Example #1
0
/*
===============
UI_Mods_LoadModsFromFile
===============
*/
static void UI_Mods_LoadModsFromFile( char *filename ) {
    int				len;
    fileHandle_t	f;
    char			buf[1024];

    len = UI_trap_FS_FOpenFile( filename, &f, FS_READ );
    if ( !f ) {
        UI_trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) );
        return;
    }
    if ( len >= sizeof(buf) ) {
        UI_trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, sizeof(buf) ) );
        UI_trap_FS_FCloseFile( f );
        return;
    }

    UI_trap_FS_Read( buf, len, f );
    buf[len] = 0;
    UI_trap_FS_FCloseFile( f );

    len = strlen( filename );
    if( !Q_stricmp(filename +  len - 4,".mod") ) {
        filename[len-4] = '\0';
    }

    UI_Mods_ParseInfos( filename, buf );
}
Example #2
0
/*
===============
UI_LoadArenasFromFile
===============
*/
static void UI_LoadArenasFromFile( char *filename ) {
	int				len;
	fileHandle_t	f;
	char			buf[MAX_ARENAS_TEXT];

	len = UI_trap_FS_FOpenFile( filename, &f, FS_READ );
	if ( !f ) {
		UI_trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) );
		return;
	}
	if ( len >= MAX_ARENAS_TEXT ) {
		UI_trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_ARENAS_TEXT ) );
		UI_trap_FS_FCloseFile( f );
		return;
	}

	UI_trap_FS_Read( buf, len, f );
	buf[len] = 0;
	UI_trap_FS_FCloseFile( f );

	ui_numArenas += UI_ParseInfos( buf, MAX_ARENAS - ui_numArenas, &ui_arenaInfos[ui_numArenas] );
}
Example #3
0
/*
===============
UI_LoadBotsFromFile
===============
*/
static void UI_LoadBotsFromFile( char *filename ) {
	int				len;
	fileHandle_t	f;
	char			buf[MAX_BOTS_TEXT];

	len = UI_trap_FS_FOpenFile( filename, &f, FS_READ );
	if ( !f ) {
		UI_trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) );
		return;
	}
	if ( len >= MAX_BOTS_TEXT ) {
		UI_trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_BOTS_TEXT ) );
		UI_trap_FS_FCloseFile( f );
		return;
	}

	UI_trap_FS_Read( buf, len, f );
	buf[len] = 0;
	UI_trap_FS_FCloseFile( f );

	ui_numBots += UI_ParseInfos( buf, MAX_BOTS - ui_numBots, &ui_botInfos[ui_numBots] );
	if (outOfMemory) UI_trap_Print(S_COLOR_YELLOW"WARNING: not anough memory in pool to load all bots\n");
}