void TextureClientPool::ShrinkToMaximumSize() { uint32_t totalClientsOutstanding = mTextureClients.size() + mOutstandingClients; TCP_LOG("TexturePool %p shrinking to max size %u; total outstanding %u\n", this, mMaxTextureClients, totalClientsOutstanding); // We're over our desired maximum size, immediately shrink down to the // maximum, or zero if we have too many outstanding texture clients. // We cull from the deferred TextureClients first, as we can't reuse those // until they get returned. while (totalClientsOutstanding > mMaxTextureClients) { if (mTextureClientsDeferred.size()) { MOZ_ASSERT(mOutstandingClients > 0); mOutstandingClients--; TCP_LOG("TexturePool %p dropped deferred client %p; %u remaining\n", this, mTextureClientsDeferred.top().get(), mTextureClientsDeferred.size() - 1); mTextureClientsDeferred.pop(); } else { if (!mTextureClients.size()) { // Getting here means we're over our desired number of TextureClients // with none in the pool. This can happen for pathological cases, or // it could mean that mMaxTextureClients needs adjusting for whatever // device we're running on. TCP_LOG("TexturePool %p encountering pathological case!\n", this); break; } TCP_LOG("TexturePool %p dropped non-deferred client %p; %u remaining\n", this, mTextureClients.top().get(), mTextureClients.size() - 1); mTextureClients.pop(); } totalClientsOutstanding--; } }
void TextureClientPool::ReturnTextureClient(TextureClient *aClient) { if (!aClient) { return; } #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL DebugOnly<bool> ok = TestClientPool("return", aClient, this); MOZ_ASSERT(ok); #endif // Add the client to the pool: MOZ_ASSERT(mOutstandingClients > mTextureClientsDeferred.size()); mOutstandingClients--; mTextureClients.push(aClient); TCP_LOG("TexturePool %p had client %p returned; size %u outstanding %u\n", this, aClient, mTextureClients.size(), mOutstandingClients); // Shrink down if we're beyond our maximum size ShrinkToMaximumSize(); // Kick off the pool shrinking timer if there are still more unused texture // clients than our desired minimum cache size. if (mTextureClients.size() > sMinCacheSize) { TCP_LOG("TexturePool %p scheduling a shrink-to-min-size\n", this); mTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec, nsITimer::TYPE_ONE_SHOT); } }
void TextureClientPool::ShrinkToMinimumSize() { TCP_LOG("TexturePool %p shrinking to minimum size %u\n", this, sMinCacheSize); while (mTextureClients.size() > sMinCacheSize) { TCP_LOG("TexturePool %p popped %p; shrunk to %u\n", this, mTextureClients.top().get(), mTextureClients.size() - 1); mTextureClients.pop(); } }
TextureClientPool::TextureClientPool(LayersBackend aLayersBackend, gfx::SurfaceFormat aFormat, gfx::IntSize aSize, TextureFlags aFlags, uint32_t aShrinkTimeoutMsec, uint32_t aClearTimeoutMsec, uint32_t aInitialPoolSize, uint32_t aPoolUnusedSize, TextureForwarder* aAllocator) : mBackend(aLayersBackend) , mFormat(aFormat) , mSize(aSize) , mFlags(aFlags) , mShrinkTimeoutMsec(aShrinkTimeoutMsec) , mClearTimeoutMsec(aClearTimeoutMsec) , mInitialPoolSize(aInitialPoolSize) , mPoolUnusedSize(aPoolUnusedSize) , mOutstandingClients(0) , mSurfaceAllocator(aAllocator) , mDestroyed(false) { TCP_LOG("TexturePool %p created with maximum unused texture clients %u\n", this, mInitialPoolSize); mShrinkTimer = do_CreateInstance("@mozilla.org/timer;1"); mClearTimer = do_CreateInstance("@mozilla.org/timer;1"); if (aFormat == gfx::SurfaceFormat::UNKNOWN) { gfxWarning() << "Creating texture pool for SurfaceFormat::UNKNOWN format"; } }
