CampaignFrame::CampaignFrame(Panel *parent, const char *panelName, bool showTaskbarIcon) : vgui::Frame(parent, panelName, showTaskbarIcon) { vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFile("resource/SwarmSchemeNew.res", "SwarmSchemeNew"); SetScheme(scheme); SetSize( ScreenWidth() + 1, ScreenHeight() + 1 ); SetTitle("Campaign", true ); SetPos(0,0); SetMoveable(false); SetSizeable(false); SetMenuButtonVisible(false); SetMaximizeButtonVisible(false); SetMinimizeToSysTrayButtonVisible(false); SetCloseButtonVisible(false); SetTitleBarVisible(false); SetAlpha(0.3f); SetPaintBackgroundEnabled(false); m_pCampaignPanel = new CampaignPanel( this, "CampaignPanel" ); RequestFocus(); SetVisible(true); SetEnabled(true); SetKeyBoardInputEnabled(false); if (GetClientModeASW() && GetClientModeASW()->m_bSpectator) { engine->ServerCmd("cl_spectating"); } }
PlayerListContainerFrame::PlayerListContainerFrame(Panel *parent, const char *panelName, bool showTaskbarIcon) : vgui::Frame(parent, panelName, showTaskbarIcon) { SetMoveable(false); SetSizeable(false); SetMenuButtonVisible(false); SetMaximizeButtonVisible(false); SetMinimizeToSysTrayButtonVisible(false); SetCloseButtonVisible(true); SetTitleBarVisible(false); }
MainMenu::MainMenu(vgui::Panel* parent) : BaseClass(NULL, "MainMenu") { vgui::HScheme Scheme = vgui::scheme()->LoadSchemeFromFile("resource2/schememainmenu.res", "SchemeMainMenu"); SetScheme(Scheme); SetProportional(false); SetPaintBorderEnabled(false); SetPaintBackgroundEnabled(false); SetDeleteSelfOnClose(true); SetSizeable(false); SetMoveable(false); SetCloseButtonVisible(false); SetMenuButtonVisible(false); Activate(); m_bFocused = true; m_logoLeft = GameUI2().GetLocalizedString("#GameUI2_LogoLeft"); m_logoRight = GameUI2().GetLocalizedString("#GameUI2_LogoRight"); CreateMenu("resource2/mainmenu.res"); }