Example #1
0
HSURF
APIENTRY
EngCreateDeviceSurface(
    _In_ DHSURF dhsurf,
    _In_ SIZEL sizl,
    _In_ ULONG iFormat)
{
    PSURFACE psurf;
    HSURF hsurf;

    /* Allocate a surface */
    psurf = SURFACE_AllocSurface(STYPE_DEVICE,
                                 sizl.cx,
                                 sizl.cy,
                                 iFormat,
                                 0,
                                 0,
                                 0,
                                 NULL);
    if (!psurf)
    {
        DPRINT1("SURFACE_AllocSurface failed.\n");
        return NULL;
    }

    /* Set the device handle */
    psurf->SurfObj.dhsurf = dhsurf;

    /* Set public ownership */
    GDIOBJ_vSetObjectOwner(&psurf->BaseObject, GDI_OBJ_HMGR_PUBLIC);

    /* Get the handle for the surface */
    hsurf = psurf->SurfObj.hsurf;

    /* Unlock the surface and return */
    SURFACE_UnlockSurface(psurf);
    return hsurf;
}
Example #2
0
HBITMAP
APIENTRY
EngCreateBitmap(
    _In_ SIZEL sizl,
    _In_ LONG lWidth,
    _In_ ULONG iFormat,
    _In_ ULONG fl,
    _In_opt_ PVOID pvBits)
{
    PSURFACE psurf;
    HBITMAP hbmp;

    /* Allocate a surface */
    psurf = SURFACE_AllocSurface(STYPE_BITMAP,
                                 sizl.cx,
                                 sizl.cy,
                                 iFormat,
                                 fl,
                                 lWidth,
                                 0,
                                 pvBits);
    if (!psurf)
    {
        DPRINT1("SURFACE_AllocSurface failed.\n");
        return NULL;
    }

    /* Get the handle for the bitmap */
    hbmp = (HBITMAP)psurf->SurfObj.hsurf;

    /* Set public ownership */
    GDIOBJ_vSetObjectOwner(&psurf->BaseObject, GDI_OBJ_HMGR_PUBLIC);

    /* Unlock the surface and return */
    SURFACE_UnlockSurface(psurf);
    return hbmp;
}
Example #3
0
HBITMAP
NTAPI
GreCreateBitmapEx(
    _In_ ULONG nWidth,
    _In_ ULONG nHeight,
    _In_ ULONG cjWidthBytes,
    _In_ ULONG iFormat,
    _In_ USHORT fjBitmap,
    _In_ ULONG cjSizeImage,
    _In_opt_ PVOID pvBits,
    _In_ FLONG flags)
{
    PSURFACE psurf;
    HBITMAP hbmp;
    PVOID pvCompressedBits = NULL;

    /* Verify format */
    if (iFormat < BMF_1BPP || iFormat > BMF_PNG) return NULL;

    /* The infamous RLE hack */
    if ((iFormat == BMF_4RLE) || (iFormat == BMF_8RLE))
    {
        pvCompressedBits = pvBits;
        pvBits = NULL;
        iFormat = (iFormat == BMF_4RLE) ? BMF_4BPP : BMF_8BPP;
    }

    /* Allocate a surface */
    psurf = SURFACE_AllocSurface(STYPE_BITMAP,
                                 nWidth,
                                 nHeight,
                                 iFormat,
                                 fjBitmap,
                                 cjWidthBytes,
                                 pvBits);
    if (!psurf)
    {
        DPRINT1("SURFACE_AllocSurface failed.\n");
        return NULL;
    }

    /* The infamous RLE hack */
    if (pvCompressedBits)
    {
        SIZEL sizl;
        LONG lDelta;

        sizl.cx = nWidth;
        sizl.cy = nHeight;
        lDelta = WIDTH_BYTES_ALIGN32(nWidth, gajBitsPerFormat[iFormat]);

        pvBits = psurf->SurfObj.pvBits;
        DecompressBitmap(sizl, pvCompressedBits, pvBits, lDelta, iFormat);
    }

