Example #1
0
/*
===============
UI_SelectPlayerMenu
===============
*/
void UI_SelectPlayerMenu( void (*playerfunc)(int), const char *banner )
{
	if (UI_MaxSplitView() == 1) {
		playerfunc(0);
		return;
	}

	UI_SelectPlayer_MenuInit(banner);
	selectPlayerMenu.playerfunc = playerfunc;
	UI_PushMenu( &selectPlayerMenu.menu );
}
Example #2
0
/*
===============
UI_SelectPlayer_MenuInit
===============
*/
static void UI_SelectPlayer_MenuInit( const char *banner ) {
	int		i, y;

	UI_SelectPlayer_Cache();

	memset( &selectPlayerMenu, 0, sizeof(selectPlayerMenu) );
	selectPlayerMenu.menu.wrapAround = qtrue;
	selectPlayerMenu.menu.fullscreen = qtrue;

	Q_strncpyz(selectPlayerMenu.bannerString, banner, sizeof (selectPlayerMenu.bannerString));

	selectPlayerMenu.banner.generic.type			= MTYPE_BTEXT;
	selectPlayerMenu.banner.generic.x				= 320;
	selectPlayerMenu.banner.generic.y				= 16;
	selectPlayerMenu.banner.string					= selectPlayerMenu.bannerString;
	selectPlayerMenu.banner.color					= text_banner_color;
	selectPlayerMenu.banner.style					= UI_CENTER;

	selectPlayerMenu.framel.generic.type			= MTYPE_BITMAP;
	selectPlayerMenu.framel.generic.name			= ART_FRAMEL;
	selectPlayerMenu.framel.generic.flags			= QMF_INACTIVE;
	selectPlayerMenu.framel.generic.x				= 0;
	selectPlayerMenu.framel.generic.y				= 78;
	selectPlayerMenu.framel.width  					= 256;
	selectPlayerMenu.framel.height  				= 329;

	selectPlayerMenu.framer.generic.type			= MTYPE_BITMAP;
	selectPlayerMenu.framer.generic.name			= ART_FRAMER;
	selectPlayerMenu.framer.generic.flags			= QMF_INACTIVE;
	selectPlayerMenu.framer.generic.x				= 376;
	selectPlayerMenu.framer.generic.y				= 76;
	selectPlayerMenu.framer.width  					= 256;
	selectPlayerMenu.framer.height  				= 334;

	y = (SCREEN_HEIGHT - UI_MaxSplitView()*SETUP_MENU_VERTICAL_SPACING) / 2;

	for (i = 0; i < UI_MaxSplitView(); i++) {
		Com_sprintf(selectPlayerMenu.playerString[i], sizeof (selectPlayerMenu.playerString[i]), "Player %d", i+1);

		selectPlayerMenu.player[i].generic.type			= MTYPE_PTEXT;
		selectPlayerMenu.player[i].generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
		selectPlayerMenu.player[i].generic.x			= 320;
		selectPlayerMenu.player[i].generic.y			= y;
		selectPlayerMenu.player[i].generic.id			= ID_CUSTOMIZECONTROLS + i;
		selectPlayerMenu.player[i].generic.callback		= UI_SelectPlayerMenu_Event;
		selectPlayerMenu.player[i].string				= selectPlayerMenu.playerString[i];
		selectPlayerMenu.player[i].color				= text_big_color;
		selectPlayerMenu.player[i].style				= UI_CENTER;

		y += SETUP_MENU_VERTICAL_SPACING;
	}

	selectPlayerMenu.back.generic.type				= MTYPE_BITMAP;
	selectPlayerMenu.back.generic.name				= ART_BACK0;
	selectPlayerMenu.back.generic.flags				= QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
	selectPlayerMenu.back.generic.id				= ID_BACK;
	selectPlayerMenu.back.generic.callback			= UI_SelectPlayerMenu_Event;
	selectPlayerMenu.back.generic.x					= 0;
	selectPlayerMenu.back.generic.y					= 480-64;
	selectPlayerMenu.back.width						= 128;
	selectPlayerMenu.back.height					= 64;
	selectPlayerMenu.back.focuspic					= ART_BACK1;

