/***************************************************************************** Function: void SMTPTask(void) Summary: Performs any pending SMTP client tasks Description: This function handles periodic tasks associated with the SMTP client, such as processing initial connections and command sequences. Precondition: None Parameters: None Returns: None Remarks: This function acts as a task (similar to one in an RTOS). It performs its task in a co-operative manner, and the main application must call this function repeatedly to ensure that all open or new connections are served in a timely fashion. ***************************************************************************/ void SMTPTask(void) { BYTE i; WORD w; BYTE vBase64Buffer[4]; static DWORD Timer; static BYTE RXBuffer[4]; static ROM BYTE *ROMStrPtr, *ROMStrPtr2; static BYTE *RAMStrPtr; static WORD wAddressLength; WORD tmp; switch(TransportState) { case TRANSPORT_HOME: // SMTPBeginUsage() is the only function which will kick // the state machine into the next state break; case TRANSPORT_BEGIN: // Wait for the user to program all the pointers and then // call SMTPSendMail() if(!SMTPFlags.bits.ReadyToStart) break; // Obtain ownership of the DNS resolution module if(!DNSBeginUsage()) break; // Obtain the IP address associated with the SMTP mail server if(SMTPClient.Server.szRAM || SMTPClient.Server.szROM) { if(SMTPClient.ROMPointers.Server) DNSResolveROM(SMTPClient.Server.szROM, DNS_TYPE_A); else DNSResolve(SMTPClient.Server.szRAM, DNS_TYPE_A); } else { // If we don't have a mail server, try to send the mail // directly to the destination SMTP server if(SMTPClient.To.szRAM && !SMTPClient.ROMPointers.To) { SMTPClient.Server.szRAM = (BYTE*)strchr((char*)SMTPClient.To.szRAM, '@'); SMTPClient.ROMPointers.Server = 0; } else if(SMTPClient.To.szROM && SMTPClient.ROMPointers.To) { SMTPClient.Server.szROM = (ROM BYTE*)strchrpgm((ROM char*)SMTPClient.To.szROM, '@'); SMTPClient.ROMPointers.Server = 1; } if(!(SMTPClient.Server.szRAM || SMTPClient.Server.szROM)) { if(SMTPClient.CC.szRAM && !SMTPClient.ROMPointers.CC) { SMTPClient.Server.szRAM = (BYTE*)strchr((char*)SMTPClient.CC.szRAM, '@'); SMTPClient.ROMPointers.Server = 0; } else if(SMTPClient.CC.szROM && SMTPClient.ROMPointers.CC) { SMTPClient.Server.szROM = (ROM BYTE*)strchrpgm((ROM char*)SMTPClient.CC.szROM, '@'); SMTPClient.ROMPointers.Server = 1; } } if(!(SMTPClient.Server.szRAM || SMTPClient.Server.szROM)) { if(SMTPClient.BCC.szRAM && !SMTPClient.ROMPointers.BCC) { SMTPClient.Server.szRAM = (BYTE*)strchr((char*)SMTPClient.BCC.szRAM, '@'); SMTPClient.ROMPointers.Server = 0; } else if(SMTPClient.BCC.szROM && SMTPClient.ROMPointers.BCC) { SMTPClient.Server.szROM = (ROM BYTE*)strchrpgm((ROM char*)SMTPClient.BCC.szROM, '@'); SMTPClient.ROMPointers.Server = 1; } } // See if we found a hostname anywhere which we could resolve if(!(SMTPClient.Server.szRAM || SMTPClient.Server.szROM)) { DNSEndUsage(); ResponseCode = SMTP_RESOLVE_ERROR; TransportState = TRANSPORT_HOME; break; } // Skip over the @ sign and resolve the host name if(SMTPClient.ROMPointers.Server) { SMTPClient.Server.szROM++; DNSResolveROM(SMTPClient.Server.szROM, DNS_TYPE_MX); } else { SMTPClient.Server.szRAM++; DNSResolve(SMTPClient.Server.szRAM, DNS_TYPE_MX); } } Timer = TickGet(); TransportState++; break; case TRANSPORT_NAME_RESOLVE: // Wait for the DNS server to return the requested IP address if(!DNSIsResolved(&SMTPServer)) { // Timeout after 6 seconds of unsuccessful DNS resolution if(TickGet() - Timer > 6*TICK_SECOND) { ResponseCode = SMTP_RESOLVE_ERROR; TransportState = TRANSPORT_HOME; DNSEndUsage(); } break; } // Release the DNS module, we no longer need it if(!DNSEndUsage()) { // An invalid IP address was returned from the DNS // server. Quit and fail permanantly if host is not valid. ResponseCode = SMTP_RESOLVE_ERROR; TransportState = TRANSPORT_HOME; break; } TransportState++; // No need to break here case TRANSPORT_OBTAIN_SOCKET: // Connect a TCP socket to the remote SMTP server MySocket = TCPOpen(SMTPServer.Val, TCP_OPEN_IP_ADDRESS, SMTPClient.ServerPort, TCP_PURPOSE_DEFAULT); // Abort operation if no TCP sockets are available // If this ever happens, add some more // TCP_PURPOSE_DEFAULT sockets in TCPIPConfig.h if(MySocket == INVALID_SOCKET) break; TransportState++; Timer = TickGet(); // No break; fall into TRANSPORT_SOCKET_OBTAINED #if defined(STACK_USE_SSL_CLIENT) case TRANSPORT_SECURING_SOCKET: if(!TCPIsConnected(MySocket)) { // Don't stick around in the wrong state if the // server was connected, but then disconnected us. // Also time out if we can't establish the connection // to the SMTP server if((LONG)(TickGet()-Timer) > (LONG)(SMTP_SERVER_REPLY_TIMEOUT)) { ResponseCode = SMTP_CONNECT_ERROR; TransportState = TRANSPORT_CLOSE; } break; } SMTPFlags.bits.ConnectedOnce = TRUE; // Start SSL if needed for this connection if(SMTPClient.UseSSL && !TCPStartSSLClient(MySocket,NULL)) break; // Move on to main state Timer = TickGet(); TransportState++; break; #endif case TRANSPORT_SOCKET_OBTAINED: if(!TCPIsConnected(MySocket)) { // Don't stick around in the wrong state if the // server was connected, but then disconnected us. // Also time out if we can't establish the connection // to the SMTP server if(SMTPFlags.bits.ConnectedOnce || ((LONG)(TickGet()-Timer) > (LONG)(SMTP_SERVER_REPLY_TIMEOUT))) { ResponseCode = SMTP_CONNECT_ERROR; TransportState = TRANSPORT_CLOSE; } break; } SMTPFlags.bits.ConnectedOnce = TRUE; #if defined(STACK_USE_SSL_CLIENT) // Make sure the SSL handshake has completed if(SMTPClient.UseSSL && TCPSSLIsHandshaking(MySocket)) break; #endif // See if the server sent us anything while(TCPIsGetReady(MySocket)) { TCPGet(MySocket, &i); switch(RXParserState) { case RX_BYTE_0: case RX_BYTE_1: case RX_BYTE_2: RXBuffer[RXParserState] = i; RXParserState++; break; case RX_BYTE_3: switch(i) { case ' ': SMTPFlags.bits.RXSkipResponse = FALSE; RXParserState++; break; case '-': SMTPFlags.bits.RXSkipResponse = TRUE; RXParserState++; break; case '\r': RXParserState = RX_SEEK_LF; break; } break; case RX_SEEK_CR: if(i == '\r') RXParserState++; break; case RX_SEEK_LF: // If we received the whole command if(i == '\n') { RXParserState = RX_BYTE_0; if(!SMTPFlags.bits.RXSkipResponse) { // The server sent us a response code // Null terminate the ASCII reponse code so we can convert it to an integer RXBuffer[3] = 0; ResponseCode = atoi((char*)RXBuffer); // Handle the response switch(SMTPState) { case SMTP_HELO_ACK: if(ResponseCode >= 200u && ResponseCode <= 299u) { if(SMTPClient.Username.szRAM || SMTPClient.Username.szROM) SMTPState = SMTP_AUTH_LOGIN; else SMTPState = SMTP_MAILFROM; } else SMTPState = SMTP_QUIT_INIT; break; case