Example #1
0
static void
resume(pmEvent event, Bool undo)
{
    int i;
    InputInfoPtr pInfo;

    xf86AccessEnter();
    xf86EnterServerState(SETUP);
    for (i = 0; i < xf86NumScreens; i++) {
        xf86EnableAccess(xf86Screens[i]);
	if (xf86Screens[i]->PMEvent)
	    xf86Screens[i]->PMEvent(i,event,undo);
	else {
	    xf86Screens[i]->vtSema = TRUE;
	    xf86Screens[i]->EnterVT(i, 0);
	}
    }
    xf86EnterServerState(OPERATING);
    for (i = 0; i < xf86NumScreens; i++) {
        xf86EnableAccess(xf86Screens[i]);
	if (xf86Screens[i]->EnableDisableFBAccess)
	    (*xf86Screens[i]->EnableDisableFBAccess) (i, TRUE);
    }
    SaveScreens(SCREEN_SAVER_FORCER, ScreenSaverReset);
#if !defined(__EMX__)
    pInfo = xf86InputDevs;
    while (pInfo) {
	EnableDevice(pInfo->dev);
	pInfo = pInfo->next;
    }
#endif
    xf86inSuspend = FALSE;
}
Example #2
0
void mieqProcessInputEvents()
{
    EventRec	*e;
    int		x, y;
    xEvent	xe;

    while (miEventQueue.head != miEventQueue.tail)
    {
	if (screenIsSaved == SCREEN_SAVER_ON)
	    SaveScreens (SCREEN_SAVER_OFF, ScreenSaverReset);

	e = &miEventQueue.events[miEventQueue.head];
	/*
	 * Assumption - screen switching can only occur on motion events
	 */
	if (e->pScreen != miEventQueue.pDequeueScreen)
	{
	    miEventQueue.pDequeueScreen = e->pScreen;
	    x = e->event.u.keyButtonPointer.rootX;
	    y = e->event.u.keyButtonPointer.rootY;
	    if (miEventQueue.head == QUEUE_SIZE - 1)
	    	miEventQueue.head = 0;
	    else
	    	++miEventQueue.head;
	    NewCurrentScreen (miEventQueue.pDequeueScreen, x, y);
	}
	else
	{
	    xe = e->event;
	    if (miEventQueue.head == QUEUE_SIZE - 1)
	    	miEventQueue.head = 0;
	    else
	    	++miEventQueue.head;
	    switch (xe.u.u.type) 
	    {
	    case KeyPress:
	    case KeyRelease:
	    	(*miEventQueue.pKbd->processInputProc)
				(&xe, (DeviceIntPtr)miEventQueue.pKbd, 1);
	    	break;
	    default:
	    	(*miEventQueue.pPtr->processInputProc)
				(&xe, (DeviceIntPtr)miEventQueue.pPtr, 1);
	    	break;
	    }
	}
    }
}
Example #3
0
/*
 * ProcessInputEvents
 *  Read and process events from the event queue until it is empty.
 */
void ProcessInputEvents(void)
{
    EventRec *e;
    int     x, y;
    xEvent  xe;
    static int  old_flags = 0;  // last known modifier state
    // button number and modifier mask of currently pressed fake button
    static int darwinFakeMouseButtonDown = 0;
    static int darwinFakeMouseButtonMask = 0;

    // Empty the signaling pipe
    x = sizeof(xe);
    while (x == sizeof(xe)) {
        x = read(darwinEventReadFD, &xe, sizeof(xe));
    }

    while (darwinEventQueue.head != darwinEventQueue.tail)
    {
        if (screenIsSaved == SCREEN_SAVER_ON)
            SaveScreens (SCREEN_SAVER_OFF, ScreenSaverReset);

        e = &darwinEventQueue.events[darwinEventQueue.head];
        xe = e->event;

        // Shift from global screen coordinates to coordinates relative to
        // the origin of the current screen.
        xe.u.keyButtonPointer.rootX -= darwinMainScreenX +
                dixScreenOrigins[miPointerCurrentScreen()->myNum].x;
        xe.u.keyButtonPointer.rootY -= darwinMainScreenY +
                dixScreenOrigins[miPointerCurrentScreen()->myNum].y;

        /*
         * Assumption - screen switching can only occur on motion events
         */
        if (e->pScreen != darwinEventQueue.pDequeueScreen)
        {
            darwinEventQueue.pDequeueScreen = e->pScreen;
            x = xe.u.keyButtonPointer.rootX;
            y = xe.u.keyButtonPointer.rootY;
            if (darwinEventQueue.head == QUEUE_SIZE - 1)
                darwinEventQueue.head = 0;
            else
                ++darwinEventQueue.head;
            NewCurrentScreen (darwinEventQueue.pDequeueScreen, x, y);
        }
        else
        {
            if (darwinEventQueue.head == QUEUE_SIZE - 1)
                darwinEventQueue.head = 0;
            else
                ++darwinEventQueue.head;
            switch (xe.u.u.type)
            {
            case KeyPress:
                if (old_flags == 0
                    && darwinSyncKeymap && darwinKeymapFile == NULL)
                {
                    /* See if keymap has changed. */

                    static unsigned int last_seed;
                    unsigned int this_seed;

                    this_seed = DarwinModeSystemKeymapSeed();
                    if (this_seed != last_seed)
                    {
                        last_seed = this_seed;
                        DarwinKeyboardReload(darwinKeyboard);
                    }
                }
                /* fall through */