	Menu_AddItem( &selectPlayerMenu.menu, &selectPlayerMenu.banner );
	Menu_AddItem( &selectPlayerMenu.menu, &selectPlayerMenu.framel );
	Menu_AddItem( &selectPlayerMenu.menu, &selectPlayerMenu.framer );

	for (i = 0; i < UI_MaxSplitView(); i++) {
		Menu_AddItem( &selectPlayerMenu.menu, &selectPlayerMenu.player[i] );
	}

	Menu_AddItem( &selectPlayerMenu.menu, &selectPlayerMenu.back );
}
Example #3
0
/*
=================
InSelectPlayer_MenuInit
=================
*/
void InSelectPlayer_MenuInit( uiClientState_t *cs, const char *banner, qboolean disableMissingPlayers ) {
	int		y;
	int		i;

	memset( &s_setupplayers, 0, sizeof(setupplayersmenu_t) );

	InSelectPlayer_Cache();

	Q_strncpyz(s_setupplayers.bannerString, banner, sizeof (s_setupplayers.bannerString));
	s_setupplayers.menu.draw = InSelectPlayerMenu_Draw;
	s_setupplayers.menu.wrapAround = qtrue;
	s_setupplayers.menu.fullscreen = qfalse;

	s_setupplayers.frame.generic.type		= MTYPE_BITMAP;
	s_setupplayers.frame.generic.flags		= QMF_INACTIVE;
	s_setupplayers.frame.generic.name		= INGAME_FRAME;
	s_setupplayers.frame.generic.x			= 320-233;//142;
	s_setupplayers.frame.generic.y			= 240-166;//118;
	s_setupplayers.frame.width				= 466;//359;
	s_setupplayers.frame.height				= 332;//256;

	y = (SCREEN_HEIGHT - (1+UI_MaxSplitView())*INGAME_MENU_VERTICAL_SPACING) / 2;

	for (i = 0; i < UI_MaxSplitView(); i++) {
		Com_sprintf(s_setupplayers.playerString[i], sizeof (s_setupplayers.playerString[i]), "Player %d", i+1);

		s_setupplayers.player[i].generic.type		= MTYPE_PTEXT;
		s_setupplayers.player[i].generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
		s_setupplayers.player[i].generic.x			= 320;
		s_setupplayers.player[i].generic.y			= y;
		s_setupplayers.player[i].generic.id			= ID_CUSTOMIZEPLAYER + i;
		s_setupplayers.player[i].generic.callback	= InSelectPlayer_Event;
		s_setupplayers.player[i].string				= s_setupplayers.playerString[i];
		if (!disableMissingPlayers) {
			// Have players in game be red and not ingame be white.
			if (cs->clientNums[i] == -1) {
				s_setupplayers.player[i].color		= color_white;
			} else {
				s_setupplayers.player[i].color		= color_red;
			}
		} else {
			s_setupplayers.player[i].color			= color_red;
		}
		s_setupplayers.player[i].style				= UI_CENTER|UI_SMALLFONT;

		if (disableMissingPlayers && cs->clientNums[i] == -1) {
			s_setupplayers.player[i].generic.flags |= QMF_GRAYED;
		}

		y += INGAME_MENU_VERTICAL_SPACING;
	}

	y += INGAME_MENU_VERTICAL_SPACING;
	s_setupplayers.back.generic.type		= MTYPE_PTEXT;
	s_setupplayers.back.generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_setupplayers.back.generic.x			= 320;
	s_setupplayers.back.generic.y			= y;
	s_setupplayers.back.generic.id			= ID_BACK;
	s_setupplayers.back.generic.callback	= InSelectPlayer_Event;
	s_setupplayers.back.string				= "Back";
	s_setupplayers.back.color				= color_red;
	s_setupplayers.back.style				= UI_CENTER|UI_SMALLFONT;

	Menu_AddItem( &s_setupplayers.menu, &s_setupplayers.frame );

	for (i = 0; i < UI_MaxSplitView(); i++) {
		Menu_AddItem( &s_setupplayers.menu, &s_setupplayers.player[i] );
	}

	Menu_AddItem( &s_setupplayers.menu, &s_setupplayers.back );
}
Example #4
0
/*
=================
InGame_MenuInit
=================
*/
void InGame_MenuInit( void ) {
	int		y;
	uiClientState_t	cs;
	char	info[MAX_INFO_STRING];
	int		team;

	memset( &s_ingame, 0 ,sizeof(ingamemenu_t) );

