Example #1
0
MeshImplTags::TagIterator MeshImplTags::tag_begin()
{
  size_t index = 0;
  while (index < tagList.size() && tagList[index] == NULL)
    ++index;
  return TagIterator( this, index );
}
Example #2
0
MeshImplTags::TagIterator MeshImplTags::TagIterator::operator--()
{
  --index;
  while (index < tags->tagList.size() && NULL == tags->tagList[index])
    --index;
  return TagIterator( tags, index );
}
Example #3
0
MeshImplTags::TagIterator MeshImplTags::TagIterator::operator--(int)
{
  size_t old = index;
  --index;
  while (index < tags->tagList.size() && NULL == tags->tagList[index])
    --index;
  return TagIterator( tags, old );
}
FGameplayTagContainer FGameplayTagContainer::GetGameplayTagParents() const
{
	FGameplayTagContainer ResultContainer;
	ResultContainer.AppendTags(*this);

	for (TArray<FGameplayTag>::TConstIterator TagIterator(GameplayTags); TagIterator; ++TagIterator)
	{
		FGameplayTagContainer ParentTags = IGameplayTagsModule::Get().GetGameplayTagsManager().RequestGameplayTagParents(*TagIterator);
		ResultContainer.AppendTags(ParentTags);
	}

	return ResultContainer;
}