Example #1
1
void WinInitPicture (int size, int mode,
					 int pr, int pg, int pb,
					 int br, int bg, int bb,
					 char *fname, int fstyle, int fsize,
					 HRGN clipRgn,
					 BOOL bDoubleBuffered,
					 OSPictContext context
				    )
{
	LOGBRUSH lb;
	LOGFONT lf;
	DWORD style;

	context->penSize = size;
	context->penPat = iBlackPattern;
	context->penMode = mode;
	context->penColor = RGB (pr, pg, pb);
	context->backColor = RGB (br, bg, bb);
	context->lastActivity = FILLING;

	if (bDoubleBuffered)
	{
		RECT clipRect;

		if (GetClipBox(context->hDC,&clipRect) == ERROR)
		{
			printf("osInitPicture -> GetClipBox failed\n");
			exit(1);
		}

		context->hBufferedDC = context->hDC;
		context->hDC = CreateCompatibleDC(context->hBufferedDC);
		context->hBufferBitmap = CreateCompatibleBitmap(context->hBufferedDC,clipRect.right-clipRect.left,clipRect.bottom-clipRect.top);
		SelectObject(context->hDC, context->hBufferBitmap);

		if (!BitBlt(context->hDC, 0, 0, clipRect.right-clipRect.left, clipRect.bottom-clipRect.top, context->hBufferedDC, clipRect.left, clipRect.top, SRCCOPY))
		{
			printf("osDonePicture -> BitBlt failed\n");
			exit(1);
		}

		SetViewportOrgEx(context->hDC,-clipRect.left,-clipRect.top,NULL);
	}


	thePolygon = NULL;
	SetPolyFillMode (context->hDC, WINDING);

	strcpy (context->curFont, fname);
	context->fontstyle = fstyle;
	context->fontsize = PointsToPix(context->hDC,fsize);
				// PointsToPix by MW

	SetLogFontData (&lf, context->curFont, context->fontstyle, context->fontsize);

	if (context->penSize == 1)
		style = PS_COSMETIC | PS_SOLID;
	else
		style = PS_GEOMETRIC | PS_INSIDEFRAME;

	lb.lbStyle = BS_SOLID;
	lb.lbColor = context->penColor;
	lb.lbHatch = 0;
	context->theNormalPen = ExtCreatePen (style, context->penSize, &lb, 0, NULL);

	lb.lbStyle = BS_SOLID;
	lb.lbColor = context->backColor;
	lb.lbHatch = 0;
	context->theBackPen = ExtCreatePen (style, context->penSize, &lb, 0, NULL);

	SetBrushOrgEx (context->hDC,0,0,NULL);
	context->theNormalBrush = CreateSolidBrush (context->penColor);
	context->theBackBrush = CreateSolidBrush (context->backColor);
	context->theFont = CreateFontIndirect (&lf);

	SaveDC (context->hDC);

	SetWindowOrgEx (context->hDC, 0,0, NULL);

	SelectObject (context->hDC, GetStockObject (NULL_PEN));
	SelectObject (context->hDC, context->theNormalBrush);
	SelectObject (context->hDC, context->theFont);

	SetBkMode (context->hDC, TRANSPARENT);
	SetBkColor (context->hDC, context->backColor);
	SetTextAlign (context->hDC, TA_LEFT | TA_BASELINE);
	WinSetMode (context->penMode, context);
	SetStretchBltMode (context->hDC,COLORONCOLOR);		/* PA: when stretching bitmaps, use COLORONCOLOR mode. */

	if (ghCaretWnd)
	{
		int mess, p1, p2, p3, p4, p5, p6;
		WinKickOsThread (CcRqHIDECARET, (int) ghCaretWnd, 0, 0, 0, 0, 0,
						 &mess, &p1, &p2, &p3, &p4, &p5, &p6);
	}

	if (clipRgn != NULL)
		SelectClipRgn (context->hDC, clipRgn);
}	/* WinInitPicture */
Example #2
0
//--------------------------------------------------------------------------//
//--------------------------------------------------------------------------//
LRESULT CCtlPanel::OnDrawItem(UINT /*uMsg*/, WPARAM wParam,
							   LPARAM lParam, BOOL &bHandled)
{
	UINT idCtl = wParam;
	LPDRAWITEMSTRUCT lpdis = (LPDRAWITEMSTRUCT) lParam;

	if (idCtl == IDC_COLOR)
	{
		CAGDC dc(lpdis->hDC);
		HBRUSH hbr = (HBRUSH) GetStockObject(WHITE_BRUSH);
		FillRect(lpdis->hDC, &lpdis->rcItem, hbr);

		if ((int) lpdis->itemID != -1)
		{
			COLORREF clr = (COLORREF) ::SendMessage(lpdis->hwndItem,
			  CB_GETITEMDATA, lpdis->itemID, 0);

			RECT rect = lpdis->rcItem;
			InflateRect(&rect, -4, -2);
			hbr = CreateSolidBrush(clr | PALETTERGB_FLAG);
			FillRect(lpdis->hDC, &rect, hbr);
			DeleteObject(hbr);
			hbr = (HBRUSH) GetStockObject(BLACK_BRUSH);
			FrameRect(lpdis->hDC, &rect, hbr);
		}

		if (lpdis->itemState & ODS_FOCUS || lpdis->itemState & ODS_SELECTED)
		{
			hbr = (HBRUSH) GetStockObject(BLACK_BRUSH);
			FrameRect(lpdis->hDC, &lpdis->rcItem, hbr);
		}
	}
	else if (idCtl == IDC_FONT)
	{
		if ((int) lpdis->itemID != -1)
		{
			int nFont = ::SendMessage(lpdis->hwndItem, CB_GETITEMDATA, lpdis->itemID, 0);

			FONTARRAY &FontArray = GetFontArray();
			LOGFONT NewFont = FontArray[nFont].lf;
			NewFont.lfHeight = m_nFontHeight;
			NewFont.lfWidth = 0;
			if (NewFont.lfCharSet == SYMBOL_CHARSET)
			{
				lstrcpy(NewFont.lfFaceName, "Arial");
				NewFont.lfCharSet = ANSI_CHARSET;
				NewFont.lfPitchAndFamily = FF_SWISS;
			}

			SaveDC(lpdis->hDC);
			SetTextAlign(lpdis->hDC, TA_LEFT | TA_TOP | TA_NOUPDATECP);

			if (lpdis->itemState & ODS_SELECTED)
				SetTextColor(lpdis->hDC, GetSysColor(COLOR_HIGHLIGHTTEXT));
			else
				SetTextColor(lpdis->hDC, GetSysColor(COLOR_WINDOWTEXT));

			if (lpdis->itemState & ODS_SELECTED)
				SetBkColor(lpdis->hDC, GetSysColor(COLOR_HIGHLIGHT));
			else
				SetBkColor(lpdis->hDC, GetSysColor(COLOR_WINDOW));

			HFONT hFont = CreateFontIndirect(&NewFont);
			HFONT hOldFont = (HFONT) SelectObject(lpdis->hDC, hFont);
			ExtTextOut(lpdis->hDC, lpdis->rcItem.left, lpdis->rcItem.top,
				ETO_CLIPPED | ETO_OPAQUE, &lpdis->rcItem,
				FontArray[nFont].szFullName,
				lstrlen(FontArray[nFont].szFullName), NULL);
  
			if (lpdis->itemState & ODS_FOCUS)
				DrawFocusRect(lpdis->hDC, &lpdis->rcItem);

			SelectObject(lpdis->hDC, hOldFont);
			DeleteObject(hFont);
			RestoreDC(lpdis->hDC, -1);
		}
	}

	bHandled = TRUE;
	return (TRUE);
}
Example #3
0
void GraphicsContextPlatformPrivate::save()
{
    if (!m_hdc)
        return;
    SaveDC(m_hdc);
}
Example #4
0
static void
surface_begin(XSurface *surf)
{
    surf->save = SaveDC(surf->hdc);
    SelectObject(surf->hdc, surf->bitmap);
}
bool
gfxUniscribeShaper::ShapeText(gfxContext      *aContext,
                              const char16_t *aText,
                              uint32_t         aOffset,
                              uint32_t         aLength,
                              int32_t          aScript,
                              gfxShapedText   *aShapedText)
{
    DCFromContext aDC(aContext);
 
    bool result = true;
    HRESULT rv;

