void FGameConfigFile::SetRavenDefaults (bool isHexen)
{
	UCVarValue val;

	if (bMigrating)
	{
		con_centernotify.ResetToDefault ();
		msg0color.ResetToDefault ();
		color.ResetToDefault ();
	}

	val.Bool = false;
	wi_percents.SetGenericRepDefault (val, CVAR_Bool);
	val.Bool = true;
	con_centernotify.SetGenericRepDefault (val, CVAR_Bool);
	snd_pitched.SetGenericRepDefault (val, CVAR_Bool);
	val.Int = 9;
	msg0color.SetGenericRepDefault (val, CVAR_Int);
	val.Int = CR_WHITE;
	msgmidcolor.SetGenericRepDefault (val, CVAR_Int);
	val.Int = CR_YELLOW;
	msgmidcolor2.SetGenericRepDefault (val, CVAR_Int);

	val.Int = 0x543b17;
	am_wallcolor.SetGenericRepDefault (val, CVAR_Int);
	val.Int = 0xd0b085;
	am_fdwallcolor.SetGenericRepDefault (val, CVAR_Int);
	val.Int = 0x734323;
	am_cdwallcolor.SetGenericRepDefault (val, CVAR_Int);

	// Fix the Heretic/Hexen automap colors so they are correct.
	// (They were wrong on older versions.)
	if (*am_wallcolor == 0x2c1808 && *am_fdwallcolor == 0x887058 && *am_cdwallcolor == 0x4c3820)
	{
		am_wallcolor.ResetToDefault ();
		am_fdwallcolor.ResetToDefault ();
		am_cdwallcolor.ResetToDefault ();
	}

	if (!isHexen)
	{
		val.Int = 0x3f6040;
		color.SetGenericRepDefault (val, CVAR_Int);
	}
}
Example #2
0
void I_InitGraphics ()
{
	UCVarValue val;

	val.Bool = !!Args->CheckParm ("-devparm");
	ticker.SetGenericRepDefault (val, CVAR_Bool);

	Video = new SDLVideo (0);
	if (Video == NULL)
		I_FatalError ("Failed to initialize display");

	atterm (I_ShutdownGraphics);

	Video->SetWindowedScale (vid_winscale);
}
Example #3
0
void I_InitGraphics ()
{
	if (SDL_InitSubSystem (SDL_INIT_VIDEO) < 0)
	{
		I_FatalError ("Could not initialize SDL video:\n%s\n", SDL_GetError());
		return;
	}

	Printf("Using video driver %s\n", SDL_GetCurrentVideoDriver());

	UCVarValue val;

	val.Bool = !!Args->CheckParm ("-devparm");
	ticker.SetGenericRepDefault (val, CVAR_Bool);

	Video = new SDLVideo (0);
	if (Video == NULL)
		I_FatalError ("Failed to initialize display");

	atterm (I_ShutdownGraphics);

	Video->SetWindowedScale (vid_winscale);
}
Example #4
0
void I_InitHardware ()
{
	UCVarValue val;

	val.Bool = !!Args.CheckParm ("-devparm");
	ticker.SetGenericRepDefault (val, CVAR_Bool);
	
	if ( OPENGL_GetCurrentRenderer( ) == RENDERER_OPENGL )
		Video = new OpenGLVideo( );
	else
		Video = new Win32Video (0);

	if (Video == NULL)
		I_FatalError ("Failed to initialize display");

	if (!initialized) // [ZDoomGL]
   {
	   atterm (I_ShutdownHardware);
   }

	Video->SetWindowedScale (vid_winscale);

   initialized = true; // [ZDoomGL]
}