SMTP_AUTH_LOGIN_ACK: case SMTP_AUTH_USERNAME_ACK: if(ResponseCode == 334u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_AUTH_PASSWORD_ACK: if(ResponseCode == 235u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_HOME: case SMTP_MAILFROM_ACK: case SMTP_RCPTTO_ACK: case SMTP_RCPTTOCC_ACK: case SMTP_RCPTTOBCC_ACK: tmp = SMTPState; if(ResponseCode >= 200u && ResponseCode <= 299u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_DATA_ACK: if(ResponseCode == 354u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_DATA_BODY_ACK: if(ResponseCode >= 200u && ResponseCode <= 299u) SMTPFlags.bits.SentSuccessfully = TRUE; SMTPState = SMTP_QUIT_INIT; break; // Default case needed to supress compiler diagnostics default: break; } } } else if(i != '\r') RXParserState--; break; } } // Generate new data in the TX buffer, as needed, if possible if(TCPIsPutReady(MySocket) < 64u) break; switch(SMTPState) { case SMTP_HELO: if(SMTPClient.Username.szROM == NULL) TCPPutROMString(MySocket, (ROM BYTE*)"HELO MCHPBOARD\r\n"); else TCPPutROMString(MySocket, (ROM BYTE*)"EHLO MCHPBOARD\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_AUTH_LOGIN: // Note: This state is only entered from SMTP_HELO_ACK if the application // has specified a Username to use (either SMTPClient.Username.szROM or // SMTPClient.Username.szRAM is non-NULL) TCPPutROMString(MySocket, (ROM BYTE*)"AUTH LOGIN\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_AUTH_USERNAME: // Base 64 encode and transmit the username. if(SMTPClient.ROMPointers.Username) { ROMStrPtr = SMTPClient.Username.szROM; w = strlenpgm((ROM char*)ROMStrPtr); } else { RAMStrPtr = SMTPClient.Username.szRAM; w = strlen((char*)RAMStrPtr); } while(w) { i = 0; while((i < w) && (i < sizeof(vBase64Buffer)*3/4)) { if(SMTPClient.ROMPointers.Username) vBase64Buffer[i] = *ROMStrPtr++; else vBase64Buffer[i] = *RAMStrPtr++; i++; } w -= i; Base64Encode(vBase64Buffer, i, vBase64Buffer, sizeof(vBase64Buffer)); TCPPutArray(MySocket, vBase64Buffer, sizeof(vBase64Buffer)); } TCPPutROMString(MySocket, (ROM BYTE*)"\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_AUTH_PASSWORD: // Base 64 encode and transmit the password if(SMTPClient.ROMPointers.Password) { ROMStrPtr = SMTPClient.Password.szROM; w = strlenpgm((ROM char*)ROMStrPtr); } else { RAMStrPtr = SMTPClient.Password.szRAM; w = strlen((char*)RAMStrPtr); } while(w) { i = 0; while((i < w) && (i < sizeof(vBase64Buffer)*3/4)) { if(SMTPClient.ROMPointers.Password) vBase64Buffer[i] = *ROMStrPtr++; else vBase64Buffer[i] = *RAMStrPtr++; i++; } w -= i; Base64Encode(vBase64Buffer, i, vBase64Buffer, sizeof(vBase64Buffer)); TCPPutArray(MySocket, vBase64Buffer, sizeof(vBase64Buffer)); } TCPPutROMString(MySocket, (ROM BYTE*)"\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_MAILFROM: // Send MAIL FROM header. Note that this is for the SMTP server validation, // not what actually will be displayed in the recipients mail client as a // return address. TCPPutROMString(MySocket, (ROM BYTE*)"MAIL FROM:<"); if(SMTPClient.ROMPointers.From) { ROMStrPtr = FindROMEmailAddress(SMTPClient.From.szROM, &wAddressLength); TCPPutROMArray(MySocket, ROMStrPtr, wAddressLength); } else { RAMStrPtr = FindEmailAddress(SMTPClient.From.szRAM, &wAddressLength); TCPPutArray(MySocket, RAMStrPtr, wAddressLength); } TCPPutROMString(MySocket, (ROM BYTE*)">\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_RCPTTO_INIT: // See if there are any (To) recipients to process if(SMTPClient.To.szRAM && !SMTPClient.ROMPointers.To) { RAMStrPtr = FindEmailAddress(SMTPClient.To.szRAM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTO; break; } } if(SMTPClient.To.szROM && SMTPClient.ROMPointers.To) { ROMStrPtr = FindROMEmailAddress(SMTPClient.To.szROM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTO; break; } } SMTPState = SMTP_RCPTTOCC_INIT; break; case SMTP_RCPTTO: case SMTP_RCPTTOCC: case SMTP_RCPTTOBCC: TCPPutROMString(MySocket, (ROM BYTE*)"RCPT TO:<"); if( (SMTPClient.ROMPointers.To && (SMTPState == SMTP_RCPTTO)) || (SMTPClient.ROMPointers.CC && (SMTPState == SMTP_RCPTTOCC)) || (SMTPClient.ROMPointers.BCC && (SMTPState == SMTP_RCPTTOBCC)) ) TCPPutROMArray(MySocket, ROMStrPtr, wAddressLength); else TCPPutArray(MySocket, RAMStrPtr, wAddressLength); TCPPutROMString(MySocket, (ROM BYTE*)">\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_RCPTTO_ISDONE: // See if we have any more (To) recipients to process // If we do, we must roll back a couple of states if(SMTPClient.ROMPointers.To) ROMStrPtr = FindROMEmailAddress(ROMStrPtr+wAddressLength, &wAddressLength); else RAMStrPtr = FindEmailAddress(RAMStrPtr+wAddressLength, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTO; break; } // All done with To field SMTPState++; //No break case SMTP_RCPTTOCC_INIT: // See if there are any Carbon Copy (CC) recipients to process if(SMTPClient.CC.szRAM && !SMTPClient.ROMPointers.CC) { RAMStrPtr = FindEmailAddress(SMTPClient.CC.szRAM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOCC; break; } } if(SMTPClient.CC.szROM && SMTPClient.ROMPointers.CC) { ROMStrPtr = FindROMEmailAddress(SMTPClient.CC.szROM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOCC; break; } } SMTPState = SMTP_RCPTTOBCC_INIT; break; case SMTP_RCPTTOCC_ISDONE: // See if we have any more Carbon Copy (CC) recipients to process // If we do, we must roll back a couple of states if(SMTPClient.ROMPointers.CC) ROMStrPtr = FindROMEmailAddress(ROMStrPtr+wAddressLength, &wAddressLength); else RAMStrPtr = FindEmailAddress(RAMStrPtr+wAddressLength, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOCC; break; } // All done with CC field SMTPState++; //No break case SMTP_RCPTTOBCC_INIT: // See if there are any Blind Carbon Copy (BCC) recipients to process if(SMTPClient.BCC.szRAM && !SMTPClient.ROMPointers.BCC) { RAMStrPtr = FindEmailAddress(SMTPClient.BCC.szRAM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOBCC; break; } } if(SMTPClient.BCC.szROM && SMTPClient.ROMPointers.BCC) { ROMStrPtr = FindROMEmailAddress(SMTPClient.BCC.szROM, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOBCC; break; } } // All done with BCC field SMTPState = SMTP_DATA; break; case SMTP_RCPTTOBCC_ISDONE: // See if we have any more Blind Carbon Copy (CC) recipients to process // If we do, we must roll back a couple of states if(SMTPClient.ROMPointers.BCC) ROMStrPtr = FindROMEmailAddress(ROMStrPtr+wAddressLength, &wAddressLength); else RAMStrPtr = FindEmailAddress(RAMStrPtr+wAddressLength, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOBCC; break; } // All done with BCC field SMTPState++; //No break case SMTP_DATA: TCPPutROMString(MySocket, (ROM BYTE*)"DATA\r\n"); SMTPState++; PutHeadersState = PUTHEADERS_FROM_INIT; TCPFlush(MySocket); break; case SMTP_DATA_HEADER: while((PutHeadersState != PUTHEADERS_DONE) && (TCPIsPutReady(MySocket) > 64u)) { switch(PutHeadersState) { case PUTHEADERS_FROM_INIT: if(SMTPClient.From.szRAM || SMTPClient.From.szROM) { PutHeadersState = PUTHEADERS_FROM; TCPPutROMString(MySocket, (ROM BYTE*)"From: "); } else { PutHeadersState = PUTHEADERS_TO_INIT; } break; case PUTHEADERS_FROM: if(SMTPClient.ROMPointers.From) { SMTPClient.From.szROM = TCPPutROMString(MySocket, SMTPClient.From.szROM); if(*SMTPClient.From.szROM == 0u) PutHeadersState = PUTHEADERS_TO_INIT; } else { SMTPClient.From.szRAM = TCPPutString(MySocket, SMTPClient.From.szRAM); if(*SMTPClient.From.szRAM == 0u) PutHeadersState = PUTHEADERS_TO_INIT; } break; case PUTHEADERS_TO_INIT: if(SMTPClient.To.szRAM || SMTPClient.To.szROM) { PutHeadersState = PUTHEADERS_TO; TCPPutROMString(MySocket, (ROM BYTE*)"\r\nTo: "); } else { PutHeadersState = PUTHEADERS_CC_INIT; } break; case PUTHEADERS_TO: if(SMTPClient.ROMPointers.To) { SMTPClient.To.szROM = TCPPutROMString(MySocket, SMTPClient.To.szROM); if(*SMTPClient.To.szROM == 0u) PutHeadersState = PUTHEADERS_CC_INIT; } else { SMTPClient.To.szRAM = TCPPutString(MySocket, SMTPClient.To.szRAM); if(*SMTPClient.To.szRAM == 0u) PutHeadersState = PUTHEADERS_CC_INIT; } break; case PUTHEADERS_CC_INIT: if(SMTPClient.CC.szRAM || SMTPClient.CC.szROM) { PutHeadersState = PUTHEADERS_CC; TCPPutROMString(MySocket, (ROM BYTE*)"\r\nCC: "); } else { PutHeadersState = PUTHEADERS_SUBJECT_INIT; } break; case PUTHEADERS_CC: if(SMTPClient.ROMPointers.CC) { SMTPClient.CC.szROM = TCPPutROMString(MySocket, SMTPClient.CC.szROM); if(*SMTPClient.CC.szROM == 0u) PutHeadersState = PUTHEADERS_SUBJECT_INIT; } else { SMTPClient.CC.szRAM = TCPPutString(MySocket, SMTPClient.CC.szRAM); if(*SMTPClient.CC.szRAM == 0u) PutHeadersState = PUTHEADERS_SUBJECT_INIT; } break; case PUTHEADERS_SUBJECT_INIT: if(SMTPClient.Subject.szRAM || SMTPClient.Subject.szROM) { PutHeadersState = PUTHEADERS_SUBJECT; TCPPutROMString(MySocket, (ROM BYTE*)"\r\nSubject: "); } else { PutHeadersState = PUTHEADERS_OTHER_INIT; } break; case PUTHEADERS_SUBJECT: if(SMTPClient.ROMPointers.Subject) { SMTPClient.Subject.szROM = TCPPutROMString(MySocket, SMTPClient.Subject.szROM); if(*SMTPClient.Subject.szROM == 0u) PutHeadersState = PUTHEADERS_OTHER_INIT; } else { SMTPClient.Subject.szRAM = TCPPutString(MySocket, SMTPClient.Subject.szRAM); if(*SMTPClient.Subject.szRAM == 0u) PutHeadersState = PUTHEADERS_OTHER_INIT; } break; case PUTHEADERS_OTHER_INIT: TCPPutROMArray(MySocket, (ROM BYTE*)"\r\n", 2); if(SMTPClient.OtherHeaders.szRAM || SMTPClient.OtherHeaders.szROM) { PutHeadersState = PUTHEADERS_OTHER; } else { TCPPutROMArray(MySocket, (ROM BYTE*)"\r\n", 2); PutHeadersState = PUTHEADERS_DONE; SMTPState++; } break; case PUTHEADERS_OTHER: if(SMTPClient.ROMPointers.OtherHeaders) { SMTPClient.OtherHeaders.szROM = TCPPutROMString(MySocket, SMTPClient.OtherHeaders.szROM); if(*SMTPClient.OtherHeaders.szROM == 0u) { TCPPutROMArray(MySocket, (ROM BYTE*)"\r\n", 2); PutHeadersState = PUTHEADERS_DONE; SMTPState++; } } else { SMTPClient.OtherHeaders.szRAM = TCPPutString(MySocket, SMTPClient.OtherHeaders.szRAM); if(*SMTPClient.OtherHeaders.szRAM == 0u) { TCPPutROMArray(MySocket, (ROM BYTE*)"\r\n", 2); PutHeadersState = PUTHEADERS_DONE; SMTPState++; } } break; // Default case needed to supress compiler diagnostics default: break; } } TCPFlush(MySocket); break; case SMTP_DATA_BODY_INIT: SMTPState++; RAMStrPtr = SMTPClient.Body.szRAM; ROMStrPtr2 = (ROM BYTE*)"\r\n.\r\n"; CRPeriod.Pos = NULL; if(RAMStrPtr) CRPeriod.Pos = (BYTE*)strstrrampgm((char*)RAMStrPtr, (ROM char*)"\r\n."); // No break here case SMTP_DATA_BODY: if(SMTPClient.Body.szRAM || SMTPClient.Body.szROM) { if(*ROMStrPtr2) { // Put the application data, doing the transparancy replacement of "\r\n." with "\r\n.." while(CRPeriod.Pos) { CRPeriod.Pos += 3; RAMStrPtr += TCPPutArray(MySocket, RAMStrPtr, CRPeriod.Pos-RAMStrPtr); if(RAMStrPtr == CRPeriod.Pos) { if(!TCPPut(MySocket, '.')) { CRPeriod.Pos -= 3; break; } } else { CRPeriod.Pos -= 3; break; } CRPeriod.Pos = (BYTE*)strstrrampgm((char*)RAMStrPtr, (ROM char*)"\r\n."); } // If we get down here, either all replacements have been made or there is no remaining space in the TCP output buffer RAMStrPtr = TCPPutString(MySocket, RAMStrPtr); ROMStrPtr2 = TCPPutROMString(MySocket, ROMStrPtr2); TCPFlush(MySocket); } } else { if(SMTPFlags.bits.ReadyToFinish) { if(*ROMStrPtr2) { ROMStrPtr2 = TCPPutROMString(MySocket, ROMStrPtr2); TCPFlush(MySocket); } } } if(*ROMStrPtr2 == 0u) { SMTPState++; } break; case SMTP_QUIT_INIT: SMTPState++; ROMStrPtr = (ROM BYTE*)"QUIT\r\n"; // No break here case SMTP_QUIT: if(*ROMStrPtr) { ROMStrPtr = TCPPutROMString(MySocket, ROMStrPtr); TCPFlush(MySocket); } if(*ROMStrPtr == 0u) { TransportState = TRANSPORT_CLOSE; } break; // Default case needed to supress compiler diagnostics default: break; } break; case TRANSPORT_CLOSE: // Close the socket so it can be used by other modules TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; // Go back to doing nothing TransportState = TRANSPORT_HOME; break; } }
void GenericTCPClient(void) { BYTE i; WORD w; BYTE vBuffer[9]; static DWORD Timer; static TCP_SOCKET MySocket = INVALID_SOCKET; static enum _GenericTCPExampleState GenericTCPExampleState = SM_DONE; switch(GenericTCPExampleState) { case SM_HOME: // Connect a socket to the remote TCP server MySocket = TCPOpen((DWORD)&ServerName[0], TCP_OPEN_RAM_HOST, ServerPort, TCP_PURPOSE_GENERIC_TCP_CLIENT); // Abort operation if no TCP socket of type TCP_PURPOSE_GENERIC_TCP_CLIENT is available // If this ever happens, you need to go add one to TCPIPConfig.h if(MySocket == INVALID_SOCKET) break; #if defined(STACK_USE_UART) putrsUART((ROM char*)"\r\n\r\nConnecting using Microchip TCP API...