void LoadStateUnknown(SPUFreeze_t * pF) { int i; for(i=0;i<MAXCHAN;i++) { s_chan[i].bStop=0; s_chan[i].pLoop=spuMemC; s_chan[i].pStart=spuMemC; s_chan[i].pLoop=spuMemC; } dwNewChannel=0; dwChannelOn=0; pSpuIrq=0; for(i=0;i<0xc0;i++) { SPU_writeRegister(0x1f801c00+i*2,regArea[i]); } }
void psxHwWrite16(u32 add, u16 value) { switch (add) { case 0x1f801040: sioWrite8((unsigned char)value); sioWrite8((unsigned char)(value>>8)); #ifdef PAD_LOG PAD_LOG ("sio write16 %x, %x\n", add&0xf, value); #endif return; case 0x1f801044: sioWriteStat16(value); #ifdef PAD_LOG PAD_LOG ("sio write16 %x, %x\n", add&0xf, value); #endif return; case 0x1f801048: sioWriteMode16(value); #ifdef PAD_LOG PAD_LOG ("sio write16 %x, %x\n", add&0xf, value); #endif return; case 0x1f80104a: // control register sioWriteCtrl16(value); #ifdef PAD_LOG PAD_LOG ("sio write16 %x, %x\n", add&0xf, value); #endif return; case 0x1f80104e: // baudrate register sioWriteBaud16(value); #ifdef PAD_LOG PAD_LOG ("sio write16 %x, %x\n", add&0xf, value); #endif return; #ifdef ENABLE_SIO1API case 0x1f801050: SIO1_writeData16(value); return; case 0x1f801054: SIO1_writeStat16(value); return; case 0x1f80105a: SIO1_writeCtrl16(value); return; case 0x1f80105e: SIO1_writeBaud16(value); return; #endif case 0x1f801070: #ifdef PSXHW_LOG PSXHW_LOG("IREG 16bit write %x\n", value); #endif if (Config.Sio) psxHu16ref(0x1070) |= SWAPu16(0x80); if (Config.SpuIrq) psxHu16ref(0x1070) |= SWAPu16(0x200); psxHu16ref(0x1070) &= SWAPu16((psxHu16(0x1074) & value)); return; case 0x1f801074: #ifdef PSXHW_LOG PSXHW_LOG("IMASK 16bit write %x\n", value); #endif psxHu16ref(0x1074) = SWAPu16(value); if (psxHu16ref(0x1070) & value) new_dyna_set_event(PSXINT_NEWDRC_CHECK, 1); return; case 0x1f801100: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 0 COUNT 16bit write %x\n", value); #endif psxRcntWcount(0, value); return; case 0x1f801104: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 0 MODE 16bit write %x\n", value); #endif psxRcntWmode(0, value); return; case 0x1f801108: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 0 TARGET 16bit write %x\n", value); #endif psxRcntWtarget(0, value); return; case 0x1f801110: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 1 COUNT 16bit write %x\n", value); #endif psxRcntWcount(1, value); return; case 0x1f801114: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 1 MODE 16bit write %x\n", value); #endif psxRcntWmode(1, value); return; case 0x1f801118: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 1 TARGET 16bit write %x\n", value); #endif psxRcntWtarget(1, value); return; case 0x1f801120: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 2 COUNT 16bit write %x\n", value); #endif psxRcntWcount(2, value); return; case 0x1f801124: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 2 MODE 16bit write %x\n", value); #endif psxRcntWmode(2, value); return; case 0x1f801128: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 2 TARGET 16bit write %x\n", value); #endif psxRcntWtarget(2, value); return; default: if (add>=0x1f801c00 && add<0x1f801e00) { SPU_writeRegister(add, value); return; } psxHu16ref(add) = SWAPu16(value); #ifdef PSXHW_LOG PSXHW_LOG("*Unknown 16bit write at address %x value %x\n", add, value); #endif return; } psxHu16ref(add) = SWAPu16(value); #ifdef PSXHW_LOG PSXHW_LOG("*Known 16bit write at address %x value %x\n", add, value); #endif }
