//--------------------------------------------- void CLaser::ActivateLaser(bool activate) { if(activate) TurnOnLaser(true); else TurnOffLaser(true); }
static void LaserTest() { InitMotorBoard(); continueTest = true; while (continueTest) { TurnOnLaser(); MB_Sleep(1000); TurnOffLaser(); MB_Sleep(1000); } }
//----------------------------------------------- void CLaser::OnParentSelect(bool select) { if(select) { TurnOnLaser(); } else { TurnOffLaser(); } }
//--------------------------------------------- void CLaser::OnEnterThirdPerson() { CAccessory::OnEnterThirdPerson(); m_laserBeam.SetGeometrySlot(eIGS_ThirdPerson); if (m_laserBeam.IsLaserActivated()) { TurnOffLaser(); TurnOnLaser(); } }
//------------------------------------------------- void CLaser::OnAttach(bool attach) { if(attach) { CWeapon* pParent = GetWeapon(); if((pParent == NULL) || pParent->GetStats().selected) { TurnOnLaser(); } } else { TurnOffLaser(); } }
static void MotorPatternTest() { InitMotorBoard(); TurnOnLaser(); EnablePanServo(); EnableTiltServo(); continueTest = true; while (continueTest) { for (int i = -60; i < 0; i++) { SetPanAngle(i); SetTiltAngle(i + 60); MB_Sleep(15); } MB_Sleep(20); for (int i = 0; i < 60; i++) { SetPanAngle(i); SetTiltAngle(60 - i); MB_Sleep(15); } MB_Sleep(20); for (int i = 60; i > 0; i--) { SetPanAngle(i); SetTiltAngle(i - 60); MB_Sleep(15); } MB_Sleep(20); for (int i = 0; i > -60; i--) { SetPanAngle(i); SetTiltAngle(-60 - i); MB_Sleep(15); } MB_Sleep(20); } TurnOffLaser(); DisablePanServo(); DisableTiltServo(); }
void ManualMainLoop(void) { // Set up the turret control IP. InitMotorBoard(); TurnOnLaser(); EnablePanServo(); EnableTiltServo(); SetTiltAngle(0); SetPanAngle(0); continueTest = true; xil_printf("Entering manual mode.\r\n"); while(continueTest) { // We allow users to press more than one button at a time. if (sButtonState & BUTTON_LEFT) { PanLeft(1); } if (sButtonState & BUTTON_RIGHT) { PanRight(1); } if (sButtonState & BUTTON_UP) { TiltUp(1); } if (sButtonState & BUTTON_DOWN) { TiltDown(1); } MB_Sleep(7); } SetTiltAngle(0); SetPanAngle(0); MB_Sleep(100); DisableTiltServo(); DisablePanServo(); TurnOffLaser(); }
static void AutoMainLoop(void) { int x_diff; int y_diff; int x_adj; int y_adj; InitMotorBoard(); TurnOnLaser(); EnablePanServo(); EnableTiltServo(); SetTiltAngle(DEFAULT_X_POS); SetPanAngle(DEFAULT_Y_POS); int acquired = 0; int sleep_interval; continueTest = true; xil_printf("Entering auto mode.\r\n"); while(continueTest) { runImageProcessing(); SetObjIdValue(1); TargetingState state = get_targeting_state(); int target_x = state.target_loc.x; int target_y = state.target_loc.y; u32 target_size = state.target_size; xil_printf( "Targeting state: Laser = (%d,%d); Obj = (%d, %d) [sz=%d]\n\r", state.laser.x, state.laser.y, target_x, target_y, target_size); if (state.laser.x == 0 && state.laser.y == 0) { SetPanAngle(DEFAULT_X_POS); SetTiltAngle(DEFAULT_Y_POS); playNeg(); goto loop_sleep; } // Get the diffs in both dimensions. //x_diff = X_MIDDLE; //y_diff = Y_MIDDLE; x_diff = (target_x - state.laser.x); y_diff = (state.laser.y - target_y); // Determine how much to adjust the angles. x_adj = (x_diff > 0) ? x_diff : -x_diff; x_adj /= 16; int MAX_ANGLE = 10; if (x_adj > MAX_ANGLE) { x_adj = MAX_ANGLE; } else if (x_adj == 0 && x_diff != 0) { x_adj = 1; } y_adj = (y_diff > 0) ? y_diff : -y_diff; y_adj /= 16; if (y_adj > MAX_ANGLE) { y_adj = MAX_ANGLE; } else if (y_adj == 0 && y_diff != 0) { y_adj = 1; } // Adjust laser position to correct for these diffs. if (x_diff > LASER_TOLERANCE) { xil_printf("Need to move laser right by %d deg\r\n", x_adj); PanRight(x_adj); } else if (x_diff < -LASER_TOLERANCE) { xil_printf("Need to move laser left by %d deg\r\n", x_adj); PanLeft(x_adj); } else { xil_printf("X location on target!\r\n"); } if (y_diff > LASER_TOLERANCE) { xil_printf("Need to move laser up by %d deg\r\n", y_adj); TiltUp(y_adj); } else if (y_diff < -LASER_TOLERANCE) { xil_printf("Need to move laser down by %d deg\r\n", y_adj); TiltDown(y_adj); } else { xil_printf("Y location on target!\r\n"); } if (x_diff <= LASER_TOLERANCE && x_diff >= -LASER_TOLERANCE && y_diff <= LASER_TOLERANCE && y_diff >= -LASER_TOLERANCE) { if (acquired) { playPortalGunSound(); } else { playPos(); acquired = 1; } } else { acquired = 0; } loop_sleep: sleep_interval = sDebugOutputEnabled ? 3000 : 500; MB_Sleep(sleep_interval); } SetTiltAngle(0); SetPanAngle(0); MB_Sleep(100); DisableTiltServo(); DisablePanServo(); TurnOffLaser(); }
static void LaserOn() { TurnOnLaser(); }