\r\n"); #endif GenericTCPExampleState++; Timer = TickGet(); break; case SM_SOCKET_OBTAINED: // Wait for the remote server to accept our connection request if(!TCPIsConnected(MySocket)) { // Time out if too much time is spent in this state if(TickGet()-Timer > 5*TICK_SECOND) { // Close the socket so it can be used by other modules TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState--; } break; } Timer = TickGet(); #if defined (STACK_USE_SSL_CLIENT) if(!TCPStartSSLClient(MySocket,(void *)"thishost")) break; GenericTCPExampleState++; break; case SM_START_SSL: if (TCPSSLIsHandshaking(MySocket)) { if(TickGet()-Timer > 10*TICK_SECOND) { // Close the socket so it can be used by other modules TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState=SM_HOME; } break; } #endif // Make certain the socket can be written to if(TCPIsPutReady(MySocket) < 125u) break; // Place the application protocol data into the transmit buffer. For this example, we are connected to an HTTP server, so we'll send an HTTP GET request. TCPPutROMString(MySocket, (ROM BYTE*)"GET "); TCPPutROMString(MySocket, RemoteURL); TCPPutROMString(MySocket, (ROM BYTE*)" HTTP/1.0\r\nHost: "); TCPPutString(MySocket, ServerName); TCPPutROMString(MySocket, (ROM BYTE*)"\r\nConnection: close\r\n\r\n"); // Send the packet TCPFlush(MySocket); GenericTCPExampleState++; break; case SM_PROCESS_RESPONSE: // Check to see if the remote node has disconnected from us or sent us any application data // If application data is available, write it to the UART if(!TCPIsConnected(MySocket)) { GenericTCPExampleState = SM_DISCONNECT; // Do not break; We might still have data in the TCP RX FIFO waiting for us } // Get count of RX bytes waiting w = TCPIsGetReady(MySocket); // Obtian and print the server reply i = sizeof(vBuffer)-1; vBuffer[i] = '\0'; while(w) { if(w < i) { i = w; vBuffer[i] = '\0'; } w -= TCPGetArray(MySocket, vBuffer, i); #if defined(STACK_USE_UART) putsUART((char*)vBuffer); #endif // putsUART is a blocking call which will slow down the rest of the stack // if we shovel the whole TCP RX FIFO into the serial port all at once. // Therefore, let's break out after only one chunk most of the time. The // only exception is when the remote node disconncets from us and we need to // use up all the data before changing states. if(GenericTCPExampleState == SM_PROCESS_RESPONSE) break; } break; case SM_DISCONNECT: // Close the socket so it can be used by other modules // For this application, we wish to stay connected, but this state will still get entered if the remote server decides to disconnect TCPDisconnect(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState = SM_DONE; break; case SM_DONE: // Do nothing unless the user pushes BUTTON1 and wants to restart the whole connection/download process if(BUTTON1_IO == 0u) GenericTCPExampleState = SM_HOME; break; } }
/***************************************************************************** Function: void GenericSSLClient(void) Summary: Implements a simple HTTP client (over TCP). Description: This function implements a simple HTTP client, which operates over TCP. The function is called periodically by the stack, and waits for BUTTON1 to be pressed. When the button is pressed, the application opens a TCP connection to an Internet search engine, performs a search for the word "Microchip" on "microchip.com", and prints the resulting HTML page to the UART. To add this to an existing application, make the call to GenericSSLClient from StackTasks. This example can be used as a model for many TCP and HTTP client applications. Precondition: TCP is initialized. Parameters: None Returns: None ***************************************************************************/ void GenericSSLClient(void) { uint8_t i; uint16_t w; DNS_RESULT dnsRes; uint8_t vBuffer[9]; static TCPIP_NET_HANDLE netH; static uint32_t clientTimer; static TCP_SOCKET MySocket = INVALID_SOCKET; static enum _GenericTCPExampleState { SM_HOME = 0, SM_WAIT_DNS, SM_DNS_RESOLVED, SM_SOCKET_OBTAINED, SM_START_SSL, SM_PROCESS_RESPONSE, SM_DISCONNECT, SM_DONE } GenericTCPExampleState = SM_DONE; switch(GenericTCPExampleState) { case SM_HOME: netH = TCPIP_STACK_GetDefaultNet(); dnsRes = DNSBeginUsage(netH); if(dnsRes != DNS_RES_OK) break; DNSResolve(SSLServerName, DNS_TYPE_A); GenericTCPExampleState++; break; case SM_WAIT_DNS: dnsRes = DNSIsResolved(SSLServerName, &serverIP_SSL); if(dnsRes == DNS_RES_PENDING) { // ongoing operation; break; } else if(dnsRes < 0) { // some DNS error occurred; retry SYS_CONSOLE_MESSAGE((const char*)"\r\n\r\nDNS name resolving failed...\r\n"); TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState = SM_HOME; } else { clientTimer = SYS_TICK_Get(); GenericTCPExampleState++; } DNSEndUsage(netH); break; case SM_DNS_RESOLVED: // Connect the socket to the remote TCP server MySocket = TCPOpenClient(IP_ADDRESS_TYPE_IPV4, SSLServerPort, (IP_MULTI_ADDRESS*)&serverIP_SSL); // Abort operation if no TCP socket could be opened. // If this ever happens, you need to update your tcp_config.h if(MySocket == INVALID_SOCKET) { // retry break; } SYS_CONSOLE_MESSAGE((const char*)"\r\n\r\nConnecting using Microchip TCP API...\r\n"); GenericTCPExampleState++; clientTimer = SYS_TICK_Get(); break; case SM_SOCKET_OBTAINED: // Wait for the remote server to accept our connection request if(!TCPIsConnected(MySocket)) { // Time out if more than 5 seconds is spent in this state if((SYS_TICK_Get()-clientTimer) > 5 * SYS_TICK_TicksPerSecondGet() ) { // Close the socket so it can be used by other modules TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState--; SYS_CONSOLE_MESSAGE((const char*)"\r\n\r\nFailed connecting to the remote server...\r\n"); } break; } clientTimer = SYS_TICK_Get(); if(!TCPStartSSLClient(MySocket,(uint8_t *)"thishost")) break; GenericTCPExampleState++; break; case SM_START_SSL: if (TCPSSLIsHandshaking(MySocket)) { // Handshaking may fail if the SSL_RSA_CLIENT_SIZE is not large enough // for the server’s certificate if(SYS_TICK_Get()-clientTimer > 10*SYS_TICK_TicksPerSecondGet()) { // Close the socket so it can be used by other modules TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState=SM_HOME; } break; } // Make certain the socket can be written to if(TCPIsPutReady(MySocket) < 125u) break; // Place the application protocol data into the transmit buffer. For this example, we are connected to an HTTP server, so we'll send an HTTP GET request. TCPPutString(MySocket, (const uint8_t*)"GET "); TCPPutString(MySocket, SSLRemoteURL); TCPPutString(MySocket, (const uint8_t*)" HTTP/1.0\r\nHost: "); TCPPutString(MySocket, (const uint8_t*)SSLServerName); TCPPutString(MySocket, (const uint8_t*)"\r\nConnection: close\r\n\r\n"); // Send the packet TCPFlush(MySocket); GenericTCPExampleState++; break; case SM_PROCESS_RESPONSE: // Check to see if the remote node has disconnected from us or sent us any application data // If application data is available, write it to the UART if(!TCPIsConnected(MySocket)) { GenericTCPExampleState = SM_DISCONNECT; // Do not break; We might still have data in the TCP RX FIFO waiting for us } // Get count of RX bytes waiting w = TCPIsGetReady(MySocket); // Obtian and print the server reply i = sizeof(vBuffer)-1; vBuffer[i] = '\0'; while(w) { if(w < i) { i = w; vBuffer[i] = '\0'; } w -= TCPGetArray(MySocket, vBuffer, i); SYS_CONSOLE_MESSAGE((char*)vBuffer); // SYS_CONSOLE_MESSAGE is a blocking call which will slow down the rest of the stack // if we shovel the whole TCP RX FIFO into the serial port all at once. // Therefore, let's break out after only one chunk most of the time. The // only exception is when the remote node disconncets from us and we need to // use up all the data before changing states. if(GenericTCPExampleState == SM_PROCESS_RESPONSE) break; } break; case SM_DISCONNECT: // Close the socket so it can be used by other modules // For this application, we wish to stay connected, but this state will still get entered if the remote server decides to disconnect TCPClose(MySocket); MySocket = INVALID_SOCKET; GenericTCPExampleState = SM_DONE; break; case SM_DONE: // Do nothing unless the user pushes BUTTON1 and wants to restart the whole connection/download process if(BUTTON1_IO == 0u) GenericTCPExampleState = SM_HOME; break; } }
