/** * * This entry point is tailored for the Watchdog module. * Since the thread to be traced may be running, it requires a ThreadControls object in order to suspend/resume the thread. * @brief RemoteStacktrace */ void SuspendedStacktrace(Threading::ThreadControls* ctls, const std::string& threadName) { #if !(DEDICATED || UNIT_TEST) Watchdog::ClearTimer(); #endif assert(ctls != nullptr); assert(ctls->handle != 0); assert(threadName.size() > 0); LOG_L(L_WARNING, "Suspended-thread Stacktrace (%s) for Spring %s:", threadName.c_str(), (SpringVersion::GetFull()).c_str()); LOG_L(L_DEBUG, "SuspendedStacktrace[1]"); StackTrace stacktrace; // Get untranslated stacktrace symbols { // process and analyse the raw stack trace void* iparray[MAX_STACKTRACE_DEPTH]; ctls->Suspend(); const int numLines = thread_unwind(&ctls->ucontext, iparray, stacktrace); ctls->Resume(); LOG_L(L_DEBUG, "SuspendedStacktrace[2]"); if(numLines > MAX_STACKTRACE_DEPTH) { LOG_L(L_ERROR, "thread_unwind returned more lines than we allotted space for!"); } char** lines = backtrace_symbols(iparray, numLines); // give them meaningfull names ExtractSymbols(lines, stacktrace); } if (stacktrace.empty()) { LOG_L(L_WARNING, " Unable to create suspended stacktrace"); return; } LOG_L(L_DEBUG, "SuspendedStacktrace[3]"); // Translate symbols into code line numbers TranslateStackTrace(NULL, stacktrace, LOG_LEVEL_WARNING); LOG_L(L_DEBUG, "SuspendedStacktrace[4]"); // Print out the translated StackTrace LogStacktrace(LOG_LEVEL_WARNING, stacktrace); }
/** * This stack trace is tailored for the SIGSEGV / SIGILL / SIGFPE etc signal handler. * The thread to be traced is usually in a halted state, but the signal handler can provide siginfo_t and ucontext_t structures to help produce the trace using libunwind. * @brief PrepareStacktrace */ void HaltedStacktrace(const std::string& errstr, siginfo_t* siginfo, ucontext_t* ucontext) { LOG_L(L_ERROR, "Halted Stacktrace for Spring %s using libunwind:", (SpringVersion::GetFull()).c_str()); assert(siginfo != nullptr); assert(ucontext != nullptr); StackTrace stacktrace; LOG_L(L_DEBUG, "HaltedStacktrace[1]"); // Get untranslated stacktrace symbols { // process and analyse the raw stack trace void* iparray[MAX_STACKTRACE_DEPTH]; const int numLines = thread_unwind(nullptr, iparray, stacktrace); LOG_L(L_DEBUG, "HaltedStacktrace[2]"); if(numLines > MAX_STACKTRACE_DEPTH) { LOG_L(L_ERROR, "thread_unwind returned more lines than we allotted space for!"); } char** lines = backtrace_symbols(iparray, numLines); // give them meaningfull names ExtractSymbols(lines, stacktrace); } LOG_L(L_DEBUG, "HaltedStacktrace[3]"); if (stacktrace.empty()) { LOG_I(LOG_LEVEL_ERROR, " Unable to create stacktrace"); return; } // Translate it TranslateStackTrace(NULL, stacktrace, LOG_LEVEL_ERROR); LOG_L(L_DEBUG, "HaltedStacktrace[4]"); // Print out the translated StackTrace. Ignore the frames that occur inside the signal handler (before its line in the trace) -- they are likely some kind of padding or just garbage. LogStacktrace(LOG_LEVEL_ERROR, stacktrace); }
static void Stacktrace(bool* aiCrash, pthread_t* hThread = NULL, const char* threadName = NULL, const int logLevel = LOG_LEVEL_ERROR) { #if !(DEDICATED || UNIT_TEST) Watchdog::ClearTimer(); #endif if (threadName != NULL) { LOG_I(logLevel, "Stacktrace (%s) for Spring %s:", threadName, (SpringVersion::GetFull()).c_str()); } else { LOG_I(logLevel, "Stacktrace for Spring %s:", (SpringVersion::GetFull()).c_str()); } StackTrace stacktrace; // Get untranslated stacktrace symbols { // process and analyse the raw stack trace void* iparray[MAX_STACKTRACE_DEPTH]; int numLines = thread_unwind(nullptr, iparray, stacktrace); if (numLines > MAX_STACKTRACE_DEPTH) { LOG_L(L_ERROR, "thread_unwind returned more lines than we allotted space for!"); } char** lines = backtrace_symbols(iparray, numLines); // give them meaningfull names ExtractSymbols(lines, stacktrace); } if (stacktrace.empty()) { LOG_I(logLevel, " Unable to create stacktrace"); return; } // Translate it TranslateStackTrace(aiCrash, stacktrace, logLevel); LogStacktrace(logLevel, stacktrace); }
