Example #1
0
void BattleListTab::OnSelect( wxListEvent& event )
{
	slLogDebugFunc("");
	if ( event.GetIndex() == -1 ) {
		SelectBattle( 0 );
		return;
	}
	IBattle* b = ( m_battle_list->GetSelectedData());
	SelectBattle( b );
}
Example #2
0
void BattleListTab::OnSelect( wxListEvent& event )
{
	wxLogDebugFunc( _T( "" ) );
	if ( event.GetIndex() == -1 )
	{
		SelectBattle( 0 );
	} else {
		IBattle* b = ( m_battle_list->GetDataFromIndex( event.GetIndex() ) ) ;
		SelectBattle( b );//
	}
}
Example #3
0
void BattleListTab::UpdateBattle(IBattle& battle)
{
	if (!battle.GetGUIListActiv()) {
		AddBattle(battle);
	}
	if (m_filter->GetActiv() && !m_filter->FilterBattle(battle)) {
		RemoveBattle(battle);
		if (&battle == m_sel_battle) {
			m_sel_battle = NULL;
			SelectBattle(NULL);
			m_battle_list->SetSelectedIndex(-1);
		}
		return;
	}
	m_battle_list->UpdateBattle(battle);
	if (&battle == m_sel_battle)
		SelectBattle(m_sel_battle);
}
Example #4
0
void BattleListTab::RemoveBattle(IBattle& battle)
{
	if (&battle == m_sel_battle) {
		SelectBattle(0);
	}

	m_battle_list->RemoveBattle(battle);

	battle.SetGUIListActiv(false);
	SetNumDisplayed();
}
Example #5
0
void BattleListTab::RemoveAllBattles()
{
	SelectBattle( 0 );
	serverSelector().GetServer().battles_iter->IteratorBegin();
	while ( ! serverSelector().GetServer().battles_iter->EOL() )
	{
		IBattle* temp_battle = serverSelector().GetServer().battles_iter->GetBattle();
		if ( temp_battle != 0 )
			temp_battle->SetGUIListActiv( false );
	}
	m_battle_list->Clear();
	SetNumDisplayed();
}
Example #6
0
void BattleListTab::UpdateBattle( IBattle& battle )
{
	if ( !battle.GetGUIListActiv() ) {
		AddBattle( battle );
		return;
	}
	if ( m_filter->GetActiv() && !m_filter->FilterBattle( battle ) ) {
		RemoveBattle( battle );
		return;
	}
	m_battle_list->UpdateBattle( battle );
	if ( &battle == m_sel_battle )
		SelectBattle( m_sel_battle );
}
Example #7
0
BattleListTab::BattleListTab(wxWindow* parent)
    : wxScrolledWindow(parent, -1)
    , m_sel_battle(0)
{
	GetAui().manager->AddPane(this, wxLEFT, _T( "battlelisttab" ));

	m_main_sizer = new wxBoxSizer(wxVERTICAL);

	wxBoxSizer* m_filter_sizer;
	m_filter_sizer = new wxBoxSizer(wxVERTICAL);


	m_battlelist_sizer = new wxBoxSizer(wxVERTICAL);

	m_battle_list = new BattleListCtrl(this);
	m_battle_list->SetHighLightAction(UserActions::ActHighlight);
	m_battlelist_sizer->Add(m_battle_list, 1, wxEXPAND);

	m_main_sizer->Add(m_battlelist_sizer, 1, wxEXPAND);

	m_info_sizer = new wxBoxSizer(wxHORIZONTAL);

	m_minimap = new MapCtrl(this, 100, 0, true, false, false);
	m_info_sizer->Add(m_minimap, 0, wxALL, 5);

	m_data_sizer = new wxFlexGridSizer(4, 2, 0, 0);

	m_map_lbl = new wxStaticText(this, wxID_ANY, _("Map:"), wxDefaultPosition, wxDefaultSize, 0);
	m_data_sizer->Add(m_map_lbl, 0, wxALL, 5);

	m_map_text = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0);
	m_data_sizer->Add(m_map_text, 0, wxALL, 5);

	m_mod_lbl = new wxStaticText(this, wxID_ANY, _("Game:"), wxDefaultPosition, wxDefaultSize, 0);
	m_data_sizer->Add(m_mod_lbl, 0, wxALL, 5);

	m_mod_text = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0);
	m_data_sizer->Add(m_mod_text, 0, wxALL, 5);

	m_players_lbl = new wxStaticText(this, wxID_ANY, _("Players:"), wxDefaultPosition, wxDefaultSize, 0);
	m_data_sizer->Add(m_players_lbl, 0, wxALL, 5);