    Uniscribe us(aText, aShapedText, aOffset, aLength);

    /* itemize the string */
    int numItems = us.Itemize();

    uint32_t length = aLength;
    SaveDC(aDC);
    uint32_t ivs = 0;
    for (int i = 0; i < numItems; ++i) {
        int iCharPos = us.ScriptItem(i)->iCharPos;
        int iCharPosNext = us.ScriptItem(i+1)->iCharPos;

        if (ivs) {
            iCharPos += 2;
            if (iCharPos >= iCharPosNext) {
                ivs = 0;
                continue;
            }
        }

        if (i+1 < numItems && iCharPosNext <= length - 2
            && aText[iCharPosNext] == H_SURROGATE(kUnicodeVS17)
            && uint32_t(aText[iCharPosNext + 1]) - L_SURROGATE(kUnicodeVS17)
            <= L_SURROGATE(kUnicodeVS256) - L_SURROGATE(kUnicodeVS17)) {

            ivs = SURROGATE_TO_UCS4(aText[iCharPosNext],
                                    aText[iCharPosNext + 1]);
        } else {
            ivs = 0;
        }

        UniscribeItem item(aContext, aDC, this,
                           aText + iCharPos,
                           iCharPosNext - iCharPos,
                           us.ScriptItem(i), ivs);
        if (!item.AllocateBuffers()) {
            result = false;
            break;
        }

        if (!item.ShapingEnabled()) {
            item.EnableShaping();
        }

        rv = item.Shape();
        if (FAILED(rv)) {
            // we know we have the glyphs to display this font already
            // so Uniscribe just doesn't know how to shape the script.
            // Render the glyphs without shaping.
            item.DisableShaping();
            rv = item.Shape();
        }
#ifdef DEBUG
        if (FAILED(rv)) {
            NS_WARNING("Uniscribe failed to shape with font");
        }
#endif

        if (SUCCEEDED(rv)) {
            rv = item.Place();
#ifdef DEBUG
            if (FAILED(rv)) {
                // crap fonts may fail when placing (e.g. funky free fonts)
                NS_WARNING("Uniscribe failed to place with font");
            }
#endif
        }

        if (FAILED(rv)) {
            // Uniscribe doesn't like this font for some reason.
            // Returning FALSE will make the gfxGDIFont retry with the
            // "dumb" GDI shaper, unless useUniscribeOnly was set.
            result = false;
            break;
        }

        item.SaveGlyphs(aShapedText, aOffset);
    }

    RestoreDC(aDC, -1);

    return result;
}
void    plDynSurfaceWriter::plWinSurface::Allocate( uint16_t w, uint16_t h )
{
    int         i;
    BITMAPINFO  *bmi;


    Release();

    fWidth = w;
    fHeight = h;

    /// Initialize a bitmap info struct to describe our surface
    if( IBitsPerPixel() == 8 )
        bmi = (BITMAPINFO *)( new uint8_t[ sizeof( BITMAPINFOHEADER ) + sizeof( RGBQUAD ) * 256 ] );
    else
        bmi = new BITMAPINFO;

    memset( &bmi->bmiHeader, 0, sizeof( BITMAPINFOHEADER ) );
    bmi->bmiHeader.biSize = sizeof( BITMAPINFOHEADER );
    bmi->bmiHeader.biWidth = (int)fWidth;
    bmi->bmiHeader.biHeight = -(int)fHeight;
    bmi->bmiHeader.biPlanes = 1;
    bmi->bmiHeader.biCompression = BI_RGB;
    bmi->bmiHeader.biBitCount = IBitsPerPixel();
    if( IBitsPerPixel() == 8 )
    {
        // Set up map for grayscale bitmap
        for( i = 0; i < 256; i++ )
        {
            bmi->bmiColors[ i ].rgbRed = i;
            bmi->bmiColors[ i ].rgbGreen = i;
            bmi->bmiColors[ i ].rgbBlue = i;
            bmi->bmiColors[ i ].rgbReserved = i;
        }
    }
    
    /// Create a screen-compatible DC
    fDC = CreateCompatibleDC( nil );
    if( fDC == nil )
    {
        char msg[ 256 ];
        FormatMessage( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nil, GetLastError(), MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), msg, sizeof( msg ), nil );
        char *ret = strrchr( msg, '\n' );
        if( ret != nil )
            *ret = 0;

        plStatusLog::AddLineS( "pipeline.log", 0xffff0000, "Unable to allocate DC for dynamic text map (%s, %d DCs allocated already)", msg, sNumDCsAllocated );
        if (IBitsPerPixel() == 8 )
            delete [] bmi;
        else
            delete bmi;
        return;
    }
    sNumDCsAllocated++;

    /// Create a bitmap using the DC and the bitmapInfo struct we filled out
    fBitmap = CreateDIBSection( fDC, bmi, DIB_RGB_COLORS, (void **)&fBits, nil, 0 );
    if( fBitmap == nil )
    {
        char msg[ 256 ];
        FormatMessage( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, nil, GetLastError(), MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), msg, sizeof( msg ), nil );
        char *ret = strrchr( msg, '\n' );
        if( ret != nil )
            *ret = 0;

        plStatusLog::AddLineS( "pipeline.log", 0xffff0000, "Unable to allocate RGB DIB section for dynamic text map (%s, %d bitmaps allocated already)", msg, sNumBitmapsAllocated );
        if (IBitsPerPixel() == 8 )
            delete [] bmi;
        else
            delete bmi;
        return;
    }
    sNumBitmapsAllocated++;

    /// Set up some basic props
    SetMapMode( fDC, MM_TEXT );
    SetBkMode( fDC, TRANSPARENT );
    SetTextAlign( fDC, TA_TOP | TA_LEFT );

    fSaveNum = SaveDC( fDC );
    
    SelectObject( fDC, fBitmap );

    if (IBitsPerPixel() == 8 )
        delete [] bmi;
    else
        delete bmi;
}
Example #7
0
File: dc.c Project: bpowers/wine
static void test_savedc_2(void)
{
    HWND hwnd;
    HDC hdc;
    HRGN hrgn;
    RECT rc, rc_clip;
    int ret;

    hwnd = CreateWindowExA(0, "static", "", WS_POPUP, 0,0,100,100,
                           0, 0, 0, NULL);
    assert(hwnd != 0);
    ShowWindow(hwnd, SW_SHOW);
    UpdateWindow(hwnd);

    hrgn = CreateRectRgn(0, 0, 0, 0);
    assert(hrgn != 0);

    hdc = GetDC(hwnd);
    ok(hdc != NULL, "GetDC failed\n");

    ret = GetClipBox(hdc, &rc_clip);
    ok(ret == SIMPLEREGION || broken(ret == COMPLEXREGION), "GetClipBox returned %d instead of SIMPLEREGION\n", ret);
    ret = GetClipRgn(hdc, hrgn);
    ok(ret == 0, "GetClipRgn returned %d instead of 0\n", ret);
    ret = GetRgnBox(hrgn, &rc);
    ok(ret == NULLREGION, "GetRgnBox returned %d (%d,%d-%d,%d) instead of NULLREGION\n",
       ret, rc.left, rc.top, rc.right, rc.bottom);
    /*dump_region(hrgn);*/
    SetRect(&rc, 0, 0, 100, 100);
    ok(EqualRect(&rc, &rc_clip),
       "rects are not equal: (%d,%d-%d,%d) - (%d,%d-%d,%d)\n",
       rc.left, rc.top, rc.right, rc.bottom,
       rc_clip.left, rc_clip.top, rc_clip.right, rc_clip.bottom);

    ret = SaveDC(hdc);
    ok(ret == 1, "ret = %d\n", ret);

