/*--------------------------------------------------------------------------------*/ void AudioObjectParameters::SetJumpPosition(bool jumpPosition, double interpolationLength) { // calcuate interpolation time uint64_t itime = jumpPosition ? ConvertSToNS(interpolationLength) : GetDuration(); SetInterpolate(itime > 0); SetInterpolationTime(itime); BBCDEBUG3(("SetJumpPosition(): %s/%s -> %s/%s", StringFrom(jumpPosition).c_str(), StringFrom(interpolationLength).c_str(), StringFrom(GetInterpolate()).c_str(), StringFrom(GetInterpolationTimeS()).c_str())); }
void CPoseController::InputSetInterpolationTime( inputdata_t &inputdata ) { SetInterpolationTime( inputdata.value.Float() ); }