//Load entire questlog for a character
int mapif_quests_fromsql(int char_id, struct quest questlog[])
{
	int i;
	struct quest tmp_quest;
	SqlStmt * stmt;

	stmt = SqlStmt_Malloc(sql_handle);
	if( stmt == NULL )
	{
		SqlStmt_ShowDebug(stmt);
		return 0;
	}

	memset(&tmp_quest, 0, sizeof(struct quest));

	if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state`, `time`, `count1`, `count2`, `count3` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST_DB)
	||	SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
	||	SQL_ERROR == SqlStmt_Execute(stmt)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT,    &tmp_quest.quest_id, 0, NULL, NULL)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT,    &tmp_quest.state, 0, NULL, NULL)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT,   &tmp_quest.time, 0, NULL, NULL)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT,    &tmp_quest.count[0], 0, NULL, NULL)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT,    &tmp_quest.count[1], 0, NULL, NULL)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT,    &tmp_quest.count[2], 0, NULL, NULL) )
		SqlStmt_ShowDebug(stmt);

	for( i = 0; i < MAX_QUEST_DB && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
		memcpy(&questlog[i], &tmp_quest, sizeof(tmp_quest));

	SqlStmt_Free(stmt);
	return i;
}
Example #2
0
/// Loads permanent variables from database
static void script_load_mapreg(void)
{
	/*
	        0        1       2
	   +-------------------------+
	   | varname | index | value |
	   +-------------------------+
	                                */
	SqlStmt *stmt = SqlStmt_Malloc(mmysql_handle);
	char varname[32+1];
	int index;
	char value[255+1];
	uint32 length;

	if(SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `varname`, `index`, `value` FROM `%s`", mapreg_table)
	   || SQL_ERROR == SqlStmt_Execute(stmt)
	  ) {
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		return;
	}

	SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &varname[0], sizeof(varname), &length, NULL);
	SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &index, 0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &value[0], sizeof(value), NULL, NULL);

	while(SQL_SUCCESS == SqlStmt_NextRow(stmt)) {
		int s = add_str(varname);
		int i = index;

		if(varname[length-1] == '$')
			idb_put(mapregstr_db, (i<<24)|s, aStrdup(value));
		else
			idb_iput(mapreg_db, (i<<24)|s, atoi(value));
	}

	SqlStmt_Free(stmt);

	mapreg_dirty = false;
}
Example #3
0
/**
 * Loads the entire questlog for a character.
 *
 * @param char_id Character ID
 * @param count   Pointer to return the number of found entries.
 * @return Array of found entries. It has *count entries, and it is care of the
 *         caller to aFree() it afterwards.
 */
struct quest *mapif_quests_fromsql(uint32 char_id, int *count) {
	struct quest *questlog = NULL;
	struct quest tmp_quest;
	SqlStmt *stmt;

	if( !count )
		return NULL;

	stmt = SqlStmt_Malloc(sql_handle);
	if( stmt == NULL ) {
		SqlStmt_ShowDebug(stmt);
		*count = 0;
		return NULL;
	}

	memset(&tmp_quest, 0, sizeof(struct quest));

	if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state`, `time`, `count1`, `count2`, `count3` FROM `%s` WHERE `char_id`=? ", schema_config.quest_db)
	||	SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
	||	SQL_ERROR == SqlStmt_Execute(stmt)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT,  &tmp_quest.quest_id, 0, NULL, NULL)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT,  &tmp_quest.state,    0, NULL, NULL)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_quest.time,     0, NULL, NULL)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT,  &tmp_quest.count[0], 0, NULL, NULL)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT,  &tmp_quest.count[1], 0, NULL, NULL)
	||	SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT,  &tmp_quest.count[2], 0, NULL, NULL)
	) {
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		*count = 0;
		return NULL;
	}

	*count = (int)SqlStmt_NumRows(stmt);
	if( *count > 0 ) {
		int i = 0;

		questlog = (struct quest *)aCalloc(*count, sizeof(struct quest));
		while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) {
			if( i >= *count ) //Sanity check, should never happen
				break;
			memcpy(&questlog[i++], &tmp_quest, sizeof(tmp_quest));
		}
		if( i < *count ) {
			//Should never happen. Compact array
			*count = i;
			questlog = (struct quest *)aRealloc(questlog, sizeof(struct quest) * i);
		}
	}