void TextureClientPool::AllocateTextureClient() { TCP_LOG("TexturePool %p allocating TextureClient, outstanding %u\n", this, mOutstandingClients); RefPtr<TextureClient> newClient; if (gfxPrefs::ForceShmemTiles()) { // gfx::BackendType::NONE means use the content backend newClient = TextureClient::CreateForRawBufferAccess(mSurfaceAllocator, mFormat, mSize, gfx::BackendType::NONE, mBackend, mFlags, ALLOC_DEFAULT); } else { newClient = TextureClient::CreateForDrawing(mSurfaceAllocator, mFormat, mSize, mBackend, BackendSelector::Content, mFlags); } if (newClient) { mTextureClients.push(newClient); } }
already_AddRefed<TextureClient> TextureClientPool::GetTextureClient() { // Try to fetch a client from the pool RefPtr<TextureClient> textureClient; // We initially allocate mInitialPoolSize for our pool. If we run // out of TextureClients, we allocate additional TextureClients to try and keep around // mPoolUnusedSize if (!mTextureClients.size()) { AllocateTextureClient(); } if (!mTextureClients.size()) { // All our allocations failed, return nullptr return nullptr; } mOutstandingClients++; textureClient = mTextureClients.top(); mTextureClients.pop(); #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL if (textureClient) { textureClient->mPoolTracker = this; } DebugOnly<bool> ok = TestClientPool("fetch", textureClient, this); MOZ_ASSERT(ok); #endif TCP_LOG("TexturePool %p giving %p from pool; size %u outstanding %u\n", this, textureClient.get(), mTextureClients.size(), mOutstandingClients); return textureClient.forget(); }
void TextureClientPool::Clear() { TCP_LOG("TexturePool %p getting cleared\n", this); while (!mTextureClients.empty()) { TCP_LOG("TexturePool %p releasing client %p\n", this, mTextureClients.top().get()); mTextureClients.pop(); } while (!mTextureClientsDeferred.empty()) { MOZ_ASSERT(mOutstandingClients > 0); mOutstandingClients--; TCP_LOG("TexturePool %p releasing deferred client %p\n", this, mTextureClientsDeferred.front().get()); mTextureClientsDeferred.pop_front(); } }
void TextureClientPool::ReportClientLost() { MOZ_ASSERT(mOutstandingClients > mTextureClientsDeferred.size()); mOutstandingClients--; TCP_LOG("TexturePool %p getting report client lost; down to %u outstanding\n", this, mOutstandingClients); }
void TextureClientPool::ResetTimers() { // Shrink down if we're beyond our maximum size if (mShrinkTimeoutMsec && mTextureClients.size() + mTextureClientsDeferred.size() > mPoolUnusedSize) { TCP_LOG("TexturePool %p scheduling a shrink-to-max-size\n", this); mShrinkTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec, nsITimer::TYPE_ONE_SHOT); } // Clear pool after a period of inactivity to reduce memory consumption if (mClearTimeoutMsec) { TCP_LOG("TexturePool %p scheduling a clear\n", this); mClearTimer->InitWithFuncCallback(ClearCallback, this, mClearTimeoutMsec, nsITimer::TYPE_ONE_SHOT); } }
void HTTPConnection::sendData(mtpBuffer &buffer) { if (status == FinishedWork) return; if (buffer.size() < 3) { LOG(("TCP Error: writing bad packet, len = %1").arg(buffer.size() * sizeof(mtpPrime))); TCP_LOG(("TCP Error: bad packet %1").arg(Logs::mb(&buffer[0], buffer.size() * sizeof(mtpPrime)).str())); emit error(); return; } int32 requestSize = (buffer.size() - 3) * sizeof(mtpPrime); QNetworkRequest request(address); request.setHeader(QNetworkRequest::ContentLengthHeader, QVariant(requestSize)); request.setHeader(QNetworkRequest::ContentTypeHeader, QVariant(qsl("application/x-www-form-urlencoded"))); TCP_LOG(("HTTP Info: sending %1 len request %2").arg(requestSize).arg(Logs::mb(&buffer[2], requestSize).str())); requests.insert(manager.post(request, QByteArray((const char*)(&buffer[2]), requestSize))); }
