static void post_melnorme_enc (void) { if (prevMsgMode != SMM_UNDEFINED) SetStatusMessageMode (prevMsgMode); DrawStatusMessage (NULL); }
static void Intro (void) { prevMsgMode = SetStatusMessageMode (SMM_CREDITS); if (GET_GAME_STATE (MET_MELNORME) == 0) { SET_GAME_STATE (MET_MELNORME, 1); DoFirstMeeting (0); } else { switch (GET_GAME_STATE (MELNORME_ANGER)) { case 0: if (GET_GAME_STATE (MELNORME_YACK_STACK2) <= 5) DoFirstMeeting (0); else NatureOfConversation (0); break; case 1: DoMelnormeMiffed (0); break; case 2: DoMelnormePissed (0); break; default: DoMelnormeHate (0); break; } } }
int Starcon2Main (void *threadArg) { #if CREATE_JOURNAL { int ac = argc; char **av = argv; while (--ac > 0) { ++av; if ((*av)[0] == '-') { switch ((*av)[1]) { #if CREATE_JOURNAL case 'j': ++create_journal; break; #endif //CREATE_JOURNAL } } } } #endif // CREATE_JOURNAL { /* TODO: Put initAudio back in main where it belongs once threading * is gone. */ extern sint32 initAudio (sint32 driver, sint32 flags); initAudio (snddriver, soundflags); } if (!LoadKernel (0,0)) { log_add (log_Fatal, "\n *** FATAL ERROR: Could not load basic content ***\n\nUQM requires at least the base content pack to run properly."); log_add (log_Fatal, "This file is typically called uqm-%d.%d.0.uqm. UQM was expecting it", P6014_MAJOR_VERSION, P6014_MINOR_VERSION); log_add (log_Fatal, "in the %s/packages directory.", baseContentPath); log_add (log_Fatal, "Either your installation did not install the content pack at all, or it\ninstalled it in a different directory.\n\nFix your installation and rerun UQM.\n\n *******************\n"); exit (EXIT_FAILURE); } log_add (log_Info, "We've loaded the Kernel"); Logo (); GLOBAL (CurrentActivity) = 0; // show splash and init the kernel in the meantime SplashScreen (BackgroundInitKernel); // OpenJournal (); while (StartGame ()) { // Initialise a new game if (!SetPlayerInputAll ()) { log_add (log_Fatal, "Could not set player input."); explode (); // Does not return; } InitGameStructures (); InitGameClock (); AddInitialGameEvents(); do { #ifdef DEBUG if (debugHook != NULL) { void (*saveDebugHook) (void); saveDebugHook = debugHook; debugHook = NULL; // No further debugHook calls unless the called // function resets debugHook. (*saveDebugHook) (); continue; } #endif SetStatusMessageMode (SMM_DEFAULT); if (!((GLOBAL (CurrentActivity) | NextActivity) & CHECK_LOAD)) ZeroVelocityComponents (&GLOBAL (velocity)); // not going into talking pet conversation else if (GLOBAL (CurrentActivity) & CHECK_LOAD) GLOBAL (CurrentActivity) = NextActivity; if ((GLOBAL (CurrentActivity) & START_ENCOUNTER) || GET_GAME_STATE (CHMMR_BOMB_STATE) == 2) { if (GET_GAME_STATE (CHMMR_BOMB_STATE) == 2 && !GET_GAME_STATE (STARBASE_AVAILABLE)) { /* BGD mode */ InstallBombAtEarth (); } else if (GET_GAME_STATE (GLOBAL_FLAGS_AND_DATA) == (BYTE)~0 || GET_GAME_STATE (CHMMR_BOMB_STATE) == 2) { GLOBAL (CurrentActivity) |= START_ENCOUNTER; VisitStarBase (); } else { GLOBAL (CurrentActivity) |= START_ENCOUNTER; RaceCommunication (); } if (!(GLOBAL (CurrentActivity) & (CHECK_ABORT | CHECK_LOAD))) { GLOBAL (CurrentActivity) &= ~START_ENCOUNTER; if (LOBYTE (GLOBAL (CurrentActivity)) == IN_INTERPLANETARY) GLOBAL (CurrentActivity) |= START_INTERPLANETARY; } } else if (GLOBAL (CurrentActivity) & START_INTERPLANETARY) { GLOBAL (CurrentActivity) = MAKE_WORD (IN_INTERPLANETARY, 0); DrawAutoPilotMessage (TRUE); SetGameClockRate (INTERPLANETARY_CLOCK_RATE); ExploreSolarSys (); } else { // Entering HyperSpace or QuasiSpace. GLOBAL (CurrentActivity) = MAKE_WORD (IN_HYPERSPACE, 0); DrawAutoPilotMessage (TRUE); SetGameClockRate (HYPERSPACE_CLOCK_RATE); Battle (&on_battle_frame); } LockMutex (GraphicsLock); SetFlashRect (NULL); UnlockMutex (GraphicsLock); LastActivity = GLOBAL (CurrentActivity); if (!(GLOBAL (CurrentActivity) & (CHECK_ABORT | CHECK_LOAD)) && (LOBYTE (GLOBAL (CurrentActivity)) == WON_LAST_BATTLE || LOBYTE (GLOBAL (CurrentActivity)) == BLACK_ORB_CUTSCENE // JMS: End demo at cutscene upon finding black orb. || GLOBAL_SIS (CrewEnlisted) == (COUNT)~0)) // if died for some reason { if (GET_GAME_STATE (KOHR_AH_KILLED_ALL)) InitCommunication (BLACKURQ_CONVERSATION); // surrendered to Ur-Quan else if (GLOBAL (CurrentActivity) & CHECK_RESTART) GLOBAL (CurrentActivity) &= ~CHECK_RESTART; break; } } while (!(GLOBAL (CurrentActivity) & CHECK_ABORT)); StopSound (); UninitGameClock (); UninitGameStructures (); ClearPlayerInputAll (); } // CloseJournal (); UninitGameKernel (); FreeMasterShipList (); FreeKernel (); MainExited = TRUE; (void) threadArg; /* Satisfying compiler (unused parameter) */ return 0; }