/***************************************************************************** Function: void SMTPClientTask(void) Summary: Performs any pending SMTP client tasks Description: This function handles periodic tasks associated with the SMTP client, such as processing initial connections and command sequences. Precondition: None Parameters: None Returns: None Remarks: This function acts as a task (similar to one in an RTOS). It performs its task in a co-operative manner, and the main application must call this function repeatedly to ensure that all open or new connections are served in a timely fashion. ***************************************************************************/ void SMTPClientTask(void) { uint8_t i; uint16_t w; uint8_t vBase64Buffer[4]; static SYS_TICK SMTPTimer; static uint8_t RXBuffer[4]; static const uint8_t *ROMStrPtr, *ROMStrPtr2; static const uint8_t *RAMStrPtr; static uint16_t wAddressLength; DNS_RESULT dnsRes; switch(TransportState) { case TRANSPORT_HOME: // SMTPBeginUsage() is the only function which will kick // the state machine into the next state break; case TRANSPORT_BEGIN: // Wait for the user to program all the pointers and then // call SMTPSendMail() if(!SMTPFlags.bits.ReadyToStart) break; // Obtain ownership of the DNS resolution module if(DNSBeginUsage(0) != DNS_RES_OK) { break; } // Obtain the IP address associated with the SMTP mail server if(SMTPClient.Server) { DNSResolve((const char*)SMTPClient.Server, DNS_TYPE_A); } else { // If we don't have a mail server, try to send the mail // directly to the destination SMTP server if(SMTPClient.To) { SMTPClient.Server = strchr((char*)SMTPClient.To, '@'); } if(!(SMTPClient.Server)) { if(SMTPClient.CC) { SMTPClient.Server = strchr((char*)SMTPClient.CC, '@'); } } if(!(SMTPClient.Server)) { if(SMTPClient.BCC) { SMTPClient.Server = strchr((char*)SMTPClient.BCC, '@'); } } // See if we found a hostname anywhere which we could resolve if(!(SMTPClient.Server)) { DNSEndUsage(0); ResponseCode = SMTP_RESOLVE_ERROR; TransportState = TRANSPORT_HOME; break; } // Skip over the @ sign and resolve the host name SMTPClient.Server++; DNSResolve((const char*)SMTPClient.Server, DNS_TYPE_MX); } SMTPTimer = SYS_TICK_Get(); TransportState++; break; case TRANSPORT_NAME_RESOLVE: // Wait for the DNS server to return the requested IP address dnsRes = DNSIsResolved((const char*)SMTPClient.Server, &SMTPServer); if(dnsRes == DNS_RES_PENDING) { break; } // Release the DNS module DNSEndUsage(0); if(dnsRes < 0) { // some error occurred ResponseCode = SMTP_RESOLVE_ERROR; TransportState = TRANSPORT_HOME; break; } // DNS_RES_OK TransportState++; // No need to break here case TRANSPORT_OBTAIN_SOCKET: // Connect a TCP socket to the remote SMTP server MySocket = TCPOpenClient(IP_ADDRESS_TYPE_IPV4, SMTPClient.ServerPort, (IP_MULTI_ADDRESS*)&SMTPServer.Val); // Abort operation if no TCP socket could be opened. // If this ever happens, you need to update your tcp_config.h if(MySocket == INVALID_SOCKET) break; TransportState++; SMTPTimer = SYS_TICK_Get(); // No break; fall into TRANSPORT_SOCKET_OBTAINED #if defined(TCPIP_STACK_USE_SSL_CLIENT) case TRANSPORT_SECURING_SOCKET: if(!TCPIsConnected(MySocket)) { // Don't stick around in the wrong state if the // server was connected, but then disconnected us. // Also time out if we can't establish the connection // to the SMTP server if((SYS_TICK_Get()-SMTPTimer) > (SMTP_SERVER_REPLY_TIMEOUT * SYS_TICK_TicksPerSecondGet())) { ResponseCode = SMTP_CONNECT_ERROR; TransportState = TRANSPORT_CLOSE; } break; } SMTPFlags.bits.ConnectedOnce = true; // Start SSL if needed for this connection if(SMTPClient.UseSSL && !TCPStartSSLClient(MySocket,NULL)) break; // Move on to main state SMTPTimer = SYS_TICK_Get(); TransportState++; break; #endif case TRANSPORT_SOCKET_OBTAINED: if(!TCPIsConnected(MySocket)) { // Don't stick around in the wrong state if the // server was connected, but then disconnected us. // Also time out if we can't establish the connection // to the SMTP server if(SMTPFlags.bits.ConnectedOnce || ((SYS_TICK_Get()-SMTPTimer) > (SMTP_SERVER_REPLY_TIMEOUT * SYS_TICK_TicksPerSecondGet()))) { ResponseCode = SMTP_CONNECT_ERROR; TransportState = TRANSPORT_CLOSE; } break; } SMTPFlags.bits.ConnectedOnce = true; #if defined(TCPIP_STACK_USE_SSL_CLIENT) // Make sure the SSL handshake has completed if(SMTPClient.UseSSL && TCPSSLIsHandshaking(MySocket)) break; #endif // See if the server sent us anything while(TCPIsGetReady(MySocket)) { TCPGet(MySocket, &i); switch(RXParserState) { case RX_BYTE_0: case RX_BYTE_1: case RX_BYTE_2: RXBuffer[RXParserState] = i; RXParserState++; break; case RX_BYTE_3: switch(i) { case ' ': SMTPFlags.bits.RXSkipResponse = false; RXParserState++; break; case '-': SMTPFlags.bits.RXSkipResponse = true; RXParserState++; break; case '\r': RXParserState = RX_SEEK_LF; break; } break; case RX_SEEK_CR: if(i == '\r') RXParserState++; break; case RX_SEEK_LF: // If we received the whole command if(i == '\n') { RXParserState = RX_BYTE_0; if(!SMTPFlags.bits.RXSkipResponse) { // The server sent us a response code // Null terminate the ASCII reponse code so we can convert it to an integer RXBuffer[3] = 0; ResponseCode = atoi((char*)RXBuffer); // Handle the response switch(SMTPState) { case SMTP_HELO_ACK: if(ResponseCode >= 200u && ResponseCode <= 299u) { if(SMTPClient.Username) SMTPState = SMTP_AUTH_LOGIN; else SMTPState = SMTP_MAILFROM; } else SMTPState = SMTP_QUIT_INIT; break; case SMTP_AUTH_LOGIN_ACK: case SMTP_AUTH_USERNAME_ACK: if(ResponseCode == 334u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_AUTH_PASSWORD_ACK: if(ResponseCode == 235u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_HOME: case SMTP_MAILFROM_ACK: case SMTP_RCPTTO_ACK: case SMTP_RCPTTOCC_ACK: case SMTP_RCPTTOBCC_ACK: if(ResponseCode >= 200u && ResponseCode <= 299u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_DATA_ACK: if(ResponseCode == 