TemporaryRef<TextureClient> TextureClientPool::GetTextureClient() { // Try to fetch a client from the pool RefPtr<TextureClient> textureClient; if (mTextureClients.size()) { mOutstandingClients++; textureClient = mTextureClients.top(); mTextureClients.pop(); #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL DebugOnly<bool> ok = TestClientPool("fetch", textureClient, this); MOZ_ASSERT(ok); #endif TCP_LOG("TexturePool %p giving %p from pool; size %u outstanding %u\n", this, textureClient.get(), mTextureClients.size(), mOutstandingClients); return textureClient; } // We're increasing the number of outstanding TextureClients without reusing a // client, we may need to free a deferred-return TextureClient. ShrinkToMaximumSize(); // No unused clients in the pool, create one if (gfxPrefs::ForceShmemTiles()) { // gfx::BackendType::NONE means use the content backend textureClient = TextureClient::CreateForRawBufferAccess(mSurfaceAllocator, mFormat, mSize, gfx::BackendType::NONE, TextureFlags::IMMEDIATE_UPLOAD, ALLOC_DEFAULT); } else { textureClient = TextureClient::CreateForDrawing(mSurfaceAllocator, mFormat, mSize, gfx::BackendType::NONE, TextureFlags::IMMEDIATE_UPLOAD); } mOutstandingClients++; #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL if (textureClient) { textureClient->mPoolTracker = this; } #endif TCP_LOG("TexturePool %p giving new %p; size %u outstanding %u\n", this, textureClient.get(), mTextureClients.size(), mOutstandingClients); return textureClient; }
void TextureClientPool::ReturnDeferredClients() { if (mTextureClientsDeferred.empty()) { return; } TCP_LOG("TexturePool %p returning %u deferred clients to pool\n", this, mTextureClientsDeferred.size()); ReturnUnlockedClients(); ShrinkToMaximumSize(); }
void HTTPConnection::connectHttp(const QString &addr, int32 p, MTPDdcOption::Flags flags) { address = QUrl(((flags & MTPDdcOption::Flag::f_ipv6) ? qsl("http://[%1]:%2/api") : qsl("http://%1:%2/api")).arg(addr).arg(80));//not p - always 80 port for http transport TCP_LOG(("HTTP Info: address is %1").arg(address.toDisplayString())); connect(&manager, SIGNAL(finished(QNetworkReply*)), this, SLOT(requestFinished(QNetworkReply*))); _flags = flags; mtpBuffer buffer(preparePQFake(httpNonce)); DEBUG_LOG(("Connection Info: sending fake req_pq through HTTP/%1 transport").arg((flags & MTPDdcOption::Flag::f_ipv6) ? "IPv6" : "IPv4")); sendData(buffer); }
void TextureClientPool::ReturnDeferredClients() { TCP_LOG("TexturePool %p returning %u deferred clients to pool\n", this, mTextureClientsDeferred.size()); while (!mTextureClientsDeferred.empty()) { mTextureClients.push(mTextureClientsDeferred.top()); mTextureClientsDeferred.pop(); MOZ_ASSERT(mOutstandingClients > 0); mOutstandingClients--; } ShrinkToMaximumSize(); // Kick off the pool shrinking timer if there are still more unused texture // clients than our desired minimum cache size. if (mTextureClients.size() > sMinCacheSize) { TCP_LOG("TexturePool %p kicking off shrink-to-min timer\n", this); mTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec, nsITimer::TYPE_ONE_SHOT); } }