	SqlStmt_Free(stmt);
	return questlog;
}
Example #4
0
static bool harmony_iterate_groups_adminlevel(int group_id, int level, const char* name) {
	int account_id;

	if (level < current_groupscan_minlevel)
		return true;

	ShowInfo("Registering group %d..\n", group_id);
	if (SQL_SUCCESS != SqlStmt_BindParam(admin_stmt, 0, SQLDT_INT, (void*)&group_id, sizeof(group_id)) ||
		SQL_SUCCESS != SqlStmt_Execute(admin_stmt))
	{
		ShowError("Fetching GM accounts from group %d failed.\n", group_id);
		Sql_ShowDebug(mmysql_handle);
		return true;
	}

	SqlStmt_BindColumn(admin_stmt, 0, SQLDT_INT, &account_id, 0, NULL, NULL);
	while (SQL_SUCCESS == SqlStmt_NextRow(admin_stmt)) {
		harm_funcs->zone_register_admin(account_id, false);
	}
	return true;
}
Example #5
0
/**
 * ZI 0x3056 <char_id>.L <account_id>.L <guild_id>.W
 * Pulls guild bound items for offline characters
 * @author [Akinari]
 */
int mapif_parse_itembound_retrieve(int fd)
{
	StringBuf buf;
	SqlStmt *stmt;
	unsigned short i = 0, count = 0;
	struct item item, items[MAX_INVENTORY];
	int j, guild_id = RFIFOW(fd,10);
	uint32 char_id = RFIFOL(fd,2), account_id = RFIFOL(fd,6);

	StringBuf_Init(&buf);

	//Get bound items from player's inventory
	StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`");
	for( j = 0; j < MAX_SLOTS; ++j )
		StringBuf_Printf(&buf, ", `card%d`", j);
	StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = %d", inventory_db, char_id, BOUND_GUILD);

	stmt = SqlStmt_Malloc(sql_handle);
	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
		SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		mapif_itembound_ack(fd, account_id, guild_id);
		return 1;
	}

	SqlStmt_BindColumn(stmt, 0, SQLDT_INT,       &item.id,          0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT,    &item.nameid,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT,     &item.amount,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT,    &item.equip,       0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR,      &item.identify,    0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR,      &item.refine,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR,      &item.attribute,   0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 7, SQLDT_UINT,      &item.expire_time, 0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 8, SQLDT_UINT,      &item.bound,       0, NULL, NULL);
	for( j = 0; j < MAX_SLOTS; ++j )
		SqlStmt_BindColumn(stmt, 9 + j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);

	memset(&items, 0, sizeof(items));
	while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
		memcpy(&items[count++], &item, sizeof(struct item));
	Sql_FreeResult(sql_handle);

	ShowInfo("Found '"CL_WHITE"%d"CL_RESET"' guild bound item(s) from CID = "CL_WHITE"%d"CL_RESET", AID = %d, Guild ID = "CL_WHITE"%d"CL_RESET".\n", count, char_id, account_id, guild_id);
	if( !count ) { //No items found - No need to continue
		StringBuf_Destroy(&buf);
		SqlStmt_Free(stmt);
		mapif_itembound_ack(fd, account_id, guild_id);
		return 1;
	}

	set_session_flag(account_id, 1);

	//Delete bound items from player's inventory
	StringBuf_Clear(&buf);
	StringBuf_Printf(&buf, "DELETE FROM `%s` WHERE `bound` = %d", inventory_db, BOUND_GUILD);
	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
		SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		mapif_itembound_ack(fd, account_id, guild_id);
		return 1;
	}

	//Send the deleted items to map-server to store them in guild storage [Cydh]
	mapif_itembound_store2gstorage(fd, guild_id, items, count);

	//Verifies equip bitmasks (see item.equip) and handles the sql statement
#define CHECK_REMOVE(var, mask, token, num) {\
	if( (var)&(mask) && !(j&(num)) ) {\
		if( j )\
			StringBuf_AppendStr(&buf, ",");\
		StringBuf_AppendStr(&buf, "`"#token"`='0'");\
		j |= (1<<num);\
	}\
}