354u) SMTPState++; else SMTPState = SMTP_QUIT_INIT; break; case SMTP_DATA_BODY_ACK: if(ResponseCode >= 200u && ResponseCode <= 299u) SMTPFlags.bits.SentSuccessfully = true; SMTPState = SMTP_QUIT_INIT; break; // Default case needed to supress compiler diagnostics default: break; } } } else if(i != '\r') RXParserState--; break; } } // Generate new data in the TX buffer, as needed, if possible if(TCPIsPutReady(MySocket) < 64u) break; switch(SMTPState) { case SMTP_HELO: if(SMTPClient.Username == NULL) TCPPutString(MySocket, (uint8_t*)"HELO MCHPBOARD\r\n"); else TCPPutString(MySocket, (uint8_t*)"EHLO MCHPBOARD\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_AUTH_LOGIN: // Note: This state is only entered from SMTP_HELO_ACK if the application // has specified a Username to use (SMTPClient.Username is non-NULL) TCPPutString(MySocket, (uint8_t*)"AUTH LOGIN\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_AUTH_USERNAME: // Base 64 encode and transmit the username. RAMStrPtr = (uint8_t*)SMTPClient.Username; w = strlen((char*)RAMStrPtr); while(w) { i = 0; while((i < w) && (i < sizeof(vBase64Buffer)*3/4)) { vBase64Buffer[i] = *RAMStrPtr++; i++; } w -= i; TCPIP_Helper_Base64Encode(vBase64Buffer, i, vBase64Buffer, sizeof(vBase64Buffer)); TCPPutArray(MySocket, vBase64Buffer, sizeof(vBase64Buffer)); } TCPPutString(MySocket, (uint8_t*)"\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_AUTH_PASSWORD: // Base 64 encode and transmit the password RAMStrPtr = (uint8_t*)SMTPClient.Password; w = strlen((char*)RAMStrPtr); while(w) { i = 0; while((i < w) && (i < sizeof(vBase64Buffer)*3/4)) { vBase64Buffer[i] = *RAMStrPtr++; i++; } w -= i; TCPIP_Helper_Base64Encode(vBase64Buffer, i, vBase64Buffer, sizeof(vBase64Buffer)); TCPPutArray(MySocket, vBase64Buffer, sizeof(vBase64Buffer)); } TCPPutString(MySocket, (uint8_t*)"\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_MAILFROM: // Send MAIL FROM header. Note that this is for the SMTP server validation, // not what actually will be displayed in the recipients mail client as a // return address. TCPPutString(MySocket, (uint8_t*)"MAIL FROM:<"); RAMStrPtr = FindEmailAddress((uint8_t*)SMTPClient.From, &wAddressLength); TCPPutArray(MySocket, RAMStrPtr, wAddressLength); TCPPutString(MySocket, (uint8_t*)">\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_RCPTTO_INIT: // See if there are any (To) recipients to process if(SMTPClient.To) { RAMStrPtr = FindEmailAddress((uint8_t*)SMTPClient.To, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTO; break; } } SMTPState = SMTP_RCPTTOCC_INIT; break; case SMTP_RCPTTO: case SMTP_RCPTTOCC: case SMTP_RCPTTOBCC: TCPPutString(MySocket, (uint8_t*)"RCPT TO:<"); TCPPutArray(MySocket, RAMStrPtr, wAddressLength); TCPPutString(MySocket, (uint8_t*)">\r\n"); TCPFlush(MySocket); SMTPState++; break; case SMTP_RCPTTO_ISDONE: // See if we have any more (To) recipients to process // If we do, we must roll back a couple of states RAMStrPtr = FindEmailAddress(RAMStrPtr+wAddressLength, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTO; break; } // All done with To field SMTPState++; //No break case SMTP_RCPTTOCC_INIT: // See if there are any Carbon Copy (CC) recipients to process if(SMTPClient.CC) { RAMStrPtr = FindEmailAddress((uint8_t*)SMTPClient.CC, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOCC; break; } } SMTPState = SMTP_RCPTTOBCC_INIT; break; case SMTP_RCPTTOCC_ISDONE: // See if we have any more Carbon Copy (CC) recipients to process // If we do, we must roll back a couple of states RAMStrPtr = FindEmailAddress(RAMStrPtr+wAddressLength, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOCC; break; } // All done with CC field SMTPState++; //No break case SMTP_RCPTTOBCC_INIT: // See if there are any Blind Carbon Copy (BCC) recipients to process if(SMTPClient.BCC) { RAMStrPtr = FindEmailAddress((uint8_t*)SMTPClient.BCC, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOBCC; break; } } // All done with BCC field SMTPState = SMTP_DATA; break; case SMTP_RCPTTOBCC_ISDONE: // See if we have any more Blind Carbon Copy (CC) recipients to process // If we do, we must roll back a couple of states RAMStrPtr = FindEmailAddress(RAMStrPtr+wAddressLength, &wAddressLength); if(wAddressLength) { SMTPState = SMTP_RCPTTOBCC; break; } // All done with BCC field SMTPState++; //No break case SMTP_DATA: TCPPutString(MySocket, (uint8_t*)"DATA\r\n"); SMTPState++; PutHeadersState = PUTHEADERS_FROM_INIT; TCPFlush(MySocket); break; case SMTP_DATA_HEADER: while((PutHeadersState != PUTHEADERS_DONE) && (TCPIsPutReady(MySocket) > 64u)) { switch(PutHeadersState) { case PUTHEADERS_FROM_INIT: if(SMTPClient.From) { PutHeadersState = PUTHEADERS_FROM; TCPPutString(MySocket, (uint8_t*)"From: "); } else { PutHeadersState = PUTHEADERS_TO_INIT; } break; case PUTHEADERS_FROM: SMTPClient.From = (char*)TCPPutString(MySocket, (uint8_t*)SMTPClient.From); if(*SMTPClient.From == 0u) PutHeadersState = PUTHEADERS_TO_INIT; break; case PUTHEADERS_TO_INIT: if(SMTPClient.To) { PutHeadersState = PUTHEADERS_TO; TCPPutString(MySocket, (uint8_t*)"\r\nTo: "); } else { PutHeadersState = PUTHEADERS_CC_INIT; } break; case PUTHEADERS_TO: SMTPClient.To = (char*)TCPPutString(MySocket, (uint8_t*)SMTPClient.To); if(*SMTPClient.To == 0u) PutHeadersState = PUTHEADERS_CC_INIT; break; case PUTHEADERS_CC_INIT: if(SMTPClient.CC) { PutHeadersState = PUTHEADERS_CC; TCPPutString(MySocket, (uint8_t*)"\r\nCC: "); } else { PutHeadersState = PUTHEADERS_SUBJECT_INIT; } break; case PUTHEADERS_CC: SMTPClient.CC = (char*)TCPPutString(MySocket, (uint8_t*)SMTPClient.CC); if(*SMTPClient.CC == 0u) PutHeadersState = PUTHEADERS_SUBJECT_INIT; break; case PUTHEADERS_SUBJECT_INIT: if(SMTPClient.Subject) { PutHeadersState = PUTHEADERS_SUBJECT; TCPPutString(MySocket, (uint8_t*)"\r\nSubject: "); } else { PutHeadersState = PUTHEADERS_OTHER_INIT; } break; case PUTHEADERS_SUBJECT: SMTPClient.Subject = (char*)TCPPutString(MySocket, (uint8_t*)SMTPClient.Subject); if(*SMTPClient.Subject == 0u) PutHeadersState = PUTHEADERS_OTHER_INIT; break; case PUTHEADERS_OTHER_INIT: TCPPutArray(MySocket, (uint8_t*)"\r\n", 2); if(SMTPClient.OtherHeaders) { PutHeadersState = PUTHEADERS_OTHER; } else { TCPPutArray(MySocket, (uint8_t*)"\r\n", 2); PutHeadersState = PUTHEADERS_DONE; SMTPState++; } break; case PUTHEADERS_OTHER: SMTPClient.OtherHeaders = (char*)TCPPutString(MySocket, (uint8_t*)SMTPClient.OtherHeaders); if(*SMTPClient.OtherHeaders == 0u) { TCPPutArray(MySocket, (uint8_t*)"\r\n", 2); PutHeadersState = PUTHEADERS_DONE; SMTPState++; } break; // Default case needed to supress compiler diagnostics default: break; } } TCPFlush(MySocket); break; case SMTP_DATA_BODY_INIT: SMTPState++; RAMStrPtr = (uint8_t*)SMTPClient.Body; ROMStrPtr2 = (const uint8_t*)"\r\n.