void FCEU_ResetVidSys(void) { int w; if (FCEUGameInfo->vidsys == GIV_NTSC) w = 0; else if (FCEUGameInfo->vidsys == GIV_PAL) w = 1; else w = FSettings.PAL; PAL = w ? 1 : 0; FCEUPPU_SetVideoSystem(w); SetSoundVariables(); }
int GCMemROM(int method, int size) { ResetGameLoaded(); /*** Allocate and clear GameInfo ***/ FCEUGameInfo = malloc(sizeof(FCEUGI)); memset(FCEUGameInfo, 0, sizeof(FCEUGI)); /*** Set some default values ***/ FCEUGameInfo->soundchan = 1; FCEUGameInfo->soundrate = SAMPLERATE; FCEUGameInfo->name=0; FCEUGameInfo->type=GIT_CART; FCEUGameInfo->vidsys=GIV_USER; FCEUGameInfo->input[0]=FCEUGameInfo->input[1]=-1; FCEUGameInfo->inputfc=-1; FCEUGameInfo->cspecial=0; /*** Set internal sound information ***/ FCEUI_Sound(SAMPLERATE); FCEUI_SetSoundVolume(100); // 0-100 FCEUI_SetSoundQuality(0); // 0 - low, 1 - high FCEUI_SetLowPass(0); InitialisePads(); MakeFCEUFile((char *)nesrom, size); nesGameType = 0; if(iNESLoad(NULL, fceufp)) nesGameType = 1; else if(UNIFLoad(NULL,fceufp)) nesGameType = 2; else if(NSFLoad(fceufp)) nesGameType = 3; else { // read FDS BIOS into FDSBIOS - should be 8192 bytes if(FDSBIOS[1] == 0) { int biosSize = 0; char * tmpbuffer = (char *)malloc(64 * 1024); char filepath[1024]; switch (method) { case METHOD_SD: case METHOD_USB: sprintf(filepath, "%s/%s/disksys.rom", ROOTFATDIR, GCSettings.LoadFolder); biosSize = LoadBufferFromFAT(tmpbuffer, filepath, NOTSILENT); break; case METHOD_SMB: sprintf(filepath, "%s/disksys.rom", GCSettings.LoadFolder); biosSize = LoadBufferFromSMB(tmpbuffer, filepath, NOTSILENT); break; } if(biosSize == 8192) { memcpy(FDSBIOS, tmpbuffer, 8192); } else { if(biosSize > 0) WaitPrompt("FDS BIOS file is invalid!"); return 0; // BIOS not loaded, do not load game } free(tmpbuffer); } // load game if(FDSLoad(NULL,fceufp)) nesGameType = 4; } if (nesGameType > 0) { FCEU_ResetVidSys(); PowerNES(); FCEU_ResetPalette(); FCEU_ResetMessages(); // Save state, status messages, etc. SetSoundVariables(); romLoaded = true; return 1; } else { WaitPrompt("Invalid game file!"); romLoaded = false; return 0; } }