Example #1
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  if(record->event.pressed) {
    switch (keycode) {
		// Cloud9 macros
		case CLOUD9_TAB_LEFT:
            SEND_STRING(SS_LCTRL("["));
            return true;
			break;
		case CLOUD9_TAB_RIGHT:
            SEND_STRING(SS_LCTRL("]"));
            return true;
			break;
		case CLOUD9_TAB_CLOSE:
            SEND_STRING(SS_LALT("w"));
            return true;
			break;
		case CLOUD9_GOTO_SYMBOL:
            SEND_STRING(SS_LSFT(SS_LCTRL("e")));
            return true;
			break;
		case CLOUD9_GOTO_LINE:
            SEND_STRING(SS_LCTRL("g"));
            return true;
			break;
		case CLOUD9_NAVIGATE:
            SEND_STRING(SS_LCTRL("e"));
            return true;
			break;
	}
  }

  return true;
}
Example #2
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
	if (record->event.pressed) {
		switch(keycode) {
			case MAC_UE:
        if(keyboard_report->mods & MOD_BIT(KC_LSFT)) {
          clear_keyboard();
          SEND_STRING(SS_LALT("u") SS_LSFT("u"));
        } else {
				  SEND_STRING(SS_LALT("u")"u");
        }
				return false;
      case MAC_AE:
        if(keyboard_report->mods & MOD_BIT(KC_LSFT)) {
          clear_keyboard();
				  SEND_STRING(SS_LALT("u") SS_LSFT("a"));
        } else {
          SEND_STRING(SS_LALT("u")"a");
        }
        return false;
      case MAC_OE:
        if(keyboard_report->mods & MOD_BIT(KC_LSFT)) {
          clear_keyboard();
          SEND_STRING(SS_LALT("u") SS_LSFT("o"));
        } else {
          SEND_STRING(SS_LALT("u")"o");
        }
        return false;
      case MAC_SS:
        SEND_STRING(SS_LALT("s"));
        return false;
		}
	}
	return true;
};
Example #3
0
void CAD_finished (qk_tap_dance_state_t *state, void *user_data) {
  CADtap_state.state = cur_dance(state);
  switch (CADtap_state.state) {
    case SINGLE_TAP:
		//register_code(KC_SPC);
		SEND_STRING(SS_LGUI("l"));
		#ifdef BACKLIGHT_ENABLE
    backlight_level(3);
		#endif
		break;
    case SINGLE_HOLD:
		//register_code(KC_NO);
		//take a screenshot of a single window, open Paint and paste
		SEND_STRING(SS_LALT(SS_TAP(X_PSCREEN)) SS_LGUI("r"));
        _delay_ms(500);
        SEND_STRING("mspaint" SS_TAP(X_ENTER));
        _delay_ms(700);
        SEND_STRING(SS_LCTRL("v"));
		break; //register this keycode when button is held
    case DOUBLE_TAP:
		//register_code(KC_ENT);
		SEND_STRING(SS_LCTRL(SS_LALT(SS_TAP(X_DELETE))));
		#ifdef BACKLIGHT_ENABLE
    backlight_level(0);
		#endif
		break;
    //case DOUBLE_HOLD: register_code(KC_NO); break; //register this keycode when button is tapped and then held
	case DOUBLE_HOLD:
		reset_keyboard();
		break; //register this keycode when button is tapped and then held
	case TRIPLE_TAP:
		SEND_STRING("*****@*****.**");
		break;
	case TRIPLE_HOLD:
  set_single_persistent_default_layer(1);
  #ifdef AUDIO_ENABLE
    stop_all_notes();
    PLAY_SONG(lyrup_song);
  #endif
  break;
  }
}
Example #4
0
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_qwerty);
        #endif
        persistent_default_layer_set(1UL<<_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_colemak);
        #endif
        persistent_default_layer_set(1UL<<_COLEMAK);
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_dvorak);
        #endif
        persistent_default_layer_set(1UL<<_DVORAK);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
          //not sure how to have keyboard check mode and set it to a variable, so my work around
          //uses another variable that would be set to true after the first time a reactive key is pressed.
        if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
        } else {
          TOG_STATUS = !TOG_STATUS;
          #ifdef RGBLIGHT_ENABLE
            //rgblight_mode(16);
          #endif
        }
        layer_on(_LOWER);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      } else {
        #ifdef RGBLIGHT_ENABLE
          //rgblight_mode(RGB_current_mode);   // revert RGB to initial mode prior to RGB mode change
        #endif
        TOG_STATUS = false;
        layer_off(_LOWER);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        //not sure how to have keyboard check mode and set it to a variable, so my work around
        //uses another variable that would be set to true after the first time a reactive key is pressed.
        if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
        } else {
          TOG_STATUS = !TOG_STATUS;
          #ifdef RGBLIGHT_ENABLE
            //rgblight_mode(15);
          #endif
        }
        layer_on(_RAISE);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      } else {
        #ifdef RGBLIGHT_ENABLE
          //rgblight_mode(RGB_current_mode);  // revert RGB to initial mode prior to RGB mode change
        #endif
        layer_off(_RAISE);
        TOG_STATUS = false;
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case ADJUST:
        if (record->event.pressed) {
          layer_on(_ADJUST);
        } else {
          layer_off(_ADJUST);
        }
        return false;
        break;
      //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
    case RGB_MOD:
      #ifdef RGBLIGHT_ENABLE
        if (record->event.pressed) {
          rgblight_mode(RGB_current_mode);
          rgblight_step();
          RGB_current_mode = rgblight_config.mode;
        }
      #endif
      return false;
      break;
    case EISU:
      if (record->event.pressed) {
        if(keymap_config.swap_lalt_lgui==false){
          register_code(KC_LANG2);
        }else{
          SEND_STRING(SS_LALT("`"));
        }
      } else {
        unregister_code(KC_LANG2);
      }
      return false;
      break;
    case KANA:
      if (record->event.pressed) {
        if(keymap_config.swap_lalt_lgui==false){
          register_code(KC_LANG1);
        }else{
          SEND_STRING(SS_LALT("`"));
        }
      } else {
        unregister_code(KC_LANG1);
      }
      return false;
      break;
    case RGBRST:
      #ifdef RGBLIGHT_ENABLE
        if (record->event.pressed) {
          eeconfig_update_rgblight_default();
          rgblight_enable();
          RGB_current_mode = rgblight_config.mode;
        }
      #endif
      break;
  }
  return true;
}