Example #1
0
File: reset.c Project: juddy/PrEV
/**
 * Reset ST emulator states, chips, interrupts and registers.
 * Return zero or negative TOS image load error code.
 */
static const char* Reset_ST(bool bCold)
{
	if (bCold)
	{
		const char* error_str;
		error_str=memory_init(ConfigureParams.Memory.nMemoryBankSize);
		if (error_str!=NULL) {
			return error_str;
		}
	}
	CycInt_Reset();               /* Reset interrupts */
	Video_Reset();                /* Reset video */
	TMC_Reset();				  /* Reset TMC Registers */
	SCR_Reset();                  /* Reset System Control Registers */
	nvram_init();                 /* Reset NVRAM */
	SCSI_Reset();                 /* Reset SCSI disks */
	MO_Reset();                   /* Reset MO disks */
	Floppy_Reset();               /* Reset Floppy disks */
	SCC_Reset(2);                 /* Reset SCC */
	Ethernet_Reset(true);         /* Reset Ethernet */
	Sound_Reset();                /* Reset Sound */
	Screen_Reset();               /* Reset screen */
	DSP_Reset();                  /* Reset DSP */
	M68000_Reset(bCold);          /* Reset CPU */
	DebugCpu_SetDebugging();      /* Re-set debugging flag if needed */

	return NULL;
}
Example #2
0
/*
================
FS_OpenStream

open and reading basic info from sound stream
================
*/
stream_t *FS_OpenStream( const char *filename )
{
          const char	*ext = FS_FileExtension( filename );
	string		path, loadname;
	qboolean		anyformat = true;
	const streamfmt_t	*format;
	stream_t		*stream;

	Sound_Reset(); // clear old streaminfo
	Q_strncpy( loadname, filename, sizeof( loadname ));

	if( Q_stricmp( ext, "" ))
	{
		// we needs to compare file extension with list of supported formats
		// and be sure what is real extension, not a filename with dot
		for( format = sound.streamformat; format && format->formatstring; format++ )
		{
			if( !Q_stricmp( format->ext, ext ))
			{
				FS_StripExtension( loadname );
				anyformat = false;
				break;
			}
		}
	}

	// now try all the formats in the selected list
	for( format = sound.streamformat; format && format->formatstring; format++)
	{
		if( anyformat || !Q_stricmp( ext, format->ext ))
		{
			Q_sprintf( path, format->formatstring, loadname, "", format->ext );
			if(( stream = format->openfunc( path )) != NULL )
			{
				stream->format = format;
				return stream; // done
			}
		}
	}

	if( !sound.streamformat || sound.streamformat->ext == NULL )
		MsgDev( D_NOTE, "FS_OpenStream: soundlib offline\n" );
	else MsgDev( D_NOTE, "FS_OpenStream: couldn't open \"%s\"\n", loadname );

	return NULL;
}
Example #3
0
/**
 * Shortcut to sound on/off
 */
static void ShortCut_SoundOnOff(void)
{
    ConfigureParams.Sound.bEnableSound = !ConfigureParams.Sound.bEnableSound;
    
    Sound_Reset();
}
Example #4
0
/*
================
FS_LoadSound

loading and unpack to wav any known sound
================
*/
wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size )
{
          const char	*ext = FS_FileExtension( filename );
	string		path, loadname;
	qboolean		anyformat = true;
	int		filesize = 0;
	const loadwavfmt_t	*format;
	byte		*f;

	Sound_Reset(); // clear old sounddata
	Q_strncpy( loadname, filename, sizeof( loadname ));

	if( Q_stricmp( ext, "" ))
	{
		// we needs to compare file extension with list of supported formats
		// and be sure what is real extension, not a filename with dot
		for( format = sound.loadformats; format && format->formatstring; format++ )
		{
			if( !Q_stricmp( format->ext, ext ))
			{
				FS_StripExtension( loadname );
				anyformat = false;
				break;
			}
		}
	}

	// HACKHACK: skip any checks, load file from buffer
	if( filename[0] == '#' && buffer && size ) goto load_internal;

	// now try all the formats in the selected list
	for( format = sound.loadformats; format && format->formatstring; format++)
	{
		if( anyformat || !Q_stricmp( ext, format->ext ))
		{
			Q_sprintf( path, format->formatstring, loadname, "", format->ext );
			f = FS_LoadFile( path, &filesize, false );
			if( f && filesize > 0 )
			{
				if( format->loadfunc( path, f, filesize ))
				{
					Mem_Free(f); // release buffer
					return SoundPack(); // loaded
				}
				else Mem_Free(f); // release buffer
			}
		}
	}

load_internal:
	for( format = sound.loadformats; format && format->formatstring; format++ )
	{
		if( anyformat || !Q_stricmp( ext, format->ext ))
		{
			if( buffer && size > 0  )
			{
				if( format->loadfunc( loadname, buffer, size ))
					return SoundPack(); // loaded
			}
		}
	}

	if( !sound.loadformats || sound.loadformats->ext == NULL )
		MsgDev( D_NOTE, "FS_LoadSound: soundlib offline\n" );
	else if( filename[0] != '#' )
		MsgDev( D_WARN, "FS_LoadSound: couldn't load \"%s\"\n", loadname );

	return NULL;
}
Example #5
0
/**
 * Reset ST emulator states, chips, interrupts and registers.
 * Return zero or negative TOS image load error code.
 */
static int Reset_ST(bool bCold)
{
	if (bCold)
	{
		int ret;

		Floppy_GetBootDrive();      /* Find which device to boot from (A: or C:) */

		ret = TOS_LoadImage();      /* Load TOS, writes into cartridge memory */
		if (ret)
			return ret;               /* If we can not load a TOS image, return now! */