	InGame_Cache();

	s_ingame.menu.wrapAround = qtrue;
	s_ingame.menu.fullscreen = qfalse;

	s_ingame.frame.generic.type			= MTYPE_BITMAP;
	s_ingame.frame.generic.flags		= QMF_INACTIVE;
	s_ingame.frame.generic.name			= INGAME_FRAME;
	s_ingame.frame.generic.x			= 320-233;//142;
	s_ingame.frame.generic.y			= 240-166;//118;
	s_ingame.frame.width				= 466;//359;
	s_ingame.frame.height				= 332;//256;

	if (UI_MaxSplitView() > 1) {
		y = 88;
	} else {
		y = 96;
	}
	s_ingame.team.generic.type			= MTYPE_PTEXT;
	s_ingame.team.generic.flags			= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_ingame.team.generic.x				= 320;
	s_ingame.team.generic.y				= y;
	s_ingame.team.generic.id			= ID_TEAM;
	s_ingame.team.generic.callback		= InGame_Event; 
	s_ingame.team.string				= "START";
	s_ingame.team.color					= color_red;
	s_ingame.team.style					= UI_CENTER|UI_SMALLFONT;

	y += INGAME_MENU_VERTICAL_SPACING;
	s_ingame.addbots.generic.type		= MTYPE_PTEXT;
	s_ingame.addbots.generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_ingame.addbots.generic.x			= 320;
	s_ingame.addbots.generic.y			= y;
	s_ingame.addbots.generic.id			= ID_ADDBOTS;
	s_ingame.addbots.generic.callback	= InGame_Event; 
	s_ingame.addbots.string				= "ADD BOTS";
	s_ingame.addbots.color				= color_red;
	s_ingame.addbots.style				= UI_CENTER|UI_SMALLFONT;
	if( !trap_Cvar_VariableValue( "sv_running" ) || !trap_Cvar_VariableValue( "bot_enable" ) || (trap_Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER)) {
		s_ingame.addbots.generic.flags |= QMF_GRAYED;
	}

	y += INGAME_MENU_VERTICAL_SPACING;
	s_ingame.removebots.generic.type		= MTYPE_PTEXT;
	s_ingame.removebots.generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_ingame.removebots.generic.x			= 320;
	s_ingame.removebots.generic.y			= y;
	s_ingame.removebots.generic.id			= ID_REMOVEBOTS;
	s_ingame.removebots.generic.callback	= InGame_Event; 
	s_ingame.removebots.string				= "REMOVE BOTS";
	s_ingame.removebots.color				= color_red;
	s_ingame.removebots.style				= UI_CENTER|UI_SMALLFONT;
	if( !trap_Cvar_VariableValue( "sv_running" ) || !trap_Cvar_VariableValue( "bot_enable" ) || (trap_Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER)) {
		s_ingame.removebots.generic.flags |= QMF_GRAYED;
	}

	y += INGAME_MENU_VERTICAL_SPACING;
	s_ingame.teamorders.generic.type		= MTYPE_PTEXT;
	s_ingame.teamorders.generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_ingame.teamorders.generic.x			= 320;
	s_ingame.teamorders.generic.y			= y;
	s_ingame.teamorders.generic.id			= ID_TEAMORDERS;
	s_ingame.teamorders.generic.callback	= InGame_Event; 
	s_ingame.teamorders.string				= "TEAM ORDERS";
	s_ingame.teamorders.color				= color_red;
	s_ingame.teamorders.style				= UI_CENTER|UI_SMALLFONT;
	if( !(trap_Cvar_VariableValue( "g_gametype" ) >= GT_TEAM) ) {
		s_ingame.teamorders.generic.flags |= QMF_GRAYED;
	}
	else {
		trap_GetClientState( &cs );
		trap_GetConfigString( CS_PLAYERS + cs.clientNums[0], info, MAX_INFO_STRING );
		team = atoi( Info_ValueForKey( info, "t" ) );
		if( team == TEAM_SPECTATOR ) {
			s_ingame.teamorders.generic.flags |= QMF_GRAYED;
		}
	}

