Example #1
0
void mglCanvas::DefaultPlotParam()
{
/* NOTE: following variables and mutex will not be changed by DefaultPlotParam()
long InUse;			///< Smart pointer (number of users)
mglFont *fnt;		///< Class for printing vector text
int Quality;		///< Quality of plot (0x0-pure, 0x1-fast; 0x2-fine; 0x4 - low memory)
int Width;			///< Width of the image
int Height;			///< Height of the image
int Depth;			///< Depth of the image
int CurFrameId;		///< Number of automaticle created frames
GifFileType *gif;*/
	SetDrawReg(1,1,0);		Perspective(0);
	memcpy(mgl_mask_val, mgl_mask_def, 16*sizeof(uint64_t));	// should be > 16*8
	ax.Clear();	ay.Clear();	az.Clear();	ac.Clear();
	mgl_clear_fft();		DefMaskAn=0;	ResetMask();
	SetTickRotate(true);	SetTickSkip(true);
	SetWarn(mglWarnNone,"");	mglGlobalMess = "";
	ObjId = -1;	HighId = INT_MIN;
	SetFunc(0,0);	CutOff(0);	Ternary(0);
	Stop=false;	event_cb = NULL;	event_par=NULL;
	SetRanges(mglPoint(-1,-1,-1,-1), mglPoint(1,1,1,1));
	SetOrigin(NAN,NAN,NAN,NAN);
	SetBarWidth(0.7);	SetMarkSize(1);	SetArrowSize(1);
	SetAlphaDef(0.5);		FontDef[0]=0;
	SetTranspType(0);		SetMeshNum(0);	// NOTE: default MeshNum=0
	SetRotatedText(true);	CurrPal = 0;
	SetLegendMarks();		SetFontSize(4);
	SetTuneTicks(3);		SetAmbient();	SetDiffuse();
	clr(MGL_DISABLE_SCALE);
	clr(MGL_USE_GMTIME);	clr(MGL_NOSUBTICKS);
	SetDifLight(false);		SetReduceAcc(false);
	SetDefScheme(MGL_DEF_SCH);	SetPalette(MGL_DEF_PAL);
	SetPenPal("k-1");		Alpha(false);
	stack.clear();	Restore();	DefColor('k');
	SetPlotFactor(0);	InPlot(0,1,0,1,false);
	SetTickLen(0);	SetCut(true);
	AdjustTicks("xyzc",true);	Clf('w');

	for(int i=0;i<10;i++)	{	AddLight(i, mglPoint(0,0,1));	Light(i,false);	}
	Light(0,true);	Light(false);	SetDifLight(true);
}
Example #2
0
void SuffixTree<Symb,NSymb>::Prune(PNode n, bool cut)
{
	SetCut(n, cut);
	PNode ch = GetNode(n).child;
	if(ch == NIL) return;

	bool invalid = false;
	if(!cut) {
		invalid = !IsValid(n);
		cut = invalid;
	}

	// TODO: safety - remove recursion in this and other methods
	// recursion
	do {
		Prune(ch, cut);
		ch = NxtChild(ch);
	} while(ch != NIL);

	if(invalid)	GetNode(n).child = NIL;		// physically cut off children (but without destroying them)
}