    ret = IntersectClipRect(hdc, 0, 0, 50, 50);
    if (ret == COMPLEXREGION)
    {
        /* XP returns COMPLEXREGION although dump_region reports only 1 rect */
        trace("Windows BUG: IntersectClipRect returned %d instead of SIMPLEREGION\n", ret);
        /* let's make sure that it's a simple region */
        ret = GetClipRgn(hdc, hrgn);
        ok(ret == 1, "GetClipRgn returned %d instead of 1\n", ret);
        dump_region(hrgn);
    }
    else
        ok(ret == SIMPLEREGION, "IntersectClipRect returned %d instead of SIMPLEREGION\n", ret);

    ret = GetClipBox(hdc, &rc_clip);
    ok(ret == SIMPLEREGION || broken(ret == COMPLEXREGION), "GetClipBox returned %d instead of SIMPLEREGION\n", ret);
    SetRect(&rc, 0, 0, 50, 50);
    ok(EqualRect(&rc, &rc_clip),
       "rects are not equal: (%d,%d-%d,%d) - (%d,%d-%d,%d)\n",
       rc.left, rc.top, rc.right, rc.bottom,
       rc_clip.left, rc_clip.top, rc_clip.right, rc_clip.bottom);

    ret = RestoreDC(hdc, 1);
    ok(ret, "ret = %d\n", ret);

    ret = GetClipBox(hdc, &rc_clip);
    ok(ret == SIMPLEREGION || broken(ret == COMPLEXREGION), "GetClipBox returned %d instead of SIMPLEREGION\n", ret);
    SetRect(&rc, 0, 0, 100, 100);
    ok(EqualRect(&rc, &rc_clip),
       "rects are not equal: (%d,%d-%d,%d) - (%d,%d-%d,%d)\n",
       rc.left, rc.top, rc.right, rc.bottom,
       rc_clip.left, rc_clip.top, rc_clip.right, rc_clip.bottom);

    DeleteObject(hrgn);
    ReleaseDC(hwnd, hdc);
    DestroyWindow(hwnd);
}
Example #8
0
File: grid.c Project: UIKit0/mctrl
static void
grid_paint(void* control, HDC dc, RECT* dirty, BOOL erase)
{
    grid_t* grid = (grid_t*) control;
    RECT client;
    RECT rect;
    int header_w, header_h;
    int old_dc_state;
    int col0, row0;
    int x0, y0;
    int col, row;
    int col_count = grid->col_count;
    int row_count = grid->row_count;
    table_t* table = grid->table;
    table_cell_t* cell;

    GRID_TRACE("grid_paint(%p, %d, %d, %d, %d)", grid,
               dirty->left, dirty->top, dirty->right, dirty->bottom);

    if(table == NULL  &&  !(grid->style & MC_GS_OWNERDATA))
        return;

    old_dc_state = SaveDC(dc);
    GetClientRect(grid->win, &client);
    header_w = grid_header_width(grid);
    header_h = grid_header_height(grid);

    if(grid->font != NULL)
        SelectObject(dc, grid->font);
    SetBkMode(dc, TRANSPARENT);
    SetTextColor(dc, RGB(0,0,0));
    SelectObject(dc, GetStockObject(BLACK_PEN));

    /* Find 1st visible column */
    rect.left = header_w - grid->scroll_x;
    for(col = 0; col < col_count; col++) {
        rect.right = rect.left + grid_col_width(grid, col);
        if(rect.right > header_w) {
            col0 = col;
            x0 = rect.left;
            break;
        }
        rect.left = rect.right;
    }

    /* Find 1st visible row */
    rect.top = header_h - grid->scroll_y;
    for(row = 0; row < row_count; row++) {
        rect.bottom = rect.top + grid_row_height(grid, row);
        if(rect.bottom > header_h) {
            row0 = row;
            y0 = rect.top;
            break;
        }
        rect.top = rect.bottom;
    }

    /* If needed, send MC_GN_ODCACHEHINT */
    if(grid->style & MC_GS_OWNERDATA) {
        WORD col1, row1;

        rect.right = x0;
        for(col1 = col0; col1+1 < grid->col_count; col1++) {
            rect.right += grid_col_width(grid, col1);
            if(rect.right >= client.right)
                break;
        }

        rect.bottom = y0;
        for(row1 = row0; row1+1 < grid->row_count; row1++) {
            rect.bottom += grid_row_height(grid, row1);
            if(rect.bottom >= client.bottom)
                break;
        }

        if(col0 != grid->cache_hint[0] || row0 != grid->cache_hint[1] ||
           col1 != grid->cache_hint[2] || row1 != grid->cache_hint[3]) {
            MC_NMGCACHEHINT hint;

            hint.hdr.hwndFrom = grid->win;
            hint.hdr.idFrom = GetWindowLong(grid->win, GWL_ID);
            hint.hdr.code = MC_GN_ODCACHEHINT;
            hint.wColumnFrom = col0;
            hint.wRowFrom = row0;
            hint.wColumnTo = col1;
            hint.wRowTo = row1;
            GRID_TRACE("grid_paint: Sending MC_GN_ODCACHEHINT (%hu, %hu, %hu, %hu)",
                       col0, row0, col1, row1);
            MC_SEND(grid->notify_win, WM_NOTIFY, hint.hdr.idFrom, &hint);

            grid->cache_hint[0] = col0;
            grid->cache_hint[1] = row0;
            grid->cache_hint[2] = col1;
            grid->cache_hint[3] = row1;
        }
    }

    /* Paint the "dead" top left header cell */
    if(header_w > 0  &&  header_h > 0  &&
       dirty->left < header_w  &&  dirty->top < header_h)
    {
        mc_rect_set(&rect, 0, 0, grid->header_width, grid->header_height);
        mc_clip_set(dc, 0, 0, MC_MIN(header_w, client.right), MC_MIN(header_h, client.bottom));
        grid_paint_header_cell(grid, MC_TABLE_HEADER, MC_TABLE_HEADER, NULL, dc, &rect, -1, 0);
    }

    /* Paint column headers */
    if(header_h > 0  &&  dirty->top < header_h) {
        rect.left = x0;
        rect.top = 0;
        rect.bottom = header_h;

        for(col = col0; col < col_count; col++) {
            rect.right = rect.left + grid_col_width(grid, col);
            mc_clip_set(dc, MC_MAX(header_w, rect.left), rect.top,
                        MC_MIN(rect.right, client.right), MC_MIN(rect.bottom, client.bottom));
            grid_paint_header_cell(grid, col, MC_TABLE_HEADER, (table ? &table->cols[col] : NULL),
                                   dc, &rect, col, (grid->style & MC_GS_COLUMNHEADERMASK));
            rect.left = rect.right;
            if(rect.right >= client.right)
                break;
        }
    }

    /* Paint row headers */
    if(header_w > 0  &&  dirty->left <= header_w) {
        rect.left = 0;
        rect.top = y0;
        rect.right = header_w;

        for(row = row0; row < row_count; row++) {
            rect.bottom = rect.top + grid_row_height(grid, row);
            mc_clip_set(dc, rect.left, MC_MAX(header_h, rect.top),
                        MC_MIN(rect.right, client.right), MC_MIN(rect.bottom, client.bottom));
            grid_paint_header_cell(grid, MC_TABLE_HEADER, row, (table ? &table->rows[row] : NULL),
                                   dc, &rect, row, (grid->style & MC_GS_ROWHEADERMASK));
            rect.top = rect.bottom;
            if(rect.bottom >= client.bottom)
                break;
        }
    }

    /* Paint grid lines */
    if(!(grid->style & MC_GS_NOGRIDLINES)) {
        HPEN pen, old_pen;
        int x, y;

        mc_clip_set(dc, header_w, header_h, client.right, client.bottom);
        pen = CreatePen(PS_SOLID, 0, mcGetThemeSysColor(grid->theme_listview, COLOR_3DFACE));
        old_pen = SelectObject(dc, pen);

        x = x0;
        y = header_h + grid->scroll_y_max - grid->scroll_y;
        for(col = col0; col < col_count; col++) {
            x += grid_col_width(grid, col);
            MoveToEx(dc, x-1, header_h, NULL);
            LineTo(dc, x-1, y);
            if(x >= client.right)
                break;
        }

        x = header_w + grid->scroll_x_max - grid->scroll_x;
        y = y0;
        for(row = 0; row < row_count; row++) {
            y += grid_row_height(grid, row);
            MoveToEx(dc, header_w, y-1, NULL);
            LineTo(dc, x, y-1);
            if(y >= client.bottom)
                break;
        }