void psxHwWrite32(u32 add, u32 value) { switch (add) { case 0x1f801040: sioWrite8((unsigned char)value); sioWrite8((unsigned char)((value&0xff) >> 8)); sioWrite8((unsigned char)((value&0xff) >> 16)); sioWrite8((unsigned char)((value&0xff) >> 24)); #ifdef PAD_LOG PAD_LOG("sio write32 %x\n", value); #endif return; #ifdef ENABLE_SIO1API case 0x1f801050: SIO1_writeData32(value); return; #endif #ifdef PSXHW_LOG case 0x1f801060: PSXHW_LOG("RAM size write %x\n", value); psxHu32ref(add) = SWAPu32(value); return; // Ram size #endif case 0x1f801070: #ifdef PSXHW_LOG PSXHW_LOG("IREG 32bit write %x\n", value); #endif if (Config.Sio) psxHu32ref(0x1070) |= SWAPu32(0x80); if (Config.SpuIrq) psxHu32ref(0x1070) |= SWAPu32(0x200); psxHu32ref(0x1070) &= SWAPu32((psxHu32(0x1074) & value)); return; case 0x1f801074: #ifdef PSXHW_LOG PSXHW_LOG("IMASK 32bit write %x\n", value); #endif psxHu32ref(0x1074) = SWAPu32(value); if (psxHu32ref(0x1070) & value) new_dyna_set_event(PSXINT_NEWDRC_CHECK, 1); return; #ifdef PSXHW_LOG case 0x1f801080: PSXHW_LOG("DMA0 MADR 32bit write %x\n", value); HW_DMA0_MADR = SWAPu32(value); return; // DMA0 madr case 0x1f801084: PSXHW_LOG("DMA0 BCR 32bit write %x\n", value); HW_DMA0_BCR = SWAPu32(value); return; // DMA0 bcr #endif case 0x1f801088: #ifdef PSXHW_LOG PSXHW_LOG("DMA0 CHCR 32bit write %x\n", value); #endif DmaExec(0); // DMA0 chcr (MDEC in DMA) return; #ifdef PSXHW_LOG case 0x1f801090: PSXHW_LOG("DMA1 MADR 32bit write %x\n", value); HW_DMA1_MADR = SWAPu32(value); return; // DMA1 madr case 0x1f801094: PSXHW_LOG("DMA1 BCR 32bit write %x\n", value); HW_DMA1_BCR = SWAPu32(value); return; // DMA1 bcr #endif case 0x1f801098: #ifdef PSXHW_LOG PSXHW_LOG("DMA1 CHCR 32bit write %x\n", value); #endif DmaExec(1); // DMA1 chcr (MDEC out DMA) return; #ifdef PSXHW_LOG case 0x1f8010a0: PSXHW_LOG("DMA2 MADR 32bit write %x\n", value); HW_DMA2_MADR = SWAPu32(value); return; // DMA2 madr case 0x1f8010a4: PSXHW_LOG("DMA2 BCR 32bit write %x\n", value); HW_DMA2_BCR = SWAPu32(value); return; // DMA2 bcr #endif case 0x1f8010a8: #ifdef PSXHW_LOG PSXHW_LOG("DMA2 CHCR 32bit write %x\n", value); #endif DmaExec(2); // DMA2 chcr (GPU DMA) return; #ifdef PSXHW_LOG case 0x1f8010b0: PSXHW_LOG("DMA3 MADR 32bit write %x\n", value); HW_DMA3_MADR = SWAPu32(value); return; // DMA3 madr case 0x1f8010b4: PSXHW_LOG("DMA3 BCR 32bit write %x\n", value); HW_DMA3_BCR = SWAPu32(value); return; // DMA3 bcr #endif case 0x1f8010b8: #ifdef PSXHW_LOG PSXHW_LOG("DMA3 CHCR 32bit write %x\n", value); #endif DmaExec(3); // DMA3 chcr (CDROM DMA) return; #ifdef PSXHW_LOG case 0x1f8010c0: PSXHW_LOG("DMA4 MADR 32bit write %x\n", value); HW_DMA4_MADR = SWAPu32(value); return; // DMA4 madr case 0x1f8010c4: PSXHW_LOG("DMA4 BCR 32bit write %x\n", value); HW_DMA4_BCR = SWAPu32(value); return; // DMA4 bcr #endif case 0x1f8010c8: #ifdef PSXHW_LOG PSXHW_LOG("DMA4 CHCR 32bit write %x\n", value); #endif DmaExec(4); // DMA4 chcr (SPU DMA) return; #if 0 case 0x1f8010d0: break; //DMA5write_madr(); case 0x1f8010d4: break; //DMA5write_bcr(); case 