VSCLanguage::VSCLanguage(ClientFactory &pFactory, QWidget *parent) : QWidget(parent), m_pFactory(pFactory) { ui.setupUi(this); m_pFactory.GetLang(m_nLang); connect( this->ui.pushButtonApply, SIGNAL( clicked() ), this, SLOT(applyConfig())); SetupValue(); }
void CConfig::Setup() { SetupValue( Vars.Ragebot.Enabled, false, strenc( "Ragebot" ), strenc( "Enabled" ) ); SetupValue( Vars.Ragebot.AutoFire, false, strenc( "Ragebot" ), strenc( "AutoFire" ) ); SetupValue( Vars.Ragebot.Hold, false, strenc( "Ragebot" ), strenc( "Hold" ) ); SetupValue( Vars.Ragebot.HoldKey, 0, strenc( "Ragebot" ), strenc( "HoldKey" ) ); SetupValue( Vars.Ragebot.FOV, 180.f, strenc( "Ragebot" ), strenc( "FOV" ) ); SetupValue( Vars.Ragebot.Silent, true, strenc( "Ragebot" ), strenc( "Silent" ) ); SetupValue( Vars.Ragebot.TargetMethod, 0, strenc( "Ragebot" ), strenc( "TargetMethod" ) ); SetupValue( Vars.Ragebot.Hitbox, 6, strenc( "Ragebot" ), strenc( "Hitbox" ) ); SetupValue( Vars.Ragebot.FriendlyFire, false, strenc( "Ragebot" ), strenc( "FriendlyFire" ) ); SetupValue( Vars.Ragebot.AutoStop, false, strenc( "Ragebot" ), strenc( "AutoStop" ) ); SetupValue( Vars.Ragebot.AutoCrouch, false, strenc( "Ragebot" ), strenc( "AutoCrouch" ) ); SetupValue( Vars.Ragebot.AutoWall, true, strenc( "Ragebot" ), strenc( "AutoWall" ) ); SetupValue( Vars.Ragebot.AutoWallDmg, 10.f, strenc( "Ragebot" ), strenc( "AutoWallDamage" ) ); SetupValue( Vars.Ragebot.HitChance, false, strenc( "Ragebot" ), strenc( "HitChance" ) ); SetupValue( Vars.Ragebot.HitChanceAmt, 50.f, strenc( "Ragebot" ), strenc( "HitChanceAmount" ) ); SetupValue( Vars.Ragebot.Aimstep, false, strenc( "Ragebot" ), strenc( "Aimstep" ) ); SetupValue( Vars.Ragebot.AimstepAmount, 15.f, strenc( "Ragebot" ), strenc( "AimstepAmount" ) ); SetupValue( Vars.Ragebot.HitScanAll, false, strenc( "Ragebot" ), strenc( "HitScanAll" ) ); SetupValue( Vars.Ragebot.HitScanHitbox, false, strenc( "Ragebot" ), strenc( "HitScanHitbox" ) ); SetupValue( Vars.Ragebot.UntrustedCheck, true, strenc( "Ragebot" ), strenc( "Anti-Untrust" ) ); SetupValue( Vars.Ragebot.Antiaim.Enabled, false, strenc( "Ragebot" ), strenc( "AntiaimEnabled" ) ); SetupValue( Vars.Ragebot.Antiaim.Pitch, 0, strenc( "Ragebot" ), strenc( "AntiaimPitch" ) ); SetupValue( Vars.Ragebot.Antiaim.Yaw, 0, strenc( "Ragebot" ), strenc( "AntiaimYaw" ) ); SetupValue( Vars.Ragebot.Antiaim.PSilent, true, strenc( "Ragebot" ), strenc( "AntiaimYaw" ) ); SetupValue( Vars.Legitbot.Aimbot.Enabled, false, strenc( "Legitbot" ), strenc( "Enabled" ) ); SetupValue( Vars.Legitbot.Aimbot.AlwaysOn, false, strenc( "Legitbot" ), strenc( "AlwaysOn" ) ); SetupValue( Vars.Legitbot.Aimbot.Key, 0, strenc( "Legitbot" ), strenc( "Key" ) ); SetupValue( Vars.Legitbot.Aimbot.OnKey, false, strenc( "Legitbot" ), strenc( "OnKey" ) ); SetupValue( Vars.Legitbot.Aimbot.FriendlyFire, false, strenc( "Legitbot" ), strenc( "FriendlyFire" ) ); SetupValue( Vars.Legitbot.Aimbot.Hitbox, 6, strenc( "Legitbot" ), strenc( "Hitbox" ) ); SetupValue( Vars.Legitbot.Aimbot.FOV, 10.f, strenc( "Legitbot" ), strenc( "FOV" ) ); SetupValue( Vars.Legitbot.Aimbot.Speed, 5.f, strenc( "Legitbot" ), strenc( "Speed" ) ); SetupValue( Vars.Legitbot.Aimbot.RCS, true, strenc( "Legitbot" ), strenc( "RCS" ) ); SetupValue( Vars.Legitbot.Aimbot.RCSAmount, 100.f, strenc( "Legitbot" ), strenc( "RCSAmount" ) ); SetupValue( Vars.Legitbot.Triggerbot.Enabled, false, strenc( "Triggerbot" ), strenc( "Enabled" ) ); SetupValue( Vars.Legitbot.Triggerbot.AutoFire, false, strenc( "Triggerbot" ), strenc( "AutoFire" ) ); SetupValue( Vars.Legitbot.Triggerbot.Key, 0, strenc( "Triggerbot" ), strenc( "Key" ) ); SetupValue( Vars.Legitbot.Triggerbot.HitChance, false, strenc( "Triggerbot" ), strenc( "HitChance" ) ); SetupValue( Vars.Legitbot.Triggerbot.HitChanceAmt, 