qbool CT_Opt_Video_Mouse_Event(const mouse_state_t *ms) { #ifdef GLQUAKE return Settings_Mouse_Event(&settvideo, ms); #else return false; #endif }
qbool CT_Opt_Config_Mouse_Event(const mouse_state_t *ms) { if (MOpt_configpage_mode == MOCPM_CHOOSECONFIG || MOpt_configpage_mode == MOCPM_CHOOSESCRIPT) { if (FL_Mouse_Event(&configs_filelist, ms)) return true; else if (ms->button_up == 1 || ms->button_up == 2) return CT_Opt_Config_Key(K_MOUSE1 - 1 + ms->button_up, &options_tab, options_tab.pages + OPTPG_CONFIG); return true; } else { return Settings_Mouse_Event(&settconfig, ms); } }
static qbool CreateGame_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&create_game_options, ms); }
static qbool Options_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&sbsettings, ms); }
qbool CT_Opt_Binds_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&settbinds, ms); }
qbool CT_Opt_FPS_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&settfps, ms); }
qbool CT_Opt_HUD_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&setthud, ms); }
qbool CT_Opt_Player_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&settplayer, ms); }
qbool CT_Opt_Demo_Spec_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&settdemo_spec, ms); }
qbool CT_Opt_Settings_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&settgeneral, ms); }
qbool CT_Demo_Options_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&demoplsett, ms); }
qbool CT_Opt_System_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&settsystem, ms); }
qbool CT_Opt_View_Mouse_Event(const mouse_state_t *ms) { return Settings_Mouse_Event(&settview, ms); }