\r\n"; CRPeriod.Pos = NULL; if(RAMStrPtr) CRPeriod.Pos = (uint8_t*)strstr((char*)RAMStrPtr, (const char*)"\r\n."); // No break here case SMTP_DATA_BODY: if(SMTPClient.Body) { if(*ROMStrPtr2) { // Put the application data, doing the transparancy replacement of "\r\n." with "\r\n.." while(CRPeriod.Pos) { CRPeriod.Pos += 3; RAMStrPtr += TCPPutArray(MySocket, RAMStrPtr, CRPeriod.Pos-RAMStrPtr); if(RAMStrPtr == CRPeriod.Pos) { if(!TCPPut(MySocket, '.')) { CRPeriod.Pos -= 3; break; } } else { CRPeriod.Pos -= 3; break; } CRPeriod.Pos = (uint8_t*)strstr((char*)RAMStrPtr, (const char*)"\r\n."); } // If we get down here, either all replacements have been made or there is no remaining space in the TCP output buffer RAMStrPtr = TCPPutString(MySocket, RAMStrPtr); ROMStrPtr2 = TCPPutString(MySocket, (uint8_t*)ROMStrPtr2); TCPFlush(MySocket); } } else { if(SMTPFlags.bits.ReadyToFinish) { if(*ROMStrPtr2) { ROMStrPtr2 = TCPPutString(MySocket, (uint8_t*)ROMStrPtr2); TCPFlush(MySocket); } } } if(*ROMStrPtr2 == 0u) { SMTPState++; } break; case SMTP_QUIT_INIT: SMTPState++; ROMStrPtr = (const uint8_t*)"QUIT\r\n"; // No break here case SMTP_QUIT: if(*ROMStrPtr) { ROMStrPtr = TCPPutString(MySocket, (uint8_t*)ROMStrPtr); TCPFlush(MySocket); } if(*ROMStrPtr == 0u) { TransportState = TRANSPORT_CLOSE; } break; // Default case needed to supress compiler diagnostics default: break; } break; case TRANSPORT_CLOSE: // Close the socket so it can be used by other modules TCPClose(MySocket); MySocket = INVALID_SOCKET; // Go back to doing nothing TransportState = TRANSPORT_HOME; break; } }
/********************************************************************* * Function: void TelnetTask(void) * * PreCondition: Stack is initialized() * * Input: None * * Output: None * * Side Effects: None * * Overview: Performs Telnet Server related tasks. Contains * the Telnet state machine and state tracking * variables. * * Note: None ********************************************************************/ void TelnetTask(void) { uint8_t i; uint8_t vTelnetSession; uint16_t w, w2; TCP_SOCKET MySocket; enum { SM_HOME = 0, SM_PRINT_LOGIN, SM_GET_LOGIN, SM_GET_PASSWORD, SM_GET_PASSWORD_BAD_LOGIN, SM_AUTHENTICATED, SM_REFRESH_VALUES } TelnetState; static TCP_SOCKET hTelnetSockets[MAX_TELNET_CONNECTIONS]; static uint8_t vTelnetStates[MAX_TELNET_CONNECTIONS]; static bool bInitialized = false; // Perform one time initialization on power up if((!bInitialized)||(AppConfig.hibernateFlag)) { for(vTelnetSession = 0; vTelnetSession < MAX_TELNET_CONNECTIONS; vTelnetSession++) { hTelnetSockets[vTelnetSession] = INVALID_SOCKET; vTelnetStates[vTelnetSession] = SM_HOME; } bInitialized = true; } // Loop through each telnet session and process state changes and TX/RX data for(vTelnetSession = 0; vTelnetSession < MAX_TELNET_CONNECTIONS; vTelnetSession++) { // Load up static state information for this session MySocket = hTelnetSockets[vTelnetSession]; TelnetState = vTelnetStates[vTelnetSession]; // Reset our state if the remote client disconnected from us if(MySocket != INVALID_SOCKET) { if(TCPWasReset(MySocket)) TelnetState = SM_PRINT_LOGIN; } // Handle session state switch(TelnetState) { case SM_HOME: // Connect a socket to the remote TCP server MySocket = TCPOpen(0, TCP_OPEN_SERVER, TELNET_PORT, TCP_PURPOSE_TELNET); // Abort operation if no TCP socket of type TCP_PURPOSE_TELNET is available // If this ever happens, you need to go add one to tcpip_config.h if(MySocket == INVALID_SOCKET) break; // Open an SSL listener if SSL server support is enabled #if defined(STACK_USE_SSL_SERVER) TCPAddSSLListener(MySocket, TELNETS_PORT); #endif TelnetState++; break; case SM_PRINT_LOGIN: #if defined(STACK_USE_SSL_SERVER) // Reject unsecured connections if TELNET_REJECT_UNSECURED is defined #if defined(TELNET_REJECT_UNSECURED) if(!TCPIsSSL(MySocket)) { if(TCPIsConnected(MySocket)) { TCPDisconnect(MySocket); TCPDisconnect(MySocket); break; } } #endif // Don't attempt to transmit anything if we are still handshaking. if(TCPSSLIsHandshaking(MySocket)) break; #endif // Make certain the socket can be written to if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)strTitle)) break; // Place the application protocol data into the transmit buffer. TCPPutROMString(MySocket, strTitle); // Send the packet TCPFlush(MySocket); TelnetState++; case SM_GET_LOGIN: // Make sure we can put the password prompt if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)strPassword)) break; // See if the user pressed return w = TCPFind(MySocket, '\n', 0, false); if(w == 0xFFFFu) { if(TCPGetRxFIFOFree(MySocket) == 0u) { TCPPutROMString(MySocket, (ROM uint8_t*)"\r\nToo much data.\r\n"); TCPDisconnect(MySocket); } break; } // Search for the username -- case insensitive w2 = TCPFindROMArray(MySocket, (ROM uint8_t*)TELNET_USERNAME, sizeof(TELNET_USERNAME)-1, 0, true); if( !((sizeof(TELNET_USERNAME)-1 == w - w2) || (sizeof(TELNET_USERNAME) == w - w2))) { // Did not find the username, but let's pretend we did so we don't leak the user name validity TelnetState = SM_GET_PASSWORD_BAD_LOGIN; } else { TelnetState = SM_GET_PASSWORD; } // Username verified, throw this line of data away TCPGetArray(MySocket, NULL, w + 1); // Print the password prompt TCPPutROMString(MySocket, strPassword); TCPFlush(MySocket); break; case SM_GET_PASSWORD: case SM_GET_PASSWORD_BAD_LOGIN: // Make sure we can put the authenticated prompt if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)strAuthenticated)) break; // See if the user pressed return w = TCPFind(MySocket, '\n', 0, false); if(w == 0xFFFFu) { if(TCPGetRxFIFOFree(MySocket) == 0u) { TCPPutROMString(MySocket, (ROM uint8_t*)"Too much data.\r\n"); TCPDisconnect(MySocket); } break; } // Search for the password -- case sensitive w2 = TCPFindROMArray(MySocket, (ROM uint8_t*)TELNET_PASSWORD, sizeof(TELNET_PASSWORD)-1, 0, false); if(!