60.f, strenc( "Triggerbot" ), strenc( "HitChanceAmt" ) ); SetupValue( Vars.Legitbot.Triggerbot.Filter.Head, false, strenc( "Triggerbot" ), strenc( "FilterHead" ) ); SetupValue( Vars.Legitbot.Triggerbot.Filter.Chest, false, strenc( "Triggerbot" ), strenc( "FilterChest" ) ); SetupValue( Vars.Legitbot.Triggerbot.Filter.Stomach, false, strenc( "Triggerbot" ), strenc( "FilterStomach" ) ); SetupValue( Vars.Legitbot.Triggerbot.Filter.Arms, false, strenc( "Triggerbot" ), strenc( "FilterArms" ) ); SetupValue( Vars.Legitbot.Triggerbot.Filter.Legs, false, strenc( "Triggerbot" ), strenc( "FilterLegs" ) ); SetupValue( Vars.Legitbot.Triggerbot.Filter.Friendly, false, strenc( "Triggerbot" ), strenc( "FilterFriendly" ) ); SetupValue( Vars.Visuals.Enabled, true, strenc( "Visuals" ), strenc( "Enabled" ) ); SetupValue( Vars.Visuals.Box, true, strenc( "Visuals" ), strenc( "Box" ) ); SetupValue( Vars.Visuals.Skeleton, false, strenc( "Visuals" ), strenc( "Skeleton" ) ); SetupValue( Vars.Visuals.BulletTrace, false, strenc( "Visuals" ), strenc( "BulletTrace" ) ); SetupValue( Vars.Visuals.BulletTraceLength, 200.f, strenc( "Visuals" ), strenc( "BulletTraceLength" ) ); SetupValue( Vars.Visuals.Glow, true, strenc( "Visuals" ), strenc( "Glow" ) ); SetupValue( Vars.Visuals.CrosshairOn, true, strenc( "Visuals" ), strenc( "CrosshairOn" ) ); SetupValue( Vars.Visuals.CrosshairType, 0, strenc( "Visuals" ), strenc( "CrosshairType" ) ); SetupValue( Vars.Visuals.CrosshairStyle, 0, strenc( "Visuals" ), strenc( "CrosshairStyle" ) ); SetupValue( Vars.Visuals.Info.Name, true, strenc( "Visuals" ), strenc( "InfoName" ) ); SetupValue( Vars.Visuals.Info.Health, true, strenc( "Visuals" ), strenc( "InfoHealth" ) ); SetupValue( Vars.Visuals.Info.Weapon, true, strenc( "Visuals" ), strenc( "InfoWeapon" ) ); SetupValue( Vars.Visuals.Info.Flashed, true, strenc( "Visuals" ), strenc( "InfoFlashed" ) ); SetupValue( Vars.Visuals.Filter.Enemies, true, strenc( "Visuals" ), strenc( "FilterEnemies" ) ); SetupValue( Vars.Visuals.Filter.Friendlies, true, strenc( "Visuals" ), strenc( "FilterFriendlies" ) ); SetupValue( Vars.Visuals.Filter.Weapons, true, strenc( "Visuals" ), strenc( "FilterWeapons" ) ); SetupValue( Vars.Visuals.Filter.Decoy, true, strenc( "Visuals" ), strenc( "FilterDecoy" ) ); SetupValue( Vars.Visuals.Filter.C4, true, strenc( "Visuals" ), strenc( "FilterC4" ) ); SetupValue( Vars.Visuals.Chams.Enabled, true, strenc( "Visuals" ), strenc( "ChamsEnabled" ) ); SetupValue( Vars.Visuals.Chams.Mode, 0, strenc( "Visuals" ), strenc( "ChamsMode" ) ); SetupValue( Vars.Visuals.Chams.XQZ, true, strenc( "Visuals" ), strenc( "ChamsXQZ" ) ); SetupValue( Vars.Visuals.Chams.Wireframe, true, strenc( "Visuals" ), strenc( "ChamsWireframe" ) ); SetupValue( Vars.Visuals.Removals.Hands, false, strenc( "Visuals" ), strenc( "RemoveHands" ) ); SetupValue( Vars.Visuals.Removals.Weapon, false, strenc( "Visuals" ), strenc( "RemoveWeapon" ) ); SetupValue( Vars.Visuals.Removals.VisualRecoil, true, strenc( "Visuals" ), strenc( "RemoveRecoil" ) ); SetupValue( Vars.Visuals.Removals.Flash, true, strenc( "Visuals" ), strenc( "RemoveFlash" ) ); SetupValue( Vars.Misc.Bhop, true, strenc( "Misc" ), strenc( "Bhop" ) ); SetupValue( Vars.Misc.AutoStrafe, false, strenc( "Misc" ), strenc( "AutoStrafe" ) ); SetupValue( Vars.Misc.Watermark, true, strenc( "Misc" ), strenc( "Watermark" ) ); SetupValue( Vars.Misc.Ranks, true, strenc( "Misc" ), strenc( "Ranks" ) ); SetupValue( Vars.Misc.AutoAccept, true, strenc( "Misc" ), strenc( "AutoAccept" ) ); SetupValue( Vars.Misc.AirStuck, false, strenc( "Misc" ), strenc( "AirStuck" ) ); SetupValue( Vars.Misc.AirStuckKey, 0, strenc( "Misc" ), strenc( "AirStuckKey" ) ); }