        SelectObject(dc, old_pen);
        DeleteObject(pen);
    }

    /* Paint grid cells */
    rect.top = y0;
    for(row = row0; row < row_count; row++) {
        rect.bottom = rect.top + grid_row_height(grid, row);
        rect.left = x0;
        for(col = col0; col < col_count; col++) {
            if(table != NULL)
                cell = table_cell(table, col, row);
            else
                cell = NULL;
            rect.right = rect.left + grid_col_width(grid, col);
            grid_paint_cell(grid, col, row, cell, dc, &rect);
            if(rect.right >= client.right)
                break;
            rect.left = rect.right;
        }
        if(rect.bottom >= client.bottom)
            break;
        rect.top = rect.bottom;
    }

    RestoreDC(dc, old_dc_state);
}
Example #9
0
LRESULT CALLBACK ProcessListWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    HBRUSH    hbrBackground;
    int     count;
    RECT    rcItem;
    RECT    rcClip;
    HDC        hDC;
    int        DcSave;

    switch (message)
    {
    case WM_ERASEBKGND:

        /*
         * The list control produces a nasty flicker
         * when the user is resizing the window because
         * it erases the background to white, then
         * paints the list items over it.
         *
         * We will clip the drawing so that it only
         * erases the parts of the list control that
         * show only the background.
         */

        /*
         * Get the device context and save its state
         * to be restored after we're done
         */
        hDC = (HDC) wParam;
        DcSave = SaveDC(hDC);

        /*
         * Get the background brush
         */
        hbrBackground = (HBRUSH) GetClassLongPtrW(hWnd, GCLP_HBRBACKGROUND);

        /*
         * Calculate the clip rect by getting the RECT
         * of the first and last items and adding them up.
         *
         * We also have to get the item's icon RECT and
         * subtract it from our clip rect because we don't
         * use icons in this list control.
         */
        rcClip.left = LVIR_BOUNDS;
        SendMessageW(hWnd, LVM_GETITEMRECT, 0, (LPARAM) &rcClip);
        rcItem.left = LVIR_BOUNDS;
        count = SendMessageW(hWnd, LVM_GETITEMCOUNT, 0, 0);
        SendMessageW(hWnd, LVM_GETITEMRECT, count - 1, (LPARAM) &rcItem);

        rcClip.bottom = rcItem.bottom;
        rcItem.left = LVIR_ICON;
        SendMessageW(hWnd, LVM_GETITEMRECT, 0, (LPARAM) &rcItem);
        rcClip.left = rcItem.right;

        /*
         * Now exclude the clip rect
         */
        ExcludeClipRect(hDC, rcClip.left, rcClip.top, rcClip.right, rcClip.bottom);

        /*
         * Now erase the background
         *
         *
         * FIXME: Should I erase it myself or
         * pass down the updated HDC and let
         * the default handler do it?
         */
        GetClientRect(hWnd, &rcItem);
        FillRect(hDC, &rcItem, hbrBackground);

        /*
         * Now restore the DC state that we
         * saved earlier
         */
        RestoreDC(hDC, DcSave);
        
        return TRUE;
    }

    /*
     * We pass on all messages except WM_ERASEBKGND
     */
    return CallWindowProcW(OldProcessListWndProc, hWnd, message, wParam, lParam);
}
Example #10
0
// TODO code: optimise airspace drawing (same as DrawAirSpace())
// draw airspace using alpha blending
//static 
void MapWindow::DrawTptAirSpace(HDC hdc, const RECT rc) {
  // since standard GDI functions (brushes, pens...) ignore alpha octet in ARGB 
  // color value and don't set it in the resulting bitmap, we cannot use
  // perpixel alpha blending, instead we use global opacity for alpha blend 
  // (same opacity for all pixels); for fully "transparent" areas (without 
  // airspace) we must copy destination bitmap into source bitmap first so that 
  // alpha blending of such areas results in the same pixels as origin pixels 
  // in destination 
  CAirspaceList::const_iterator it;
  CAirspaceList::const_reverse_iterator itr;
  const CAirspaceList& airspaces_to_draw = CAirspaceManager::Instance().GetNearAirspacesRef();
  int airspace_type;
  bool found = false;
  bool borders_only = (GetAirSpaceFillType() == asp_fill_ablend_borders);
  bool outlined_only=(GetAirSpaceFillType()==asp_fill_border_only);

  static bool asp_selected_flash = false;
  asp_selected_flash = !asp_selected_flash;
   
  int nDC1 = SaveDC(mhdcbuffer);
  int nDC2 = SaveDC(hDCMask);
  int nDC3 = SaveDC(hDCTemp);
  
  // Draw airspace area
    if (1) {
    CCriticalSection::CGuard guard(CAirspaceManager::Instance().MutexRef());
    if (borders_only) {
       // Draw in reverse order!
       // The idea behind this, is lower top level airspaces are smaller. (statistically)
       // They have to be draw later, because inside border area have to be in correct color,
       // not the color of the bigger airspace above this small one.
      for (itr=airspaces_to_draw.rbegin(); itr != airspaces_to_draw.rend(); ++itr) {
            if ((*itr)->DrawStyle() == adsFilled) {
              airspace_type = (*itr)->Type();
              if (!found) {
                found = true;
                ClearTptAirSpace(hdc, rc);
              }
              // set filling brush
              SelectObject(mhdcbuffer, GetAirSpaceSldBrushByClass(airspace_type));
              (*itr)->Draw(mhdcbuffer, rc, true);
              (*itr)->Draw(hDCMask, rc, false);
            }
      }//for
    } else {
       // Draw in direct order!
      for (it=airspaces_to_draw.begin(); it != airspaces_to_draw.end(); ++it) {
            if ((*it)->DrawStyle() == adsFilled) {
              airspace_type = (*it)->Type();
              if (!found) {
                found = true;
                ClearTptAirSpace(hdc, rc);
              }
              // set filling brush
              SelectObject(hDCTemp, GetAirSpaceSldBrushByClass(airspace_type));
              (*it)->Draw(hDCTemp, rc, true);
            }
      }//for
    }//else borders_only
    }//mutex release

  // alpha blending
  if (found) {
    if (borders_only) {
        MaskBlt(hDCTemp,
                rc.left,rc.top,
                rc.right-rc.left,rc.bottom-rc.top,
                mhdcbuffer,rc.left,rc.top,
                hMaskBitMap,rc.left,rc.top, MAKEROP4(SRCAND,  0x00AA0029));
    }
    DoAlphaBlend(hdc, rc, hDCTemp, rc, (255 * GetAirSpaceOpacity()) / 100);
  }
  
  // draw it again, just the outlines
  
  // we will be drawing directly into given hdc, so store original PEN object
  HPEN hOrigPen = (HPEN) SelectObject(hdc, GetStockObject(WHITE_PEN));

    if (1) {
    CCriticalSection::CGuard guard(CAirspaceManager::Instance().MutexRef());
	for (it=airspaces_to_draw.begin(); it != airspaces_to_draw.end(); ++it) {
        if ((*it)->DrawStyle()) {
		  airspace_type = (*it)->Type();
		  if ( (((*it)->DrawStyle()==adsFilled)&&!outlined_only&&!borders_only)  ^ (asp_selected_flash && (*it)->Selected()) ) {
			SelectObject(hdc, GetStockObject(BLACK_PEN));
		  } else {
			SelectObject(hdc, hAirspacePens[airspace_type]);
		  }
		  (*it)->Draw(hdc, rc, false);
        }
	}//for
    }
  
  // restore original PEN
  SelectObject(hdc, hOrigPen);
  