((sizeof(TELNET_PASSWORD) == w - w2) || (sizeof(TELNET_PASSWORD) - 1 == w - w2)) || (TelnetState == SM_GET_PASSWORD_BAD_LOGIN)) { // Did not find the password TelnetState = SM_PRINT_LOGIN; TCPPutROMString(MySocket, strAccessDenied); TCPDisconnect(MySocket); break; } // Password verified, throw this line of data away TCPGetArray(MySocket, NULL, w + 1); // Print the authenticated prompt TCPPutROMString(MySocket, strAuthenticated); TelnetState = SM_AUTHENTICATED; // No break case SM_AUTHENTICATED: if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)strDisplay) + 4) break; TCPPutROMString(MySocket, strDisplay); TelnetState++; // All future characters will be bold TCPPutROMString(MySocket, (ROM uint8_t*)"\x1b[1m"); case SM_REFRESH_VALUES: if(TCPIsPutReady(MySocket) >= 78u) { //[10;1] //"SNTP Time: (disabled)\r\n" //"Analog: 1023\r\n" //"Buttons: 3 2 1 0\r\n" //"LEDs: 7 6 5 4 3 2 1 0\r\n" // Write current UTC seconds from SNTP module, if it is enable // and has changed. Note that conversion from a uint32_t to an // ASCII string can take a lot of CPU power, so we only print // this if the value has changed. #if defined(STACK_USE_SNTP_CLIENT) { static uint32_t dwTime; uint8_t vTime[11]; if(dwTime != SNTPGetUTCSeconds()) { // Position cursor at Line 10, Col 15 TCPPutROMString(MySocket, (ROM uint8_t*)"\x1b[10;15f"); dwTime = SNTPGetUTCSeconds(); ultoa(dwTime, vTime); TCPPutROMArray(MySocket, (ROM uint8_t*)strSpaces, 10-strlen((char*)vTime)); TCPPutString(MySocket, vTime); } } #endif // Position cursor at Line 11, Col 21 TCPPutROMString(MySocket, (ROM uint8_t*)"\x1b[11;21f"); // Put analog value with space padding on right side for 4 characters TCPPutROMArray(MySocket, (ROM uint8_t*)strSpaces, 4-strlen((char*)AN0String)); TCPPutString(MySocket, AN0String); // Put Buttons TCPPutROMString(MySocket, (ROM uint8_t*)"\x1b[12;18f"); TCPPut(MySocket, BUTTON3_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, BUTTON2_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, BUTTON1_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, BUTTON0_IO ? '1':'0'); // Put LEDs TCPPutROMString(MySocket, (ROM uint8_t*)"\x1b[13;10f"); TCPPut(MySocket, LED7_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, LED6_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, LED5_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, LED4_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, LED3_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, LED2_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, LED1_IO ? '1':'0'); TCPPut(MySocket, ' '); TCPPut(MySocket, LED0_IO ? '1':'0'); // Put cursor at beginning of next line TCPPutROMString(MySocket, (ROM uint8_t*)"\x1b[14;1f"); // Send the data out immediately TCPFlush(MySocket); } if(TCPIsGetReady(MySocket)) { TCPGet(MySocket, &i); switch(i) { case '\r': case 'q': case 'Q': if(TCPIsPutReady(MySocket) >= strlenpgm((ROM char*)strGoodBye)) TCPPutROMString(MySocket, strGoodBye); TCPDisconnect(MySocket); TelnetState = SM_PRINT_LOGIN; break; } } break; } // Save session state back into the static array hTelnetSockets[vTelnetSession] = MySocket; vTelnetStates[vTelnetSession] = TelnetState; } }
void TelnetTask(void) { BYTE vTelnetSession; WORD w, w2; TCP_SOCKET MySocket; char outstr[60]; // Perform one time initialization on power up if(!bInitialized) { for(vTelnetSession = 0; vTelnetSession < MAX_TELNET_CONNECTIONS; vTelnetSession++) { hTelnetSockets[vTelnetSession] = INVALID_SOCKET; vTelnetStates[vTelnetSession] = SM_HOME; } bInitialized = TRUE; } // Loop through each telnet session and process state changes and TX/RX data for(vTelnetSession = 0; vTelnetSession < MAX_TELNET_CONNECTIONS; vTelnetSession++) { // Load up static state information for this session MySocket = hTelnetSockets[vTelnetSession]; TelnetState = vTelnetStates[vTelnetSession]; // Reset our state if the remote client disconnected from us if(MySocket != INVALID_SOCKET) { if(TCPWasReset(MySocket)) TelnetState = SM_PRINT_LOGIN; } // Handle session state switch(TelnetState) { case SM_HOME: // Connect a socket to the remote TCP server MySocket = TCPOpen(0, TCP_OPEN_SERVER, TELNET_PORT, TCP_PURPOSE_TELNET); // Abort operation if no TCP socket of type TCP_PURPOSE_TELNET is available // If this ever happens, you need to go add one to TCPIPConfig.h if(MySocket == INVALID_SOCKET) break; // Open an SSL listener if SSL server support is enabled #if defined(STACK_USE_SSL_SERVER) TCPAddSSLListener(MySocket, TELNETS_PORT); #endif TelnetState++; break; case SM_PRINT_LOGIN: #if defined(STACK_USE_SSL_SERVER) // Reject unsecured connections if TELNET_REJECT_UNSECURED is defined #if defined(TELNET_REJECT_UNSECURED) if(!TCPIsSSL(MySocket)) { if(TCPIsConnected(MySocket)) { TCPDisconnect(MySocket); TCPDisconnect(MySocket); break; } } #endif // Don't attempt to transmit anything if we are still handshaking. if(TCPSSLIsHandshaking(MySocket)) break; #endif sprintf(outstr,"%s%d%s",(char *)strTitle,AppConfig.SerialNumber,(char *)strTitle1); // Make certain the socket can be written to if(TCPIsPutReady(MySocket) < strlen(outstr)) break; // Place the application protocol data into the transmit buffer. TCPPutString(MySocket, (BYTE *)outstr); // Send the packet TCPFlush(MySocket); TelnetState++; case SM_GET_LOGIN: // Make sure we can put the password prompt if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)strPassword)) break; // See if the user pressed return w = TCPFind(MySocket, '\n', 0, FALSE); if(w == 0xFFFFu) { if(TCPGetRxFIFOFree(MySocket) == 0u) { TCPPutROMString(MySocket, (ROM BYTE*)"\r\nToo much data.\r\n"); TCPDisconnect(MySocket); } break; } // Search for the username -- case insensitive w2 = TCPFindArray(MySocket, TELNET_USERNAME, strlen((char*)TELNET_USERNAME), 0, TRUE); if((w2 < 0) || !((w2 == ((w - strlen((char *)TELNET_USERNAME)) - 1)) || (w2 == (w - strlen((char *)TELNET_USERNAME))))) { // Did not find the username, but let's pretend we did so we don't leak the user name validity TelnetState = SM_GET_PASSWORD_BAD_LOGIN; } else { TelnetState = SM_GET_PASSWORD; } // Username verified, throw this line of data away TCPGetArray(MySocket, NULL, w + 1); // Print the password prompt TCPPutROMString(MySocket, strPassword); TCPFlush(MySocket); break; case SM_GET_PASSWORD: case SM_GET_PASSWORD_BAD_LOGIN: // Make sure we can put the authenticated prompt if(TCPIsPutReady(MySocket) < strlenpgm((ROM char*)strAuthenticated)) break; // See if the user pressed return w = TCPFind(MySocket, '\n', 0, FALSE); if(w == 0xFFFFu) { if(TCPGetRxFIFOFree(MySocket) == 0u) { TCPPutROMString(MySocket, (ROM BYTE*)"Too much data.\r\n"); TCPDisconnect(MySocket); } break; } // Search for the password -- case sensitive w2 = TCPFindArray(MySocket, TELNET_PASSWORD, strlen((char *)TELNET_PASSWORD), 0, FALSE); if((w2 != 3u) || !(((strlen((char *)TELNET_PASSWORD) == w-4)) || ((strlen((char *)TELNET_PASSWORD) == w-3))) || (TelnetState == SM_GET_PASSWORD_BAD_LOGIN)) { // Did not find the password TelnetState = SM_PRINT_LOGIN; TCPPutROMString(MySocket, strAccessDenied); TCPDisconnect(MySocket); break; } // Password verified, throw this line of data away TCPGetArray(MySocket, NULL, w + 1); // Print the authenticated prompt TCPPutROMString(MySocket, strAuthenticated); TCPFlush(MySocket); TelnetState = SM_AUTHENTICATED; // No break case SM_AUTHENTICATED: break; } // Save session state back into the static array hTelnetSockets[vTelnetSession] = MySocket; vTelnetStates[vTelnetSession] = TelnetState; } }