	if (UI_MaxSplitView() > 1) {
		y += INGAME_MENU_VERTICAL_SPACING;
		s_ingame.localPlayers.generic.type		= MTYPE_PTEXT;
		s_ingame.localPlayers.generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
		s_ingame.localPlayers.generic.x			= 320;
		s_ingame.localPlayers.generic.y			= y;
		s_ingame.localPlayers.generic.id		= ID_LOCALPLAYERS;
		s_ingame.localPlayers.generic.callback	= InGame_Event;
		s_ingame.localPlayers.string			= "LOCAL PLAYERS";
		s_ingame.localPlayers.color				= color_red;
		s_ingame.localPlayers.style				= UI_CENTER|UI_SMALLFONT;

		if (trap_Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER)
		{
			s_ingame.localPlayers.generic.flags |= QMF_GRAYED;
		}
	}

	y += INGAME_MENU_VERTICAL_SPACING;
	s_ingame.setup.generic.type			= MTYPE_PTEXT;
	s_ingame.setup.generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_ingame.setup.generic.x			= 320;
	s_ingame.setup.generic.y			= y;
	s_ingame.setup.generic.id			= ID_SETUP;
	s_ingame.setup.generic.callback		= InGame_Event; 
	s_ingame.setup.string				= "SETUP";
	s_ingame.setup.color				= color_red;
	s_ingame.setup.style				= UI_CENTER|UI_SMALLFONT;

	y += INGAME_MENU_VERTICAL_SPACING;
	s_ingame.server.generic.type		= MTYPE_PTEXT;
	s_ingame.server.generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_ingame.server.generic.x			= 320;
	s_ingame.server.generic.y			= y;
	s_ingame.server.generic.id			= ID_SERVERINFO;
	s_ingame.server.generic.callback	= InGame_Event; 
	s_ingame.server.string				= "SERVER INFO";
	s_ingame.server.color				= color_red;
	s_ingame.server.style				= UI_CENTER|UI_SMALLFONT;

	y += INGAME_MENU_VERTICAL_SPACING;
	s_ingame.restart.generic.type		= MTYPE_PTEXT;
	s_ingame.restart.generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_ingame.restart.generic.x			= 320;
	s_ingame.restart.generic.y			= y;
	s_ingame.restart.generic.id			= ID_RESTART;
	s_ingame.restart.generic.callback	= InGame_Event; 
	s_ingame.restart.string				= "RESTART ARENA";
	s_ingame.restart.color				= color_red;
	s_ingame.restart.style				= UI_CENTER|UI_SMALLFONT;
	if( !trap_Cvar_VariableValue( "sv_running" ) ) {
		s_ingame.restart.generic.flags |= QMF_GRAYED;
	}

	y += INGAME_MENU_VERTICAL_SPACING;
	s_ingame.resume.generic.type			= MTYPE_PTEXT;
	s_ingame.resume.generic.flags			= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_ingame.resume.generic.x				= 320;
	s_ingame.resume.generic.y				= y;
	s_ingame.resume.generic.id				= ID_RESUME;
	s_ingame.resume.generic.callback		= InGame_Event; 
	s_ingame.resume.string					= "RESUME GAME";
	s_ingame.resume.color					= color_red;
	s_ingame.resume.style					= UI_CENTER|UI_SMALLFONT;

	y += INGAME_MENU_VERTICAL_SPACING;
	s_ingame.leave.generic.type			= MTYPE_PTEXT;
	s_ingame.leave.generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_ingame.leave.generic.x			= 320;
	s_ingame.leave.generic.y			= y;
	s_ingame.leave.generic.id			= ID_LEAVEARENA;
	s_ingame.leave.generic.callback		= InGame_Event; 
	s_ingame.leave.string				= "LEAVE ARENA";
	s_ingame.leave.color				= color_red;
	s_ingame.leave.style				= UI_CENTER|UI_SMALLFONT;

	y += INGAME_MENU_VERTICAL_SPACING;
	s_ingame.quit.generic.type			= MTYPE_PTEXT;
	s_ingame.quit.generic.flags			= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	s_ingame.quit.generic.x				= 320;
	s_ingame.quit.generic.y				= y;
	s_ingame.quit.generic.id			= ID_QUIT;
	s_ingame.quit.generic.callback		= InGame_Event; 
	s_ingame.quit.string				= "EXIT GAME";
	s_ingame.quit.color					= color_red;
	s_ingame.quit.style					= UI_CENTER|UI_SMALLFONT;

