
    pGC->funcs = &rootlessGCFuncs;

    SCREEN_WRAP(pGC->pScreen, CreateGC);
    return result;
}
Example #11
0
/*
 * RootlessCreateScreenResources
 *  Rootless implementations typically set a null framebuffer pointer, which
 *  causes problems with miCreateScreenResources. We fix things up here.
 */
static Bool
RootlessCreateScreenResources(ScreenPtr pScreen)
{
    Bool ret = TRUE;

    SCREEN_UNWRAP(pScreen, CreateScreenResources);

    if (pScreen->CreateScreenResources != NULL)
        ret = (*pScreen->CreateScreenResources)(pScreen);

    SCREEN_WRAP(pScreen, CreateScreenResources);

    if (!ret)
        return ret;

    /* Make sure we have a valid screen pixmap. */

    RootlessUpdateScreenPixmap(pScreen);

    return ret;
}
Example #12
0
/*
 * RootlessMarkOverlappedWindows
 *  MarkOverlappedWindows is modified to ignore overlapping
 *  top-level windows.
 */
static Bool
RootlessMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst,
                              WindowPtr *ppLayerWin)
{
    RegionRec saveRoot;
    Bool result;
    ScreenPtr pScreen = pWin->drawable.pScreen;
    SCREEN_UNWRAP(pScreen, MarkOverlappedWindows);
    RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS start ");

    HUGE_ROOT(pWin);
    if (IsRoot(pWin)) {
        // root - mark nothing
        RL_DEBUG_MSG("is root not marking ");
        result = FALSE;
    }
    else if (! IsTopLevel(pWin)) {
        // not top-level window - mark normally
        result = pScreen->MarkOverlappedWindows(pWin, pFirst, ppLayerWin);
    }
    else {
        //top-level window - mark children ONLY - NO overlaps with sibs (?)
        // This code copied from miMarkOverlappedWindows()

        register WindowPtr pChild;
        Bool anyMarked = FALSE;
        MarkWindowProcPtr MarkWindow = pScreen->MarkWindow;

        RL_DEBUG_MSG("is top level! ");
        /* single layered systems are easy */
        if (ppLayerWin) *ppLayerWin = pWin;

        if (pWin == pFirst) {
            /* Blindly mark pWin and all of its inferiors.   This is a slight
             * overkill if there are mapped windows that outside pWin's border,
             * but it's better than wasting time on RectIn checks.
             */
            pChild = pWin;
            while (1) {
                if (pChild->viewable) {
                    if (RegionBroken(&pChild->winSize))
                        SetWinSize (pChild);
                    if (RegionBroken(&pChild->borderSize))
                        SetBorderSize (pChild);
                    (* MarkWindow)(pChild);
                    if (pChild->firstChild) {
                        pChild = pChild->firstChild;
                        continue;
                    }
                }
                while (!pChild->nextSib && (pChild != pWin))
                    pChild = pChild->parent;
                if (pChild == pWin)
                    break;
                pChild = pChild->nextSib;
            }
            anyMarked = TRUE;
            pFirst = pFirst->nextSib;
        }
        if (anyMarked)
            (* MarkWindow)(pWin->parent);
        result = anyMarked;
    }
    NORMAL_ROOT(pWin);
    SCREEN_WRAP(pScreen, MarkOverlappedWindows);
    RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS end\n");

    return result;
}