	m_players_text = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0);
	m_data_sizer->Add(m_players_text, 0, wxALL, 5);

	m_spec_lbl = new wxStaticText(this, wxID_ANY, _("Spectators:"), wxDefaultPosition, wxDefaultSize, 0);
	m_data_sizer->Add(m_spec_lbl, 0, wxALL, 5);

	m_spec_text = new wxStaticText(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0);
	m_data_sizer->Add(m_spec_text, 0, wxALL, 5);

	m_info_sizer->Add(m_data_sizer, 1, wxEXPAND, 5);

	m_players = new NickListCtrl(this, false, 0, true, _T("battlelist_nicklist"));
	m_info_sizer->Add(m_players, 1, wxALL | wxEXPAND, 5);

	m_main_sizer->Add(m_info_sizer, 0, wxEXPAND, 5);


	m_filter = new BattleListFilter(this, wxID_ANY, this, wxDefaultPosition, wxSize(-1, -1), wxEXPAND);
	m_filter_sizer->Add(m_filter, 0, wxEXPAND, 5);

	m_main_sizer->Add(m_filter_sizer, 0, wxEXPAND, 5);

	m_buttons_sep = new wxStaticLine(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL);
	m_main_sizer->Add(m_buttons_sep, 0, wxALL | wxEXPAND, 5);

	wxBoxSizer* m_buttons_sizer;
	m_buttons_sizer = new wxBoxSizer(wxHORIZONTAL);

	m_buttons_sizer->Add(0, 0, 1, wxEXPAND, 0);

#if wxUSE_TOGGLEBTN
	m_filter_show = new wxToggleButton(this, BATTLE_LIST_FILTER_BUTTON, _(" Filter "), wxDefaultPosition, wxSize(-1, 28), 0);
#else
	m_filter_show = new wxCheckBox(this, BATTLE_LIST_FILTER_BUTTON, _(" Filter "), wxDefaultPosition, wxSize(-1, 28), 0);
#endif
	m_buttons_sizer->Add(m_filter_show, 0, 0, 5);

	m_filter_activ = new wxCheckBox(this, BATTLE_LIST_FILTER_ACTIV, _("Activated"), wxDefaultPosition, wxDefaultSize, 0);
	m_buttons_sizer->Add(m_filter_activ, 0, wxALL, 5);

#if wxUSE_TOGGLEBTN
	m_info_show = new wxToggleButton(this, BATTLE_LIST_INFO_BUTTON, _(" Battle infos "), wxDefaultPosition, wxSize(-1, 28), 0);
#else
	m_info_show = new wxCheckBox(this, BATTLE_LIST_INFO_BUTTON, _(" Battle infos "), wxDefaultPosition, wxSize(-1, 28), 0);
#endif
	m_buttons_sizer->Add(m_info_show, 0, 0, 5);

	m_battle_num = new wxStaticText(this, wxID_ANY, _("0 battles displayed"), wxDefaultPosition, wxDefaultSize, 0);
	m_buttons_sizer->Add(m_battle_num, 0, wxALIGN_CENTER | wxLEFT | wxRIGHT, 4);
	m_buttons_sizer->Add(0, 0, 1, wxEXPAND, 0);

	m_host_btn = new wxButton(this, BATTLE_HOST, _("Host new..."), wxDefaultPosition, wxSize(-1, 28), 0);
	m_buttons_sizer->Add(m_host_btn, 0, wxBOTTOM | wxLEFT | wxRIGHT, 5);

	m_join_btn = new wxButton(this, BATTLE_JOIN, _("Join"), wxDefaultPosition, wxSize(-1, 28), 0);
	m_buttons_sizer->Add(m_join_btn, 0, wxBOTTOM | wxRIGHT, 5);

	m_main_sizer->Add(m_buttons_sizer, 0, wxEXPAND, 5);

	m_filter->Hide();

	SetScrollRate(SCROLL_RATE, SCROLL_RATE);
	SetSizer(m_main_sizer);
	Layout();

	SelectBattle(0);
	ShowExtendedInfos(cfg().ReadBool(_T("/BattleListTab/ShowExtendedInfos")));
	ConnectGlobalEvent(this, GlobalEvent::OnUnitsyncReloaded, wxObjectEventFunction(&BattleListTab::OnUnitsyncReloaded));
}
Example #8
0
void BattleListTab::RemoveAllBattles()
{
	SelectBattle(0);
	m_battle_list->Clear();
	SetNumDisplayed();
}