  RestoreDC(mhdcbuffer, nDC1);
  RestoreDC(hDCMask, nDC2);    
  RestoreDC(hDCTemp, nDC3);    
} // DrawTptAirSpace()
Example #11
0
/*!
\brief This function is responsible for drawing player, foods, background playing field and shows all the text in the game.
As it prescribe management in our game.
For control of the game and drawing the background playing field meets the code.
 \code
 switch (message)
	{
	case WM_CREATE: 

		hBitmap = (HBITMAP)LoadImage(hInst, L"1.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
		break;

	case WM_KEYDOWN:
		switch (wParam)
		{
			//Repeat game
			case 'O':
				pause= !pause;
				break;
			case 'P':
				if(GameOver == 1)
				{
					GameOver=0;
					ship.health = 20;
					RECT r = {0,0,700,500};
					for (int i=0;i<ASTEROID_COUNT;i++)
					{
						asteroids[i] = CreateAsteroid(r);
					}
				}
				break;
			}

	case WM_MOUSEMOVE:
		
		//Passing the coordinates of the mouse cursor.
			xPos = GET_X_LPARAM(lParam);
			targetx=xPos;
			yPos = GET_Y_LPARAM(lParam);
			targety=yPos;
		break;
	
		InvalidateRect(hWnd,NULL,1);
		break;
\endcode
This part of the code responsible for drawing player and foods. Drawing in WinApi performed using brushes and pens. With feathers, we draw the contours of our
player and foods. With a brush paints we figure our color.
 \code
case WM_PAINT:

        hdc = BeginPaint(hWnd, &ps);

        RECT rect;
		BITMAP 			bitmap;
		HDC 			hdcMem;
		HGDIOBJ 		oldBitmap;
        GetClientRect(hWnd, &rect);
        width=rect.right;
        height=rect.bottom;

		backbuffDC = CreateCompatibleDC(hdc);

        backbuffer = CreateCompatibleBitmap( hdc, width, height);

        savedDC = SaveDC(backbuffDC);

		SelectObject( backbuffDC, backbuffer );

		// Draw HERE
		
		//clear window
		hBrush = CreateSolidBrush(RGB(255,0,255));
        FillRect(backbuffDC,&rect,hBrush);
        DeleteObject(hBrush);
		hdcMem = CreateCompatibleDC(hdc);//!
		oldBitmap = SelectObject(hdcMem, hBitmap);//!
		//draw background
		GetObject(hBitmap, sizeof(bitmap), &bitmap);//!
		BitBlt(backbuffDC, 0, 0, bitmap.bmWidth, bitmap.bmHeight, hdcMem, 0, 0, SRCCOPY);//!
		//draw ball
		//Rectangle(backbuffDC,0, 0, 785, 663);
		//draw asteroids

		//Drawing food
		
		for (int i=0;i<ASTEROID_COUNT;i++)
		{
			hPen = CreatePen(PS_SOLID, 1, RGB(asteroids[i].dY, asteroids[i].dX, asteroids[i].dX+40));
			hOldPen = (HPEN)SelectObject(backbuffDC, hPen);
			Ellipse(backbuffDC,asteroids[i].X-asteroids[i].r, asteroids[i].Y-asteroids[i].r,asteroids[i].X+asteroids[i].r,asteroids[i].Y+asteroids[i].r);
			SelectObject(backbuffDC, hOldPen);
			DeleteObject(hPen);
			hPen = CreatePen(PS_SOLID, asteroids[i].r, RGB(asteroids[i].dY, asteroids[i].dX, asteroids[i].dX+40));
			hOldPen = (HPEN)SelectObject(backbuffDC, hPen);
			Ellipse(backbuffDC, asteroids[i].X - (asteroids[i].r/1.9), asteroids[i].Y - (asteroids[i].r/1.9),asteroids[i].X + (asteroids[i].r/1.9), asteroids[i].Y + (asteroids[i].r/1.9));
			Ellipse(backbuffDC, asteroids[i].X - (asteroids[i].r/2.1), asteroids[i].Y - (asteroids[i].r/2.1),asteroids[i].X + (asteroids[i].r/2.1), asteroids[i].Y + (asteroids[i].r/2.1));
			SelectObject(backbuffDC, hOldPen);
			DeleteObject(hPen);
		}

		//Drawing collor player
		hPen = CreatePen(PS_SOLID, 1, RGB(0, 0, 0));
		hOldPen = (HPEN)SelectObject(backbuffDC, hPen);
		Ellipse(backbuffDC,ship.X-ship.health,ship.Y-ship.health,ship.X+ship.health,ship.Y+ship.health);	

		SelectObject(backbuffDC, hOldPen);
		DeleteObject(hPen);
\endcode
This part of the code responsible for entering text on a screen. To enter text on the screen creates an array of characters. Using this array, we can create the text. If the number of characters exceeds the specified number of the program will display an error. The text displayed on the screen at a certain place and under certain conditions. The implementation is shown below
 \code

		WCHAR s[30];
		if(GameOver == 1){
		wsprintf(s, _T("Game over!")); //Conclusion inscriptions "Game over!"
		TextOut(backbuffDC, 350, 250, s, wcslen(s));
		wsprintf(s, _T("Replay enter P"));
		TextOut(backbuffDC, 350, 270, s, wcslen(s));
		wsprintf(s,_T("score %d"),ship.health-20);// The conclusion points during the end game
		TextOut(backbuffDC,350,300,s,wcslen(s));
		}
		else {wsprintf(s,_T("score %d"),ship.health-20);// The conclusion points during the game
		TextOut(backbuffDC,20,630,s,wcslen(s));}

		if(pause){
		wsprintf(s, _T("Pause")); //Conclusion inscriptions "pause"
		TextOut(backbuffDC, 350, 250, s, wcslen(s));
		}
		wsprintf(s,_T("ver 1.2.5"));//ver game
		TextOut(backbuffDC,700,630,s,wcslen(s));
		wsprintf(s,_T("Replay enter P"));
		TextOut(backbuffDC,20,30,s,wcslen(s));
		wsprintf(s,_T("Pause enter O"));
		TextOut(backbuffDC,20,50,s,wcslen(s));
		\endcode
*/
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    PAINTSTRUCT ps;
    HDC hdc;
	int savedDC;
	HDC backbuffDC;
	int width, height;

	HBITMAP backbuffer;
	HBRUSH hBrush;
   
	int xPos, yPos;

	HPEN hPen, hOldPen;

    switch (message)
    {
		///Paint background
	case WM_CREATE: 

		hBitmap = (HBITMAP)LoadImage(hInst, L"1.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
		break;

	case WM_KEYDOWN:
		switch (wParam)
		{
			
			case 'O':
				pause= !pause;
				break;
			///Repeat game
			case 'P':
				if(GameOver == 1)
				{
					GameOver=0;
					ship.health = 20;
					RECT r = {0,0,700,500};
					for (int i=0;i<ASTEROID_COUNT;i++)
					{
						asteroids[i] = CreateAsteroid(r);
					}
				}
				break;
			}

		///Passing the coordinates of the mouse cursor.
		case WM_MOUSEMOVE:
			xPos = GET_X_LPARAM(lParam);
			targetx=xPos;
			yPos = GET_Y_LPARAM(lParam);
			targety=yPos;
		break;
	
		InvalidateRect(hWnd,NULL,1);
		break;
    case WM_PAINT:
        hdc = BeginPaint(hWnd, &ps);

        RECT rect;
		BITMAP 			bitmap;
		HDC 			hdcMem;
		HGDIOBJ 		oldBitmap;
        GetClientRect(hWnd, &rect);
        width=rect.right;
        height=rect.bottom;

		backbuffDC = CreateCompatibleDC(hdc);

        backbuffer = CreateCompatibleBitmap( hdc, width, height);

        savedDC = SaveDC(backbuffDC);

		SelectObject( backbuffDC, backbuffer );