	StringBuf_Clear(&buf);
	j = 0;
	for( i = 0; i < count && i < MAX_INVENTORY; i++ ) {
		if( !&items[i] || !items[i].equip )
			continue;
		//Equips can be at more than one slot at the same time
		CHECK_REMOVE(items[i].equip, EQP_HAND_R, weapon, 0);
		CHECK_REMOVE(items[i].equip, EQP_HAND_L, shield, 1);
		CHECK_REMOVE(items[i].equip, EQP_HEAD_TOP|EQP_COSTUME_HEAD_TOP, head_top, 2);
		CHECK_REMOVE(items[i].equip, EQP_HEAD_MID|EQP_COSTUME_HEAD_MID, head_mid, 3);
		CHECK_REMOVE(items[i].equip, EQP_HEAD_LOW|EQP_COSTUME_HEAD_LOW, head_bottom, 4);
		CHECK_REMOVE(items[i].equip, EQP_GARMENT|EQP_COSTUME_GARMENT, robe, 5);
	}

#undef CHECK_REMOVE

	//Update player's view
	if( j ) {
		StringBuf buf2;
		StringBuf_Init(&buf2);
		StringBuf_Printf(&buf2, "UPDATE `%s` SET %s WHERE `char_id`='%d'", char_db, StringBuf_Value(&buf), char_id);

		if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
			SQL_ERROR == SqlStmt_Execute(stmt) )
		{
			SqlStmt_ShowDebug(stmt);
			SqlStmt_Free(stmt);
			StringBuf_Destroy(&buf);
			StringBuf_Destroy(&buf2);
			mapif_itembound_ack(fd, account_id, guild_id);
			return 1;
		}

		StringBuf_Destroy(&buf2);
	}

	StringBuf_Destroy(&buf);
	SqlStmt_Free(stmt);

	unset_session_flag(account_id, 1);
	return 0;
}
Example #6
0
//------------------------------------------------
//Guild bound items pull for offline characters [Akinari]
//------------------------------------------------
int mapif_parse_itembound_retrieve(int fd)
{
	StringBuf buf;
	SqlStmt* stmt;
	struct item item;
	int j, i=0, s;
	bool found=false;
	struct item items[MAX_INVENTORY];
	int char_id = RFIFOL(fd,2);
	int aid = RFIFOL(fd,6);
	int guild_id = RFIFOW(fd,10);

	StringBuf_Init(&buf);
	StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`");
	for( j = 0; j < MAX_SLOTS; ++j )
		StringBuf_Printf(&buf, ", `card%d`", j);
	StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d'",inventory_db,char_id);

	stmt = SqlStmt_Malloc(sql_handle);
	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
	||  SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		mapif_itembound_ack(fd,aid,guild_id);
		return 1;
	}

	SqlStmt_BindColumn(stmt, 0, SQLDT_INT,       &item.id,          0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT,     &item.nameid,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT,     &item.amount,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT,    &item.equip,       0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR,      &item.identify,    0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR,      &item.refine,      0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR,      &item.attribute,   0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 7, SQLDT_UINT,      &item.expire_time, 0, NULL, NULL);
	SqlStmt_BindColumn(stmt, 8, SQLDT_UINT,      &item.bound,       0, NULL, NULL);
	for( j = 0; j < MAX_SLOTS; ++j )
		SqlStmt_BindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);

	while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) {
		if(item.bound == 2) {
			memcpy(&items[i],&item,sizeof(struct item));
			i++;
		}
	}
	Sql_FreeResult(sql_handle);

	if(!i) { //No items found - No need to continue
		StringBuf_Destroy(&buf);
		SqlStmt_Free(stmt);
		mapif_itembound_ack(fd,aid,guild_id);
		return 0;
	}

	//First we delete the character's items
	StringBuf_Clear(&buf);
	StringBuf_Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db);
	for(j=0; j<i; j++) {
		if( found )
			StringBuf_AppendStr(&buf, " OR");
		else
			found = true;
		StringBuf_Printf(&buf, " `id`=%d",items[j].id);
	}

	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
	||  SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		mapif_itembound_ack(fd,aid,guild_id);
		return 1;
	}

	//Now let's update the guild storage with those deleted items
	found = false;
	StringBuf_Clear(&buf);
	StringBuf_Printf(&buf, "INSERT INTO `%s` (`guild_id`, `nameid`, `amount`, `identify`, `refine`, `attribute`, `expire_time`, `bound`", guild_storage_db);
	for( j = 0; j < MAX_SLOTS; ++j )
		StringBuf_Printf(&buf, ", `card%d`", j);
	StringBuf_AppendStr(&buf, ") VALUES ");
	
	for( j = 0; j < i; ++j ) {
		if( found )
			StringBuf_AppendStr(&buf, ",");
		else
			found = true;

		StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d'",
			guild_id, items[j].nameid, items[j].amount, items[j].identify, items[j].refine, items[j].attribute, items[j].expire_time, items[j].bound);
		for( s = 0; s < MAX_SLOTS; ++s )
			StringBuf_Printf(&buf, ", '%d'", items[j].card[s]);
		StringBuf_AppendStr(&buf, ")");
	}

	if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
	||  SQL_ERROR == SqlStmt_Execute(stmt) )
	{
		SqlStmt_ShowDebug(stmt);
		SqlStmt_Free(stmt);
		StringBuf_Destroy(&buf);
		mapif_itembound_ack(fd,aid,guild_id);
		return 1;
	}

	StringBuf_Destroy(&buf);
	SqlStmt_Free(stmt);

	//Finally reload storage and tell map we're done
	mapif_load_guild_storage(fd,aid,guild_id,0);
	mapif_itembound_ack(fd,aid,guild_id);
	return 0;
}
Example #7
0
void harmony_action_request_global(int task, int id, intptr data) {
	switch (task) {
	case HARMTASK_LOGIN_ACTION:
		chrif_harmony_request((uint8*)data, id);
		break;
	case HARMTASK_GET_FD:
		{
		TBL_PC *sd = BL_CAST(BL_PC, map_id2bl(id));
		*(int32*)data = (sd ? sd->fd : 0);
		}
		break;
	case HARMTASK_SET_LOG_METHOD:
		log_method = id;
		break;
	case HARMTASK_INIT_GROUPS:
		if (chrif_isconnected())
			harmony_register_groups();
		else {
			// Register groups as soon as the char server is available again
			if (tid_group_register != INVALID_TIMER)
				_athena_delete_timer(tid_group_register, harmony_group_register_timer);
			tid_group_register = _athena_add_timer_interval(_athena_gettick()+1000, harmony_group_register_timer, 0, 0, 500);
		}
		break;
	case HARMTASK_RESOLVE_GROUP:
#if HARMSW == HARMSW_RATHENA_GROUP
		*(int32*)data = pc_group_id2level(id);
#else
		*(int32*)data = id;
#endif
		break;
	case HARMTASK_PACKET:
		clif_send((const uint8*)data, id, NULL, ALL_CLIENT);
		break;
	case HARMTASK_GET_ADMINS:
	{
#if HARMSW == HARMSW_RATHENA_GROUP
		// Iterate groups and register each group individually
		current_groupscan_minlevel = id;
		pc_group_iterate(harmony_iterate_groups_adminlevel);
#else
		//
		int account_id;
		int level = id;
		if (SQL_SUCCESS != SqlStmt_BindParam(admin_stmt, 0, SQLDT_INT, (void*)&level, sizeof(level)) ||
			SQL_SUCCESS != SqlStmt_Execute(admin_stmt))
		{
			ShowError("Fetching GM accounts failed.\n");
			Sql_ShowDebug(mmysql_handle);
			break;
		}

		SqlStmt_BindColumn(admin_stmt, 0, SQLDT_INT, &account_id, 0, NULL, NULL);
		while (SQL_SUCCESS == SqlStmt_NextRow(admin_stmt)) {
			harm_funcs->zone_register_admin(account_id, false);
		}
#endif
		break;
	}
	case HARMTASK_IS_CHAR_CONNECTED:
		*(int*)data = chrif_isconnected();
		break;
	default:
		ShowError("Harmony requested unknown action! (Global; ID=%d)\n", task);
		ShowError("This indicates that you are running an incompatible version.\n");
		break;
	}
}
Example #8
0
int classdb_read(const char *classdb_file) {

	struct class_data *db = NULL;
	int i, cls=0;
	int x;
	StringBuf buf;
	SqlStmt* stmt;
	struct class_data c;
	
	memset(&c,0,sizeof(c));
	
	stmt=SqlStmt_Malloc(sql_handle);
	if(stmt == NULL) {
		SqlStmt_ShowDebug(stmt);
		return 0;
	}
	
	StringBuf_Init(&buf);
	StringBuf_AppendStr(&buf,"SELECT `PthId`, `PthType`, `PthChat`, `PthIcon`");
	for (i = 0; i < 16; i++)
		StringBuf_Printf(&buf, ", `PthMark%d`", i);
	
	StringBuf_AppendStr(&buf, " FROM `Paths`");
	