            case KeyRelease:
                xe.u.u.detail += MIN_KEYCODE;
                (*darwinEventQueue.pKbd->processInputProc)
                    (&xe, (DeviceIntPtr)darwinEventQueue.pKbd, 1);
                break;

            case ButtonPress:
                miPointerAbsoluteCursor(xe.u.keyButtonPointer.rootX,
                                        xe.u.keyButtonPointer.rootY,
                                        xe.u.keyButtonPointer.time);
                if (darwinFakeButtons && xe.u.u.detail == 1) {
                    // Mimic multi-button mouse with modifier-clicks
                    // If both sets of modifiers are pressed,
                    // button 2 is clicked.
                    if ((old_flags & darwinFakeMouse2Mask) ==
                        darwinFakeMouse2Mask)
                    {
                        DarwinSimulateMouseClick(&xe, 2, darwinFakeMouse2Mask);
                        darwinFakeMouseButtonDown = 2;
                        darwinFakeMouseButtonMask = darwinFakeMouse2Mask;
                        break;
                    }
                    else if ((old_flags & darwinFakeMouse3Mask) ==
                             darwinFakeMouse3Mask)
                    {
                        DarwinSimulateMouseClick(&xe, 3, darwinFakeMouse3Mask);
                        darwinFakeMouseButtonDown = 3;
                        darwinFakeMouseButtonMask = darwinFakeMouse3Mask;
                        break;
                    }
                }
                (*darwinEventQueue.pPtr->processInputProc)
                        (&xe, (DeviceIntPtr)darwinEventQueue.pPtr, 1);
                break;

            case ButtonRelease:
                miPointerAbsoluteCursor(xe.u.keyButtonPointer.rootX,
                                        xe.u.keyButtonPointer.rootY,
                                        xe.u.keyButtonPointer.time);
                if (darwinFakeButtons && xe.u.u.detail == 1 &&
                    darwinFakeMouseButtonDown)
                {
                    // If last mousedown was a fake click, don't check for
                    // mouse modifiers here. The user may have released the
                    // modifiers before the mouse button.
                    xe.u.u.detail = darwinFakeMouseButtonDown;
                    darwinFakeMouseButtonDown = 0;
                    (*darwinEventQueue.pPtr->processInputProc)
                            (&xe, (DeviceIntPtr)darwinEventQueue.pPtr, 1);

                    // Bring modifiers back up to date
                    DarwinUpdateModifiers(&xe, KeyPress,
                            darwinFakeMouseButtonMask & old_flags);
                    darwinFakeMouseButtonMask = 0;
                } else {
                    (*darwinEventQueue.pPtr->processInputProc)
                            (&xe, (DeviceIntPtr)darwinEventQueue.pPtr, 1);
                }
                break;

            case MotionNotify:
                miPointerAbsoluteCursor(xe.u.keyButtonPointer.rootX,
                                        xe.u.keyButtonPointer.rootY,
                                        xe.u.keyButtonPointer.time);
                break;

            case kXDarwinUpdateModifiers:
            {
                // Update modifier state.
                // Any amount of modifiers may have changed.
                int flags = xe.u.clientMessage.u.l.longs0;
                DarwinUpdateModifiers(&xe, KeyRelease,
                                      old_flags & ~flags);
                DarwinUpdateModifiers(&xe, KeyPress,
                                      ~old_flags & flags);
                old_flags = flags;
                break;
            }

            case kXDarwinUpdateButtons:
            {
                long hwDelta = xe.u.clientMessage.u.l.longs0;
                long hwButtons = xe.u.clientMessage.u.l.longs1;
                int i;

                for (i = 1; i < 5; i++) {
                    if (hwDelta & (1 << i)) {
                        // IOKit and X have different numbering for the
                        // middle and right mouse buttons.
                        if (i == 1) {
                            xe.u.u.detail = 3;
                        } else if (i == 2) {
                            xe.u.u.detail = 2;
                        } else {
                            xe.u.u.detail = i + 1;
                        }
                        if (hwButtons & (1 << i)) {
                            xe.u.u.type = ButtonPress;
                        } else {
                            xe.u.u.type = ButtonRelease;
                        }
                        (*darwinEventQueue.pPtr->processInputProc)
                    (&xe, (DeviceIntPtr)darwinEventQueue.pPtr, 1);
                    }
                }
                break;
            }

            case kXDarwinScrollWheel:
            {
                short count = xe.u.clientMessage.u.s.shorts0;

                if (count > 0) {
                    xe.u.u.detail = SCROLLWHEELUPFAKE;
                } else {
                    xe.u.u.detail = SCROLLWHEELDOWNFAKE;
                    count = -count;
                }

                for (; count; --count) {
                    xe.u.u.type = ButtonPress;
                    (*darwinEventQueue.pPtr->processInputProc)
                            (&xe, (DeviceIntPtr)darwinEventQueue.pPtr, 1);
                    xe.u.u.type = ButtonRelease;
                    (*darwinEventQueue.pPtr->processInputProc)
                            (&xe, (DeviceIntPtr)darwinEventQueue.pPtr, 1);
                }
                break;
            }

            default:
                // Check for mode specific event
                DarwinModeProcessEvent(&xe);
            }
        }
    }

    miPointerUpdate();
}