/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteCampaign (void) { UI_Shutdown(); CL_ResetSinglePlayerData(); TEST_Shutdown(); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteMapDef (void) { TEST_Shutdown(); NET_Shutdown(); return 0; }
static void TearDownTestCase() { TEST_Shutdown(); }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteRouting (void) { TEST_Shutdown(); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteScripts (void) { UI_Shutdown(); TEST_Shutdown(); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteRandomMapAssembly (void) { TEST_Shutdown(); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteGeneric (void) { TEST_Shutdown(); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteMathlibExtra (void) { TEST_Shutdown(); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteEvents (void) { TEST_Shutdown(); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteInventory (void) { TEST_Shutdown(); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteUILevel2 (void) { UI_Shutdown(); TEST_Shutdown(); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteDBuffer (void) { TEST_Shutdown(); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteParser (void) { TEST_Shutdown(); Com_EnableFunctionScriptToken(qfalse); return 0; }
/** * The suite cleanup function. * Returns zero on success, non-zero otherwise. */ static int UFO_CleanSuiteRenderer (void) { TEST_Shutdown(); return 0; }
static void TearDownTestCase() { CP_ResetCampaignData(); TEST_Shutdown(); }