               //CALLOC(cdata[atoi(str[1])],struct class_data,1);
		if(SQL_ERROR == SqlStmt_Prepare(stmt,StringBuf_Value(&buf))
		|| SQL_ERROR == SqlStmt_Execute(stmt)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &c.id,0,NULL,NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &c.path, 0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &c.chat, 0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &c.icon, 0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_STRING, &c.rank0, sizeof(c.rank0), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_STRING, &c.rank1, sizeof(c.rank1), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_STRING, &c.rank2, sizeof(c.rank2), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_STRING, &c.rank3, sizeof(c.rank3), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_STRING, &c.rank4, sizeof(c.rank4), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_STRING, &c.rank5, sizeof(c.rank5), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_STRING, &c.rank6, sizeof(c.rank6), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_STRING, &c.rank7, sizeof(c.rank7), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_STRING, &c.rank8, sizeof(c.rank8), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_STRING, &c.rank9, sizeof(c.rank9), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_STRING, &c.rank10, sizeof(c.rank10), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_STRING, &c.rank11, sizeof(c.rank11), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_STRING, &c.rank12, sizeof(c.rank12), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_STRING, &c.rank13, sizeof(c.rank13), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_STRING, &c.rank14, sizeof(c.rank14), NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_STRING, &c.rank15, sizeof(c.rank15), NULL, NULL)
		)
		{
			SqlStmt_ShowDebug(stmt);
			SqlStmt_Free(stmt);
			StringBuf_Destroy(&buf);
			return 0;
		}
		
		//sql_request("SELECT * FROM classdb");
		cls=SqlStmt_NumRows(stmt);
		for(i=0;i<cls && SQL_SUCCESS == SqlStmt_NextRow(stmt);i++) {
			db = classdb_search(c.id);
			memcpy(db,&c,sizeof(c));
		}

	SqlStmt_Free(stmt);
	StringBuf_Destroy(&buf);
	printf("Class db read done. %d classes loaded!\n", cls);
	return 0;
}
Example #9
0
int createdb_read(const char *createdb_file) {
	FILE *fp;
	struct creation_data *db;
	int i, itm=0,x,id,count;
	SqlStmt* stmt=NULL;
	struct creation_data data;
	StringBuf buf;


	stmt=SqlStmt_Malloc(sql_handle);
	if(stmt == NULL) {
		SqlStmt_ShowDebug(stmt);
		return 0;
	}

	StringBuf_Init(&buf);

	StringBuf_AppendStr(&buf,"SELECT `id`,`item_created`,`item_count`,`success_rate`, `item_failed`, `item_failcount`, `item_failrate`");

	for(x=1;x<11;x++)
		StringBuf_Printf(&buf,",`item%d`",x);

	for(x=1;x<11;x++)
		StringBuf_Printf(&buf,",`amount%d`",x);

	StringBuf_AppendStr(&buf," FROM `Createdb`");

	memset(&data,0,sizeof(data));

		if(SQL_ERROR == SqlStmt_Prepare(stmt,StringBuf_Value(&buf))
		|| SQL_ERROR == SqlStmt_Execute(stmt)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &id,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &data.item_created,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_INT, &data.amount,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &data.success_rate,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT, &data.item_failed,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT, &data.item_failcount,0, NULL, NULL)
		|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_INT, &data.item_failrate,0, NULL, NULL)
		) {
			SqlStmt_ShowDebug(stmt);
			SqlStmt_Free(stmt);
			StringBuf_Destroy(&buf);
			return 0;
		}

			for(x=0;x<10;x++) {
				SqlStmt_BindColumn(stmt, x+7, SQLDT_INT, &data.item[x], 0,NULL, NULL);
				SqlStmt_BindColumn(stmt, x+17, SQLDT_INT, &data.item_count[x],0,NULL,NULL);
			}

		for(itm=0;SQL_SUCCESS == SqlStmt_NextRow(stmt);itm++) {

			db = createdb_search(id);
			db->item_created=data.item_created;
			db->amount=data.amount;
			db->success_rate=data.success_rate;
			db->item_failed=data.item_failed;
			db->item_failcount=data.item_failcount;
			db->item_failrate=data.item_failrate;
			db->count=0;
			for(x=0;x<10;x++) {
				db->item[x]=data.item[x];
				db->item_count[x]=data.item_count[x];
				if(db->item[x]>0)
					db->count++;

			}


		}

	SqlStmt_Free(stmt);
	StringBuf_Destroy(&buf);

	printf("Creation db read done. %u creations loaded!\n", itm);
	return 0;
}