		///clear window
		hBrush = CreateSolidBrush(RGB(255,0,255));
        FillRect(backbuffDC,&rect,hBrush);
        DeleteObject(hBrush);
		hdcMem = CreateCompatibleDC(hdc);//!
		oldBitmap = SelectObject(hdcMem, hBitmap);//!
		///draw background
		GetObject(hBitmap, sizeof(bitmap), &bitmap);//!
		BitBlt(backbuffDC, 0, 0, bitmap.bmWidth, bitmap.bmHeight, hdcMem, 0, 0, SRCCOPY);//!
		///draw ball
		///Rectangle(backbuffDC,0, 0, 785, 663);
		///draw asteroids

		//Drawing food
		
		for (int i=0;i<ASTEROID_COUNT;i++)
		{
			hPen = CreatePen(PS_SOLID, 1, RGB(asteroids[i].dY, asteroids[i].dX, asteroids[i].dX+40));
			hOldPen = (HPEN)SelectObject(backbuffDC, hPen);
			Ellipse(backbuffDC,asteroids[i].X-asteroids[i].r, asteroids[i].Y-asteroids[i].r,asteroids[i].X+asteroids[i].r,asteroids[i].Y+asteroids[i].r);
			SelectObject(backbuffDC, hOldPen);
			DeleteObject(hPen);
			hPen = CreatePen(PS_SOLID, asteroids[i].r, RGB(asteroids[i].dY, asteroids[i].dX, asteroids[i].dX+40));
			hOldPen = (HPEN)SelectObject(backbuffDC, hPen);
			Ellipse(backbuffDC, asteroids[i].X - (asteroids[i].r/1.9), asteroids[i].Y - (asteroids[i].r/1.9),asteroids[i].X + (asteroids[i].r/1.9), asteroids[i].Y + (asteroids[i].r/1.9));
			Ellipse(backbuffDC, asteroids[i].X - (asteroids[i].r/2.1), asteroids[i].Y - (asteroids[i].r/2.1),asteroids[i].X + (asteroids[i].r/2.1), asteroids[i].Y + (asteroids[i].r/2.1));
			SelectObject(backbuffDC, hOldPen);
			DeleteObject(hPen);
		}

		///Drawing collor player
		hPen = CreatePen(PS_SOLID, 1, RGB(0, 0, 0));
		hOldPen = (HPEN)SelectObject(backbuffDC, hPen);
		Ellipse(backbuffDC,ship.X-ship.health,ship.Y-ship.health,ship.X+ship.health,ship.Y+ship.health);	

		SelectObject(backbuffDC, hOldPen);
		DeleteObject(hPen);

		WCHAR s[30];
		if(GameOver == 1){
			///Conclusion inscriptions "Game over!"
		wsprintf(s, _T("Game over!")); 
		TextOut(backbuffDC, 350, 250, s, wcslen(s));
		wsprintf(s, _T("Replay enter P"));
		TextOut(backbuffDC, 350, 270, s, wcslen(s));
		/// The conclusion points during the end game
		wsprintf(s,_T("score %d"),ship.health-20);
		TextOut(backbuffDC,350,300,s,wcslen(s));
		}
		/// The conclusion points during the game
		else {wsprintf(s,_T("score %d"),ship.health-20);
		TextOut(backbuffDC,20,630,s,wcslen(s));}

		///Conclusion inscriptions "pause"
		if(pause){
		wsprintf(s, _T("Pause")); 
		TextOut(backbuffDC, 350, 250, s, wcslen(s));
		}
		wsprintf(s,_T("ver 1.2.5"));
		TextOut(backbuffDC,700,630,s,wcslen(s));
		wsprintf(s,_T("Replay enter P"));
		TextOut(backbuffDC,20,30,s,wcslen(s));
		wsprintf(s,_T("Pause enter O"));
		TextOut(backbuffDC,20,50,s,wcslen(s));
		

		/// End application-specific layout section.

		BitBlt(hdc,0,0,width,height,backbuffDC,0,0,SRCCOPY);
        RestoreDC(backbuffDC,savedDC);

        DeleteObject(backbuffer);
        DeleteDC(backbuffDC);
		SelectObject(hdcMem, oldBitmap);
		DeleteDC(hdcMem);

		/// End drawing
        EndPaint(hWnd, &ps);
        break;

	/// Post Uninstall window background
	case WM_ERASEBKGND:
		return 1;
		
	/// The message about the destruction of the window
    case WM_DESTROY:
        PostQuitMessage(0);
        break;
    default:
        return DefWindowProc(hWnd, message, wParam, lParam);
        break;
    }

    return 0;
}
Example #12
0
static void DrawLayerButton(HDC dc, RECT rect, const sLayer& layer, bool pushed)
{
  // get the menu color
  DWORD sys_color = GetSysColor(COLOR_MENU);
  RGB menu_color = {
    GetRValue(sys_color),
    GetGValue(sys_color),
    GetBValue(sys_color),
  };
  RGB white = { 255, 255, 255 };
  RGB black = { 0,   0,   0   };
  if (pushed) {
    std::swap(white, black);
  }
  HPEN very_light = CreateShadedPen(menu_color, white, 64);
  HPEN light      = CreateShadedPen(menu_color, white, 192);
  HPEN dark       = CreateShadedPen(menu_color, black, 192);
  HPEN very_dark  = CreateShadedPen(menu_color, black, 64);
  SaveDC(dc);
  SetROP2(dc, R2_COPYPEN);
  
  // draw the outer border
  SelectObject(dc, very_light);
  MoveToEx(dc, rect.left, rect.bottom - 1, NULL);
  LineTo(dc, rect.left, rect.top);
  LineTo(dc, rect.right - 1, rect.top);
  SelectObject(dc, very_dark);
  MoveToEx(dc, rect.left, rect.bottom - 1, NULL);
  LineTo(dc, rect.right - 1, rect.bottom - 1);
  LineTo(dc, rect.right - 1, rect.top);
 
  InflateRect(&rect, -1, -1);
  // draw the inner border
  SelectObject(dc, light);
  MoveToEx(dc, rect.left, rect.bottom - 1, NULL);
  LineTo(dc, rect.left, rect.top);
  LineTo(dc, rect.right - 1, rect.top);
  SelectObject(dc, dark);
  MoveToEx(dc, rect.left, rect.bottom - 1, NULL);
  LineTo(dc, rect.right - 1, rect.bottom - 1);
  LineTo(dc, rect.right - 1, rect.top);
 
  InflateRect(&rect, -1, -1);
  
  // draw the center of the button
  FillRect(dc, &rect, (HBRUSH)(COLOR_MENU + 1));
  int y = (rect.bottom - rect.top) / 2;
  int icon = (layer.IsVisible() ? IDI_LAYER_VISIBLE : IDI_LAYER_INVISIBLE);
  DrawIconEx(
    dc,
    rect.left + y - 8,
    rect.top + y - 8,
    LoadIcon(AfxGetApp()->m_hInstance, MAKEINTRESOURCE(icon)),
    16,
    16,
    0,
    NULL,
    DI_NORMAL);
  rect.left += 18;
  SelectObject(dc, GetStockObject(DEFAULT_GUI_FONT));
  SetTextColor(dc, 0x000000);
  SetBkColor(dc, 0xFFFFFF);
  SetBkMode(dc, TRANSPARENT);
  DrawText(dc, layer.GetName(), strlen(layer.GetName()), &rect, DT_CENTER | DT_VCENTER);
  // clean up
  RestoreDC(dc, -1);
  DeleteObject(very_light);
  DeleteObject(light);
  DeleteObject(dark);
  DeleteObject(very_dark);
}
Example #13
0
HFONT EzCreateFont (HDC hdc, TCHAR * szFaceName, int iDeciPtHeight,
                    int iDeciPtWidth, int iAttributes, BOOL fLogRes)
{
     FLOAT      cxDpi, cyDpi ;
     HFONT      hFont ;
     LOGFONT    lf ;
     POINT      pt ;
     TEXTMETRIC tm ;
     
     SaveDC (hdc) ;
     