0x1f8010d8: break; //DMA5write_chcr(); // Not needed #endif #ifdef PSXHW_LOG case 0x1f8010e0: PSXHW_LOG("DMA6 MADR 32bit write %x\n", value); HW_DMA6_MADR = SWAPu32(value); return; // DMA6 bcr case 0x1f8010e4: PSXHW_LOG("DMA6 BCR 32bit write %x\n", value); HW_DMA6_BCR = SWAPu32(value); return; // DMA6 bcr #endif case 0x1f8010e8: #ifdef PSXHW_LOG PSXHW_LOG("DMA6 CHCR 32bit write %x\n", value); #endif DmaExec(6); // DMA6 chcr (OT clear) return; #ifdef PSXHW_LOG case 0x1f8010f0: PSXHW_LOG("DMA PCR 32bit write %x\n", value); HW_DMA_PCR = SWAPu32(value); return; #endif case 0x1f8010f4: #ifdef PSXHW_LOG PSXHW_LOG("DMA ICR 32bit write %x\n", value); #endif { u32 tmp = value & 0x00ff803f; tmp |= (SWAPu32(HW_DMA_ICR) & ~value) & 0x7f000000; if ((tmp & HW_DMA_ICR_GLOBAL_ENABLE && tmp & 0x7f000000) || tmp & HW_DMA_ICR_BUS_ERROR) { if (!(SWAPu32(HW_DMA_ICR) & HW_DMA_ICR_IRQ_SENT)) psxHu32ref(0x1070) |= SWAP32(8); tmp |= HW_DMA_ICR_IRQ_SENT; } HW_DMA_ICR = SWAPu32(tmp); return; } case 0x1f801810: #ifdef PSXHW_LOG PSXHW_LOG("GPU DATA 32bit write %x\n", value); #endif GPU_writeData(value); return; case 0x1f801814: #ifdef PSXHW_LOG PSXHW_LOG("GPU STATUS 32bit write %x\n", value); #endif GPU_writeStatus(value); gpuSyncPluginSR(); return; case 0x1f801820: mdecWrite0(value); break; case 0x1f801824: mdecWrite1(value); break; case 0x1f801100: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 0 COUNT 32bit write %x\n", value); #endif psxRcntWcount(0, value & 0xffff); return; case 0x1f801104: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 0 MODE 32bit write %x\n", value); #endif psxRcntWmode(0, value); return; case 0x1f801108: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 0 TARGET 32bit write %x\n", value); #endif psxRcntWtarget(0, value & 0xffff); return; // HW_DMA_ICR&= SWAP32((~value)&0xff000000); case 0x1f801110: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 1 COUNT 32bit write %x\n", value); #endif psxRcntWcount(1, value & 0xffff); return; case 0x1f801114: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 1 MODE 32bit write %x\n", value); #endif psxRcntWmode(1, value); return; case 0x1f801118: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 1 TARGET 32bit write %x\n", value); #endif psxRcntWtarget(1, value & 0xffff); return; case 0x1f801120: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 2 COUNT 32bit write %x\n", value); #endif psxRcntWcount(2, value & 0xffff); return; case 0x1f801124: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 2 MODE 32bit write %x\n", value); #endif psxRcntWmode(2, value); return; case 0x1f801128: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 2 TARGET 32bit write %x\n", value); #endif psxRcntWtarget(2, value & 0xffff); return; default: // Dukes of Hazard 2 - car engine noise if (add>=0x1f801c00 && add<0x1f801e00) { SPU_writeRegister(add, value&0xffff); SPU_writeRegister(add + 2, value>>16); return; } psxHu32ref(add) = SWAPu32(value); #ifdef PSXHW_LOG PSXHW_LOG("*Unknown 32bit write at address %x value %x\n", add, value); #endif return; }
