void LogConsole_importString(const char* string) { g_Console_enableLogging = string_equal(string, "true"); Sys_LogFile(g_Console_enableLogging); }
void Error (const char *error, ...) { va_list argptr; char text[4096]; va_start (argptr,error); vsprintf (text, error,argptr); va_end (argptr); strcat( text, "\n" ); #if defined (__linux__) || defined (__APPLE__) if (errno != 0) { strcat( text, "errno: " ); strcat( text, strerror (errno)); strcat( text, "\n"); } #endif #ifdef WIN32 if (GetLastError() != 0) { LPVOID lpMsgBuf; FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, 0, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language (LPTSTR) &lpMsgBuf, 0, 0 ); strcat( text, "GetLastError: " ); /* Gtk will only crunch 0<=char<=127 this is a bit hackish, but I didn't find useful functions in win32 API for this http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=516 */ TCHAR *scan, *next = (TCHAR*)lpMsgBuf; do { scan = next; text[strlen(text)+1] = '\0'; if ((scan[0] >= 0) && (scan[0] <= 127)) text[strlen(text)] = char(scan[0]); else text[strlen(text)] = '?'; next = CharNext(scan); } while (next != scan); strcat( text, "\n"); LocalFree( lpMsgBuf ); } #endif #if 0 // we need to have a current context to call glError() if (g_glwindow_globals.d_glBase != 0) { // glGetError .. can record several errors, clears after calling //++timo TODO: be able to deal with several errors if necessary, for now I'm just warning about pending error messages // NOTE: forget that, most boards don't seem to follow the OpenGL standard GLenum iGLError = glGetError(); if (iGLError != GL_NO_ERROR) { // use our own gluErrorString strcat( text, "gluErrorString: " ); strcat( text, (char*)gluErrorString( iGLError ) ); strcat( text, "\n" ); } } #endif strcat (text, "An unrecoverable error has occured.\n"); ERROR_MESSAGE(text); // force close logging if necessary Sys_LogFile(false); _exit (1); }