Example #1
0
/**
**  Init music
*/
void InitMusic()
{
	MusicFinished = false;
	MusicFinishedMutex = SDL_CreateMutex();
	SetMusicFinishedCallback(MusicFinishedCallback);
#ifdef USE_FLUIDSYNTH
	InitFluidSynth();
#endif
}
Example #2
0
/**
**  Init music
*/
void InitMusic()
{
	MusicFinished = false;
	MusicFinishedMutex = SDL_CreateMutex();
	SetMusicFinishedCallback(MusicFinishedCallback);
}