void DirectFB_QuitMouse(_THIS) { SDL_DFB_DEVICEDATA(_this); if (devdata->use_linux_input) { SDL_MouseQuit(); } else { SDL_DelMouse(0); } }
void SDL_MouseQuit(void) { int i; for (i = 0; i < SDL_num_mice; ++i) { SDL_DelMouse(i); } SDL_num_mice = 0; SDL_current_mouse = -1; if (SDL_mice) { SDL_free(SDL_mice); SDL_mice = NULL; } }