    /* Get the handle for the bitmap */
    hbmp = (HBITMAP)psurf->SurfObj.hsurf;

    /* Mark as API bitmap */
    psurf->flags |= (flags | API_BITMAP);

    /* Unlock the surface and return */
    SURFACE_UnlockSurface(psurf);
    return hbmp;
}
Example #4
0
HBITMAP
APIENTRY
NtGdiCreateBitmap(
    IN INT nWidth,
    IN INT nHeight,
    IN UINT cPlanes,
    IN UINT cBitsPixel,
    IN OPTIONAL LPBYTE pUnsafeBits)
{
    HBITMAP hbmp;
    ULONG cRealBpp, cjWidthBytes, iFormat;
    ULONGLONG cjSize;
    PSURFACE psurf;

    /* Calculate bitmap format and real bits per pixel. */
    iFormat = BitmapFormat(cBitsPixel * cPlanes, BI_RGB);
    cRealBpp = gajBitsPerFormat[iFormat];

    /* Calculate width and image size in bytes */
    cjWidthBytes = WIDTH_BYTES_ALIGN16(nWidth, cRealBpp);
    cjSize = (ULONGLONG)cjWidthBytes * nHeight;

    /* Check parameters (possible overflow of cjSize!) */
    if ((iFormat == 0) || (nWidth <= 0) || (nWidth >= 0x8000000) || (nHeight <= 0) ||
        (cBitsPixel > 32) || (cPlanes > 32) || (cjSize >= 0x100000000ULL))
    {
        DPRINT1("Invalid bitmap format! Width=%d, Height=%d, Bpp=%u, Planes=%u\n",
                nWidth, nHeight, cBitsPixel, cPlanes);
        EngSetLastError(ERROR_INVALID_PARAMETER);
        return NULL;
    }

    /* Allocate the surface (but don't set the bits) */
    psurf = SURFACE_AllocSurface(STYPE_BITMAP,
                                 nWidth,
                                 nHeight,
                                 iFormat,
                                 0,
                                 0,
                                 NULL);
    if (!psurf)
    {
        DPRINT1("SURFACE_AllocSurface failed.\n");
        return NULL;
    }

    /* Mark as API and DDB bitmap */
    psurf->flags |= (API_BITMAP | DDB_SURFACE);

    /* Check if we have bits to set */
    if (pUnsafeBits)
    {
        /* Protect with SEH and copy the bits */
        _SEH2_TRY
        {
            ProbeForRead(pUnsafeBits, (SIZE_T)cjSize, 1);
            UnsafeSetBitmapBits(psurf, 0, pUnsafeBits);
        }
        _SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
        {
            GDIOBJ_vDeleteObject(&psurf->BaseObject);
            _SEH2_YIELD(return NULL;)
        }
        _SEH2_END
    }
    else
    {
Example #5
0
/* Mostly inspired from wine code.
 * We use low level functions because:
 *  - at this point, the icon bitmap could have a different bit depth than the DC,
 *    making it thus impossible to use NtCreateCompatibleDC and selecting the bitmap.
 *    This happens after a mode setting change.
 *  - it avoids massive GDI objects locking when only the destination surface needs it.
 *  - It makes (small) performance gains.
 */
BOOL
UserDrawIconEx(
    HDC hDc,
    INT xLeft,
    INT yTop,
    PCURICON_OBJECT pIcon,
    INT cxWidth,
    INT cyHeight,
    UINT istepIfAniCur,
    HBRUSH hbrFlickerFreeDraw,
    UINT diFlags)
{
    PSURFACE psurfDest, psurfMask, psurfColor; //, psurfOffScreen = NULL;
    PDC pdc = NULL;
    BOOL Ret = FALSE;
    HBITMAP hbmMask, hbmColor, hbmAlpha;
    BOOL bOffScreen;
    RECTL rcDest, rcSrc;
    CLIPOBJ* pdcClipObj = NULL;
    EXLATEOBJ exlo;
    