void TextureClientPool::ShrinkToMaximumSize() { // We're over our desired maximum size, immediately shrink down to the // maximum. // // We cull from the deferred TextureClients first, as we can't reuse those // until they get returned. uint32_t totalUnusedTextureClients = mTextureClients.size() + mTextureClientsDeferred.size(); // If we have > mInitialPoolSize outstanding, then we want to keep around // mPoolUnusedSize at a maximum. If we have fewer than mInitialPoolSize // outstanding, then keep around the entire initial pool size. uint32_t targetUnusedClients; if (mOutstandingClients > mInitialPoolSize) { targetUnusedClients = mPoolUnusedSize; } else { targetUnusedClients = mInitialPoolSize; } TCP_LOG("TexturePool %p shrinking to maximum unused size %u; current pool size %u; total outstanding %u\n", this, targetUnusedClients, totalUnusedTextureClients, mOutstandingClients); while (totalUnusedTextureClients > targetUnusedClients) { if (mTextureClientsDeferred.size()) { mOutstandingClients--; TCP_LOG("TexturePool %p dropped deferred client %p; %u remaining\n", this, mTextureClientsDeferred.front().get(), mTextureClientsDeferred.size() - 1); mTextureClientsDeferred.pop_front(); } else { TCP_LOG("TexturePool %p dropped non-deferred client %p; %u remaining\n", this, mTextureClients.top().get(), mTextureClients.size() - 1); mTextureClients.pop(); } totalUnusedTextureClients--; } }
void TextureClientPool::ReturnTextureClientDeferred(TextureClient *aClient) { if (!aClient) { return; } #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL DebugOnly<bool> ok = TestClientPool("defer", aClient, this); MOZ_ASSERT(ok); #endif mTextureClientsDeferred.push(aClient); TCP_LOG("TexturePool %p had client %p defer-returned, size %u outstanding %u\n", this, aClient, mTextureClientsDeferred.size(), mOutstandingClients); ShrinkToMaximumSize(); }
void TextureClientPool::ReturnTextureClientDeferred(TextureClient* aClient) { if (!aClient || mDestroyed) { return; } MOZ_ASSERT(aClient->GetReadLock()); #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL DebugOnly<bool> ok = TestClientPool("defer", aClient, this); MOZ_ASSERT(ok); #endif mTextureClientsDeferred.push_back(aClient); TCP_LOG("TexturePool %p had client %p defer-returned, size %u outstanding %u\n", this, aClient, mTextureClientsDeferred.size(), mOutstandingClients); ResetTimers(); }
void TextureClientPool::ReturnTextureClient(TextureClient *aClient) { if (!aClient || mDestroyed) { return; } #ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL DebugOnly<bool> ok = TestClientPool("return", aClient, this); MOZ_ASSERT(ok); #endif // Add the client to the pool: MOZ_ASSERT(mOutstandingClients > mTextureClientsDeferred.size()); mOutstandingClients--; mTextureClients.push(aClient); TCP_LOG("TexturePool %p had client %p returned; size %u outstanding %u\n", this, aClient, mTextureClients.size(), mOutstandingClients); ResetTimers(); }
TextureClientPool::TextureClientPool(gfx::SurfaceFormat aFormat, gfx::IntSize aSize, uint32_t aMaxTextureClients, uint32_t aShrinkTimeoutMsec, ISurfaceAllocator *aAllocator) : mFormat(aFormat) , mSize(aSize) , mMaxTextureClients(aMaxTextureClients) , mShrinkTimeoutMsec(aShrinkTimeoutMsec) , mOutstandingClients(0) , mSurfaceAllocator(aAllocator) { TCP_LOG("TexturePool %p created with max size %u and timeout %u\n", this, mMaxTextureClients, aShrinkTimeoutMsec); mTimer = do_CreateInstance("@mozilla.org/timer;1"); if (aFormat == gfx::SurfaceFormat::UNKNOWN) { gfxWarning() << "Creating texture pool for SurfaceFormat::UNKNOWN format"; } }