Example #1
0
	virtual void OnClick(Point pt, int widget, int click_count)
	{
		switch (widget) {
			case WIDGET_NEWSOPT_DROP_SUMMARY: // Dropdown menu for all settings
				ShowDropDownMenu(this, this->message_opt, this->state, WIDGET_NEWSOPT_DROP_SUMMARY, 0, 0);
				break;

			case WIDGET_NEWSOPT_SOUNDTICKER: // Change ticker sound on/off
				_news_ticker_sound ^= 1;
				this->InvalidateData();
				break;

			default: { // Clicked on the [<] .. [>] widgets
				if (widget >= WIDGET_NEWSOPT_START_OPTION && widget < WIDGET_NEWSOPT_END_OPTION) {
					int wid = widget - WIDGET_NEWSOPT_START_OPTION;
					int element = wid / MOS_WIDG_PER_SETTING;
					byte val = (_news_type_data[element].display + ((wid % MOS_WIDG_PER_SETTING) ? 1 : -1)) % 3;

					this->SetMessageButtonStates(val, element);
					_news_type_data[element].display = (NewsDisplay)val;
					this->SetDirty();
				}
				break;
			}
		}
	}
Example #2
0
void GUIComboBox::OnPress()
{
	SetState(GUIWidget::Touched);
    ShowDropDownMenu();
	m_isShowDropDownMenu = true;
}