Example #1
0
Boolean FileIsSeekable(FILE *fid) {
  if (SeekFile64(fid, 1, SEEK_CUR) < 0) {
    return False;
  }

  SeekFile64(fid, -1, SEEK_CUR); // seek back to where we were
  return True;
}
Example #2
0
void AVIFileSink::setWord(unsigned filePosn, unsigned size) {
  do {
    if (SeekFile64(fOutFid, filePosn, SEEK_SET) < 0) break;
    addWord(size);
    if (SeekFile64(fOutFid, 0, SEEK_END) < 0) break; // go back to where we were

    return;
  } while (0);

  // One of the SeekFile64()s failed, probable because we're not a seekable file
  envir() << "AVIFileSink::setWord(): SeekFile64 failed (err "
	  << envir().getErrno() << ")\n";
}
void ByteStreamFileSource::seekToByteAbsolute(u_int64_t byteNumber, u_int64_t numBytesToStream)
{
    SeekFile64(fFid, (int64_t)byteNumber, SEEK_SET);

    fNumBytesToStream = numBytesToStream;
    fLimitNumBytesToStream = fNumBytesToStream > 0;
}
Boolean MPEG2TransportStreamIndexFile::seekToIndexRecord(unsigned long indexRecordNumber) {
  if (!openFid()) return False;

  if (indexRecordNumber == fCurrentIndexRecordNum) return True; // we're already there

  if (SeekFile64(fFid, (int64_t)(indexRecordNumber*INDEX_RECORD_SIZE), SEEK_SET) != 0) return False;
  fCurrentIndexRecordNum = indexRecordNumber;
  return True;
}
ByteStreamFileSource::ByteStreamFileSource(UsageEnvironment& env, FILE* fid,
					   unsigned preferredFrameSize,
					   unsigned playTimePerFrame)
  : FramedFileSource(env, fid), fFileSize(0), fPreferredFrameSize(preferredFrameSize),
    fPlayTimePerFrame(playTimePerFrame), fLastPlayTime(0),
    fHaveStartedReading(False), fLimitNumBytesToStream(False), fNumBytesToStream(0) {
#ifndef READ_FROM_FILES_SYNCHRONOUSLY
  makeSocketNonBlocking(fileno(fFid));
#endif

  // Test whether the file is seekable
  if (SeekFile64(fFid, 1, SEEK_CUR) >= 0) {
    fFidIsSeekable = True;
    SeekFile64(fFid, -1, SEEK_CUR);
  } else {
    fFidIsSeekable = False;
  }
}
void WAVAudioFileSource::seekToPCMByte(unsigned byteNumber, unsigned numBytesToStream) {
  byteNumber += fWAVHeaderSize;
  if (byteNumber > fFileSize) byteNumber = fFileSize;

  SeekFile64(fFid, byteNumber, SEEK_SET);

  fNumBytesToStream = numBytesToStream;
  fLimitNumBytesToStream = fNumBytesToStream > 0;
}
void WAVAudioFileSource::setScaleFactor(int scale) {
  if (!fFidIsSeekable) return; // we can't do 'trick play' operations on non-seekable files

  fScaleFactor = scale;

  if (fScaleFactor < 0 && TellFile64(fFid) > 0) {
    // Because we're reading backwards, seek back one sample, to ensure that
    // (i)  we start reading the last sample before the start point, and
    // (ii) we don't hit end-of-file on the first read.
    int bytesPerSample = (fNumChannels*fBitsPerSample)/8;
    if (bytesPerSample == 0) bytesPerSample = 1;
    SeekFile64(fFid, -bytesPerSample, SEEK_CUR);
  }
}
Example #8
0
u_int64_t GetFileSize(char const* fileName, FILE* fid) {
  u_int64_t fileSize = 0; // by default

  if (fid != stdin) {
#if !defined(_WIN32_WCE)
    if (fileName == NULL) {
#endif
      if (fid != NULL && SeekFile64(fid, 0, SEEK_END) >= 0) {
	fileSize = (u_int64_t)TellFile64(fid);
	if (fileSize == (u_int64_t)-1) fileSize = 0; // TellFile64() failed
	SeekFile64(fid, 0, SEEK_SET);
      }
#if !defined(_WIN32_WCE)
    } else {
      struct stat sb;
      if (stat(fileName, &sb) == 0) {
	fileSize = sb.st_size;
      }
    }
#endif
  }

  return fileSize;
}
void ByteStreamFileSource::seekToByteRelative(int64_t offset) {
  SeekFile64(fFid, offset, SEEK_CUR);
}
void ByteStreamFileSource::seekToByteAbsolute(u_int64_t byteNumber) {
  SeekFile64(fFid, (int64_t)byteNumber, SEEK_SET);
}
void ByteStreamFileSource::seekToEnd() {
  SeekFile64(fFid, 0, SEEK_END);
}
void WAVAudioFileSource::seekToPCMByte(unsigned byteNumber) {
  byteNumber += fWAVHeaderSize;
  if (byteNumber > fFileSize) byteNumber = fFileSize;