	Menu_AddItem( &s_ingame.menu, &s_ingame.frame );
	Menu_AddItem( &s_ingame.menu, &s_ingame.team );
	Menu_AddItem( &s_ingame.menu, &s_ingame.addbots );
	Menu_AddItem( &s_ingame.menu, &s_ingame.removebots );
	Menu_AddItem( &s_ingame.menu, &s_ingame.teamorders );
	if (UI_MaxSplitView() > 1) {
		Menu_AddItem( &s_ingame.menu, &s_ingame.localPlayers);
	}
	Menu_AddItem( &s_ingame.menu, &s_ingame.setup );
	Menu_AddItem( &s_ingame.menu, &s_ingame.server );
	Menu_AddItem( &s_ingame.menu, &s_ingame.restart );
	Menu_AddItem( &s_ingame.menu, &s_ingame.resume );
	Menu_AddItem( &s_ingame.menu, &s_ingame.leave );
	Menu_AddItem( &s_ingame.menu, &s_ingame.quit );
}
Example #5
0
/*
===============
UI_SetupMenu_Init
===============
*/
static void UI_SetupMenu_Init( void ) {
	int				y;
	int				numItems;

	UI_SetupMenu_Cache();

	memset( &setupMenuInfo, 0, sizeof(setupMenuInfo) );
	setupMenuInfo.menu.wrapAround = qtrue;
	setupMenuInfo.menu.fullscreen = qtrue;

	setupMenuInfo.banner.generic.type				= MTYPE_BTEXT;
	setupMenuInfo.banner.generic.x					= 320;
	setupMenuInfo.banner.generic.y					= 16;
	setupMenuInfo.banner.string						= "SETUP";
	setupMenuInfo.banner.color						= text_banner_color;
	setupMenuInfo.banner.style						= UI_CENTER;

	setupMenuInfo.framel.generic.type				= MTYPE_BITMAP;
	setupMenuInfo.framel.generic.name				= ART_FRAMEL;
	setupMenuInfo.framel.generic.flags				= QMF_INACTIVE;
	setupMenuInfo.framel.generic.x					= 0;  
	setupMenuInfo.framel.generic.y					= 78;
	setupMenuInfo.framel.width  					= 256;
	setupMenuInfo.framel.height  					= 329;

	setupMenuInfo.framer.generic.type				= MTYPE_BITMAP;
	setupMenuInfo.framer.generic.name				= ART_FRAMER;
	setupMenuInfo.framer.generic.flags				= QMF_INACTIVE;
	setupMenuInfo.framer.generic.x					= 376;
	setupMenuInfo.framer.generic.y					= 76;
	setupMenuInfo.framer.width  					= 256;
	setupMenuInfo.framer.height  					= 334;

	if( !trap_Cvar_VariableValue( "cl_paused" ) ) {
		numItems = 5; // 7
	} else {
		numItems = 4;
	}

	y = (SCREEN_HEIGHT - numItems*SETUP_MENU_VERTICAL_SPACING) / 2;
	setupMenuInfo.setupplayers.generic.type			= MTYPE_PTEXT;
	setupMenuInfo.setupplayers.generic.flags			= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	setupMenuInfo.setupplayers.generic.x				= 320;
	setupMenuInfo.setupplayers.generic.y				= y;
	setupMenuInfo.setupplayers.generic.id			= ID_CUSTOMIZEPLAYER;
	setupMenuInfo.setupplayers.generic.callback		= UI_SetupMenu_Event; 
	setupMenuInfo.setupplayers.string				= (UI_MaxSplitView() == 1) ? "PLAYER": "PLAYERS";
	setupMenuInfo.setupplayers.color					= text_big_color;
	setupMenuInfo.setupplayers.style					= UI_CENTER;

	y += SETUP_MENU_VERTICAL_SPACING;
	setupMenuInfo.setupcontrols.generic.type		= MTYPE_PTEXT;
	setupMenuInfo.setupcontrols.generic.flags		= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	setupMenuInfo.setupcontrols.generic.x			= 320;
	setupMenuInfo.setupcontrols.generic.y			= y;
	setupMenuInfo.setupcontrols.generic.id			= ID_CUSTOMIZECONTROLS;
	setupMenuInfo.setupcontrols.generic.callback	= UI_SetupMenu_Event; 
	setupMenuInfo.setupcontrols.string				= "CONTROLS";
	setupMenuInfo.setupcontrols.color				= text_big_color;
	setupMenuInfo.setupcontrols.style				= UI_CENTER;