void psxHwWrite32(u32 add, u32 value) { switch (add) { case 0x1f801040: sioWrite8((unsigned char)value); sioWrite8((unsigned char)((value&0xff) >> 8)); sioWrite8((unsigned char)((value&0xff) >> 16)); sioWrite8((unsigned char)((value&0xff) >> 24)); #ifdef PAD_LOG PAD_LOG("sio write32 %x\n", value); #endif return; #ifdef ENABLE_SIO1API case 0x1f801050: SIO1_writeData32(value); #ifdef SIO1_LOG SIO1_LOG("sio1 write32 %x\n", value); #endif return; #endif #ifdef PSXHW_LOG case 0x1f801060: PSXHW_LOG("RAM size write %x\n", value); psxHu32ref(add) = SWAPu32(value); return; // Ram size #endif case 0x1f801070: #ifdef PSXHW_LOG PSXHW_LOG("IREG 32bit write %x\n", value); #endif if (Config.SioIrq) psxHu32ref(0x1070) |= SWAPu32(0x80); if (Config.SpuIrq) psxHu32ref(0x1070) |= SWAPu32(0x200); psxHu32ref(0x1070) &= SWAPu32(value); return; case 0x1f801074: #ifdef PSXHW_LOG PSXHW_LOG("IMASK 32bit write %x\n", value); #endif psxHu32ref(0x1074) = SWAPu32(value); return; #ifdef PSXHW_LOG case 0x1f801080: PSXHW_LOG("DMA0 MADR 32bit write %x\n", value); HW_DMA0_MADR = SWAPu32(value); return; // DMA0 madr case 0x1f801084: PSXHW_LOG("DMA0 BCR 32bit write %x\n", value); HW_DMA0_BCR = SWAPu32(value); return; // DMA0 bcr #endif case 0x1f801088: #ifdef PSXHW_LOG PSXHW_LOG("DMA0 CHCR 32bit write %x\n", value); #endif DmaExec(0); // DMA0 chcr (MDEC in DMA) return; #ifdef PSXHW_LOG case 0x1f801090: PSXHW_LOG("DMA1 MADR 32bit write %x\n", value); HW_DMA1_MADR = SWAPu32(value); return; // DMA1 madr case 0x1f801094: PSXHW_LOG("DMA1 BCR 32bit write %x\n", value); HW_DMA1_BCR = SWAPu32(value); return; // DMA1 bcr #endif case 0x1f801098: #ifdef PSXHW_LOG PSXHW_LOG("DMA1 CHCR 32bit write %x\n", value); #endif DmaExec(1); // DMA1 chcr (MDEC out DMA) return; #ifdef PSXHW_LOG case 0x1f8010a0: PSXHW_LOG("DMA2 MADR 32bit write %x\n", value); HW_DMA2_MADR = SWAPu32(value); return; // DMA2 madr case 0x1f8010a4: PSXHW_LOG("DMA2 BCR 32bit write %x\n", value); HW_DMA2_BCR = SWAPu32(value); return; // DMA2 bcr #endif case 0x1f8010a8: #ifdef PSXHW_LOG PSXHW_LOG("DMA2 CHCR 32bit write %x\n", value); #endif /* A hack that makes Vampire Hunter D title screen visible, /* but makes Tomb Raider II water effect to stay opaque /* Root cause for this problem is that when DMA2 is issued /* it is incompletele and still beign built by the game. /* Maybe it is ready when some signal comes in or within given delay? */ if (dmaGpuListHackEn && value == 0x00000401 && HW_DMA2_BCR == 0x0) { psxDma2(SWAPu32(HW_DMA2_MADR), SWAPu32(HW_DMA2_BCR), SWAPu32(value)); return; } DmaExec(2); // DMA2 chcr (GPU DMA) if (HW_DMA2_CHCR == 0x1000401) dmaGpuListHackEn=TRUE; return; #ifdef PSXHW_LOG case 0x1f8010b0: PSXHW_LOG("DMA3 MADR 32bit write %x\n", value); HW_DMA3_MADR = SWAPu32(value); return; // DMA3 madr case 0x1f8010b4: PSXHW_LOG("DMA3 BCR 32bit write %x\n", value); HW_DMA3_BCR = SWAPu32(value); return; // DMA3 bcr #endif case 0x1f8010b8: #ifdef PSXHW_LOG PSXHW_LOG("DMA3 CHCR 32bit write %x\n", value); #endif DmaExec(3); // DMA3 chcr (CDROM DMA) return; #ifdef PSXHW_LOG case 0x1f8010c0: PSXHW_LOG("DMA4 MADR 32bit write %x\n", value); HW_DMA4_MADR = SWAPu32(value); return; // DMA4 madr case 0x1f8010c4: PSXHW_LOG("DMA4 BCR 32bit write %x\n", value); HW_DMA4_BCR = SWAPu32(value); return; // DMA4 bcr #endif case 0x1f8010c8: #ifdef PSXHW_LOG PSXHW_LOG("DMA4 CHCR 32bit write %x\n", value); #endif DmaExec(4); // DMA4 chcr (SPU DMA) return; #if 0 case 0x1f8010d0: break; //DMA5write_madr(); case 0x1f8010d4: break; //DMA5write_bcr(); case 0x1f8010d8: break; //DMA5write_chcr(); // Not needed #endif #ifdef PSXHW_LOG case 0x1f8010e0: PSXHW_LOG("DMA6 MADR 32bit write %x\n", value); HW_DMA6_MADR = SWAPu32(value); return; // DMA6 bcr case 0x1f8010e4: PSXHW_LOG("DMA6 BCR 32bit write %x\n", value); HW_DMA6_BCR = SWAPu32(value); return; // DMA6 bcr #endif case 0x1f8010e8: #ifdef PSXHW_LOG PSXHW_LOG("DMA6 CHCR 32bit write %x\n", value); #endif DmaExec(6); // DMA6 chcr (OT clear) return; #ifdef PSXHW_LOG case 0x1f8010f0: PSXHW_LOG("DMA PCR 32bit write %x\n", value); HW_DMA_PCR = SWAPu32(value); return; #endif case 0x1f8010f4: #ifdef PSXHW_LOG PSXHW_LOG("DMA ICR 32bit write %x\n", value); #endif { u32 tmp = (~value) & SWAPu32(HW_DMA_ICR); HW_DMA_ICR = SWAPu32(((tmp ^ value) & 0xffffff) ^ tmp); return; } case 0x1f801014: #ifdef PSXHW_LOG PSXHW_LOG("SPU delay [0x1014] write32: %8.8lx\n", value); #endif psxHu32ref(add) = SWAPu32(value); return; case 0x1f801810: #ifdef PSXHW_LOG PSXHW_LOG("GPU DATA 32bit write %x\n", value); #endif GPU_writeData(value); return; case 0x1f801814: #ifdef PSXHW_LOG PSXHW_LOG("GPU STATUS 32bit write %x\n", value); #endif if (value & 0x8000000) dmaGpuListHackEn=FALSE; GPU_writeStatus(value); return; case 0x1f801820: mdecWrite0(value); break; case 0x1f801824: mdecWrite1(value); break; case 0x1f801100: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 0 COUNT 32bit write %x\n", value); #endif psxRcntWcount(0, value & 0xffff); return; case 0x1f801104: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 0 MODE 32bit write %x\n", value); #endif psxRcntWmode(0, value); return; case 0x1f801108: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 0 TARGET 32bit write %x\n", value); #endif psxRcntWtarget(0, value & 0xffff); return; // HW_DMA_ICR&= SWAP32((~value)&0xff000000); case 0x1f801110: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 1 COUNT 32bit write %x\n", value); #endif psxRcntWcount(1, value & 0xffff); return; case 0x1f801114: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 1 MODE 32bit write %x\n", value); #endif psxRcntWmode(1, value); return; case 0x1f801118: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 1 TARGET 32bit write %x\n", value); #endif psxRcntWtarget(1, value & 0xffff); return; case 0x1f801120: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 2 COUNT 32bit write %x\n", value); #endif psxRcntWcount(2, value & 0xffff); return; case 0x1f801124: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 2 MODE 32bit write %x\n", value); #endif psxRcntWmode(2, value); return; case 0x1f801128: #ifdef PSXHW_LOG PSXHW_LOG("COUNTER 2 TARGET 32bit write %x\n", value); #endif psxRcntWtarget(2, value & 0xffff); return; default: // Dukes of Hazard 2 - car engine noise if (add>=0x1f801c00 && add<0x1f801e00) { SPU_writeRegister(add, value&0xffff); add += 2; value >>= 16; if (add>=0x1f801c00 && add<0x1f801e00) SPU_writeRegister(add, value&0xffff); return; } psxHu32ref(add) = SWAPu32(value); #ifdef PSXHW_LOG PSXHW_LOG("*Unknown 32bit write at address %x value %x\n", add, value); #endif return; }