    /* Stupid case */
    if((diFlags & DI_NORMAL) == 0)
    {
        ERR("DrawIconEx called without mask or color bitmap to draw.\n");
        return FALSE;
    }

    if (pIcon->CURSORF_flags & CURSORF_ACON)
    {
        ACON* pAcon = (ACON*)pIcon;
        if(istepIfAniCur >= pAcon->cicur)
        {
            ERR("NtUserDrawIconEx: istepIfAniCur too big!\n");
            return FALSE;
        }
        pIcon = pAcon->aspcur[pAcon->aicur[istepIfAniCur]];
    }

    hbmMask = pIcon->hbmMask;
    hbmColor = pIcon->hbmColor;
    hbmAlpha = pIcon->hbmAlpha;
    
    /*
     * Get our objects. 
     * Shared locks are enough, we are only reading those bitmaps
     */
    psurfMask = SURFACE_ShareLockSurface(hbmMask);
    if(psurfMask == NULL)
    {
        ERR("Unable to lock the mask surface.\n");
        return FALSE;
    }
    
    /* Color bitmap is not mandatory */
    if(hbmColor == NULL)
    {
        /* But then the mask bitmap must have the information in it's bottom half */
        ASSERT(psurfMask->SurfObj.sizlBitmap.cy == 2*pIcon->cy);
        psurfColor = NULL;
    }
    else if ((psurfColor = SURFACE_ShareLockSurface(hbmColor)) == NULL)
    {
        ERR("Unable to lock the color bitmap.\n");
        SURFACE_ShareUnlockSurface(psurfMask);
        return FALSE;
    }
    
    pdc = DC_LockDc(hDc);
    if(!pdc)
    {
        ERR("Could not lock the destination DC.\n");
        SURFACE_ShareUnlockSurface(psurfMask);
        if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
        return FALSE;
    }
    /* Calculate destination rectangle */
    RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight);
    IntLPtoDP(pdc, (LPPOINT)&rcDest, 2);
    RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y);
    
    /* Prepare the underlying surface */
    DC_vPrepareDCsForBlit(pdc, rcDest, NULL, rcDest);

    /* We now have our destination surface and rectangle */
    psurfDest = pdc->dclevel.pSurface;
    
    if(psurfDest == NULL)
    {
        /* Empty DC */
        DC_vFinishBlit(pdc, NULL);
        DC_UnlockDc(pdc);
        SURFACE_ShareUnlockSurface(psurfMask);
        if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);
        return FALSE;
    }
    
    /* Set source rect */
    RECTL_vSetRect(&rcSrc, 0, 0, pIcon->cx, pIcon->cy);

    /* Fix width parameter, if needed */
    if (!cxWidth)
    {
        if(diFlags & DI_DEFAULTSIZE)
            cxWidth = is_icon(pIcon) ? 
                UserGetSystemMetrics(SM_CXICON) : UserGetSystemMetrics(SM_CXCURSOR);
        else
            cxWidth = pIcon->cx;
    }
    
    /* Fix height parameter, if needed */
    if (!cyHeight)
    {
        if(diFlags & DI_DEFAULTSIZE)
            cyHeight = is_icon(pIcon) ? 
                UserGetSystemMetrics(SM_CYICON) : UserGetSystemMetrics(SM_CYCURSOR);
        else
            cyHeight = pIcon->cy;
    }

    /* Should we render off-screen? */
    bOffScreen = hbrFlickerFreeDraw && 
        (GDI_HANDLE_GET_TYPE(hbrFlickerFreeDraw) == GDI_OBJECT_TYPE_BRUSH);

    if (bOffScreen)
    {
        /* Yes: Allocate and paint the offscreen surface */
        EBRUSHOBJ eboFill;
        PBRUSH pbrush = BRUSH_ShareLockBrush(hbrFlickerFreeDraw);
        
        TRACE("Performing off-screen rendering.\n");
        
        if(!pbrush)
        {
            ERR("Failed to get brush object.\n");
            goto Cleanup;
        }