     SetGraphicsMode (hdc, GM_ADVANCED) ;
     ModifyWorldTransform (hdc, NULL, MWT_IDENTITY) ;
     SetViewportOrgEx (hdc, 0, 0, NULL) ;
     SetWindowOrgEx   (hdc, 0, 0, NULL) ;
     
     if (fLogRes)
     {
          cxDpi = (FLOAT) GetDeviceCaps (hdc, LOGPIXELSX) ;
          cyDpi = (FLOAT) GetDeviceCaps (hdc, LOGPIXELSY) ;
     }
     else
     {
          cxDpi = (FLOAT) (25.4 * GetDeviceCaps (hdc, HORZRES) /
                                        GetDeviceCaps (hdc, HORZSIZE)) ;
          
          cyDpi = (FLOAT) (25.4 * GetDeviceCaps (hdc, VERTRES) /
                                        GetDeviceCaps (hdc, VERTSIZE)) ;
     }
     
     pt.x = (int) (iDeciPtWidth  * cxDpi / 72) ;
     pt.y = (int) (iDeciPtHeight * cyDpi / 72) ;
     
     DPtoLP (hdc, &pt, 1) ;
     
     lf.lfHeight         = - (int) (fabs (pt.y) / 10.0 + 0.5) ;
     lf.lfWidth          = 0 ;
     lf.lfEscapement     = 0 ;
     lf.lfOrientation    = 0 ;
     lf.lfWeight         = iAttributes & EZ_ATTR_BOLD      ? 700 : 0 ;
     lf.lfItalic         = iAttributes & EZ_ATTR_ITALIC    ?   1 : 0 ;
     lf.lfUnderline      = iAttributes & EZ_ATTR_UNDERLINE ?   1 : 0 ;
     lf.lfStrikeOut      = iAttributes & EZ_ATTR_STRIKEOUT ?   1 : 0 ;
     lf.lfCharSet        = DEFAULT_CHARSET ;
     lf.lfOutPrecision   = 0 ;
     lf.lfClipPrecision  = 0 ;
     lf.lfQuality        = 0 ;
     lf.lfPitchAndFamily = 0 ;
     
     lstrcpy (lf.lfFaceName, szFaceName) ;
     
     hFont = CreateFontIndirect (&lf) ;
     
     if (iDeciPtWidth != 0)
     {
          hFont = (HFONT) SelectObject (hdc, hFont) ;
          
          GetTextMetrics (hdc, &tm) ;
          
          DeleteObject (SelectObject (hdc, hFont)) ;
          
          lf.lfWidth = (int) (tm.tmAveCharWidth *
                                        fabs (pt.x) / fabs (pt.y) + 0.5) ;
          
          hFont = CreateFontIndirect (&lf) ;
     }
     
     RestoreDC (hdc, -1) ;
     return hFont ;
}
Example #14
0
static void test_TxGetNaturalSize(void) {
    HRESULT result;
    BOOL ret;

    /* This value is used when calling TxGetNaturalSize.  MSDN says
       that this is not supported however a null pointer cannot be
       used as it will cause a segmentation violation.  The values in
       the structure being pointed to are required to be INT_MAX
       otherwise calculations can give wrong values. */
    const SIZEL psizelExtent = {INT_MAX,INT_MAX};

    static const WCHAR oneA[] = {'A',0};

    /* Results of measurements */
    LONG xdim, ydim;

    /* The device context to do the tests in */
    HDC hdcDraw;

    /* Variables with the text metric information */
    INT charwidth_caps_text[26];
    TEXTMETRICA tmInfo_text;

    if (!init_texthost())
        return;

    hdcDraw = GetDC(NULL);
    SaveDC(hdcDraw);

    /* Populate the metric strucs */
    SetMapMode(hdcDraw,MM_TEXT);
    GetTextMetricsA(hdcDraw, &tmInfo_text);
    SetLastError(0xdeadbeef);
    ret = GetCharWidth32A(hdcDraw,'A','Z',charwidth_caps_text);
    if (!ret && GetLastError() == ERROR_CALL_NOT_IMPLEMENTED) {
        win_skip("GetCharWidth32 is not available\n");
        goto cleanup;
    }

    /* Make measurements in MM_TEXT */
    SetMapMode(hdcDraw,MM_TEXT);
    xdim = 0; ydim = 0;

    result = ITextServices_TxSetText(txtserv, oneA);
    ok(result == S_OK, "ITextServices_TxSetText failed (result = %x)\n", result);
    if (result != S_OK) {
        skip("Could not set text\n");
        goto cleanup;
    }

    SetLastError(0xdeadbeef);
    result = ITextServices_TxGetNaturalSize(txtserv, DVASPECT_CONTENT,
                                            hdcDraw, NULL, NULL,
                                            TXTNS_FITTOCONTENT, &psizelExtent,
                                            &xdim, &ydim);
    todo_wine ok(result == S_OK || broken(result == E_FAIL), /* WINXP Arabic Language */
        "TxGetNaturalSize gave unexpected return value (result = %x)\n", result);
    if (result == S_OK) {
    todo_wine ok(ydim == tmInfo_text.tmHeight,
                 "Height calculated incorrectly (expected %d, got %d)\n",
                 tmInfo_text.tmHeight, ydim);
    /* The native DLL adds one pixel extra when calculating widths. */
    todo_wine ok(xdim >= charwidth_caps_text[0] && xdim <= charwidth_caps_text[0] + 1,
                 "Width calculated incorrectly (expected %d {+1}, got %d)\n",
                 charwidth_caps_text[0], xdim);
    } else
        skip("TxGetNaturalSize measurements not performed (xdim = %d, ydim = %d, result = %x, error = %x)\n",
             xdim, ydim, result, GetLastError());

cleanup:
    RestoreDC(hdcDraw,1);
    ReleaseDC(NULL,hdcDraw);
    free_texthost();
}
Example #15
0
File: dc.c Project: bpowers/wine
static void test_savedc(void)
{
    HDC hdc = CreateDCA("DISPLAY", NULL, NULL, NULL);
    int ret;

    ok(hdc != NULL, "CreateDC rets %p\n", hdc);

    ret = SaveDC(hdc);
    ok(ret == 1, "ret = %d\n", ret);
    ret = SaveDC(hdc);
    ok(ret == 2, "ret = %d\n", ret);
    ret = SaveDC(hdc);
    ok(ret == 3, "ret = %d\n", ret);
    ret = RestoreDC(hdc, -1);
    ok(ret, "ret = %d\n", ret);
    ret = SaveDC(hdc);
    ok(ret == 3, "ret = %d\n", ret);
    ret = RestoreDC(hdc, 1);
    ok(ret, "ret = %d\n", ret);
    ret = SaveDC(hdc);
    ok(ret == 1, "ret = %d\n", ret);
    ret = SaveDC(hdc);
    ok(ret == 2, "ret = %d\n", ret);
    ret = SaveDC(hdc);
    ok(ret == 3, "ret = %d\n", ret);
    ret = RestoreDC(hdc, -2);
    ok(ret, "ret = %d\n", ret);
    ret = SaveDC(hdc);
    ok(ret == 2, "ret = %d\n", ret);
    ret = RestoreDC(hdc, -2);
    ok(ret, "ret = %d\n", ret);
    ret = SaveDC(hdc);
    ok(ret == 1, "ret = %d\n", ret);
    ret = SaveDC(hdc);
    ok(ret == 2, "ret = %d\n", ret); 
    ret = RestoreDC(hdc, -4);
    ok(!ret, "ret = %d\n", ret);
    ret = RestoreDC(hdc, 3);
    ok(!ret, "ret = %d\n", ret);

    /* Under Win9x the following RestoreDC call succeeds and clears the save stack. */
    ret = RestoreDC(hdc, -3);
    ok(!ret ||
       broken(ret), /* Win9x */
       "ret = %d\n", ret);

    /* Trying to clear an empty save stack fails. */
    ret = RestoreDC(hdc, -3);
    ok(!ret, "ret = %d\n", ret);

    ret = SaveDC(hdc);
    ok(ret == 3 ||
       broken(ret == 1), /* Win9x */
       "ret = %d\n", ret);

    /* Under Win9x the following RestoreDC call succeeds and clears the save stack. */
    ret = RestoreDC(hdc, 0);
    ok(!ret ||
       broken(ret), /* Win9x */
       "ret = %d\n", ret);