  SeekFile64(fFid, byteNumber, SEEK_SET);
}
void WAVAudioFileSource::doReadFromFile() {
  // Try to read as many bytes as will fit in the buffer provided (or "fPreferredFrameSize" if less)
  if (fLimitNumBytesToStream && fNumBytesToStream < fMaxSize) {
    fMaxSize = fNumBytesToStream;
  }
  if (fPreferredFrameSize < fMaxSize) {
    fMaxSize = fPreferredFrameSize;
  }
  unsigned bytesPerSample = (fNumChannels*fBitsPerSample)/8;
  if (bytesPerSample == 0) bytesPerSample = 1; // because we can't read less than a byte at a time

  // For 'trick play', read one sample at a time; otherwise (normal case) read samples in bulk:
  unsigned bytesToRead = fScaleFactor == 1 ? fMaxSize - fMaxSize%bytesPerSample : bytesPerSample;
  unsigned numBytesRead;
  while (1) { // loop for 'trick play' only
#ifdef READ_FROM_FILES_SYNCHRONOUSLY
    numBytesRead = fread(fTo, 1, bytesToRead, fFid);
#else
    if (fFidIsSeekable) {
      numBytesRead = fread(fTo, 1, bytesToRead, fFid);
    } else {
      // For non-seekable files (e.g., pipes), call "read()" rather than "fread()", to ensure that the read doesn't block:
      numBytesRead = read(fileno(fFid), fTo, bytesToRead);
    }
#endif
    if (numBytesRead == 0) {
     handleClosure();
      return;
    }
    fFrameSize += numBytesRead;
    fTo += numBytesRead;
    fMaxSize -= numBytesRead;
    fNumBytesToStream -= numBytesRead;

    // If we did an asynchronous read, and didn't read an integral number of samples, then we need to wait for another read:
#ifndef READ_FROM_FILES_SYNCHRONOUSLY
    if (fFrameSize%bytesPerSample > 0) return;
#endif
    
    // If we're doing 'trick play', then seek to the appropriate place for reading the next sample,
    // and keep reading until we fill the provided buffer:
    if (fScaleFactor != 1) {
      SeekFile64(fFid, (fScaleFactor-1)*bytesPerSample, SEEK_CUR);
      if (fMaxSize < bytesPerSample) break;
    } else {
      break; // from the loop (normal case)
    }
  }

  // Set the 'presentation time' and 'duration' of this frame:
  if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) {
    // This is the first frame, so use the current time:
    gettimeofday(&fPresentationTime, NULL);
  } else {
    // Increment by the play time of the previous data:
    unsigned uSeconds = fPresentationTime.tv_usec + fLastPlayTime;
    fPresentationTime.tv_sec += uSeconds/1000000;
    fPresentationTime.tv_usec = uSeconds%1000000;
  }

  // Remember the play time of this data:
  fDurationInMicroseconds = fLastPlayTime
    = (unsigned)((fPlayTimePerSample*fFrameSize)/bytesPerSample);

  // Inform the reader that he has data:
#ifdef READ_FROM_FILES_SYNCHRONOUSLY
  // To avoid possible infinite recursion, we need to return to the event loop to do this:
  nextTask() = envir().taskScheduler().scheduleDelayedTask(0,
                                (TaskFunc*)FramedSource::afterGetting, this);
#else
  // Because the file read was done from the event loop, we can call the
  // 'after getting' function directly, without risk of infinite recursion:
  FramedSource::afterGetting(this);
#endif
}
void ByteStreamFileSource::seekToByteRelative(int64_t offset, u_int64_t numBytesToStream) {
  SeekFile64(fFid, offset, SEEK_CUR);

  fNumBytesToStream = numBytesToStream;
  fLimitNumBytesToStream = fNumBytesToStream > 0;
}
Example #15
0
void MP3StreamState::seekWithinFile(unsigned seekByteNumber) {
  if (fFidIsReallyASocket) return; // it's not seekable

  SeekFile64(fFid, seekByteNumber, SEEK_SET);
}