Example #1
0
void
MemoryState::downsample(const MemoryState &state)
{
    const int shift = myIgnoreBits - state.myIgnoreBits;
    const uint64 scale = 1 << shift;

    // Copy time first for the display to work correctly
    myTime = state.myTime;
    myTotalEvents = state.myTotalEvents;

    for (DisplayIterator it(const_cast<MemoryState &>(state));
	    !it.atEnd(); it.advance())
    {
	DisplayPage page(it.page());

	uint64  myaddr = page.addr() >> shift;

	myTopExists[myaddr >> theBottomBits] = true;
	myExists[myaddr >> theDisplayBits] = true;

	for (uint64 i = 0; i < page.size(); i += scale)
	{
	    uint    &mystate = myState[myaddr].uval;
	    State   *arr = page.stateArray();
	    uint64   n = SYSmin(i+scale, page.size());
	    for (uint64 j = i; j < n; j++)
	    {
		mystate = SYSmax(mystate, arr[j].uval);
	    }
	    myaddr++;
	}
    }
}
Example #2
0
std::string
GusdGetErrors(UT_ErrorManager* mgr, UT_ErrorSeverity sev)
{
    std::string err;
    if(mgr && mgr->getSeverity() >= SYSmin(sev, UT_ERROR_MESSAGE)) {
        UT_String msg;
        mgr->getErrorMessages(msg, sev, /*headerflag*/ 0);
        err = msg.toStdString();
    }
    return err;
}