#if 0 //We lock the hdc surface during the whole function it makes no sense to use an offscreen surface for "flicker free" drawing
        psurfOffScreen = SURFACE_AllocSurface(STYPE_BITMAP,
            cxWidth, cyHeight, psurfDest->SurfObj.iBitmapFormat,
            0, 0, NULL);
        if(!psurfOffScreen)
        {
            ERR("Failed to allocate the off-screen surface.\n");
            BRUSH_ShareUnlockBrush(pbrush);
            goto Cleanup;
        }
        
        /* Paint the brush */
        EBRUSHOBJ_vInit(&eboFill, pbrush, psurfOffScreen, 0x00FFFFFF, 0, NULL);
        RECTL_vSetRect(&rcDest, 0, 0, cxWidth, cyHeight);
        
        Ret = IntEngBitBlt(&psurfOffScreen->SurfObj,
            NULL,
            NULL,
            NULL,
            NULL,
            &rcDest,
            NULL,
            NULL,
            &eboFill.BrushObject,
            &pbrush->ptOrigin,
            ROP4_PATCOPY);

        /* Clean up everything */
        EBRUSHOBJ_vCleanup(&eboFill);
        BRUSH_ShareUnlockBrush(pbrush);
            
        if(!Ret)
        {
            ERR("Failed to paint the off-screen surface.\n");
            goto Cleanup;
        }
        
        /* We now have our destination surface */
        psurfDest = psurfOffScreen;
#else
        pdcClipObj = pdc->rosdc.CombinedClip;
        /* Paint the brush */
        EBRUSHOBJ_vInit(&eboFill, pbrush, psurfDest, 0x00FFFFFF, 0, NULL);
        
        Ret = IntEngBitBlt(&psurfDest->SurfObj,
            NULL,
            NULL,
            pdcClipObj,
            NULL,
            &rcDest,
            NULL,
            NULL,
            &eboFill.BrushObject,
            &pbrush->ptOrigin,
            ROP4_PATCOPY);

        /* Clean up everything */
        EBRUSHOBJ_vCleanup(&eboFill);
        BRUSH_ShareUnlockBrush(pbrush);
            
        if(!Ret)
        {
            ERR("Failed to paint the off-screen surface.\n");
            goto Cleanup;
        }
#endif
    }
    else
    {
        /* We directly draw to the DC */
        TRACE("Performing on screen rendering.\n");
        pdcClipObj = pdc->rosdc.CombinedClip;
        // psurfOffScreen = NULL;
    }

    /* Now do the rendering */
	if(hbmAlpha && ((diFlags & DI_NORMAL) == DI_NORMAL))
	{
	    BLENDOBJ blendobj = { {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA } };
        PSURFACE psurf = NULL;

        psurf = SURFACE_ShareLockSurface(hbmAlpha);
        if(!psurf)
        {
            ERR("SURFACE_LockSurface failed!\n");
            goto NoAlpha;
        }
        
        /* Initialize color translation object */
        EXLATEOBJ_vInitialize(&exlo, psurf->ppal, psurfDest->ppal, 0xFFFFFFFF, 0xFFFFFFFF, 0);
        
        /* Now do it */
        Ret = IntEngAlphaBlend(&psurfDest->SurfObj,
                               &psurf->SurfObj,
                               pdcClipObj,
                               &exlo.xlo,
                               &rcDest,
                               &rcSrc,
                               &blendobj);
        
        EXLATEOBJ_vCleanup(&exlo);
        SURFACE_ShareUnlockSurface(psurf);
        if(Ret) goto done;
		ERR("NtGdiAlphaBlend failed!\n");
    }
NoAlpha:
    if (diFlags & DI_MASK)
    {
        DWORD rop4 = (diFlags & DI_IMAGE) ? ROP4_SRCAND : ROP4_SRCCOPY;
        
        EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0);
        
        Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                               &psurfMask->SurfObj,
                               NULL,
                               pdcClipObj,
                               &exlo.xlo,
                               NULL,
                               &rcDest,
                               &rcSrc,
                               NULL,
                               NULL,
                               NULL,
                               rop4);
        
        EXLATEOBJ_vCleanup(&exlo);

        if(!Ret)
        {
            ERR("Failed to mask the bitmap data.\n");
            goto Cleanup;
        }
    }

    if(diFlags & DI_IMAGE)
    {
		if (psurfColor)
        {
            DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY ;
            
            EXLATEOBJ_vInitialize(&exlo, psurfColor->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0);
            
            Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                                   &psurfColor->SurfObj,
                                   NULL,
                                   pdcClipObj,
                                   &exlo.xlo,
                                   NULL,
                                   &rcDest,
                                   &rcSrc,
                                   NULL,
                                   NULL,
                                   NULL,
                                   rop4);
        
            EXLATEOBJ_vCleanup(&exlo);

            if(!Ret)
            {
                ERR("Failed to render the icon bitmap.\n");
                goto Cleanup;
            }
        }
        else
        {
            /* Mask bitmap holds the information in its bottom half */
            DWORD rop4 = (diFlags & DI_MASK) ? ROP4_SRCINVERT : ROP4_SRCCOPY;
            RECTL_vOffsetRect(&rcSrc, 0, pIcon->cy);
            
            EXLATEOBJ_vInitSrcMonoXlate(&exlo, psurfDest->ppal, 0x00FFFFFF, 0);
        
            Ret = IntEngStretchBlt(&psurfDest->SurfObj,
                                   &psurfMask->SurfObj,
                                   NULL,
                                   pdcClipObj,
                                   &exlo.xlo,
                                   NULL,
                                   &rcDest,
                                   &rcSrc,
                                   NULL,
                                   NULL,
                                   NULL,
                                   rop4);
            
            EXLATEOBJ_vCleanup(&exlo);

            if(!Ret)
            {
                ERR("Failed to render the icon bitmap.\n");
                goto Cleanup;
            }
        }
    }

done:
#if 0
    /* We're done. Was it a double buffered draw ? */
    if(bOffScreen)
    {
        /* Yes. Draw it back to our DC */
        POINTL ptSrc = {0, 0};

        /* Calculate destination rectangle */
        RECTL_vSetRect(&rcDest, xLeft, yTop, xLeft + cxWidth, yTop + cyHeight);
        IntLPtoDP(pdc, (LPPOINT)&rcDest, 2);
        RECTL_vOffsetRect(&rcDest, pdc->ptlDCOrig.x, pdc->ptlDCOrig.y);
        
        /* Get the clip object */
        pdcClipObj = pdc->rosdc.CombinedClip;
        
        /* We now have our destination surface and rectangle */
        psurfDest = pdc->dclevel.pSurface;
        
        /* Color translation */
        EXLATEOBJ_vInitialize(&exlo, psurfOffScreen->ppal, psurfDest->ppal, 0x00FFFFFF, 0x00FFFFFF, 0);
        
        /* Blt it! */
        Ret = IntEngBitBlt(&psurfDest->SurfObj,
                           &psurfOffScreen->SurfObj,
                           NULL,
                           pdcClipObj,
                           &exlo.xlo,
                           &rcDest,
                           &ptSrc,
                           NULL,
                           NULL,
                           NULL,
                           ROP4_SRCCOPY);
                           
        EXLATEOBJ_vCleanup(&exlo);
    }
#endif
Cleanup:
    if(pdc)
    {
        DC_vFinishBlit(pdc, NULL);
        DC_UnlockDc(pdc);
    }

#if 0
    /* Delete off screen rendering surface */
    if(psurfOffScreen)
        GDIOBJ_vDeleteObject(&psurfOffScreen->BaseObject);
#endif

    /* Unlock other surfaces */
    SURFACE_ShareUnlockSurface(psurfMask);
    if(psurfColor) SURFACE_ShareUnlockSurface(psurfColor);

    return Ret;
}