void OscillatorNode::SendDetuneToStream(AudioNode* aNode) { OscillatorNode* This = static_cast<OscillatorNode*>(aNode); if (!This->mStream) { return; } SendTimelineParameterToStream(This, OscillatorNodeEngine::DETUNE, *This->mDetune); }
void AudioBufferSourceNode::SendDetuneToStream(AudioNode* aNode) { AudioBufferSourceNode* This = static_cast<AudioBufferSourceNode*>(aNode); if (!This->mStream) { return; } SendTimelineParameterToStream(This, DETUNE, *This->mDetune); }
void AudioBufferSourceNode::SendPlaybackRateToStream(AudioNode* aNode) { AudioBufferSourceNode* This = static_cast<AudioBufferSourceNode*>(aNode); if (!This->mStream) { return; } SendTimelineParameterToStream(This, PLAYBACKRATE, *This->mPlaybackRate); }
void DelayNode::SendDelayToStream(AudioNode* aNode) { DelayNode* This = static_cast<DelayNode*>(aNode); SendTimelineParameterToStream(This, DelayNodeEngine::DELAY, *This->mDelay); }
void BiquadFilterNode::SendGainToStream(AudioNode* aNode) { BiquadFilterNode* This = static_cast<BiquadFilterNode*>(aNode); SendTimelineParameterToStream(This, BiquadFilterNodeEngine::GAIN, *This->mGain); }
void BiquadFilterNode::SendDetuneToStream(AudioNode* aNode) { BiquadFilterNode* This = static_cast<BiquadFilterNode*>(aNode); SendTimelineParameterToStream(This, BiquadFilterNodeEngine::DETUNE, *This->mDetune); }
void BiquadFilterNode::SendFrequencyToStream(AudioNode* aNode) { BiquadFilterNode* This = static_cast<BiquadFilterNode*>(aNode); SendTimelineParameterToStream(This, BiquadFilterNodeEngine::FREQUENCY, *This->mFrequency); }
void GainNode::SendGainToStream(AudioNode* aNode) { GainNode* This = static_cast<GainNode*>(aNode); SendTimelineParameterToStream(This, GainNodeEngine::GAIN, *This->mGain); }
void StereoPannerNode::SendPanToStream(AudioNode* aNode) { StereoPannerNode* This = static_cast<StereoPannerNode*>(aNode); SendTimelineParameterToStream(This, StereoPannerNodeEngine::PAN, *This->mPan); }