    /* Trying to clear an empty save stack fails. */
    ret = RestoreDC(hdc, 0);
    ok(!ret, "ret = %d\n", ret);

    ret = RestoreDC(hdc, 1);
    ok(ret ||
       broken(!ret), /* Win9x */
       "ret = %d\n", ret);

    DeleteDC(hdc);
}
Example #16
0
void CDeviceView::OnPaint(HDC hDC)
{
	HDC hBDC = NULL, hODC = NULL;
	CBitmap *pbm = NULL;

	if (!InRenderMode())
	{
		hODC = hDC;
		pbm = CBitmap::Create(GetClientSize(), RGB(0, 0, 0), hDC);
		if (pbm != NULL)
		{
			hBDC = pbm->BeginPaintInto();
			if (hBDC != NULL)
				hDC = hBDC;
		}
	}

	// Black-fill first
	SIZE fillsz = GetClientSize();
	RECT fillrc = {0, 0, fillsz.cx, fillsz.cy};
	FillRect(hDC, &fillrc, (HBRUSH)GetStockObject(BLACK_BRUSH));

	if (m_pbmImage != NULL)
		m_pbmImage->Blend(hDC);

	BOOL bScroll = m_bScrollEnable && m_sb.m_hWnd;
	int sdc = 0;
	if (bScroll)
	{
		sdc = SaveDC(hDC);
		OffsetViewportOrgEx(hDC, 0, -m_nScrollOffset + g_iListHeaderHeight, NULL);
	}
	else
	if (m_bScrollEnable)
	{
		sdc = SaveDC(hDC);
		OffsetViewportOrgEx(hDC, 0, g_iListHeaderHeight, NULL);
	}

	int miny = 0 + m_nScrollOffset;
	int maxy = g_sizeImage.cy + m_nScrollOffset;

	int t, nt = GetNumTexts();
	for (t = 0; t < nt; t++)
	{
		CDeviceViewText *pText = m_arpText[t];
		if (pText != NULL &&
			!(pText->GetMinY() > maxy || pText->GetMaxY() < miny))
				pText->OnPaint(hDC);
	}

	BOOL bCFGUIEdit = m_ui.m_uig.InEditMode();
	BOOL bEitherEditMode = bCFGUIEdit;

	int c, nc = GetNumControls();
	for (c = 0; c < nc; c++)
		if (m_arpControl[c] != NULL && m_arpControl[c]->HasOverlay() &&
		    (m_arpControl[c]->IsHighlighted()
				)
				&& (bEitherEditMode || m_arpControl[c]->IsMapped()))
			m_arpControl[c]->DrawOverlay(hDC);
	for (c = 0; c < nc; c++)
	{
		CDeviceControl *pControl = m_arpControl[c];
		if (pControl != NULL && (bEitherEditMode || pControl->IsMapped()) &&
		    !(pControl->GetMinY() > maxy || pControl->GetMaxY() < miny))
			pControl->OnPaint(hDC);
	}

	if (bScroll || m_bScrollEnable)
	{
		RestoreDC(hDC, sdc);
		sdc = 0;
	}

	// Black fill the top portion if this is a list view
	if (bScroll)
	{
		GetClientRect(&fillrc);
		fillrc.bottom = g_iListHeaderHeight;
		FillRect(hDC, &fillrc, (HBRUSH)GetStockObject(BLACK_BRUSH));
	}

	// Print out the headers
	TCHAR tszHeader[MAX_PATH];
	// Control column
	if (m_arpText.GetSize())
	{
		CPaintHelper ph(m_ui.m_uig, hDC);
		ph.SetElement(UIE_CALLOUT);

		for (int i = 0; i < 2; i++)
		{
			// Check if there are two columns, break out the 2nd iteration if not 2 columns.
			if (i == 1 && !(GetNumControls() > 1 &&
			    m_arpControl[0]->GetCalloutMaxRect().top == m_arpControl[1]->GetCalloutMaxRect().top))
				break;

			RECT rcheader;
			if (m_arpText.GetSize())
			{
				rcheader = m_arpText[i]->GetRect();
				rcheader.bottom -= rcheader.top;
				rcheader.top = 0;
				LoadString(g_hModule, IDS_LISTHEADER_CTRL, tszHeader, MAX_PATH);
				DrawText(hDC, tszHeader, -1, &rcheader, DT_LEFT|DT_NOPREFIX|DT_CALCRECT);
				if (rcheader.right > m_arpText[i]->GetRect().right)
					rcheader.left -= rcheader.right - m_arpText[i]->GetRect().right;
				DrawText(hDC, tszHeader, -1, &rcheader, DT_LEFT|DT_NOPREFIX);

				// Action column
				rcheader = m_arpControl[i]->GetCalloutMaxRect();
				rcheader.bottom -= rcheader.top;
				rcheader.top = 0;
				LoadString(g_hModule, IDS_LISTHEADER_ACTION, tszHeader, MAX_PATH);
				DrawText(hDC, tszHeader, -1, &rcheader, DT_CENTER|DT_NOPREFIX);
			}
		}
	}


	if (!InRenderMode())
	{
		if (pbm != NULL)
		{
			if (hBDC != NULL)
			{
				pbm->EndPaintInto(hBDC);
				pbm->Draw(hODC);
			}
			delete pbm;
		}
	}
}
Example #17
0
/////////////////////////////////////////////////////////////////////////////
// Name:    DrawTextToDestDC
// Description:   Draws text for the CB to hDC
//         (into which one of the "m_bitmaps[???]" is selected)
//
// Entry:
//          HDC hDC - DC to which text is drawn
//                   ("m_bitmaps[???]" is selected into it)
//
//          CRect rect  - part of client area (of the CB) to which
//                    text is output
//
/////////////////////////////////////////////////////////////////////////////
void
ZCheckBox::DrawTextToDestDC( HDC hDC, CRect& rect, int nState )
{
   if ( **m_pzsText == 0 )
      return;

   int   nIndexDC = SaveDC( hDC );
   DWORD dwStyle = 0;

   SetBkMode( hDC, TRANSPARENT );
   SelectObject( hDC, *m_pFont );

   if ( m_bLeftText )
   {
      rect.right -= BOX_SIZE + 6;
      dwStyle = DT_RIGHT;
   }
   else
   {
      rect.left += BOX_SIZE + 5;
      dwStyle = DT_LEFT;
   }

   rect.bottom -= 1;            // rect = drawing rectangle inside hDC

   if ( nState == BOX_DISABLED_1 || nState == BOX_DISABLED_2 )
   {
      if ( (m_ulMapActFlags & zMAPACT_DISABLE_READONLY) == 0 )
      {
         SetTextColor( hDC, GetSysColor( COLOR_3DHILIGHT ) );

         rect.OffsetRect( 1, 1 );
         DrawText( hDC, *m_pzsText, -1, &rect,
                   DT_SINGLELINE | DT_VCENTER | dwStyle );

         SetTextColor( hDC, GetSysColor( COLOR_3DSHADOW ) );
         rect.OffsetRect( -1, -1 );
      }

      DrawText( hDC, *m_pzsText, -1, &rect,
                DT_SINGLELINE | DT_VCENTER | dwStyle );
   }
   else
   {
      DrawText( hDC, *m_pzsText, -1, &rect,
                DT_SINGLELINE | DT_VCENTER | dwStyle );
   }

   // calculate m_rectFocus
   int r_t = rect.right;           // right side of text rectangle

   DrawText( hDC, *m_pzsText, -1, &rect,
             DT_SINGLELINE | DT_VCENTER | dwStyle | DT_CALCRECT );

   CDC *pDC = CDC::FromHandle( hDC );
   CRect rectClip;
   pDC->GetClipBox( &rectClip );
   if ( rect.Width( ) > rectClip.Width( ) - BOX_SIZE -5 )
      rect.right = rect.left + rectClip.Width( ) - BOX_SIZE - 5;
   else
   if ( m_bLeftText )
   {
      int d = rect.right - rect.left; // text width
      d = r_t - d;
      rect.left  += d;
      rect.right += d;
   }

   m_rectFocus = rect;
   RestoreDC( hDC, nIndexDC );
}