		Cart_ResetImage();          /* Load cartridge program into ROM memory. */
		Cart_Patch();
	}
	CycInt_Reset();               /* Reset interrupts */
	MFP_Reset();                  /* Setup MFP chip */
	Video_Reset();                /* Reset video */
	VDI_Reset();                  /* Reset internal VDI variables */
	NvRam_Reset();                /* reset NvRAM (video) settings */

	GemDOS_Reset();               /* Reset GEMDOS emulation */
	if (bCold)
	{
		FDC_Reset( bCold );	/* Reset FDC */
	}
	Floppy_Reset();			/* Reset Floppy */

	if (ConfigureParams.System.nMachineType == MACHINE_FALCON
	    || ConfigureParams.System.nMachineType == MACHINE_TT)
	{
		Ncr5380_Reset();
	}

	if (ConfigureParams.System.nMachineType == MACHINE_FALCON)
	{
		DSP_Reset();                  /* Reset the DSP */
		Crossbar_Reset(bCold);        /* Reset Crossbar sound */
	}
	else
		DmaSnd_Reset(bCold);          /* Reset DMA sound */

	PSG_Reset();                  /* Reset PSG */
	Sound_Reset();                /* Reset Sound */
	ACIA_Reset( ACIA_Array );     /* ACIA */
	IKBD_Reset(bCold);            /* Keyboard (after ACIA) */
	if (ConfigureParams.System.nMachineType == MACHINE_FALCON && !bUseVDIRes)
		VIDEL_reset();
	else
		Screen_Reset();               /* Reset screen */
	M68000_Reset(bCold);          /* Reset CPU */

	DebugCpu_SetDebugging();      /* Re-set debugging flag if needed */
	DebugDsp_SetDebugging();

	Midi_Reset();

#if defined(__linux__)
        nf_scsidrv_reset();
#endif

	/* Start HBL, Timer B and VBL interrupts with a 0 cycle delay */
	Video_StartInterrupts( 0 );

	return 0;
}
Example #6
0
File: change.c Project: juddy/PrEV
/**
 * Copy details back to configuration and perform reset.
 */
bool Change_CopyChangedParamsToConfiguration(CNF_PARAMS *current, CNF_PARAMS *changed, bool bForceReset)
{
	bool NeedReset;
	bool bReInitSCSIEmu = false;
	bool bReInitEnetEmu = false;
    bool bReInitSoundEmu = false;
	bool bReInitIoMem = false;
	bool bScreenModeChange = false;
	int i;

	Dprintf("Changes for:\n");
	/* Do we need to warn user that changes will only take effect after reset? */
	if (bForceReset)
		NeedReset = bForceReset;
	else
		NeedReset = Change_DoNeedReset(current, changed);
    
    /* Do we need to change SCSI disks? */
    for (i = 0; i < ESP_MAX_DEVS; i++) {
        if (!NeedReset &&
            (current->SCSI.target[i].bDiskInserted != changed->SCSI.target[i].bDiskInserted ||
             current->SCSI.target[i].bWriteProtected != changed->SCSI.target[i].bWriteProtected ||
             strcmp(current->SCSI.target[i].szImageName, changed->SCSI.target[i].szImageName))) {
            bReInitSCSIEmu = true;
            break;
        }
    }
    
    /* Note: MO and floppy disk insert/eject called from GUI */
    
    /* Do we need to change Ethernet connection? */
    if (!NeedReset && current->Ethernet.bEthernetConnected != changed->Ethernet.bEthernetConnected) {
        bReInitEnetEmu = true;
    }
    
    /* Do we need to change Sound configuration? */
    if (!NeedReset &&
        (current->Sound.bEnableSound != changed->Sound.bEnableSound ||
         current->Sound.bEnableMicrophone != changed->Sound.bEnableMicrophone)) {
        bReInitSoundEmu = true;
    }

	/* Copy details to configuration,
	 * so it can be saved out or set on reset
	 */
	if (changed != &ConfigureParams)
	{
		ConfigureParams = *changed;
	}

	/* Copy details to global, if we reset copy them all */
	Configuration_Apply(NeedReset);
    
    /* Check if all necessary files exist */
    Dialog_CheckFiles();
    if (bQuitProgram)
    {
        SDL_Quit();
        exit(-2);
    }

	/* Re-init IO memory map? */
	if (bReInitIoMem)
	{
		Dprintf("- IO mem<\n");
		IoMem_Init();
	}
    
    /* Re-init SCSI disks? */
    if (bReInitSCSIEmu) {
        Dprintf("- SCSI disks<\n");
        SCSI_Reset();
    }
    
    /* Re-init Ethernet? */
    if (bReInitEnetEmu) {
        Dprintf("- Ethernet<\n");
        Ethernet_Reset(false);
    }
    
    /* Re-init Sound? */
    if (bReInitSoundEmu) {
        Dprintf("- Sound<\n");
        Sound_Reset();
    }

	/* Force things associated with screen change */
	if (bScreenModeChange)
	{
		Dprintf("- screenmode<\n");
		Screen_ModeChanged();
	}

	/* Do we need to perform reset? */
	if (NeedReset)
	{
		const char *err_msg;
		Dprintf("- reset\n");
		err_msg=Reset_Cold();
//		if (err_msg!=NULL) {
//			DlgAlert_Notice(err_msg);
//			return false;
//		}
	}

	/* Go into/return from full screen if flagged */
	if (!bInFullScreen && ConfigureParams.Screen.bFullScreen)
		Screen_EnterFullScreen();
	else if (bInFullScreen && !ConfigureParams.Screen.bFullScreen)
		Screen_ReturnFromFullScreen();

	/* update statusbar info (CPU, MHz, mem etc) */
	Statusbar_UpdateInfo();
	Dprintf("done.\n");
	return true;
}