void VideoEngine::Draw() { PushState(); // Restore possible previous coords changes SetCoordSys(0.0f, VIDEO_STANDARD_RES_WIDTH, 0.0f, VIDEO_STANDARD_RES_HEIGHT); if(TextureManager->debug_current_sheet >= 0) TextureManager->DEBUG_ShowTexSheet(); // Draw FPS Counter If We Need To DrawFPS(); PopState(); } // void VideoEngine::Draw()
void PartSysParser::ParseEmitter(const TabFileRecord& record) { auto systemName = record[COL_PARTSYS_NAME].AsString(); auto& system = mSpecs[tolower(systemName)]; // Create it on demand if (!system) { system = std::make_shared<PartSysSpec>(systemName); } // Add the emitter auto emitter = system->CreateEmitter(record[COL_EMITTER_NAME].AsString()); ParseOptionalFloat(record, COL_DELAY, "Delay", [&] (float value) { emitter->SetDelay(value / 30.0f); }); ParseLifespan(record, emitter); ParseParticleLifespan(record, emitter); ParseParticleRate(record, emitter); ParseOptionalEnum<PartSysEmitterSpace>(record, COL_EMITTER_SPACE, "emitter space", EmitterSpaceMapping, [&](auto space) { emitter->SetSpace(space); }); ParseEmitterNodeName(record, emitter); ParseOptionalEnum<PartSysCoordSys>(record, COL_EMITTER_COORD_SYS, "emitter coord sys", CoordSysMapping, [&](auto coordSys) { emitter->SetCoordSys(coordSys); }); ParseOptionalEnum<PartSysCoordSys>(record, COL_EMITTER_OFFSET_COORD_SYS, "emitter offset coord sys", CoordSysMapping, [&](auto coordSys) { emitter->SetOffsetCoordSys(coordSys); }); ParseOptionalEnum<PartSysParticleType>(record, COL_PARTICLE_TYPE, "particle type", ParticleTypeMapping, [&](PartSysParticleType type) { emitter->SetParticleType(type); }); ParseOptionalEnum<PartSysBlendMode>(record, COL_BLEND_MODE, "blend mode", BlendModeMapping, [&](auto mode) { emitter->SetBlendMode(mode); }); ParseMaterial(record, emitter); ParseOptionalEnum<PartSysCoordSys>(record, COL_PARTICLE_POS_COORD_SYS, "particle pos coord sys", CoordSysMapping, [&](auto coordSys) { emitter->SetParticlePosCoordSys(coordSys); }); ParseOptionalEnum<PartSysCoordSys>(record, COL_PARTICLE_VELOCITY_COORD_SYS, "particle velocity coord sys", CoordSysMapping, [&](auto coordSys) { emitter->SetParticleVelocityCoordSys(coordSys); }); ParseOptionalEnum<PartSysParticleSpace>(record, COL_PARTICLE_SPACE, "particle space", ParticleSpaceMapping, [&](auto space) { emitter->SetParticleSpace(space); }); ParseMesh(record, emitter); // Parse the bounding box ParseOptionalFloat(record, COL_BB_LEFT, "bb left", [&](float val) { emitter->SetBoxLeft(val); }); ParseOptionalFloat(record, COL_BB_TOP, "bb top", [&](float val) { emitter->SetBoxTop(val); }); ParseOptionalFloat(record, COL_BB_RIGHT, "bb right", [&](float val) { emitter->SetBoxRight(val); }); ParseOptionalFloat(record, COL_BB_BOTTOM, "bb bottom", [&](float val) { emitter->SetBoxBottom(val); }); for (int paramId = 0; paramId <= part_attractorBlend; paramId++) { int colIdx = 22 + paramId; auto col = record[colIdx]; if (col) { bool success; std::unique_ptr<PartSysParam> param(ParserParams::Parse((PartSysParamId) paramId, col, emitter->GetLifespan(), emitter->GetParticleLifespan(), success)); if (success) { emitter->SetParam((PartSysParamId)paramId, param); } else { logger->warn("Unable to parse particle system param {} for particle system {} and emitter {} with value {}", paramId, systemName, emitter->GetName(), col.AsString()); } } } }