void A_TeloSpawnD (AActor *actor) { TeloSpawn (actor, RUNTIME_CLASS(ATelOtherFX5)); }
DEFINE_ACTION_FUNCTION(AActor, A_TeloSpawnD) { TeloSpawn (self, "TelOtherFX5"); }
DEFINE_ACTION_FUNCTION(AActor, A_TeloSpawnD) { PARAM_ACTION_PROLOGUE; TeloSpawn (self, "TelOtherFX5"); return 0; }