static void Stacktrace(bool* aiCrash, pthread_t* hThread = NULL, const char* threadName = NULL, const int logLevel = LOG_LEVEL_ERROR) { #ifndef DEDICATED Watchdog::ClearTimer(); #endif if (threadName != NULL) { LOG_I(logLevel, "Stacktrace (%s) for Spring %s:", threadName, (SpringVersion::GetFull()).c_str()); } else { LOG_I(logLevel, "Stacktrace for Spring %s:", (SpringVersion::GetFull()).c_str()); } bool containsDriverSo = false; // OpenGL lib -> graphic problem bool containedAIInterfaceSo = false; bool containedSkirmishAISo = false; std::vector<std::string> stacktrace; std::vector< std::pair<std::string,uintptr_t> > symbols; // Get untranslated stacktrace symbols { // process and analyse the raw stack trace std::vector<void*> buffer(MAX_STACKTRACE_DEPTH + 2); int numLines; if (hThread && Threading::GetCurrentThread() != *hThread) { LOG_I(logLevel, " (Note: This stacktrace is not 100%% accurate! It just gives an impression.)"); LOG_CLEANUP(); numLines = thread_backtrace(*hThread, &buffer[0], buffer.size()); // stack pointers } else { numLines = backtrace(&buffer[0], buffer.size()); // stack pointers buffer.erase(buffer.begin()); // pop Stacktrace() buffer.erase(buffer.begin()); // pop HandleSignal() numLines -= 2; } numLines = (numLines > MAX_STACKTRACE_DEPTH) ? MAX_STACKTRACE_DEPTH : numLines; char** lines = backtrace_symbols(&buffer[0], numLines); // give them meaningfull names stacktrace.reserve(numLines); for (int l = 0; l < numLines; l++) { stacktrace.push_back(lines[l]); } free(lines); } if (stacktrace.empty()) { LOG_I(logLevel, " Unable to create stacktrace"); return; } // Extract important data from backtrace_symbols' output { for (std::vector<std::string>::iterator it = stacktrace.begin(); it != stacktrace.end(); ++it) { std::pair<std::string,uintptr_t> data; // prepare for TranslateStackTrace() const std::string path = ExtractPath(*it); const std::string absPath = CreateAbsolutePath(path); data.first = absPath; data.second = ExtractAddr(*it); symbols.push_back(data); // check if there are known sources of fail on the stack containsDriverSo = (containsDriverSo || (path.find("libGLcore.so") != std::string::npos)); containsDriverSo = (containsDriverSo || (path.find("psb_dri.so") != std::string::npos)); containsDriverSo = (containsDriverSo || (path.find("i965_dri.so") != std::string::npos)); containsDriverSo = (containsDriverSo || (path.find("fglrx_dri.so") != std::string::npos)); if (!containedAIInterfaceSo && (absPath.find("Interfaces") != std::string::npos)) { containedAIInterfaceSo = true; } if (!containedSkirmishAISo && (absPath.find("Skirmish") != std::string::npos)) { containedSkirmishAISo = true; } } // Linux Graphic drivers are known to fail with moderate OpenGL usage if (containsDriverSo) { LOG_I(logLevel, "This stack trace indicates a problem with your graphic card driver. " "Please try upgrading or downgrading it. " "Specifically recommended is the latest driver, and one that is as old as your graphic card. " "Also try lower graphic details and disabling Lua widgets in spring-settings.\n"); } // if stack trace contains AI and AI Interface frames, // it is very likely that the problem lies in the AI only if (containedSkirmishAISo) { containedAIInterfaceSo = false; } if (containedAIInterfaceSo) { LOG_I(logLevel, "This stack trace indicates a problem with an AI Interface library."); if (aiCrash) *aiCrash = true; } if (containedSkirmishAISo) { LOG_I(logLevel, "This stack trace indicates a problem with a Skirmish AI library."); if (aiCrash) *aiCrash = true; } LOG_CLEANUP(); } // Translate it TranslateStackTrace(&stacktrace, symbols); // Print out the translated StackTrace unsigned numLine = 0; for (std::vector<std::string>::iterator it = stacktrace.begin(); it != stacktrace.end(); ++it) { LOG_I(logLevel, " <%u> %s", numLine++, it->c_str()); } }