void cheat_handle_misc ( void )
{
	if ( KEYCOMBO_PRESSED(set.key_map) )
	{
		cheat_state->_generic.map ^= 1; /* toggle minimap */
	}

	if ( KEYCOMBO_PRESSED(set.key_map_show_vehicles) )
	{
		cheat_state->_generic.map_vehicles ^= 1;
	}

	if ( KEYCOMBO_PRESSED(set.key_render_player_tags) )
		cheat_state->render_player_tags ^= 1;

	if ( KEYCOMBO_PRESSED(set.key_render_vehicle_tags) )
		cheat_state->render_vehicle_tags ^= 1;

	/* time */
	if ( set.force_hour >= 0 )
		gta_time_hour_set( set.force_hour );

	/* weather */
	if ( set.force_weather >= 0 )
		gta_weather_state_set( set.force_weather );

	SetCloudsEnabled( set.enable_clouds );
}
Example #2
0
void cheat_handle_misc ( void )
{
	if ( set.clickwarp_enabled )
	{
		if(KEY_PRESSED(set.key_clickwarp_enable))
		{
			g_iCursorEnabled ^= 1;
			toggleSAMPCursor(g_iCursorEnabled);
		}
		if(g_iCursorEnabled && KEY_PRESSED(set.key_clickwarp_click))
		{
			iClickWarpEnabled = 1;
		}
	}

	if ( KEY_PRESSED(set.key_map) )
	{
		cheat_state->_generic.map ^= 1; /* toggle minimap */
	}

	if ( KEY_PRESSED(set.key_map_show_vehicles) )
	{
		cheat_state->_generic.map_vehicles ^= 1;
	}

	if ( KEY_DOWN(set.secondary_key) )
	{
		if ( KEY_PRESSED(set.key_render_player_tags) )
			cheat_state->render_player_tags ^= 1;
		if ( KEY_PRESSED(set.key_render_vehicle_tags) )
			cheat_state->render_vehicle_tags ^= 1;
	}

	/* time */
	if ( set.force_hour >= 0 )
		gta_time_hour_set( set.force_hour );

	/* weather */
	if ( set.force_weather >= 0 )
		gta_weather_state_set( set.force_weather );

	SetCloudsEnabled( set.enable_clouds );
}