	y += SETUP_MENU_VERTICAL_SPACING;
	setupMenuInfo.setupsystem.generic.type			= MTYPE_PTEXT;
	setupMenuInfo.setupsystem.generic.flags			= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	setupMenuInfo.setupsystem.generic.x				= 320;
	setupMenuInfo.setupsystem.generic.y				= y;
	setupMenuInfo.setupsystem.generic.id			= ID_SYSTEMCONFIG;
	setupMenuInfo.setupsystem.generic.callback		= UI_SetupMenu_Event; 
	setupMenuInfo.setupsystem.string				= "SYSTEM";
	setupMenuInfo.setupsystem.color					= text_big_color;
	setupMenuInfo.setupsystem.style					= UI_CENTER;

	y += SETUP_MENU_VERTICAL_SPACING;
	setupMenuInfo.game.generic.type					= MTYPE_PTEXT;
	setupMenuInfo.game.generic.flags				= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
	setupMenuInfo.game.generic.x					= 320;
	setupMenuInfo.game.generic.y					= y;
	setupMenuInfo.game.generic.id					= ID_GAME;
	setupMenuInfo.game.generic.callback				= UI_SetupMenu_Event; 
	setupMenuInfo.game.string						= "GAME OPTIONS";
	setupMenuInfo.game.color						= text_big_color;
	setupMenuInfo.game.style						= UI_CENTER;

	if( !trap_Cvar_VariableValue( "cl_paused" ) ) {
#if 0
		y += SETUP_MENU_VERTICAL_SPACING;
		setupMenuInfo.load.generic.type					= MTYPE_PTEXT;
		setupMenuInfo.load.generic.flags				= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
		setupMenuInfo.load.generic.x					= 320;
		setupMenuInfo.load.generic.y					= y;
		setupMenuInfo.load.generic.id					= ID_LOAD;
		setupMenuInfo.load.generic.callback				= UI_SetupMenu_Event; 
		setupMenuInfo.load.string						= "LOAD";
		setupMenuInfo.load.color						= text_big_color;
		setupMenuInfo.load.style						= UI_CENTER;

		y += SETUP_MENU_VERTICAL_SPACING;
		setupMenuInfo.save.generic.type					= MTYPE_PTEXT;
		setupMenuInfo.save.generic.flags				= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
		setupMenuInfo.save.generic.x					= 320;
		setupMenuInfo.save.generic.y					= y;
		setupMenuInfo.save.generic.id					= ID_SAVE;
		setupMenuInfo.save.generic.callback				= UI_SetupMenu_Event; 
		setupMenuInfo.save.string						= "SAVE";
		setupMenuInfo.save.color						= text_big_color;
		setupMenuInfo.save.style						= UI_CENTER;
#endif

		y += SETUP_MENU_VERTICAL_SPACING;
		setupMenuInfo.defaults.generic.type				= MTYPE_PTEXT;
		setupMenuInfo.defaults.generic.flags			= QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
		setupMenuInfo.defaults.generic.x				= 320;
		setupMenuInfo.defaults.generic.y				= y;
		setupMenuInfo.defaults.generic.id				= ID_DEFAULTS;
		setupMenuInfo.defaults.generic.callback			= UI_SetupMenu_Event; 
		setupMenuInfo.defaults.string					= "DEFAULTS";
		setupMenuInfo.defaults.color					= text_big_color;
		setupMenuInfo.defaults.style					= UI_CENTER;
	}

	setupMenuInfo.back.generic.type					= MTYPE_BITMAP;
	setupMenuInfo.back.generic.name					= ART_BACK0;
	setupMenuInfo.back.generic.flags				= QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
	setupMenuInfo.back.generic.id					= ID_BACK;
	setupMenuInfo.back.generic.callback				= UI_SetupMenu_Event;
	setupMenuInfo.back.generic.x					= 0;
	setupMenuInfo.back.generic.y					= 480-64;
	setupMenuInfo.back.width						= 128;
	setupMenuInfo.back.height						= 64;
	setupMenuInfo.back.focuspic						= ART_BACK1;

	Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.banner );
	Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framel );
	Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.framer );
	Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupplayers );
	Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupcontrols );
	Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.setupsystem );
	Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.game );
	if( !trap_Cvar_VariableValue( "cl_paused" ) ) {
//		Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.load );
//		Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.save );
		Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.defaults );
	}
	Menu_AddItem( &setupMenuInfo.menu, &setupMenuInfo.back );
}